solana/programs/stake_api/src/stake_state.rs

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//! Stake state
//! * delegate stakes to vote accounts
//! * keep track of rewards
//! * own mining pools
use crate::{config::Config, id, stake_instruction::StakeError};
use serde_derive::{Deserialize, Serialize};
use solana_sdk::{
account::{Account, KeyedAccount},
account_utils::State,
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clock::{Epoch, Slot},
instruction::InstructionError,
pubkey::Pubkey,
sysvar::{
self,
stake_history::{StakeHistory, StakeHistoryEntry},
},
};
use solana_vote_api::vote_state::VoteState;
#[derive(Debug, Serialize, Deserialize, PartialEq, Clone)]
#[allow(clippy::large_enum_variant)]
pub enum StakeState {
Uninitialized,
Lockup(Slot),
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Stake(Stake),
RewardsPool,
}
impl Default for StakeState {
fn default() -> Self {
StakeState::Uninitialized
}
}
impl StakeState {
// utility function, used by Stakes, tests
pub fn from(account: &Account) -> Option<StakeState> {
account.state().ok()
}
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pub fn stake_from(account: &Account) -> Option<Stake> {
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Self::from(account).and_then(|state: Self| state.stake())
}
pub fn stake(&self) -> Option<Stake> {
match self {
StakeState::Stake(stake) => Some(stake.clone()),
_ => None,
}
}
}
#[derive(Debug, Serialize, Deserialize, PartialEq, Clone)]
pub struct Stake {
/// most recently delegated vote account pubkey
pub voter_pubkey: Pubkey,
/// the epoch when voter_pubkey was most recently set
pub voter_pubkey_epoch: Epoch,
/// credits observed is credits from vote account state when delegated or redeemed
pub credits_observed: u64,
/// activated stake amount, set at delegate_stake() time
pub stake: u64,
/// epoch at which this stake was activated, std::Epoch::MAX if is a bootstrap stake
pub activation_epoch: Epoch,
/// epoch the stake was deactivated, std::Epoch::MAX if not deactivated
pub deactivation_epoch: Epoch,
/// stake config (warmup, etc.)
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pub config: Config,
/// the Slot at which this stake becomes available for withdrawal
pub lockup: Slot,
/// history of prior delegates and the epoch ranges for which
/// they were set, circular buffer
pub prior_delegates: [(Pubkey, Epoch, Epoch); MAX_PRIOR_DELEGATES],
/// next pointer
pub prior_delegates_idx: usize,
}
const MAX_PRIOR_DELEGATES: usize = 32; // this is how many epochs a stake is exposed to a slashing condition
impl Default for Stake {
fn default() -> Self {
Self {
voter_pubkey: Pubkey::default(),
voter_pubkey_epoch: 0,
credits_observed: 0,
stake: 0,
activation_epoch: 0,
deactivation_epoch: std::u64::MAX,
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config: Config::default(),
lockup: 0,
prior_delegates: <[(Pubkey, Epoch, Epoch); MAX_PRIOR_DELEGATES]>::default(),
prior_delegates_idx: MAX_PRIOR_DELEGATES - 1,
}
}
}
impl Stake {
fn is_bootstrap(&self) -> bool {
self.activation_epoch == std::u64::MAX
}
pub fn stake(&self, epoch: Epoch, history: Option<&StakeHistory>) -> u64 {
self.stake_activating_and_deactivating(epoch, history).0
}
pub fn voter_pubkey(&self, epoch: Epoch) -> &Pubkey {
let prior_delegate_pubkey = &self.prior_delegates[self.prior_delegates_idx].0;
// next epoch from re-delegation, or no redelegations
if epoch > self.voter_pubkey_epoch || *prior_delegate_pubkey == Pubkey::default() {
&self.voter_pubkey
} else {
assert!(epoch <= self.prior_delegates[self.prior_delegates_idx].2);
prior_delegate_pubkey
}
}
fn stake_activating_and_deactivating(
&self,
epoch: Epoch,
history: Option<&StakeHistory>,
) -> (u64, u64, u64) {
// first, calculate an effective stake and activating number
let (stake, activating) = self.stake_and_activating(epoch, history);
// then de-activate some portion if necessary
if epoch < self.deactivation_epoch {
(stake, activating, 0) // not deactivated
} else if epoch == self.deactivation_epoch {
(stake, 0, stake.min(self.stake)) // can only deactivate what's activated
} else if let Some((history, mut entry)) = history.and_then(|history| {
history
.get(&self.deactivation_epoch)
.map(|entry| (history, entry))
}) {
// && epoch > self.deactivation_epoch
let mut effective_stake = stake;
let mut next_epoch = self.deactivation_epoch;
// loop from my activation epoch until the current epoch
// summing up my entitlement
loop {
if entry.deactivating == 0 {
break;
}
// I'm trying to get to zero, how much of the deactivation in stake
// this account is entitled to take
let weight = effective_stake as f64 / entry.deactivating as f64;
// portion of activating stake in this epoch I'm entitled to
effective_stake = effective_stake.saturating_sub(
((weight * entry.effective as f64 * self.config.cooldown_rate) as u64).max(1),
);
if effective_stake == 0 {
break;
}
next_epoch += 1;
if next_epoch >= epoch {
break;
}
if let Some(next_entry) = history.get(&next_epoch) {
entry = next_entry;
} else {
break;
}
}
(effective_stake, 0, effective_stake)
} else {
// no history or I've dropped out of history, so fully deactivated
(0, 0, 0)
