GUI
This commit is contained in:
commit
72418e6479
Binary file not shown.
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7" />
|
||||
</startup>
|
||||
</configuration>
|
|
@ -0,0 +1,182 @@
|
|||
|
||||
namespace SignToolsGUI
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
|
||||
this.ImagePreview = new System.Windows.Forms.PictureBox();
|
||||
this.AddImage = new System.Windows.Forms.Button();
|
||||
this.OpenMap = new System.Windows.Forms.Button();
|
||||
this.mapdir = new System.Windows.Forms.TextBox();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.Locations = new System.Windows.Forms.ComboBox();
|
||||
this.SaveMap = new System.Windows.Forms.Button();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.SignType = new System.Windows.Forms.Label();
|
||||
((System.ComponentModel.ISupportInitialize)(this.ImagePreview)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// ImagePreview
|
||||
//
|
||||
this.ImagePreview.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.ImagePreview.Location = new System.Drawing.Point(12, 129);
|
||||
this.ImagePreview.Name = "ImagePreview";
|
||||
this.ImagePreview.Size = new System.Drawing.Size(298, 151);
|
||||
this.ImagePreview.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.ImagePreview.TabIndex = 0;
|
||||
this.ImagePreview.TabStop = false;
|
||||
//
|
||||
// AddImage
|
||||
//
|
||||
this.AddImage.Enabled = false;
|
||||
this.AddImage.Location = new System.Drawing.Point(210, 100);
|
||||
this.AddImage.Name = "AddImage";
|
||||
this.AddImage.Size = new System.Drawing.Size(100, 23);
|
||||
this.AddImage.TabIndex = 1;
|
||||
this.AddImage.Text = "Add Image";
|
||||
this.AddImage.UseVisualStyleBackColor = true;
|
||||
this.AddImage.Click += new System.EventHandler(this.AddImage_Click);
|
||||
//
|
||||
// OpenMap
|
||||
//
|
||||
this.OpenMap.Location = new System.Drawing.Point(104, 45);
|
||||
this.OpenMap.Name = "OpenMap";
|
||||
this.OpenMap.Size = new System.Drawing.Size(100, 25);
|
||||
this.OpenMap.TabIndex = 2;
|
||||
this.OpenMap.Text = "Open Map";
|
||||
this.OpenMap.UseVisualStyleBackColor = true;
|
||||
this.OpenMap.Click += new System.EventHandler(this.OpenMap_Click);
|
||||
//
|
||||
// mapdir
|
||||
//
|
||||
this.mapdir.Enabled = false;
|
||||
this.mapdir.Location = new System.Drawing.Point(12, 19);
|
||||
this.mapdir.Name = "mapdir";
|
||||
this.mapdir.Size = new System.Drawing.Size(298, 20);
|
||||
this.mapdir.TabIndex = 3;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(9, 3);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(31, 13);
|
||||
this.label1.TabIndex = 4;
|
||||
this.label1.Text = "Map:";
|
||||
//
|
||||
// Locations
|
||||
//
|
||||
this.Locations.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.Locations.Enabled = false;
|
||||
this.Locations.FormattingEnabled = true;
|
||||
this.Locations.Location = new System.Drawing.Point(12, 73);
|
||||
this.Locations.Name = "Locations";
|
||||
this.Locations.Size = new System.Drawing.Size(298, 21);
|
||||
this.Locations.TabIndex = 5;
|
||||
this.Locations.SelectedIndexChanged += new System.EventHandler(this.Selection);
|
||||
//
|
||||
// SaveMap
|
||||
//
|
||||
this.SaveMap.Enabled = false;
|
||||
this.SaveMap.Location = new System.Drawing.Point(210, 45);
|
||||
this.SaveMap.Name = "SaveMap";
