Tenets:
1. Limit thread names to 15 characters
2. Prefix all Solana-controlled threads with "sol"
3. Use Camel case. It's more character dense than Snake or Kebab case
A change included in
https://github.com/solana-labs/solana/pull/20480
was that when the root node in turbine broadcast tree is down, the
leader will broadcast the shred to all nodes in the first layer.
The intention was to mitigate the impact of dead nodes on shreds
propagation, because if the root node is down, then the entire cluster
will miss out the shred.
On the other hand, if x% of stake is down, this will cause 200*x% + 1
packets/shreds ratio at the broadcast stage which might contribute to
line-rate saturation and packet drop.
To avoid this bandwidth saturation issue, this commit reverts that logic
and always broadcasts shreds from the leader only to the root node.
As before we rely on erasure codes to recover shreds lost due to staked
nodes being offline.
Fully deserializing shreds in window-service before sending them to
retransmit stage adds latency to shreds propagation.
This commit instead channels through the payload and relies on only
partial deserialization of a few required fields: slot, shred-index,
shred-type.
In prepration of
https://github.com/solana-labs/solana/pull/25807
which reworks erasure batch sizes, this commit:
* adds a helper function mapping the number of data shreds to the
erasure batch size.
* adds ProcessShredsStats to Shredder::entries_to_shreds in order to
replace and remove entries_to_data_shreds from the public interface.
The indices for erasure coding shreds are tied to data shreds:
https://github.com/solana-labs/solana/blob/90f41fd9b/ledger/src/shred.rs#L921
However with the upcoming changes to erasure schema, there will be more
erasure coding shreds than data shreds and we can no longer infer coding
shreds indices from data shreds.
The commit adds constructs to track coding shreds indices explicitly.
Turbine randomly shuffles cluster nodes on a broadcast tree for each
shred. This requires knowing the stakes and nodes' contact-infos (from
gossip).
However gossip is subject to partitioning and propogation delays.
Additionally unstaked nodes may join and leave the cluster at any
moment, changing the cluster view from one node to another.
This commit:
* Always arranges the unstaked nodes at the bottom of turbine broadcast
tree.
* Staked nodes are always included regardless of if their contact-info
is available in gossip or not.
* Uses the unbiased WeightedShuffle construct for shuffling nodes.
* Current caching mechanism does not update cluster-nodes when the epoch
(and so epoch staked nodes) changes:
https://github.com/solana-labs/solana/blob/19bd30262/core/src/broadcast_stage/standard_broadcast_run.rs#L332-L344
* Additionally, the cache update has a concurrency bug in which the
thread which does compare_and_swap may be blocked when it tries to
obtain the write-lock on cache, while other threads will keep running
ahead with the outdated cache (since the atomic timestamp is already
updated).
In the new ClusterNodesCache, entries are keyed by epoch, and so if
epoch changes cluster-nodes will be recalculated. The time-to-live
eviction policy is also encapsulated and rigidly enforced.
Broadcast stage and retransmit stage should arrange nodes on turbine
broadcast tree in exactly same order. Additionally any changes to this
ordering (e.g. updating how unstaked nodes are handled) requires feature
gating to keep the cluster in sync.
Current implementation is scattered out over several public methods and
exposes too much of implementation details (e.g. usize indices into
peers vector) which makes code changes and checking for feature
activations more difficult.
This commit encapsulates turbine peer computations into a new struct,
and only exposes two public methods, get_broadcast_peer and
get_retransmit_peers, for call-sites.
* Create solana-poh crate
* Move BigTableUploadService to solana-ledger
* Add solana-rpc to workspace
* Move dependencies to solana-rpc
* Move remaining rpc modules to solana-rpc
* Single use statement solana-poh
* Single use statement solana-rpc
* Move gossip modules to solana-gossip
* Update Protocol abi digest due to move
* Move gossip benches and hook up CI
* Remove unneeded Result entries
* Single use statements
Number of parity coding shreds is always less than the number of data
shreds in FEC blocks:
https://github.com/solana-labs/solana/blob/6907a2366/ledger/src/shred.rs#L719
Data shreds are batched in chunks of 32 shreds each:
https://github.com/solana-labs/solana/blob/6907a2366/ledger/src/shred.rs#L714
However the very last batch of data shreds in a slot can be small, in
which case the loss rate can be exacerbated.
This commit expands the number of coding shreds in the last FEC block in
slots to: 64 - number of data shreds; so that FEC blocks are always 64
data and parity coding shreds each.
As a consequence of this, the last FEC block has more parity coding
shreds than data shreds. So for some shred indices we will have a coding
shred but no data shreds. This should not cause any kind of overlapping
FEC blocks as in:
https://github.com/solana-labs/solana/pull/10095
since this is done only for the very last batch in a slot, and the next
slot will reset the shred index.