}
}
fn stake_and_activating(&self, epoch: Epoch, history: Option<&StakeHistory>) -> (u64, u64) {
if self.is_bootstrap() {
(self.stake, 0)
} else if epoch == self.activation_epoch {
(0, self.stake)
} else if epoch < self.activation_epoch {
(0, 0)
} else if let Some((history, mut entry)) = history.and_then(|history| {
history
.get(&self.activation_epoch)
.map(|entry| (history, entry))
}) {
// && !is_bootstrap() && epoch > self.activation_epoch
let mut effective_stake = 0;
let mut next_epoch = self.activation_epoch;
// loop from my activation epoch until the current epoch
// summing up my entitlement
loop {
if entry.activating == 0 {
break;
}
// how much of the growth in stake this account is
// entitled to take
let weight = (self.stake - effective_stake) as f64 / entry.activating as f64;
// portion of activating stake in this epoch I'm entitled to
effective_stake +=
((weight * entry.effective as f64 * self.config.warmup_rate) as u64).max(1);
if effective_stake >= self.stake {
effective_stake = self.stake;
break;
}
next_epoch += 1;
if next_epoch >= epoch {
break;
}
if let Some(next_entry) = history.get(&next_epoch) {
entry = next_entry;
} else {
break;
}
}
(effective_stake, self.stake - effective_stake)
} else {
// no history or I've dropped out of history, so assume fully activated
(self.stake, 0)
}
}
/// for a given stake and vote_state, calculate what distributions and what updates should be made
/// returns a tuple in the case of a payout of:
/// * voter_rewards to be distributed
/// * staker_rewards to be distributed
/// * new value for credits_observed in the stake
// returns None if there's no payout or if any deserved payout is < 1 lamport
fn calculate_rewards(
&self,
point_value: f64,
vote_state: &VoteState,
stake_history: Option<&StakeHistory>,
) -> Option<(u64, u64, u64)> {
if self.credits_observed >= vote_state.credits() {
return None;
}
let mut credits_observed = self.credits_observed;
let mut total_rewards = 0f64;
for (epoch, credits, prev_credits) in vote_state.epoch_credits() {
// figure out how much this stake has seen that
// for which the vote account has a record
let epoch_credits = if self.credits_observed < *prev_credits {
// the staker observed the entire epoch
credits - prev_credits
} else if self.credits_observed < *credits {
// the staker registered sometime during the epoch, partial credit
credits - credits_observed
} else {
// the staker has already observed/redeemed this epoch, or activated
// after this epoch
0
};
total_rewards +=
(self.stake(*epoch, stake_history) * epoch_credits) as f64 * point_value;
// don't want to assume anything about order of the iterator...
credits_observed = credits_observed.max(*credits);
}
// don't bother trying to collect fractional lamports
if total_rewards < 1f64 {
return None;
}
let (voter_rewards, staker_rewards, is_split) = vote_state.commission_split(total_rewards);
if (voter_rewards < 1f64 || staker_rewards < 1f64) && is_split {
// don't bother trying to collect fractional lamports
return None;
}
Some((
voter_rewards as u64,
staker_rewards as u64,
credits_observed,
))
}
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fn new_bootstrap(stake: u64, voter_pubkey: &Pubkey, vote_state: &VoteState) -> Self {
Self::new(
stake,
voter_pubkey,
vote_state,
std::u64::MAX,
&Config::default(),
0,
)
}
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fn redelegate(
&mut self,
voter_pubkey: &Pubkey,
vote_state: &VoteState,
epoch: Epoch,
) -> Result<(), StakeError> {
// remember old delegate,
if epoch != self.voter_pubkey_epoch {
self.prior_delegates_idx += 1;
self.prior_delegates_idx %= MAX_PRIOR_DELEGATES;
self.prior_delegates[self.prior_delegates_idx] =
(self.voter_pubkey, self.voter_pubkey_epoch, epoch);
}
self.voter_pubkey = *voter_pubkey;
self.voter_pubkey_epoch = epoch;
self.credits_observed = vote_state.credits();
Ok(())
}
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fn new(
stake: u64,
voter_pubkey: &Pubkey,
vote_state: &VoteState,
activation_epoch: Epoch,
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config: &Config,
lockup: Slot,
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) -> Self {
Self {
stake,
activation_epoch,
voter_pubkey: *voter_pubkey,
voter_pubkey_epoch: activation_epoch,
credits_observed: vote_state.credits(),
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config: *config,
lockup,
..Stake::default()
}
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}
fn deactivate(&mut self, epoch: u64) {
self.deactivation_epoch = epoch;
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}
}
pub trait StakeAccount {
fn lockup(&mut self, slot: Slot) -> Result<(), InstructionError>;
fn delegate_stake(
&mut self,
vote_account: &KeyedAccount,
clock: &sysvar::clock::Clock,
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config: &Config,
) -> Result<(), InstructionError>;
fn deactivate_stake(
&mut self,
vote_account: &KeyedAccount,
clock: &sysvar::clock::Clock,
) -> Result<(), InstructionError>;
fn redeem_vote_credits(
&mut self,
vote_account: &mut KeyedAccount,
rewards_account: &mut KeyedAccount,
rewards: &sysvar::rewards::Rewards,