|
||||
this.SaveMap.Size = new System.Drawing.Size(100, 25);
|
||||
this.SaveMap.TabIndex = 7;
|
||||
this.SaveMap.Text = "Save Map";
|
||||
this.SaveMap.UseVisualStyleBackColor = true;
|
||||
this.SaveMap.Click += new System.EventHandler(this.SaveMap_Click);
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(9, 57);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(52, 13);
|
||||
this.label2.TabIndex = 8;
|
||||
this.label2.Text = "Positions:";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(9, 110);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(31, 13);
|
||||
this.label3.TabIndex = 9;
|
||||
this.label3.Text = "Sign:";
|
||||
//
|
||||
// SignType
|
||||
//
|
||||
this.SignType.AutoSize = true;
|
||||
this.SignType.Location = new System.Drawing.Point(46, 110);
|
||||
this.SignType.Name = "SignType";
|
||||
this.SignType.Size = new System.Drawing.Size(0, 13);
|
||||
this.SignType.TabIndex = 10;
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1056, 641);
|
||||
this.Controls.Add(this.SignType);
|
||||
this.Controls.Add(this.label3);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.SaveMap);
|
||||
this.Controls.Add(this.Locations);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.mapdir);
|
||||
this.Controls.Add(this.OpenMap);
|
||||
this.Controls.Add(this.AddImage);
|
||||
this.Controls.Add(this.ImagePreview);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "Form1";
|
||||
this.Text = "SignToolsGUI 001";
|
||||
((System.ComponentModel.ISupportInitialize)(this.ImagePreview)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.PictureBox ImagePreview;
|
||||
private System.Windows.Forms.Button AddImage;
|
||||
private System.Windows.Forms.Button OpenMap;
|
||||
private System.Windows.Forms.TextBox mapdir;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.ComboBox Locations;
|
||||
private System.Windows.Forms.Button SaveMap;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label SignType;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,307 @@
|
|||
using LZ4;
|
||||
using ProtoBuf;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace SignToolsGUI
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
WorldSerialization worldSerialization = new WorldSerialization();
|
||||
uint Version;
|
||||
Dictionary<string, byte[]> SerializedImageData = new Dictionary<string, byte[]>();
|
||||
Dictionary<string, byte[]> ModdedSerializedImageData = new Dictionary<string, byte[]>();
|
||||
uint[] signids = { 1447270506, 4057957010, 120534793, 58270319, 4290170446, 3188315846, 3215377795, 1960724311, 3159642196, 3725754530, 1957158128, 637495597, 1283107100, 4006597758, 3715545584, 3479792512, 3618197174, 550204242 };
|
||||
private Dictionary<string, SignSize> _signSizes = new Dictionary<string, SignSize>
|
||||
{
|
||||
{"4006597758", new SignSize(512, 512)},
|
||||
{"3215377795", new SignSize(256, 128)},
|
||||
{"3159642196", new SignSize(128, 512)},
|
||||
{"1960724311", new SignSize(128, 256)},
|
||||
{"3725754530", new SignSize(1024, 512)},
|
||||
{"1957158128", new SignSize(512, 512)},
|
||||
{"1447270506", new SignSize(128, 64)},
|
||||
{"3715545584", new SignSize(256, 128)},
|
||||
{"3479792512", new SignSize(256, 128)},
|
||||
{"3618197174", new SignSize(512, 128)},
|
||||
