32 lines
1016 B
C++
32 lines
1016 B
C++
#pragma once
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#include "throttle_model_generated.h"
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struct ThrottleModelBase : public throttle_model_s, public EngineModule {
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public:
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using interface_t = ThrottleModelBase;
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void onSlowCallback() override;
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float estimateThrottleFlow(float tip, float tps, float map, float iat);
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expected<float> estimateThrottleFlow(float map, float tps);
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float partThrottleFlow(float tps, float flowCorrection) const;
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float partThrottleFlow(float tps, float pressureRatio, float p_up, float iat) const;
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float throttlePositionForFlow(float flow, float pressureRatio, float p_up, float iat) const;
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protected:
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// Given some TPS, what is the normalized choked flow in g/s?
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virtual float effectiveArea(float tps) const = 0;
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// Given some MAP, what is the most the engine can pull through a wide open throttle, in g/s?
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virtual float maxEngineFlow(float map) const = 0;
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};
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class ThrottleModel : public ThrottleModelBase {
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float effectiveArea(float tps) const override;
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float maxEngineFlow(float map) const override;
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};
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