stake_history: &sysvar::stake_history::StakeHistory,
) -> Result<(), InstructionError>;
fn withdraw(
&mut self,
lamports: u64,
to: &mut KeyedAccount,
clock: &sysvar::clock::Clock,
stake_history: &sysvar::stake_history::StakeHistory,
) -> Result<(), InstructionError>;
}
impl<'a> StakeAccount for KeyedAccount<'a> {
fn lockup(&mut self, lockup: Slot) -> Result<(), InstructionError> {
if let StakeState::Uninitialized = self.state()? {
self.set_state(&StakeState::Lockup(lockup))
} else {
Err(InstructionError::InvalidAccountData)
}
}
fn delegate_stake(
&mut self,
vote_account: &KeyedAccount,
clock: &sysvar::clock::Clock,
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config: &Config,
) -> Result<(), InstructionError> {
if self.signer_key().is_none() {
return Err(InstructionError::MissingRequiredSignature);
}
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if let StakeState::Lockup(lockup) = self.state()? {
let stake = Stake::new(
self.account.lamports,
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vote_account.unsigned_key(),
&vote_account.state()?,
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clock.epoch,
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config,
lockup,
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);
self.set_state(&StakeState::Stake(stake))
} else if let StakeState::Stake(mut stake) = self.state()? {
stake.redelegate(
vote_account.unsigned_key(),
&vote_account.state()?,
clock.epoch,
)?;
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self.set_state(&StakeState::Stake(stake))
} else {
Err(InstructionError::InvalidAccountData)
}
}
fn deactivate_stake(
&mut self,
_vote_account: &KeyedAccount, // TODO: used in slashing
clock: &sysvar::clock::Clock,
) -> Result<(), InstructionError> {
if self.signer_key().is_none() {
return Err(InstructionError::MissingRequiredSignature);
}
if let StakeState::Stake(mut stake) = self.state()? {
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stake.deactivate(clock.epoch);
self.set_state(&StakeState::Stake(stake))
} else {
Err(InstructionError::InvalidAccountData)
}
}
fn redeem_vote_credits(
&mut self,
vote_account: &mut KeyedAccount,
rewards_account: &mut KeyedAccount,
rewards: &sysvar::rewards::Rewards,
stake_history: &sysvar::stake_history::StakeHistory,
) -> Result<(), InstructionError> {
if let (StakeState::Stake(mut stake), StakeState::RewardsPool) =
(self.state()?, rewards_account.state()?)
{
let vote_state: VoteState = vote_account.state()?;
// the only valid use of current voter_pubkey, redelegation breaks
// rewards redemption for previous voter_pubkey
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if stake.voter_pubkey != *vote_account.unsigned_key() {
return Err(InstructionError::InvalidArgument);
}
if let Some((stakers_reward, voters_reward, credits_observed)) = stake
.calculate_rewards(
rewards.validator_point_value,
&vote_state,
Some(stake_history),
)
{
if rewards_account.account.lamports < (stakers_reward + voters_reward) {
return Err(InstructionError::UnbalancedInstruction);
}
rewards_account.account.lamports -= stakers_reward + voters_reward;
self.account.lamports += stakers_reward;
vote_account.account.lamports += voters_reward;
stake.credits_observed = credits_observed;
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self.set_state(&StakeState::Stake(stake))
} else {
// not worth collecting
Err(StakeError::NoCreditsToRedeem.into())
}
} else {
Err(InstructionError::InvalidAccountData)
}
}
fn withdraw(
&mut self,
lamports: u64,
to: &mut KeyedAccount,
clock: &sysvar::clock::Clock,
stake_history: &sysvar::stake_history::StakeHistory,
) -> Result<(), InstructionError> {
if self.signer_key().is_none() {
return Err(InstructionError::MissingRequiredSignature);
}
fn transfer(
from: &mut Account,
to: &mut Account,
lamports: u64,
) -> Result<(), InstructionError> {
if lamports > from.lamports {
return Err(InstructionError::InsufficientFunds);
}
from.lamports -= lamports;
to.lamports += lamports;
Ok(())
}
match self.state()? {
StakeState::Stake(stake) => {
// if we have a deactivation epoch and we're in cooldown
let staked = if clock.epoch >= stake.deactivation_epoch {
stake.stake(clock.epoch, Some(stake_history))
} else {
// Assume full stake if the stake account hasn't been
// de-activated, because in the future the exposeed stake
// might be higher than stake.stake(), 'cuz warmup
stake.stake
};
if lamports > self.account.lamports.saturating_sub(staked) {
return Err(InstructionError::InsufficientFunds);
}
}
StakeState::Lockup(lockup) => {
if lockup > clock.slot {
return Err(InstructionError::InsufficientFunds);
}
}
StakeState::Uninitialized => {}
_ => return Err(InstructionError::InvalidAccountData),
}
transfer(&mut self.account, &mut to.account, lamports)
}
}
// utility function, used by runtime::Stakes, tests
pub fn new_stake_history_entry<'a, I>(
epoch: Epoch,
stakes: I,
history: Option<&StakeHistory>,
) -> StakeHistoryEntry
where
I: Iterator<Item = &'a Stake>,
{
// whatever the stake says they had for the epoch
// and whatever the were still waiting for
fn add(a: (u64, u64, u64), b: (u64, u64, u64)) -> (u64, u64, u64) {
(a.0 + b.0, a.1 + b.1, a.2 + b.2)
}
