cleanup ancient append vec tests (#29514)
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150ac80cfa
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4e636ab153
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@ -9678,7 +9678,9 @@ pub mod tests {
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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let _existing_append_vec = db.create_and_insert_store(slot0, 1000, "test");
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let _existing_append_vec = db.create_and_insert_store(slot0, 1000, "test");
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{
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let _shrink_in_progress = current_ancient.create_ancient_append_vec(slot0, &db);
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let _shrink_in_progress = current_ancient.create_ancient_append_vec(slot0, &db);
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}
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let mut ancient_slot_pubkeys = AncientSlotPubkeys::default();
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let mut ancient_slot_pubkeys = AncientSlotPubkeys::default();
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assert!(ancient_slot_pubkeys.inner.is_none());
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assert!(ancient_slot_pubkeys.inner.is_none());
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// same slot as current_ancient, so no-op
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// same slot as current_ancient, so no-op
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@ -16834,9 +16836,15 @@ pub mod tests {
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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let _existing_append_vec = db.create_and_insert_store(slot1_ancient, 1000, "test");
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let _existing_append_vec = db.create_and_insert_store(slot1_ancient, 1000, "test");
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let ancient = db.create_ancient_append_vec(slot1_ancient);
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let ancient = db
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.create_ancient_append_vec(slot1_ancient)
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.new_storage()
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.clone();
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let _existing_append_vec = db.create_and_insert_store(slot1_plus_ancient, 1000, "test");
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let _existing_append_vec = db.create_and_insert_store(slot1_plus_ancient, 1000, "test");
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let ancient_1_plus = db.create_ancient_append_vec(slot1_plus_ancient);
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let ancient_1_plus = db
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.create_ancient_append_vec(slot1_plus_ancient)
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.new_storage()
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.clone();
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let _existing_append_vec = db.create_and_insert_store(slot3_ancient, 1000, "test");
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let _existing_append_vec = db.create_and_insert_store(slot3_ancient, 1000, "test");
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let ancient3 = db.create_ancient_append_vec(slot3_ancient);
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let ancient3 = db.create_ancient_append_vec(slot3_ancient);
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let temp_dir = TempDir::new().unwrap();
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let temp_dir = TempDir::new().unwrap();
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@ -16857,7 +16865,7 @@ pub mod tests {
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assert_eq!(Vec::<Slot>::default(), ancient_slots);
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assert_eq!(Vec::<Slot>::default(), ancient_slots);
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// now test with an ancient append vec
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// now test with an ancient append vec
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let raw_storages = vec![vec![ancient.new_storage().clone()]];
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let raw_storages = vec![vec![ancient.clone()]];
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let snapshot_storages = SortedStorages::new(&raw_storages);
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let snapshot_storages = SortedStorages::new(&raw_storages);
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let one_epoch_old_slot = 0;
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let one_epoch_old_slot = 0;
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let ancient_slots =
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let ancient_slots =
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@ -16869,10 +16877,7 @@ pub mod tests {
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assert_eq!(vec![slot1_ancient], ancient_slots);
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assert_eq!(vec![slot1_ancient], ancient_slots);
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// now test with an ancient append vec and then a non-ancient append vec
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// now test with an ancient append vec and then a non-ancient append vec
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let raw_storages = vec![
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let raw_storages = vec![vec![ancient.clone()], vec![non_ancient_storage.clone()]];
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vec![ancient.new_storage().clone()],
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vec![non_ancient_storage.clone()],
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];
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let snapshot_storages = SortedStorages::new(&raw_storages);
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let snapshot_storages = SortedStorages::new(&raw_storages);
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let one_epoch_old_slot = 0;
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let one_epoch_old_slot = 0;
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let ancient_slots =
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let ancient_slots =
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@ -16885,7 +16890,7 @@ pub mod tests {
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// ancient, non-ancient, ancient
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// ancient, non-ancient, ancient
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let raw_storages = vec![
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let raw_storages = vec![
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vec![ancient.new_storage().clone()],
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vec![ancient.clone()],
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vec![non_ancient_storage.clone()],
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vec![non_ancient_storage.clone()],
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vec![ancient3.new_storage().clone()],
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vec![ancient3.new_storage().clone()],
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];
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];
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@ -16902,8 +16907,8 @@ pub mod tests {
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if sparse {
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if sparse {
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// ancient, ancient, non-ancient, ancient
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// ancient, ancient, non-ancient, ancient
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let raw_storages = vec![
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let raw_storages = vec![
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vec![Arc::clone(ancient.new_storage())],
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vec![Arc::clone(&ancient)],
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vec![Arc::clone(ancient_1_plus.new_storage())],
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vec![Arc::clone(&ancient_1_plus)],
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vec![non_ancient_storage],
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vec![non_ancient_storage],
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vec![Arc::clone(ancient3.new_storage())],
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vec![Arc::clone(ancient3.new_storage())],
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];
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];
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@ -17073,7 +17078,9 @@ pub mod tests {
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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let _existing_append_vec = db.create_and_insert_store(slot2, 1000, "test");
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let _existing_append_vec = db.create_and_insert_store(slot2, 1000, "test");
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let mut _shrink_in_progress = current_ancient.create_ancient_append_vec(slot2, &db);
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{
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let _shrink_in_progress = current_ancient.create_ancient_append_vec(slot2, &db);
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}
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let id = current_ancient.append_vec_id();
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let id = current_ancient.append_vec_id();
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assert_eq!(current_ancient.slot(), slot2);
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assert_eq!(current_ancient.slot(), slot2);
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assert!(is_ancient(¤t_ancient.append_vec().accounts));
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assert!(is_ancient(¤t_ancient.append_vec().accounts));
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@ -17847,40 +17854,39 @@ pub mod tests {
