add shutdown for agent
This commit is contained in:
parent
47c95d549e
commit
4ca4e035c2
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@ -0,0 +1,80 @@
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use log::trace;
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use std::sync::atomic::{AtomicI64, Ordering};
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use std::time::{Duration, SystemTime, UNIX_EPOCH};
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pub struct Debouncer {
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cooldown_ms: i64,
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last: AtomicI64,
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}
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impl Debouncer {
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pub fn new(cooldown: Duration) -> Self {
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Self {
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cooldown_ms: cooldown.as_millis() as i64,
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last: AtomicI64::new(-1),
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}
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}
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pub fn can_fire(&self) -> bool {
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let now = SystemTime::now();
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let epoch_now = now.duration_since(UNIX_EPOCH).unwrap().as_millis() as i64;
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let results = self
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.last
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.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |last| {
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let elapsed = epoch_now - last;
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if elapsed > self.cooldown_ms {
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trace!("trigger it!");
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Some(epoch_now)
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} else {
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trace!("have to wait - not yet .. (elapsed {})", elapsed);
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None
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}
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}); // -- compare+swap
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results.is_ok()
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::outbound::debouncer::Debouncer;
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use std::sync::Arc;
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use std::thread;
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use std::thread::sleep;
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use std::time::Duration;
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#[test]
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fn fire() {
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let debouncer = Debouncer::new(Duration::from_millis(500));
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assert!(debouncer.can_fire());
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assert!(!debouncer.can_fire());
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sleep(Duration::from_millis(200));
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assert!(!debouncer.can_fire());
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sleep(Duration::from_millis(400));
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assert!(debouncer.can_fire());
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}
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#[test]
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fn threading() {
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let debouncer = Debouncer::new(Duration::from_millis(500));
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thread::spawn(move || {
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debouncer.can_fire();
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});
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}
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#[test]
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fn shared() {
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let debouncer = Arc::new(Debouncer::new(Duration::from_millis(500)));
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let debouncer_copy = debouncer.clone();
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thread::spawn(move || {
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debouncer_copy.can_fire();
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});
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thread::spawn(move || {
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debouncer.can_fire();
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});
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}
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}
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@ -1,2 +1,3 @@
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mod debouncer;
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mod sharder;
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pub mod tx_forward;
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@ -1,3 +1,4 @@
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use crate::outbound::debouncer::Debouncer;
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use crate::outbound::sharder::Sharder;
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use crate::quic_util::SkipServerVerification;
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use crate::quinn_auto_reconnect::AutoReconnect;
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@ -18,24 +19,24 @@ use std::net::{IpAddr, Ipv4Addr, SocketAddr};
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use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use itertools::Itertools;
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use tokio::sync::mpsc::Receiver;
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const MAX_PARALLEL_STREAMS: usize = 6;
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pub const PARALLEL_TPU_CONNECTION_COUNT: usize = 4;
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const AGENT_SHUTDOWN_IDLE: u64 = 2500; // ms; should be 4x400ms+buffer
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struct AgentHandle {
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pub tpu_address: SocketAddr,
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pub agent_exit_signal: Arc<AtomicBool>,
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pub created_at: Instant,
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// relative to start
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pub last_used_ms: AtomicU64,
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pub age_ms: AtomicU64,
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}
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impl AgentHandle {
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pub fn touch(&self) {
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let last_used_ms = Instant::now().duration_since(self.created_at).as_millis() as u64;
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self.last_used_ms.store(last_used_ms, Ordering::Relaxed);