let (effective, activating, deactivating) = stakes.fold((0, 0, 0), |sum, stake| {
add(sum, stake.stake_activating_and_deactivating(epoch, history))
});
StakeHistoryEntry {
effective,
activating,
deactivating,
}
}
// utility function, used by Bank, tests, genesis
pub fn create_account(voter_pubkey: &Pubkey, vote_account: &Account, lamports: u64) -> Account {
let mut stake_account = Account::new(lamports, std::mem::size_of::<StakeState>(), &id());
let vote_state = VoteState::from(vote_account).expect("vote_state");
stake_account
.set_state(&StakeState::Stake(Stake::new_bootstrap(
lamports,
voter_pubkey,
&vote_state,
)))
.expect("set_state");
stake_account
}
#[cfg(test)]
mod tests {
use super::*;
use crate::id;
use solana_sdk::{account::Account, pubkey::Pubkey, system_program};
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use solana_vote_api::vote_state;
#[test]
fn test_stake_state_stake_from_fail() {
let mut stake_account = Account::new(0, std::mem::size_of::<StakeState>(), &id());
stake_account
.set_state(&StakeState::default())
.expect("set_state");
assert_eq!(StakeState::stake_from(&stake_account), None);
}
#[test]
fn test_stake_is_bootstrap() {
assert_eq!(
Stake {
activation_epoch: std::u64::MAX,
..Stake::default()
}
.is_bootstrap(),
true
);
assert_eq!(
Stake {
activation_epoch: 0,
..Stake::default()
}
.is_bootstrap(),
false
);
}
#[test]
fn test_stake_delegate_stake() {
let clock = sysvar::clock::Clock {
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epoch: 1,
..sysvar::clock::Clock::default()
};
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let vote_pubkey = Pubkey::new_rand();
let mut vote_state = VoteState::default();
for i in 0..1000 {
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vote_state.process_slot_vote_unchecked(i);
}
let mut vote_account =
vote_state::create_account(&vote_pubkey, &Pubkey::new_rand(), 0, 100);
let mut vote_keyed_account = KeyedAccount::new(&vote_pubkey, false, &mut vote_account);
vote_keyed_account.set_state(&vote_state).unwrap();
let stake_pubkey = Pubkey::default();
let stake_lamports = 42;
let mut stake_account = Account::new_data_with_space(
stake_lamports,
&StakeState::Lockup(0),
std::mem::size_of::<StakeState>(),
&id(),
)
.expect("stake_account");
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// unsigned keyed account
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, false, &mut stake_account);
{
let stake_state: StakeState = stake_keyed_account.state().unwrap();
assert_eq!(stake_state, StakeState::Lockup(0));
}
assert_eq!(
stake_keyed_account.delegate_stake(&vote_keyed_account, &clock, &Config::default()),
Err(InstructionError::MissingRequiredSignature)
);
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// signed keyed account
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
assert!(stake_keyed_account
.delegate_stake(&vote_keyed_account, &clock, &Config::default())
.is_ok());
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// verify that delegate_stake() looks right, compare against hand-rolled
let stake = StakeState::stake_from(&stake_keyed_account.account).unwrap();
assert_eq!(
stake,
Stake {
voter_pubkey: vote_pubkey,
voter_pubkey_epoch: clock.epoch,
credits_observed: vote_state.credits(),
stake: stake_lamports,
activation_epoch: clock.epoch,
deactivation_epoch: std::u64::MAX,
..Stake::default()
}
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);
// verify that voter_pubkey() is right for all epochs, even ones that don't count (like 0)
for epoch in 0..=clock.epoch + 1 {
assert_eq!(stake.voter_pubkey(epoch), &vote_pubkey);
}
// verify that delegate_stake can be called twice, 2nd is redelegate
assert!(stake_keyed_account
.delegate_stake(&vote_keyed_account, &clock, &Config::default())
.is_ok());
// verify that non-stakes fail delegate_stake()
let stake_state = StakeState::RewardsPool;
stake_keyed_account.set_state(&stake_state).unwrap();
assert!(stake_keyed_account
.delegate_stake(&vote_keyed_account, &clock, &Config::default())
.is_err());
}
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#[test]
fn test_stake_redelegate() {
// what a freshly delegated stake looks like
let mut stake = Stake {
voter_pubkey: Pubkey::new_rand(),
voter_pubkey_epoch: 0,
..Stake::default()
};
// verify that redelegation any number of times since first delegation works just fine,
// and that the stake is delegated to the most recent vote account
for epoch in 0..=MAX_PRIOR_DELEGATES + 1 {
let voter_pubkey = Pubkey::new_rand();
let _ignored = stake.redelegate(&voter_pubkey, &VoteState::default(), 0);
assert_eq!(stake.voter_pubkey(epoch as u64), &voter_pubkey);
}
// get a new voter_pubkey
let voter_pubkey = Pubkey::new_rand();
// save off old voter_pubkey
let prior_voter_pubkey = stake.voter_pubkey;
// actually redelegate in epoch 1
let _ignored = stake.redelegate(&voter_pubkey, &VoteState::default(), 1);
// verify that delegation is delayed
assert_eq!(stake.voter_pubkey(0 as u64), &prior_voter_pubkey);
assert_eq!(stake.voter_pubkey(1 as u64), &prior_voter_pubkey);
assert_eq!(stake.voter_pubkey(2 as u64), &voter_pubkey);
// verify that prior_delegates wraps around safely...
