//! The `ncp` module implements the network control plane. use crdt::Crdt; use service::Service; use std::net::UdpSocket; use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::mpsc::channel; use std::sync::{Arc, RwLock}; use std::thread::{self, JoinHandle}; use streamer; use window::SharedWindow; pub struct Ncp { exit: Arc, thread_hdls: Vec>, } impl Ncp { pub fn new( crdt: &Arc>, window: SharedWindow, ledger_path: Option<&str>, gossip_socket: UdpSocket, exit: Arc, ) -> Self { let (request_sender, request_receiver) = channel(); let gossip_socket = Arc::new(gossip_socket); trace!( "Ncp: id: {:?}, listening on: {:?}", &crdt.read().unwrap().id.as_ref()[..4], gossip_socket.local_addr().unwrap() ); let t_receiver = streamer::blob_receiver(gossip_socket.clone(), exit.clone(), request_sender); let (response_sender, response_receiver) = channel(); let t_responder = streamer::responder("ncp", gossip_socket, response_receiver); let t_listen = Crdt::listen( crdt.clone(), window, ledger_path, request_receiver, response_sender.clone(), exit.clone(), ); let t_gossip = Crdt::gossip(crdt.clone(), response_sender, exit.clone()); let thread_hdls = vec![t_receiver, t_responder, t_listen, t_gossip]; Ncp { exit, thread_hdls } } pub fn close(self) -> thread::Result<()> { self.exit.store(true, Ordering::Relaxed); self.join() } } impl Service for Ncp { type JoinReturnType = (); fn join(self) -> thread::Result<()> { for thread_hdl in self.thread_hdls { thread_hdl.join()?; } Ok(()) } } #[cfg(test)] mod tests { use crdt::{Crdt, Node}; use ncp::Ncp; use std::sync::atomic::AtomicBool; use std::sync::{Arc, RwLock}; #[test] #[ignore] // test that stage will exit when flag is set fn test_exit() { let exit = Arc::new(AtomicBool::new(false)); let tn = Node::new_localhost(); let crdt = Crdt::new(tn.info.clone()).expect("Crdt::new"); let c = Arc::new(RwLock::new(crdt)); let w = Arc::new(RwLock::new(vec![])); let d = Ncp::new(&c, w, None, tn.sockets.gossip, exit.clone()); d.close().expect("thread join"); } }