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let age_ms = Instant::now().duration_since(self.created_at).as_millis() as u64;
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self.age_ms.store(age_ms, Ordering::Relaxed);
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}
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}
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@ -52,6 +53,7 @@ pub async fn tx_forwarder(
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let (broadcast_in, _) = tokio::sync::broadcast::channel::<Arc<ForwardPacket>>(1000);
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let mut agents: HashMap<SocketAddr, AgentHandle> = HashMap::new();
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let agent_shutdown_debouncer = Debouncer::new(Duration::from_millis(200));
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loop {
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if exit_signal.load(Ordering::Relaxed) {
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@ -99,7 +101,7 @@ pub async fn tx_forwarder(
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}
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if let Err(_elapsed) = timeout_result {
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continue;
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continue 'tx_channel_loop;
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}
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let maybe_packet = timeout_result.unwrap();
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@ -110,20 +112,20 @@ pub async fn tx_forwarder(
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let packet = maybe_packet.unwrap();
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if packet.tpu_address != tpu_address {
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continue;
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continue 'tx_channel_loop;
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}
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if !sharder.matching(packet.shard_hash) {
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continue;
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continue 'tx_channel_loop;
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}
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let mut transactions_batch: Vec<Vec<u8>> = packet.transactions.clone();
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while let Ok(more) = per_connection_receiver.try_recv() {
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'more: while let Ok(more) = per_connection_receiver.try_recv() {
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if more.tpu_address != tpu_address {
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continue;
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continue 'more;
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}
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if !sharder.matching(more.shard_hash) {
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continue;
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continue 'more;
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}
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transactions_batch.extend(more.transactions.clone());
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}
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@ -170,21 +172,21 @@ pub async fn tx_forwarder(
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tpu_address,
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agent_exit_signal,
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created_at: now,
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last_used_ms: AtomicU64::new(0),
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age_ms: AtomicU64::new(0),
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}
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}); // -- new agent
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let agent = agents.get(&tpu_address).unwrap();
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agent.touch();
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// TODO only call from time to time
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cleanup_agents(&mut agents, &tpu_address);
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if agent_shutdown_debouncer.can_fire() {
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cleanup_agents(&mut agents, &tpu_address);
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}
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if broadcast_in.len() > 5 {
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debug!("tx-forward queue len: {}", broadcast_in.len())
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}
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// TODO use agent_exit signal to clean them up
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broadcast_in
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.send(forward_packet)
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.expect("send must succeed");
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@ -193,9 +195,6 @@ pub async fn tx_forwarder(
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// not reachable
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}
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// ms
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const AGENT_SHUTDOWN_IDLE: u64 = 5_000;
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fn cleanup_agents(agents: &mut HashMap<SocketAddr, AgentHandle>, current_tpu_address: &SocketAddr) {
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let mut to_shutdown = Vec::new();
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for (tpu_address, handle) in &*agents {
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@ -203,7 +202,7 @@ fn cleanup_agents(agents: &mut HashMap<SocketAddr, AgentHandle>, current_tpu_add
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continue;
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}
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let last_used_ms = handle.last_used_ms.load(Ordering::Relaxed);
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let last_used_ms = handle.age_ms.load(Ordering::Relaxed);
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if last_used_ms > AGENT_SHUTDOWN_IDLE {
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to_shutdown.push(tpu_address.to_owned())
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@ -211,15 +210,20 @@ fn cleanup_agents(agents: &mut HashMap<SocketAddr, AgentHandle>, current_tpu_add
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}
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for tpu_address in to_shutdown.iter() {
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if let Some(removed_agent) = agents.remove(&tpu_address) {
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if let Ok(_) = removed_agent.agent_exit_signal.compare_exchange(
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false, true, Ordering::Relaxed, Ordering::Relaxed) {
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let last_used_ms = removed_agent.last_used_ms.load(Ordering::Relaxed);
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debug!("Agent for tpu node {} was IDLE for {}ms - sending exit signal", removed_agent.tpu_address, last_used_ms);
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if let Some(removed_agent) = agents.remove(tpu_address) {