for epoch in 0..=MAX_PRIOR_DELEGATES + 1 {
let voter_pubkey = Pubkey::new_rand();
let prior_voter_pubkey = stake.voter_pubkey;
let _ignored = stake.redelegate(&voter_pubkey, &VoteState::default(), epoch as u64);
assert_eq!(stake.voter_pubkey(epoch as u64), &prior_voter_pubkey);
assert_eq!(stake.voter_pubkey((epoch + 1) as u64), &voter_pubkey);
}
}
fn create_stake_history_from_stakes(
bootstrap: Option<u64>,
epochs: std::ops::Range<Epoch>,
stakes: &[Stake],
) -> StakeHistory {
let mut stake_history = StakeHistory::default();
let bootstrap_stake = if let Some(bootstrap) = bootstrap {
vec![Stake {
activation_epoch: std::u64::MAX,
stake: bootstrap,
..Stake::default()
}]
} else {
vec![]
};
for epoch in epochs {
let entry = new_stake_history_entry(
epoch,
stakes.iter().chain(bootstrap_stake.iter()),
Some(&stake_history),
);
stake_history.add(epoch, entry);
}
stake_history
}
#[test]
fn test_stake_activating_and_deactivating() {
let stake = Stake {
stake: 1_000,
activation_epoch: 0, // activating at zero
deactivation_epoch: 5,
..Stake::default()
};
// save this off so stake.config.warmup_rate changes don't break this test
let increment = (1_000 as f64 * stake.config.warmup_rate) as u64;
let mut stake_history = StakeHistory::default();
// assert that this stake follows step function if there's no history
assert_eq!(
stake.stake_activating_and_deactivating(stake.activation_epoch, Some(&stake_history)),
(0, stake.stake, 0)
);
for epoch in stake.activation_epoch + 1..stake.deactivation_epoch {
assert_eq!(
stake.stake_activating_and_deactivating(epoch, Some(&stake_history)),
(stake.stake, 0, 0)
);
}
// assert that this stake is full deactivating
assert_eq!(
stake.stake_activating_and_deactivating(stake.deactivation_epoch, Some(&stake_history)),
(stake.stake, 0, stake.stake)
);
// assert that this stake is fully deactivated if there's no history
assert_eq!(
stake.stake_activating_and_deactivating(
stake.deactivation_epoch + 1,
Some(&stake_history)
),
(0, 0, 0)
);
stake_history.add(
0u64, // entry for zero doesn't have my activating amount
StakeHistoryEntry {
effective: 1_000,
activating: 0,
..StakeHistoryEntry::default()
},
);
// assert that this stake is broken, because above setup is broken
assert_eq!(
stake.stake_activating_and_deactivating(1, Some(&stake_history)),
(0, stake.stake, 0)
);
stake_history.add(
0u64, // entry for zero has my activating amount
StakeHistoryEntry {
effective: 1_000,
activating: 1_000,
..StakeHistoryEntry::default()
},
// no entry for 1, so this stake gets shorted
);
// assert that this stake is broken, because above setup is broken
assert_eq!(
stake.stake_activating_and_deactivating(2, Some(&stake_history)),
(increment, stake.stake - increment, 0)
);
// start over, test deactivation edge cases
let mut stake_history = StakeHistory::default();
stake_history.add(
stake.deactivation_epoch, // entry for zero doesn't have my de-activating amount
StakeHistoryEntry {
effective: 1_000,
activating: 0,
..StakeHistoryEntry::default()
},
);
// assert that this stake is broken, because above setup is broken
assert_eq!(
stake.stake_activating_and_deactivating(
stake.deactivation_epoch + 1,
Some(&stake_history)
),
(stake.stake, 0, stake.stake) // says "I'm still waiting for deactivation"
);
// put in my initial deactivating amount, but don't put in an entry for next
stake_history.add(
stake.deactivation_epoch, // entry for zero has my de-activating amount
StakeHistoryEntry {
effective: 1_000,
deactivating: 1_000,
..StakeHistoryEntry::default()
},
);
// assert that this stake is broken, because above setup is broken
assert_eq!(
stake.stake_activating_and_deactivating(
stake.deactivation_epoch + 2,
Some(&stake_history)
),
(stake.stake - increment, 0, stake.stake - increment) // hung, should be lower
);
}
#[test]
fn test_stake_warmup_cooldown_sub_integer_moves() {
let stakes = [Stake {
stake: 2,
activation_epoch: 0, // activating at zero
deactivation_epoch: 5,
..Stake::default()
}];
// give 2 epochs of cooldown
let epochs = 7;
// make boostrap stake smaller than warmup so warmup/cooldownn
// increment is always smaller than 1
let bootstrap = (stakes[0].config.warmup_rate * 100.0 / 2.0) as u64;
let stake_history = create_stake_history_from_stakes(Some(bootstrap), 0..epochs, &stakes);
let mut max_stake = 0;
let mut min_stake = 2;
for epoch in 0..epochs {
let stake = stakes
.iter()
.map(|stake| stake.stake(epoch, Some(&stake_history)))
.sum::<u64>();
max_stake = max_stake.max(stake);
min_stake = min_stake.min(stake);
}
assert_eq!(max_stake, 2);
assert_eq!(min_stake, 0);
}
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#[test]
fn test_stake_warmup_cooldown() {
let stakes = [
Stake {
// never deactivates
stake: 1_000,
activation_epoch: std::u64::MAX,
..Stake::default()
},
Stake {
stake: 1_000,
activation_epoch: 0,
deactivation_epoch: 9,
..Stake::default()
},
Stake {
stake: 1_000,
activation_epoch: 1,
deactivation_epoch: 6,
..Stake::default()
},
Stake {
stake: 1_000,
activation_epoch: 2,
deactivation_epoch: 5,
..Stake::default()
},
Stake {
stake: 1_000,
activation_epoch: 2,
deactivation_epoch: 4,
..Stake::default()
},
Stake {
stake: 1_000,
activation_epoch: 4,
deactivation_epoch: 4,
