// // Created by kifir on 11/4/24. // #include "pch.h" #include "test_engine_state.h" TestEngineState& TestEngineState::getInstance() { return instance; } float TestEngineState::getInjectionStage2Fraction() const { return engine->engineState.injectionStage2Fraction; } floatms_t TestEngineState::getInjectionDuration() const { return engine->engineState.injectionDuration; } floatms_t TestEngineState::getInjectionDurationStage2() const { return engine->engineState.injectionDurationStage2; } TestEngineState::TestEngineState() { } TestEngineState TestEngineState::instance;