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let slot1_ancient = 1;
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let slot1_ancient = 1;
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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let _existing_append_vec = db.create_and_insert_store(slot1_ancient, 1000, "test");
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let _existing_append_vec = db.create_and_insert_store(slot1_ancient, 1000, "test");
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let ancient1 = db.create_ancient_append_vec(slot1_ancient);
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let ancient1 = db
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.create_ancient_append_vec(slot1_ancient)
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.new_storage()
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.clone();
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let should_move = db.should_move_to_ancient_append_vec(
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let should_move = db.should_move_to_ancient_append_vec(
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&ancient1.new_storage().clone(),
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&ancient1,
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&mut current_ancient,
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&mut current_ancient,
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slot1_ancient,
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slot1_ancient,
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CAN_RANDOMLY_SHRINK_FALSE,
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CAN_RANDOMLY_SHRINK_FALSE,
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);
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);
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assert!(!should_move);
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assert!(!should_move);
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assert_eq!(
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assert_eq!(current_ancient.append_vec_id(), ancient1.append_vec_id());
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current_ancient.append_vec_id(),
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ancient1.new_storage().append_vec_id()
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);
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assert_eq!(current_ancient.slot(), slot1_ancient);
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assert_eq!(current_ancient.slot(), slot1_ancient);
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// current is ancient1
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// current is ancient1
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// try to move ancient2
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// try to move ancient2
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// current should become ancient2
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// current should become ancient2
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let slot2_ancient = 2;
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let slot2_ancient = 2;
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let mut current_ancient =
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let mut current_ancient = CurrentAncientAppendVec::new(slot1_ancient, ancient1.clone());
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CurrentAncientAppendVec::new(slot1_ancient, ancient1.new_storage().clone());
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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// there has to be an existing append vec at this slot for a new current ancient at the slot to make sense
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let _existing_append_vec = db.create_and_insert_store(slot2_ancient, 1000, "test");
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let _existing_append_vec = db.create_and_insert_store(slot2_ancient, 1000, "test");
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let ancient2 = db.create_ancient_append_vec(slot2_ancient);
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let ancient2 = db
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.create_ancient_append_vec(slot2_ancient)
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.new_storage()
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.clone();
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let should_move = db.should_move_to_ancient_append_vec(
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let should_move = db.should_move_to_ancient_append_vec(
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&ancient2.new_storage().clone(),
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&ancient2,
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&mut current_ancient,
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&mut current_ancient,
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slot2_ancient,
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slot2_ancient,
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CAN_RANDOMLY_SHRINK_FALSE,
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CAN_RANDOMLY_SHRINK_FALSE,
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);
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);
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assert!(!should_move);
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assert!(!should_move);
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assert_eq!(
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assert_eq!(current_ancient.append_vec_id(), ancient2.append_vec_id());
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current_ancient.append_vec_id(),
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ancient2.new_storage().append_vec_id()
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);
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assert_eq!(current_ancient.slot(), slot2_ancient);
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assert_eq!(current_ancient.slot(), slot2_ancient);
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// now try a full ancient append vec
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// now try a full ancient append vec
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@ -17904,8 +17910,7 @@ pub mod tests {
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assert_eq!(current_ancient.slot(), slot3_full_ancient);
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assert_eq!(current_ancient.slot(), slot3_full_ancient);
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// now set current_ancient to something
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// now set current_ancient to something
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let mut current_ancient =
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let mut current_ancient = CurrentAncientAppendVec::new(slot1_ancient, ancient1.clone());
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CurrentAncientAppendVec::new(slot1_ancient, ancient1.new_storage().clone());
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let should_move = db.should_move_to_ancient_append_vec(
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let should_move = db.should_move_to_ancient_append_vec(
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&full_ancient_3.new_storage().clone(),
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&full_ancient_3.new_storage().clone(),
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&mut current_ancient,
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&mut current_ancient,
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@ -17935,8 +17940,7 @@ pub mod tests {
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// should return true here, returning current from prior
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// should return true here, returning current from prior
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// now set current_ancient to something and see if it still goes to None
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// now set current_ancient to something and see if it still goes to None
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let mut current_ancient =
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let mut current_ancient = CurrentAncientAppendVec::new(slot1_ancient, ancient1.clone());
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CurrentAncientAppendVec::new(slot1_ancient, ancient1.new_storage().clone());
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let should_move = db.should_move_to_ancient_append_vec(
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let should_move = db.should_move_to_ancient_append_vec(
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&Arc::clone(full_ancient_3.new_storage()),
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&Arc::clone(full_ancient_3.new_storage()),
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&mut current_ancient,
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&mut current_ancient,
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@ -17944,10 +17948,7 @@ pub mod tests {
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CAN_RANDOMLY_SHRINK_FALSE,
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CAN_RANDOMLY_SHRINK_FALSE,
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);
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);
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assert!(should_move);
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assert!(should_move);
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assert_eq!(
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assert_eq!(current_ancient.append_vec_id(), ancient1.append_vec_id());
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current_ancient.append_vec_id(),
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ancient1.new_storage().append_vec_id()
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);
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assert_eq!(current_ancient.slot(), slot1_ancient);
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assert_eq!(current_ancient.slot(), slot1_ancient);
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}
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}
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