..Stake::default()
},
];
// chosen to ensure that the last activated stake (at 4) finishes
// warming up and cooling down
// a stake takes 2.0f64.log(1.0 + STAKE_WARMUP_RATE) epochs to warm up or cool down
// when all alone, but the above overlap a lot
let epochs = 20;
let stake_history = create_stake_history_from_stakes(None, 0..epochs, &stakes);
let mut prev_total_effective_stake = stakes
.iter()
.map(|stake| stake.stake(0, Some(&stake_history)))
.sum::<u64>();
// uncomment and add ! for fun with graphing
// eprintln("\n{:8} {:8} {:8}", " epoch", " total", " delta");
for epoch in 1..epochs {
let total_effective_stake = stakes
.iter()
.map(|stake| stake.stake(epoch, Some(&stake_history)))
.sum::<u64>();
let delta = if total_effective_stake > prev_total_effective_stake {
total_effective_stake - prev_total_effective_stake
} else {
prev_total_effective_stake - total_effective_stake
};
// uncomment and add ! for fun with graphing
//eprint("{:8} {:8} {:8} ", epoch, total_effective_stake, delta);
//(0..(total_effective_stake as usize / (stakes.len() * 5))).for_each(|_| eprint("#"));
//eprintln();
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assert!(
delta
<= ((prev_total_effective_stake as f64 * Config::default().warmup_rate) as u64)
.max(1)
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);
prev_total_effective_stake = total_effective_stake;
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}
}
#[test]
fn test_stake_lockup() {
let stake_pubkey = Pubkey::new_rand();
let stake_lamports = 42;
let mut stake_account =
Account::new(stake_lamports, std::mem::size_of::<StakeState>(), &id());
// unsigned keyed account
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, false, &mut stake_account);
assert_eq!(stake_keyed_account.lockup(1), Ok(()));
// first time works, as is uninit
assert_eq!(
StakeState::from(&stake_keyed_account.account).unwrap(),
StakeState::Lockup(1)
);
// 2nd time fails, can't move it from anything other than uninit->lockup
assert_eq!(
stake_keyed_account.lockup(1),
Err(InstructionError::InvalidAccountData)
);
}
#[test]
fn test_deactivate_stake() {
let stake_pubkey = Pubkey::new_rand();
let stake_lamports = 42;
let mut stake_account = Account::new_data_with_space(
stake_lamports,
&StakeState::Lockup(0),
std::mem::size_of::<StakeState>(),
&id(),
)
.expect("stake_account");
let clock = sysvar::clock::Clock {
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epoch: 1,
..sysvar::clock::Clock::default()
};
let vote_pubkey = Pubkey::new_rand();
let mut vote_account =
vote_state::create_account(&vote_pubkey, &Pubkey::new_rand(), 0, 100);
let vote_keyed_account = KeyedAccount::new(&vote_pubkey, false, &mut vote_account);
// unsigned keyed account
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, false, &mut stake_account);
assert_eq!(
stake_keyed_account.deactivate_stake(&vote_keyed_account, &clock),
Err(InstructionError::MissingRequiredSignature)
);
// signed keyed account but not staked yet
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
assert_eq!(
stake_keyed_account.deactivate_stake(&vote_keyed_account, &clock),
Err(InstructionError::InvalidAccountData)
);
// Staking
let vote_pubkey = Pubkey::new_rand();
let mut vote_account =
vote_state::create_account(&vote_pubkey, &Pubkey::new_rand(), 0, 100);
let mut vote_keyed_account = KeyedAccount::new(&vote_pubkey, false, &mut vote_account);
vote_keyed_account.set_state(&VoteState::default()).unwrap();
assert_eq!(
stake_keyed_account.delegate_stake(&vote_keyed_account, &clock, &Config::default()),
Ok(())
);
// Deactivate after staking
assert_eq!(
stake_keyed_account.deactivate_stake(&vote_keyed_account, &clock),
Ok(())
);
}
#[test]
fn test_withdraw_stake() {
let stake_pubkey = Pubkey::new_rand();
let stake_lamports = 42;
let mut stake_account = Account::new_data_with_space(
stake_lamports,
&StakeState::Lockup(0),
std::mem::size_of::<StakeState>(),
&id(),
)
.expect("stake_account");
let mut clock = sysvar::clock::Clock::default();
let to = Pubkey::new_rand();
let mut to_account = Account::new(1, 0, &system_program::id());
let mut to_keyed_account = KeyedAccount::new(&to, false, &mut to_account);
// unsigned keyed account should fail
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, false, &mut stake_account);
assert_eq!(
stake_keyed_account.withdraw(
stake_lamports,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Err(InstructionError::MissingRequiredSignature)
);
// signed keyed account and uninitialized should work
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
assert_eq!(
stake_keyed_account.withdraw(
stake_lamports,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Ok(())
);
assert_eq!(stake_account.lamports, 0);
// reset balance
stake_account.lamports = stake_lamports;
// signed keyed account and uninitialized, more than available should fail
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
assert_eq!(
stake_keyed_account.withdraw(
stake_lamports + 1,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Err(InstructionError::InsufficientFunds)
);
// Stake some lamports (available lamports for withdrawals will reduce to zero)
let vote_pubkey = Pubkey::new_rand();
let mut vote_account =
