#[derive(Serialize, Deserialize, Debug, PartialEq, Eq, Clone)] pub enum LoaderInstruction { /// Write program data into an account /// /// * key[0] - the account to write into. /// /// The transaction must be signed by key[0] Write { offset: u32, bytes: Vec }, /// Finalize an account loaded with program data for execution. /// The exact preparation steps is loader specific but on success the loader must set the executable /// bit of the Account /// /// * key[0] - the account to prepare for execution /// /// The transaction must be signed by key[0] Finalize, }