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let was_signaled = removed_agent
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.agent_exit_signal
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.compare_exchange(false, true, Ordering::SeqCst, Ordering::Relaxed)
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.is_ok();
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if was_signaled {
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let last_used_ms = removed_agent.age_ms.load(Ordering::Relaxed);
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debug!(
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"Idle Agent for tpu node {} idle for {}ms - sending exit signal",
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removed_agent.tpu_address, last_used_ms
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);
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}
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}
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}
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}
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/// takes a validator identity and creates a new QUIC client; appears as staked peer to TPU
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@ -1,11 +1,12 @@
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use crate::util::timeout_fallback;
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use anyhow::{bail, Context};
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use log::{info, warn};
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use quinn::{Connection, ConnectionError, Endpoint};
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use std::fmt;
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use std::net::SocketAddr;
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use std::sync::atomic::{AtomicU32, Ordering};
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use std::time::Duration;
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use tokio::sync::RwLock;
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use tokio::time::timeout;
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use tracing::debug;
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/// connection manager with automatic reconnect; designated for connection to Solana TPU nodes
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@ -17,6 +18,8 @@ use tracing::debug;
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/// * TPU address might be wrong which then is a permanent problem
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/// * the ActiveConnection instance gets renewed on leader schedule change
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const SEND_TIMEOUT: Duration = Duration::from_secs(5);
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enum ConnectionState {
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NotConnected,
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Connection(Connection),
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@ -42,7 +45,7 @@ impl AutoReconnect {
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}
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pub async fn send_uni(&self, payload: &Vec<u8>) -> anyhow::Result<()> {
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let mut send_stream = timeout_fallback(self.refresh_and_get().await?.open_uni())
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let mut send_stream = timeout(SEND_TIMEOUT, self.refresh_and_get().await?.open_uni())
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.await
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.context("open uni stream for sending")??;
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send_stream.write_all(payload.as_slice()).await?;
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@ -67,7 +70,11 @@ impl AutoReconnect {
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let lock = self.current.read().await;
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if let ConnectionState::Connection(conn) = &*lock {
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if conn.close_reason().is_none() {
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debug!("Reuse connection {} to {}", conn.stable_id(), self.target_address);
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debug!(
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"Reuse connection {} to {}",
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conn.stable_id(),
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self.target_address
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);
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return;
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}
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}
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@ -92,16 +99,17 @@ impl AutoReconnect {
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if reconnect_count < 10 {
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info!(
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"Replace closed connection {} with {} (retry {})",
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"Replace closed connection {} with {} to target {} (retry {})",
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old_stable_id,
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new_connection.stable_id(),
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self.target_address,
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reconnect_count
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);
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} else {
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*lock = ConnectionState::PermanentError;
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warn!(
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"Too many reconnect attempts {} with {} (retry {})",
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old_stable_id,
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"Too many reconnect attempts to {}, last one with {} (retry {})",
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self.target_address,
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new_connection.stable_id(),
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reconnect_count
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);
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@ -116,7 +124,11 @@ impl AutoReconnect {
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}
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};
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} else {
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debug!("Reuse connection {} to {} with write-lock", current.stable_id(), self.target_address);
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debug!(
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"Reuse connection {} to {} with write-lock",
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current.stable_id(),
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self.target_address
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);
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}
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}
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ConnectionState::NotConnected => {
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@ -142,7 +154,10 @@ impl AutoReconnect {