vote_state::create_account(&vote_pubkey, &Pubkey::new_rand(), 0, 100);
let mut vote_keyed_account = KeyedAccount::new(&vote_pubkey, false, &mut vote_account);
vote_keyed_account.set_state(&VoteState::default()).unwrap();
assert_eq!(
stake_keyed_account.delegate_stake(&vote_keyed_account, &clock, &Config::default()),
Ok(())
);
// simulate rewards
stake_account.lamports += 10;
// withdrawal before deactivate works for rewards amount
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
assert_eq!(
stake_keyed_account.withdraw(
10,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Ok(())
);
// simulate rewards
stake_account.lamports += 10;
// withdrawal of rewards fails if not in excess of stake
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
assert_eq!(
stake_keyed_account.withdraw(
10 + 1,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Err(InstructionError::InsufficientFunds)
);
// deactivate the stake before withdrawal
assert_eq!(
stake_keyed_account.deactivate_stake(&vote_keyed_account, &clock),
Ok(())
);
// simulate time passing
clock.epoch += 100;
// Try to withdraw more than what's available
assert_eq!(
stake_keyed_account.withdraw(
stake_lamports + 10 + 1,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Err(InstructionError::InsufficientFunds)
);
// Try to withdraw all lamports
assert_eq!(
stake_keyed_account.withdraw(
stake_lamports + 10,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Ok(())
);
assert_eq!(stake_account.lamports, 0);
}
#[test]
fn test_withdraw_stake_before_warmup() {
let stake_pubkey = Pubkey::new_rand();
let total_lamports = 100;
let stake_lamports = 42;
let mut stake_account = Account::new_data_with_space(
total_lamports,
&StakeState::Lockup(0),
std::mem::size_of::<StakeState>(),
&id(),
)
.expect("stake_account");
let clock = sysvar::clock::Clock::default();
let mut future = sysvar::clock::Clock::default();
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future.epoch += 16;
let to = Pubkey::new_rand();
let mut to_account = Account::new(1, 0, &system_program::id());
let mut to_keyed_account = KeyedAccount::new(&to, false, &mut to_account);
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
// Stake some lamports (available lampoorts for withdrawals will reduce)
let vote_pubkey = Pubkey::new_rand();
let mut vote_account =
vote_state::create_account(&vote_pubkey, &Pubkey::new_rand(), 0, 100);
let mut vote_keyed_account = KeyedAccount::new(&vote_pubkey, false, &mut vote_account);
vote_keyed_account.set_state(&VoteState::default()).unwrap();
assert_eq!(
stake_keyed_account.delegate_stake(&vote_keyed_account, &future, &Config::default()),
Ok(())
);
let stake_history = create_stake_history_from_stakes(
None,
0..future.epoch,
&[StakeState::stake_from(&stake_keyed_account.account).unwrap()],
);
// Try to withdraw stake
assert_eq!(
stake_keyed_account.withdraw(
total_lamports - stake_lamports + 1,
&mut to_keyed_account,
&clock,
&stake_history
),
Err(InstructionError::InsufficientFunds)
);
}
#[test]
fn test_withdraw_stake_invalid_state() {
let stake_pubkey = Pubkey::new_rand();
let total_lamports = 100;
let mut stake_account = Account::new_data_with_space(
total_lamports,
&StakeState::RewardsPool,
std::mem::size_of::<StakeState>(),
&id(),
)
.expect("stake_account");;
let to = Pubkey::new_rand();
let mut to_account = Account::new(1, 0, &system_program::id());
let mut to_keyed_account = KeyedAccount::new(&to, false, &mut to_account);
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
assert_eq!(
stake_keyed_account.withdraw(
total_lamports,
&mut to_keyed_account,
&sysvar::clock::Clock::default(),
&StakeHistory::default()
),
Err(InstructionError::InvalidAccountData)
);
}
#[test]
fn test_withdraw_lockout() {
let stake_pubkey = Pubkey::new_rand();
let total_lamports = 100;
let mut stake_account = Account::new_data_with_space(
total_lamports,
&StakeState::Lockup(1),
std::mem::size_of::<StakeState>(),
&id(),
)
.expect("stake_account");
let to = Pubkey::new_rand();
let mut to_account = Account::new(1, 0, &system_program::id());
let mut to_keyed_account = KeyedAccount::new(&to, false, &mut to_account);
let mut stake_keyed_account = KeyedAccount::new(&stake_pubkey, true, &mut stake_account);
let mut clock = sysvar::clock::Clock::default();
assert_eq!(
stake_keyed_account.withdraw(
total_lamports,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Err(InstructionError::InsufficientFunds)
);
clock.slot += 1;
assert_eq!(
stake_keyed_account.withdraw(
total_lamports,
&mut to_keyed_account,
&clock,
&StakeHistory::default()
),
Ok(())
);
}
#[test]
fn test_stake_state_calculate_rewards() {
let mut vote_state = VoteState::default();
// assume stake.stake() is right
// bootstrap means fully-vested stake at epoch 0
let mut stake = Stake::new_bootstrap(1, &Pubkey::default(), &vote_state);
// this one can't collect now, credits_observed == vote_state.credits()
assert_eq!(
None,
stake.calculate_rewards(1_000_000_000.0, &vote_state, None)
);
// put 2 credits in at epoch 0
vote_state.increment_credits(0);
vote_state.increment_credits(0);
// this one can't collect now, no epoch credits have been saved off
// even though point value is huuge
assert_eq!(
None,
