Allows the use of GPU acceleration in verifying the signatures in Entry's after deserialization in the replay stage
Co-authored-by: Stephen Akridge <sakridge@gmail.com>
Co-authored-by: Ryan Leung <ryan.leung@solana.com>
* Upgrade Rust to 1.52.0
update nightly_version to newly pushed docker image
fix clippy lint errors
1.52 comes with grcov 0.8.0, include this version to script
* upgrade to Rust 1.52.1
* disabling Serum from downstream projects until it is upgraded to Rust 1.52.1
If the vector is pinned and has a recycler, From<PinnedVec>
implementation of Vec should clone (instead of consuming) the underlying
vector so that the next allocation of a PinnedVec will recycle an
already pinned one.
ClusterInfo::process_packets handles incoming packets in a thread_pool:
https://github.com/solana-labs/solana/blob/87311cce7/core/src/cluster_info.rs#L2118-L2134
However, profiling runtime shows that threads are not well utilized and
a lot of the processing is done sequentially.
This commit redistributes the work done in parallel. Testing on a gce
cluster shows 20%+ improvement in processing gossip packets with much
smaller variations.