// // Created by kifir on 11/4/24. // #include "pch.h" #include "test_engine_state.h" TestEngineState& TestEngineState::getInstance() { return instance; } float TestEngineState::getInjectionStage2Fraction() const { return engine->engineState.injectionStage2Fraction; } floatms_t TestEngineState::getInjectionDuration() const { return engine->engineState.injectionDuration; } floatms_t TestEngineState::getInjectionDurationStage2() const { return engine->engineState.injectionDurationStage2; } void TestEngineState::setLuaSoftSparkSkip(const float value) { engine->engineState.luaSoftSparkSkip = value; } void TestEngineState::setLuaHardSparkSkip(const float value) { engine->engineState.luaHardSparkSkip = value; } void TestEngineState::setLuaFuelAdd(const float value) { engine->engineState.lua.fuelAdd = value; } TestEngineState::TestEngineState() { } TestEngineState TestEngineState::instance;