b3b57a0f07
As a consequence of removing buffering when generating coding shreds: https://github.com/solana-labs/solana/pull/25807 more coding shreds are generated than data shreds, and so MAX_CODE_SHREDS_PER_SLOT needs to be adjusted accordingly. The respective value is tied to ERASURE_BATCH_SIZE. |
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benches | ||
src | ||
tests | ||
.gitignore | ||
Cargo.toml | ||
build.rs |