{"637495597", new SignSize(64, 256)},
|
||||
{"3188315846", new SignSize(64, 256)},
|
||||
{"58270319", new SignSize(128, 64)},
|
||||
{"4290170446", new SignSize(256, 256)},
|
||||
{"120534793", new SignSize(256, 128)},
|
||||
{"4057957010", new SignSize(256, 128)},
|
||||
{"550204242", new SignSize(128, 256)},
|
||||
{"1283107100", new SignSize(256, 128)},
|
||||
};
|
||||
private class SignSize
|
||||
{
|
||||
public int Width;
|
||||
public int Height;
|
||||
public SignSize(int width, int height)
|
||||
{
|
||||
Width = width;
|
||||
Height = height;
|
||||
}
|
||||
}
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static string Base64Encode(string plainText)
|
||||
{
|
||||
var plainTextBytes = System.Text.Encoding.UTF8.GetBytes(plainText);
|
||||
return System.Convert.ToBase64String(plainTextBytes);
|
||||
}
|
||||
public static string Base64Decode(string base64EncodedData)
|
||||
{
|
||||
var base64EncodedBytes = System.Convert.FromBase64String(base64EncodedData);
|
||||
return System.Text.Encoding.UTF8.GetString(base64EncodedBytes);
|
||||
}
|
||||
|
||||
void XMLDecode(string SerialData)
|
||||
{
|
||||
string[] DataParse = SerialData.Split(new string[] { "<position>" }, StringSplitOptions.None);
|
||||
foreach (string xmldata in DataParse)
|
||||
{
|
||||
if (xmldata.Contains("xml version")) continue;
|
||||
string x = xmldata.Split(new string[] { "</x><y>" }, StringSplitOptions.None)[0].Replace("<x>", "");
|
||||
string y = xmldata.Split(new string[] { "</y><z>" }, StringSplitOptions.None)[0].Replace("<x>" + x + "</x><y>", "");
|
||||
string z = xmldata.Split(new string[] { "</z></position>" }, StringSplitOptions.None)[0].Replace("<x>" + x + "</x><y>" + y + "</y><z>", "");
|
||||
string texture = xmldata.Split(new string[] { "<texture>" }, StringSplitOptions.None)[1].Replace("</texture>", "").Replace("</SerializedImageData>", "");
|
||||
byte[] ImageData = Convert.FromBase64String(texture);
|
||||
SerializedImageData.Add("("+ x+", "+y + ", "+z+")", ImageData);
|
||||
}
|
||||
}
|
||||
|
||||
string XMLEncode()
|
||||
{
|
||||
string XMLData = @"<? xml version=""1.0""?><SerializedImageData>";
|
||||
string SerialData = "";
|
||||
foreach (KeyValuePair<string, byte[]> _sign in ModdedSerializedImageData)
|
||||
{
|
||||
if (_sign.Value.Length != 0)
|
||||
{
|
||||
string[] xmlbreakdown = _sign.Key.Replace("(", "").Replace(" ", "").Replace(")", "").Split(',');
|
||||
|
||||
|
||||
SerialData += ("<position>" +
|
||||
"<x>" + xmlbreakdown[0] + "</x>" +
|
||||
"<y>" + xmlbreakdown[1] + "</y>" +
|
||||
"<z>" + xmlbreakdown[2] + "</z>" +
|
||||
"</position>" +
|
||||
"<texture>" +
|
||||
Convert.ToBase64String(_sign.Value) +
|
||||
"</texture>");
|
||||
}
|
||||
}
|
||||
XMLData = XMLData + SerialData + "</SerializedImageData>";
|
||||
return XMLData;
|
||||
}
|
||||
|
||||
private void DisableButtons()
|
||||
{
|
||||
SaveMap.Enabled = false;
|
||||
Locations.Enabled = false;
|
||||
AddImage.Enabled = false;
|
||||
ImagePreview.Enabled = false;
|
||||
}
|
||||
private bool isSign(PrefabData sign)
|
||||
{
|
||||
//Checks prefab has a valid sign id
|
||||
return (signids.Contains(sign.id));
|
||||
}
|
||||
|
||||
|
||||
byte[] ImageResize(byte[] imageBytes, int width, int height)
|
||||
{
|
||||
//Resize image to sign size.
