61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
/**
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* @file event_registry.h
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*
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* @date Nov 27, 2013
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* @author Andrey Belomutskiy, (c) 2012-2015
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*/
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#ifndef EVENT_REGISTRY_H_
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#define EVENT_REGISTRY_H_
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#include "global.h"
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#include "signal_executor.h"
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#include "fl_stack.h"
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#define MAX_EVENT_COUNT 80
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/**
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* This structure defines an angle position within the trigger
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*/
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class event_trigger_position_s {
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public:
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/**
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* That's trigger event index
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*/
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uint32_t eventIndex;
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angle_t eventAngle;
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/**
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* Angle offset from the trigger event
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*/
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angle_t angleOffset;
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};
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typedef struct {
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event_trigger_position_s position;
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OutputSignal *actuator;
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/**
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* This is a performance optimization - it's more efficient to handle all
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* injectors together if that's the case
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*/
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bool_t isSimultanious;
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} InjectionEvent;
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typedef struct IgnitionEvent_struct IgnitionEvent;
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struct IgnitionEvent_struct {
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NamedOutputPin *output;
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scheduling_s signalTimerUp;
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scheduling_s signalTimerDown;
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event_trigger_position_s dwellPosition;
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float advance;
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event_trigger_position_s sparkPosition;
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IgnitionEvent *next;
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char *name;
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};
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typedef ArrayList<InjectionEvent, MAX_EVENT_COUNT> ActuatorEventList;
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typedef ArrayList<IgnitionEvent, MAX_EVENT_COUNT> IgnitionEventList;
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#endif /* EVENT_REGISTRY_H_ */
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