solana/runtime/src/builtins.rs

191 lines
5.8 KiB
Rust

#[cfg(RUSTC_WITH_SPECIALIZATION)]
use solana_frozen_abi::abi_example::AbiExample;
use {
crate::system_instruction_processor,
solana_program_runtime::invoke_context::ProcessInstructionWithContext,
solana_sdk::{feature_set, pubkey::Pubkey, stake, system_program},
std::fmt,
};
#[derive(Clone)]
pub struct Builtin {
pub name: String,
pub id: Pubkey,
pub process_instruction_with_context: ProcessInstructionWithContext,
}
impl Builtin {
pub fn new(
name: &str,
id: Pubkey,
process_instruction_with_context: ProcessInstructionWithContext,
) -> Self {
Self {
name: name.to_string(),
id,
process_instruction_with_context,
}
}
}
impl fmt::Debug for Builtin {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Builtin [name={}, id={}]", self.name, self.id)
}
}
#[cfg(RUSTC_WITH_SPECIALIZATION)]
impl AbiExample for Builtin {
fn example() -> Self {
Self {
name: String::default(),
id: Pubkey::default(),
process_instruction_with_context: |_invoke_context| Ok(()),
}
}
}
#[derive(Clone, Debug)]
pub struct Builtins {
/// Builtin programs that are always available
pub genesis_builtins: Vec<Builtin>,
/// Dynamic feature transitions for builtin programs
pub feature_transitions: Vec<BuiltinFeatureTransition>,
}
/// Actions taken by a bank when managing the list of active builtin programs.
#[derive(Debug, Clone)]
pub enum BuiltinAction {
Add(Builtin),
Remove(Pubkey),
}
/// State transition enum used for adding and removing builtin programs through
/// feature activations.
#[derive(Debug, Clone, AbiExample)]
pub enum BuiltinFeatureTransition {
/// Add a builtin program if a feature is activated.
Add {
builtin: Builtin,
feature_id: Pubkey,
},
/// Remove a builtin program if a feature is activated or
/// retain a previously added builtin.
RemoveOrRetain {
previously_added_builtin: Builtin,
addition_feature_id: Pubkey,
removal_feature_id: Pubkey,
},
}
impl BuiltinFeatureTransition {
pub fn to_action(
&self,
should_apply_action_for_feature: &impl Fn(&Pubkey) -> bool,
) -> Option<BuiltinAction> {
match self {
Self::Add {
builtin,
feature_id,
} => {
if should_apply_action_for_feature(feature_id) {
Some(BuiltinAction::Add(builtin.clone()))
} else {
None
}
}
Self::RemoveOrRetain {
previously_added_builtin,
addition_feature_id,
removal_feature_id,
} => {
if should_apply_action_for_feature(removal_feature_id) {
Some(BuiltinAction::Remove(previously_added_builtin.id))
} else if should_apply_action_for_feature(addition_feature_id) {
// Retaining is no different from adding a new builtin.
Some(BuiltinAction::Add(previously_added_builtin.clone()))
} else {
None
}
}
}
}
}
/// Builtin programs that are always available
fn genesis_builtins() -> Vec<Builtin> {
vec![
Builtin::new(
"system_program",
system_program::id(),
system_instruction_processor::process_instruction,
),
Builtin::new(
"vote_program",
solana_vote_program::id(),
solana_vote_program::vote_processor::process_instruction,
),
Builtin::new(
"stake_program",
stake::program::id(),
solana_stake_program::stake_instruction::process_instruction,
),
Builtin::new(
"config_program",
solana_config_program::id(),
solana_config_program::config_processor::process_instruction,
),
]
}
/// Dynamic feature transitions for builtin programs
fn builtin_feature_transitions() -> Vec<BuiltinFeatureTransition> {
vec![
BuiltinFeatureTransition::Add {
builtin: Builtin::new(
"compute_budget_program",
solana_sdk::compute_budget::id(),
solana_compute_budget_program::process_instruction,
),
feature_id: feature_set::add_compute_budget_program::id(),
},
BuiltinFeatureTransition::Add {
builtin: Builtin::new(
"address_lookup_table_program",
solana_address_lookup_table_program::id(),
solana_address_lookup_table_program::processor::process_instruction,
),
feature_id: feature_set::versioned_tx_message_enabled::id(),
},
BuiltinFeatureTransition::Add {
builtin: Builtin::new(
"zk_token_proof_program",
solana_zk_token_sdk::zk_token_proof_program::id(),
solana_zk_token_proof_program::process_instruction,
),
feature_id: feature_set::zk_token_sdk_enabled::id(),
},
]
}
pub(crate) fn get() -> Builtins {
Builtins {
genesis_builtins: genesis_builtins(),
feature_transitions: builtin_feature_transitions(),
}
}
/// Returns the addresses of all builtin programs.
pub fn get_pubkeys() -> Vec<Pubkey> {
let builtins = get();
let mut pubkeys = Vec::new();
pubkeys.extend(builtins.genesis_builtins.iter().map(|b| b.id));
pubkeys.extend(builtins.feature_transitions.iter().filter_map(|f| match f {
BuiltinFeatureTransition::Add { builtin, .. } => Some(builtin.id),
BuiltinFeatureTransition::RemoveOrRetain { .. } => None,
}));
pubkeys
}