//! Definitions related to Solana over QUIC. use std::time::Duration; pub const QUIC_PORT_OFFSET: u16 = 6; // Empirically found max number of concurrent streams // that seems to maximize TPS on GCE (higher values don't seem to // give significant improvement or seem to impact stability) pub const QUIC_MAX_UNSTAKED_CONCURRENT_STREAMS: usize = 128; pub const QUIC_MIN_STAKED_CONCURRENT_STREAMS: usize = 128; pub const QUIC_TOTAL_STAKED_CONCURRENT_STREAMS: usize = 100_000; // Set the maximum concurrent stream numbers to avoid excessive streams pub const QUIC_MAX_STAKED_CONCURRENT_STREAMS: usize = 2048; pub const QUIC_MAX_TIMEOUT: Duration = Duration::from_secs(2); pub const QUIC_KEEP_ALIVE: Duration = Duration::from_secs(1); // Based on commonly-used handshake timeouts for various TCP // applications. Different applications vary, but most seem to // be in the 30-60 second range pub const QUIC_CONNECTION_HANDSHAKE_TIMEOUT: Duration = Duration::from_secs(60); /// The receive window for QUIC connection from unstaked nodes is /// set to this ratio times [`solana_sdk::packet::PACKET_DATA_SIZE`] pub const QUIC_UNSTAKED_RECEIVE_WINDOW_RATIO: u64 = 1; /// The receive window for QUIC connection from minimum staked nodes is /// set to this ratio times [`solana_sdk::packet::PACKET_DATA_SIZE`] pub const QUIC_MIN_STAKED_RECEIVE_WINDOW_RATIO: u64 = 2; /// The receive window for QUIC connection from maximum staked nodes is /// set to this ratio times [`solana_sdk::packet::PACKET_DATA_SIZE`] pub const QUIC_MAX_STAKED_RECEIVE_WINDOW_RATIO: u64 = 10;