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}
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ConnectionState::PermanentError => {
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// no nothing
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debug!("Not using connection to {} with permanent error", self.target_address);
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debug!(
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"Not using connection to {} with permanent error",
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self.target_address
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);
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}
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}
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}
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@ -230,7 +230,7 @@ impl QuicProxyConnectionManager {
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let proxy_request_raw =
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bincode::serialize(&forwarding_request).expect("Expect to serialize transactions");
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let send_result = auto_connection.send_uni(proxy_request_raw).await;
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let send_result = auto_connection.send_uni(&proxy_request_raw).await;
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match send_result {
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Ok(()) => {
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@ -1,6 +1,6 @@
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use anyhow::Context;
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use log::warn;
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use quinn::{Connection, Endpoint};
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use anyhow::{bail, Context};
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use log::{info, warn};
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use quinn::{Connection, ConnectionError, Endpoint};
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use std::fmt;
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use std::net::SocketAddr;
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use std::sync::atomic::{AtomicU32, Ordering};
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@ -9,11 +9,22 @@ use tokio::sync::RwLock;
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use tokio::time::timeout;
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use tracing::debug;
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/// copy of quic-proxy AutoReconnect - used that for reference
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const SEND_TIMEOUT: Duration = Duration::from_secs(5);
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enum ConnectionState {
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NotConnected,
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Connection(Connection),
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PermanentError,
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}
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pub struct AutoReconnect {
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// endoint should be configures with keep-alive and idle timeout
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endpoint: Endpoint,
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current: RwLock<Option<Connection>>,
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current: RwLock<ConnectionState>,
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pub target_address: SocketAddr,
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reconnect_count: AtomicU32,
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}
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@ -22,15 +33,14 @@ impl AutoReconnect {
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pub fn new(endpoint: Endpoint, target_address: SocketAddr) -> Self {
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Self {
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endpoint,
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current: RwLock::new(None),
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current: RwLock::new(ConnectionState::NotConnected),
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target_address,
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reconnect_count: AtomicU32::new(0),
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}
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}
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pub async fn send_uni(&self, payload: Vec<u8>) -> anyhow::Result<()> {
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// TOOD do smart error handling + reconnect
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let mut send_stream = timeout(Duration::from_secs(4), self.refresh().await.open_uni())
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pub async fn send_uni(&self, payload: &Vec<u8>) -> anyhow::Result<()> {
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let mut send_stream = timeout(SEND_TIMEOUT, self.refresh_and_get().await?.open_uni())
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.await
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.context("open uni stream for sending")??;
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send_stream.write_all(payload.as_slice()).await?;
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@ -38,69 +48,142 @@ impl AutoReconnect {
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Ok(())
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}
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pub async fn refresh(&self) -> Connection {
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pub async fn refresh_and_get(&self) -> anyhow::Result<Connection> {
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self.refresh().await;
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let lock = self.current.read().await;
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match &*lock {
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ConnectionState::NotConnected => bail!("not connected"),
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ConnectionState::Connection(conn) => Ok(conn.clone()),
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ConnectionState::PermanentError => bail!("permanent error"),
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}
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}
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pub async fn refresh(&self) {
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{
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// first check for existing connection using a cheap read-lock
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let lock = self.current.read().await;
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let maybe_conn = lock.as_ref();
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if maybe_conn
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.filter(|conn| conn.close_reason().is_none())
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.is_some()
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{
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let reuse = maybe_conn.unwrap();
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debug!("Reuse connection {}", reuse.stable_id());