stake.calculate_rewards(1_000_000_000_000.0, &vote_state, None)
);
// put 1 credit in epoch 1, pushes the 2 above into a redeemable state
vote_state.increment_credits(1);
// this one should be able to collect exactly 2
assert_eq!(
Some((0, stake.stake * 2, 2)),
stake.calculate_rewards(1.0, &vote_state, None)
);
stake.credits_observed = 1;
// this one should be able to collect exactly 1 (only observed one)
assert_eq!(
Some((0, stake.stake * 1, 2)),
stake.calculate_rewards(1.0, &vote_state, None)
);
stake.credits_observed = 2;
// this one should be able to collect none because credits_observed >= credits in a
// redeemable state (the 2 credits in epoch 0)
assert_eq!(None, stake.calculate_rewards(1.0, &vote_state, None));
// put 1 credit in epoch 2, pushes the 1 for epoch 1 to redeemable
vote_state.increment_credits(2);
// this one should be able to collect 1 now, one credit by a stake of 1
assert_eq!(
Some((0, stake.stake * 1, 3)),
stake.calculate_rewards(1.0, &vote_state, None)
);
stake.credits_observed = 0;
// this one should be able to collect everything from t=0 a warmed up stake of 2
// (2 credits at stake of 1) + (1 credit at a stake of 2)
assert_eq!(
Some((0, stake.stake * 1 + stake.stake * 2, 3)),
stake.calculate_rewards(1.0, &vote_state, None)
);
// same as above, but is a really small commission out of 32 bits,
// verify that None comes back on small redemptions where no one gets paid
vote_state.commission = 1;
assert_eq!(
None, // would be Some((0, 2 * 1 + 1 * 2, 3)),
stake.calculate_rewards(1.0, &vote_state, None)
);
vote_state.commission = std::u8::MAX - 1;
assert_eq!(
None, // would be pSome((0, 2 * 1 + 1 * 2, 3)),
stake.calculate_rewards(1.0, &vote_state, None)
);
}
#[test]
fn test_stake_redeem_vote_credits() {
let clock = sysvar::clock::Clock::default();
let mut rewards = sysvar::rewards::Rewards::default();
rewards.validator_point_value = 100.0;
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let rewards_pool_pubkey = Pubkey::new_rand();
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let mut rewards_pool_account = Account::new_data(
std::u64::MAX,
&StakeState::RewardsPool,
&crate::rewards_pools::id(),
)
.unwrap();
let mut rewards_pool_keyed_account =
KeyedAccount::new(&rewards_pool_pubkey, false, &mut rewards_pool_account);
let pubkey = Pubkey::default();
let stake_lamports = 100;
let mut stake_account = Account::new_data_with_space(
stake_lamports,
&StakeState::Lockup(0),
std::mem::size_of::<StakeState>(),
&id(),
)
.expect("stake_account");
let mut stake_keyed_account = KeyedAccount::new(&pubkey, true, &mut stake_account);
let vote_pubkey = Pubkey::new_rand();
let mut vote_account =
vote_state::create_account(&vote_pubkey, &Pubkey::new_rand(), 0, 100);
let mut vote_keyed_account = KeyedAccount::new(&vote_pubkey, false, &mut vote_account);
// not delegated yet, deserialization fails
assert_eq!(
stake_keyed_account.redeem_vote_credits(
&mut vote_keyed_account,
&mut rewards_pool_keyed_account,
&rewards,
&StakeHistory::default(),
),
Err(InstructionError::InvalidAccountData)
);
// delegate the stake
assert!(stake_keyed_account
.delegate_stake(&vote_keyed_account, &clock, &Config::default())
.is_ok());
let stake_history = create_stake_history_from_stakes(
Some(100),
0..10,
&[StakeState::stake_from(&stake_keyed_account.account).unwrap()],
);
// no credits to claim
assert_eq!(
stake_keyed_account.redeem_vote_credits(
&mut vote_keyed_account,
&mut rewards_pool_keyed_account,
&rewards,
&stake_history,
),
Err(StakeError::NoCreditsToRedeem.into())
);
// in this call, we've swapped rewards and vote, deserialization of rewards_pool fails
assert_eq!(
stake_keyed_account.redeem_vote_credits(
&mut rewards_pool_keyed_account,
&mut vote_keyed_account,
&rewards,
&StakeHistory::default(),
),
Err(InstructionError::InvalidAccountData)
);
let mut vote_account =
vote_state::create_account(&vote_pubkey, &Pubkey::new_rand(), 0, 100);
let mut vote_state = VoteState::from(&vote_account).unwrap();
// put in some credits in epoch 0 for which we should have a non-zero stake
for _i in 0..100 {
vote_state.increment_credits(1);
}
vote_state.increment_credits(2);
vote_state.to(&mut vote_account).unwrap();
let mut vote_keyed_account = KeyedAccount::new(&vote_pubkey, false, &mut vote_account);
// some credits to claim, but rewards pool empty (shouldn't ever happen)
rewards_pool_keyed_account.account.lamports = 1;
assert_eq!(
stake_keyed_account.redeem_vote_credits(
&mut vote_keyed_account,
&mut rewards_pool_keyed_account,
&rewards,
&StakeHistory::default(),
),
Err(InstructionError::UnbalancedInstruction)
);
rewards_pool_keyed_account.account.lamports = std::u64::MAX;
// finally! some credits to claim
assert_eq!(
stake_keyed_account.redeem_vote_credits(
&mut vote_keyed_account,
&mut rewards_pool_keyed_account,
&rewards,
&stake_history,
),
Ok(())
);
let wrong_vote_pubkey = Pubkey::new_rand();
let mut wrong_vote_keyed_account =
KeyedAccount::new(&wrong_vote_pubkey, false, &mut vote_account);
// wrong voter_pubkey...
assert_eq!(
stake_keyed_account.redeem_vote_credits(
&mut wrong_vote_keyed_account,
&mut rewards_pool_keyed_account,
&rewards,
&stake_history,
),
Err(InstructionError::InvalidArgument)
);
}
}