|
||||
Bitmap resizedImage = new Bitmap(width, height),
|
||||
sourceImage = new Bitmap(new MemoryStream(imageBytes));
|
||||
|
||||
Graphics.FromImage(resizedImage).DrawImage(sourceImage, new Rectangle(0, 0, width, height),
|
||||
new Rectangle(0, 0, sourceImage.Width, sourceImage.Height), GraphicsUnit.Pixel);
|
||||
|
||||
var ms = new MemoryStream();
|
||||
resizedImage.Save(ms, ImageFormat.Png);
|
||||
return ms.ToArray();
|
||||
}
|
||||
private void OpenMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
Locations.Items.Clear();
|
||||
SerializedImageData.Clear();
|
||||
ModdedSerializedImageData.Clear();
|
||||
|
||||
OpenFileDialog openFileDialog1 = new OpenFileDialog
|
||||
{
|
||||
Title = "Rust Map File",
|
||||
|
||||
CheckFileExists = true,
|
||||
CheckPathExists = true,
|
||||
|
||||
DefaultExt = "map",
|
||||
Filter = "map files (*.map)|*.map",
|
||||
FilterIndex = 2,
|
||||
RestoreDirectory = true,
|
||||
|
||||
ReadOnlyChecked = true,
|
||||
ShowReadOnly = true
|
||||
};
|
||||
|
||||
if (openFileDialog1.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
|
||||
mapdir.Text = openFileDialog1.FileName;
|
||||
try
|
||||
{
|
||||
worldSerialization.Load(mapdir.Text);
|
||||
Version = worldSerialization.Version;
|
||||
|
||||
//Check for exsisting
|
||||
for (int i = worldSerialization.world.maps.Count - 1; i >= 0; i--)
|
||||
{
|
||||
MapData mapdata = worldSerialization.world.maps[i];
|
||||
if (mapdata.name == Base64Encode("SerializedImageData"))
|
||||
{
|
||||
XMLDecode(System.Text.Encoding.ASCII.GetString(mapdata.data));
|
||||
}
|
||||
}
|
||||
|
||||
//Scan all prefab in map file.
|
||||
for (int i = worldSerialization.world.prefabs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
PrefabData prefabdata = worldSerialization.world.prefabs[i];
|
||||
if (isSign(prefabdata))
|
||||
{
|
||||
string location = "(" + prefabdata.position.x.ToString("0.0") + ", " + prefabdata.position.y.ToString("0.0") + ", " + prefabdata.position.z.ToString("0.0") + ")";
|
||||
Locations.Items.Add(location + " " + prefabdata.id.ToString());
|
||||
|
||||
if(SerializedImageData.ContainsKey(location))
|
||||
{
|
||||
ModdedSerializedImageData.Add(location, SerializedImageData[location]);
|
||||
}
|
||||
else
|
||||
{
|
||||
ModdedSerializedImageData.Add(location, new byte[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(Locations.Items.Count == 0)
|
||||
{
|
||||
MessageBox.Show("No Signs are on this map");
|
||||
return;
|
||||
}
|
||||
Locations.Text = Locations.Items[0].ToString();
|
||||
|
||||
SaveMap.Enabled = true;
|
||||
Locations.Enabled = true;
|
||||
AddImage.Enabled = true;
|
||||
ImagePreview.Enabled = true;
|
||||
SignType.Enabled = true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Failed to open map");
|
||||
DisableButtons();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Selection(object sender, EventArgs e)
|
||||
{
|
||||
string[] selected = Locations.GetItemText(Locations.SelectedItem).Split(')');
|
||||
SignType.Text = selected[1].Replace(" ", "");
|
||||
Size size = new Size(_signSizes[SignType.Text].Width, _signSizes[SignType.Text].Height);
|
||||
ImagePreview.Size = size;
|
||||
if (ModdedSerializedImageData.ContainsKey(selected[0]+")"))
|
||||
{
|
||||
if (ModdedSerializedImageData[selected[0] + ")"].Length != 0)
|
||||
{
|
||||
ImagePreview.Image = ByteToImage(ModdedSerializedImageData[selected[0] + ")"]);
|
||||
}
|
||||
else
|
||||
{
|
||||
ImagePreview.Image = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
public static Bitmap ByteToImage(byte[] blob)