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return reuse.clone();
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if let ConnectionState::Connection(conn) = &*lock {
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if conn.close_reason().is_none() {
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debug!("Reuse connection {} to {}", conn.stable_id(), self.target_address);
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return;
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}
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}
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}
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let mut lock = self.current.write().await;
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let maybe_conn = lock.as_ref();
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match maybe_conn {
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Some(current) => {
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match &*lock {
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ConnectionState::Connection(current) => {
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if current.close_reason().is_some() {
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let old_stable_id = current.stable_id();
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warn!(
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"Connection {} is closed for reason: {:?}",
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"Connection {} to {} is closed for reason: {:?}",
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old_stable_id,
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self.target_address,
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current.close_reason()
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);
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let new_connection = self.create_connection().await;
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*lock = Some(new_connection.clone());
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// let old_conn = lock.replace(new_connection.clone());
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self.reconnect_count.fetch_add(1, Ordering::SeqCst);
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match self.create_connection().await {
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Some(new_connection) => {
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*lock = ConnectionState::Connection(new_connection.clone());
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let reconnect_count =
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self.reconnect_count.fetch_add(1, Ordering::SeqCst);
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debug!(
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"Replace closed connection {} with {} (retry {})",
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old_stable_id,
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new_connection.stable_id(),
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self.reconnect_count.load(Ordering::SeqCst)
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);
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new_connection
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if reconnect_count < 10 {
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info!(
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"Replace closed connection {} with {} to target {} (retry {})",
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old_stable_id,
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new_connection.stable_id(),
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self.target_address,
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reconnect_count
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);
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} else {
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*lock = ConnectionState::PermanentError;
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warn!(
|
||||
"Too many reconnect attempts to {}, last one with {} (retry {})",
|
||||
self.target_address,
|
||||
new_connection.stable_id(),
|
||||
reconnect_count
|
||||
);
|
||||
}
|
||||
}
|
||||
None => {
|
||||
warn!(
|
||||
"Reconnect to {} failed for connection {}",
|
||||
self.target_address, old_stable_id
|
||||
);
|
||||
*lock = ConnectionState::PermanentError;
|
||||
}
|
||||
};
|
||||
} else {
|
||||
debug!("Reuse connection {} with write-lock", current.stable_id());
|
||||
current.clone()
|
||||
debug!("Reuse connection {} to {} with write-lock", current.stable_id(), self.target_address);
|
||||
}
|
||||
}
|
||||
None => {
|
||||
let new_connection = self.create_connection().await;
|
||||
ConnectionState::NotConnected => {
|
||||
match self.create_connection().await {
|
||||
Some(new_connection) => {
|
||||
*lock = ConnectionState::Connection(new_connection.clone());
|
||||
self.reconnect_count.fetch_add(1, Ordering::SeqCst);
|
||||
|
||||
assert!(lock.is_none(), "old connection must be None");
|
||||
*lock = Some(new_connection.clone());
|
||||
// let old_conn = foo.replace(Some(new_connection.clone()));
|
||||
debug!("Create initial connection {}", new_connection.stable_id());
|
||||
|
||||
new_connection
|
||||
info!(
|
||||
"Create initial connection {} to {}",
|
||||
new_connection.stable_id(),
|
||||
self.target_address
|
||||
);
|
||||
}
|
||||
None => {
|
||||
warn!(
|
||||
"Initial connection to {} failed permanently",
|
||||
self.target_address
|
||||
);
|
||||
*lock = ConnectionState::PermanentError;
|
||||
}
|
||||
};
|
||||
}
|
||||
ConnectionState::PermanentError => {
|
||||
// no nothing
|
||||
debug!("Not using connection to {} with permanent error", self.target_address);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn create_connection(&self) -> Connection {
|
||||
async fn create_connection(&self) -> Option<Connection> {
|
||||
let connection = self
|
||||
.endpoint
|
||||
.connect(self.target_address, "localhost")
|
||||
.expect("handshake");
|
||||
|
||||
connection.await.expect("connection")
|
||||
match connection.await {
|
||||
Ok(conn) => Some(conn),
|
||||
Err(ConnectionError::TimedOut) => None,
|
||||
// maybe we should also treat TransportError explicitly
|
||||
Err(unexpected_error) => {
|
||||
panic!(
|
||||
"Connection to {} failed with unexpected error: {}",
|
||||
self.target_address, unexpected_error
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// stable_id 140266619216912, rtt=2.156683ms,
|
||||
// stats FrameStats { ACK: 3, CONNECTION_CLOSE: 0, CRYPTO: 3,
|
||||
// DATA_BLOCKED: 0, DATAGRAM: 0, HANDSHAKE_DONE: 1, MAX_DATA: 0,
|
||||
// MAX_STREAM_DATA: 1, MAX_STREAMS_BIDI: 0, MAX_STREAMS_UNI: 0, NEW_CONNECTION_ID: 4,
|
||||
// NEW_TOKEN: 0, PATH_CHALLENGE: 0, PATH_RESPONSE: 0, PING: 0, RESET_STREAM: 0,
|
||||
// RETIRE_CONNECTION_ID: 1, STREAM_DATA_BLOCKED: 0, STREAMS_BLOCKED_BIDI: 0,
|
||||
// STREAMS_BLOCKED_UNI: 0, STOP_SENDING: 0, STREAM: 0 }
|
||||
pub async fn connection_stats(&self) -> String {
|
||||
let lock = self.current.read().await;
|
||||
match &*lock {
|
||||
ConnectionState::Connection(conn) => format!(
|
||||
"stable_id {} stats {:?}, rtt={:?}",
|
||||
conn.stable_id(),
|
||||
conn.stats().frame_rx,
|
||||
conn.stats().path.rtt
|
||||
),
|
||||
ConnectionState::NotConnected => "n/c".to_string(),
|
||||
ConnectionState::PermanentError => "n/a (permanent)".to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue