TPU client fix for leader schedule cache lookup (#28954)
TPU client fix for leader schedule cache
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3922f3d685
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@ -145,10 +145,10 @@ impl LeaderTpuCache {
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}
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// Get the TPU sockets for the current leader and upcoming leaders according to fanout size
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pub fn get_leader_sockets(&self, current_slot: Slot, fanout_slots: u64) -> Vec<SocketAddr> {
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fn get_leader_sockets(&self, fanout_slots: u64) -> Vec<SocketAddr> {
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let mut leader_set = HashSet::new();
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let mut leader_sockets = Vec::new();
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for leader_slot in current_slot..current_slot + fanout_slots {
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for leader_slot in self.first_slot..self.first_slot + fanout_slots {
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if let Some(leader) = self.get_slot_leader(leader_slot) {
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if let Some(tpu_socket) = self.leader_tpu_map.get(leader) {
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if leader_set.insert(*leader) {
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@ -628,11 +628,10 @@ impl LeaderTpuService {
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}
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pub fn leader_tpu_sockets(&self, fanout_slots: u64) -> Vec<SocketAddr> {
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let current_slot = self.recent_slots.estimated_current_slot();
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self.leader_tpu_cache
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.read()
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.unwrap()
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.get_leader_sockets(current_slot, fanout_slots)
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.get_leader_sockets(fanout_slots)
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}
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async fn run(
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