130 lines
3.7 KiB
C
130 lines
3.7 KiB
C
/*
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* @file global.h
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*
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* @date May 27, 2013
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* @author Andrey Belomutskiy, (c) 2012-2017
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*/
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#ifndef GLOBAL_H_
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#define GLOBAL_H_
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#include <ch.h>
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#include <hal.h>
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#include <string.h>
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#define DEFAULT_ENGINE_TYPE CUSTOM_ENGINE
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// this is about MISRA not liking 'time.h'. todo: figure out something
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#if defined __GNUC__
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// GCC
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#include <sys/types.h>
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#define ALWAYS_INLINE __attribute__((always_inline))
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#else
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// IAR
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typedef unsigned int time_t;
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// todo: what's the IAR option?
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#define ALWAYS_INLINE INLINE
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#endif
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#include "efifeatures.h"
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#include "rusefi_types.h"
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#include "rusefi_enums.h"
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#if EFI_PROD_CODE
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#include "io_pins.h"
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#endif
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#include "auto_generated_enums.h"
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#include "obd_error_codes.h"
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#include "error_handling.h"
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/* definition to expand macro then apply to pragma message */
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#define VALUE_TO_STRING(x) #x
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#define VALUE(x) VALUE_TO_STRING(x)
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#define VAR_NAME_VALUE(var) #var "=" VALUE(var)
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// project-wide default thread stack size
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// see also PORT_INT_REQUIRED_STACK
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#define UTILITY_THREAD_STACK_SIZE 400
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#define EFI_ERROR_CODE 0xffffffff
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#if EFI_USE_CCM && defined __GNUC__
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#define CCM_OPTIONAL __attribute__((section(".ccm")))
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#elif defined __GNUC__
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#define CCM_OPTIONAL
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#else
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#define CCM_OPTIONAL @ ".ccm"
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#endif
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// this stuff is about ChibiOS 2.6 > Migration
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typedef VirtualTimer virtual_timer_t;
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typedef EventListener event_listener_t;
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typedef Thread thread_t;
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typedef EventListener event_listener_t;
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typedef EventSource event_source_t;
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typedef VTList virtual_timers_list_t;
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typedef VirtualTimer virtual_timer_t;
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#define HAL_SUCCESS CH_SUCCESS
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#define HAL_FAILED CH_FAILED
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#define THD_WORKING_AREA WORKING_AREA
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#define THD_FUNCTION(tname, arg) void tname(void *arg)
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#if EFI_PROD_CODE || defined(__DOXYGEN__)
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/**
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* The following obscurantism is a hack to reduce stack usage, maybe even a questionable performance
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* optimization.
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*
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* rusEfi main processing happens on IRQ so PORT_INT_REQUIRED_STACK has to be pretty large. Problem
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* is that PORT_INT_REQUIRED_STACK is included within each user thread stack, thus this large stack multiplies
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* and this consumes a lot of valueable RAM. While forcing the compiler to inline helps to some degree,
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* it would be even better not to waste stack on passing the parameter.
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*
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* In the firmware we are using 'extern *Engine' - in the firmware Engine is a signleton
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*
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* On the other hand, in order to have a meaningful unit test we are passing Engine * engine as a parameter
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*/
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#define EXTERN_ENGINE extern Engine *engine; \
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extern engine_configuration_s *engineConfiguration; \
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extern board_configuration_s *boardConfiguration; \
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extern persistent_config_container_s persistentState; \
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extern Engine _engine; \
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extern persistent_config_s *config; \
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extern engine_configuration_s activeConfiguration; \
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extern EnginePins enginePins
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// Use this macro to declare a function which only takes magic references
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#define DECLARE_ENGINE_PARAMETER_F void
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// Use this version of the macro as the suffix if method has other parameters
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#define DECLARE_ENGINE_PARAMETER_S
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// Pass this if only magic reference are needed
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#define PASS_ENGINE_PARAMETER_F
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// Pass this after some other parameters are passed
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#define PASS_ENGINE_PARAMETER
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/**
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* this macro allows the compiled to figure out the complete static address, that's a performance
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* optimization
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*/
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#define CONFIG(x) persistentState.persistentConfiguration.engineConfiguration.x
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#define ENGINE(x) _engine.x
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#define TRIGGER_SHAPE(x) _engine.triggerCentral.triggerShape.x
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#else
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#define EXTERN_ENGINE
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#endif
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/**
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* low-level function is used here to reduce stack usage
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*/
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#define ON_FATAL_ERROR() \
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palWritePad(LED_ERROR_PORT, LED_ERROR_PIN, 1); \
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turnAllPinsOff(); \
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enginePins.communicationPin.setValue(1);
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#endif /* GLOBAL_H_ */
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