* feat: add getStakeActivation to web3.js
* feat: add activation status to delegation card
* style: pretty
* feat: add epoch to getStakeActivation call
* feat: add unit test for getStakeActivation in web3.js
* feat: add test for getStakeActivation in web3.js
* feat: add getStakeActivation
* chore: add rollup watch
* feat: use string literal for stake activation state
* fix: dont display empty () for not delegated accounts
* fix: remove optional chaining due to issue with esdoc
* chore: remove optional_chaining
* feat: add live test for getStakeActivation
* feat: add active/inactive stake to account page
* feat: extend _buildArgs to support additional options, simplify unit test
* chore: update @solana/web3.js tp 0.76.0
* style: resolve linter issues
Co-authored-by: Justin Starry <justin@solana.com>
* Save/restore Tower
* Avoid unwrap()
* Rebase cleanups
* Forcibly pass test
* Correct reconcilation of votes after validator resume
* d b g
* Add more tests
* fsync and fix test
* Add test
* Fix fmt
* Debug
* Fix tests...
* save
* Clarify error message and code cleaning around it
* Move most of code out of tower save hot codepath
* Proper comment for the lack of fsync on tower
* Clean up
* Clean up
* Simpler type alias
* Manage tower-restored ancestor slots without banks
* Add comment
* Extract long code blocks...
* Add comment
* Simplify returned tuple...
* Tweak too aggresive log
* Fix typo...
* Add test
* Update comment
* Improve test to require non-empty stray restored slots
* Measure tower save and dump all tower contents
* Log adjust and add threshold related assertions
* cleanup adjust
* Properly lower stray restored slots priority...
* Rust fmt
* Fix test....
* Clarify comments a bit and add TowerError::TooNew
* Further clean-up arround TowerError
* Truly create ancestors by excluding last vote slot
* Add comment for stray_restored_slots
* Add comment for stray_restored_slots
* Use BTreeSet
* Consider root_slot into post-replay adjustment
* Tweak logging
* Add test for stray_restored_ancestors
* Reorder some code
* Better names for unit tests
* Add frozen_abi to SavedTower
* Fold long lines
* Tweak stray ancestors and too old slot history
* Re-adjust error conditon of too old slot history
* Test normal ancestors is checked before stray ones
* Fix conflict, update tests, adjust behavior a bit
* Fix test
* Address review comments
* Last touch!
* Immediately after creating cleaning pr
* Revert stray slots
* Revert comment...
* Report error as metrics
* Revert not to panic! and ignore unfixable test...
* Normalize lockouts.root_slot more strictly
* Add comments for panic! and more assertions
* Proper initialize root without vote account
* Clarify code and comments based on review feedback
* Fix rebase
* Further simplify based on assured tower root
* Reorder code for more readability
Co-authored-by: Michael Vines <mvines@gmail.com>
filter_crds_values checks every crds filter against every hash value:
https://github.com/solana-labs/solana/blob/ee646aa7/core/src/crds_gossip_pull.rs#L432
which can be inefficient if the filter's bit-mask only matches small
portion of the entire crds table.
This commit shards crds values into separate tables based on shard_bits
first bits of their hash prefix. Given a (mask, mask_bits) filter,
filtering crds can be done by inspecting only relevant shards.
If CrdsFilter.mask_bits <= shard_bits, then precisely only the crds
values which match (mask, mask_bits) bit pattern are traversed.
If CrdsFilter.mask_bits > shard_bits, then approximately only
1/2^shard_bits of crds values are inspected.
Benchmarking on a gce cluster of 20 nodes, I see ~10% improvement in
generate_pull_responses metric, but with larger clusters, crds table and
2^mask_bits are both larger, so the impact should be more significant.
* feat: add getStakeActivation
* chore: add rollup watch
* feat: use string literal for stake activation state
* fix: remove optional chaining due to issue with esdoc
* chore: remove optional_chaining
* feat: add live test for getStakeActivation
* feat: extend _buildArgs to support additional options, simplify unit test