|
||||
{
|
||||
MemoryStream mStream = new MemoryStream();
|
||||
byte[] pData = blob;
|
||||
mStream.Write(pData, 0, Convert.ToInt32(pData.Length));
|
||||
Bitmap bm = new Bitmap(mStream, false);
|
||||
mStream.Dispose();
|
||||
return bm;
|
||||
}
|
||||
|
||||
private void AddImage_Click(object sender, EventArgs e)
|
||||
{
|
||||
OpenFileDialog openFileDialog1 = new OpenFileDialog
|
||||
{
|
||||
Title = "Image File",
|
||||
|
||||
CheckFileExists = true,
|
||||
CheckPathExists = true,
|
||||
|
||||
DefaultExt = "png",
|
||||
Filter = "png files (*.png)|*.png",
|
||||
FilterIndex = 2,
|
||||
RestoreDirectory = true,
|
||||
|
||||
ReadOnlyChecked = true,
|
||||
ShowReadOnly = true
|
||||
};
|
||||
|
||||
if (openFileDialog1.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
|
||||
byte[] NewImage = ImageResize(File.ReadAllBytes(openFileDialog1.FileName), ImagePreview.Width, ImagePreview.Height);
|
||||
string[] selected = Locations.GetItemText(Locations.SelectedItem).Split(')');
|
||||
if (ModdedSerializedImageData.ContainsKey(selected[0] + ")"))
|
||||
{
|
||||
ModdedSerializedImageData[selected[0] + ")"] = NewImage;
|
||||
ImagePreview.Image = ByteToImage(ModdedSerializedImageData[selected[0] + ")"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
string XMLData = XMLEncode();
|
||||
//Check if mapdata already has image data
|
||||
MapData sd = worldSerialization.GetMap(Base64Encode("SerializedImageData"));
|
||||
if (sd == null)
|
||||
{
|
||||
worldSerialization.AddMap(Base64Encode("SerializedImageData"), Encoding.ASCII.GetBytes(XMLData));
|
||||
}
|
||||
else
|
||||
{
|
||||
sd.data = Encoding.ASCII.GetBytes(XMLData);
|
||||
}
|
||||
string mapfile = mapdir.Text.Replace(".map",".signs.map");
|
||||
if (File.Exists(mapfile))
|
||||
{
|
||||
File.Delete(mapfile);
|
||||
}
|
||||
using (FileStream fileStream = new FileStream(mapfile, FileMode.CreateNew, FileAccess.Write, FileShare.None))
|
||||
{
|
||||
using (BinaryWriter binaryWriter = new BinaryWriter(fileStream))
|
||||
{
|
||||
binaryWriter.Write(Version);
|
||||
using (LZ4Stream stream = new LZ4Stream(fileStream, LZ4StreamMode.Compress))
|
||||
{
|
||||
WorldData.Serialize(stream, worldSerialization.world);
|
||||
}
|
||||
}
|
||||
}
|
||||
MessageBox.Show("Saved");
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace SignToolsGUI
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("SignToolsGUI")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("SignToolsGUI")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("4451ea1c-1244-42a2-b24d-7315acfbd2f5")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,70 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace SignToolsGUI.Properties
|
||||
{
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SignToolsGUI.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,29 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace SignToolsGUI.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
|
@ -0,0 +1,95 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{4451EA1C-1244-42A2-B24D-7315ACFBD2F5}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>SignToolsGUI</RootNamespace>
|
||||
<AssemblyName>SignToolsGUI</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="LZ4">
|
||||
<HintPath>..\..\..\..\..\rust\RustServerFiles\RustDedicated_Data\Managed\LZ4.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Rust.Data">
|
||||
<HintPath>..\..\..\Desktop\Rust.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Rust.World">
|
||||
<HintPath>..\..\..\Desktop\Rust.World.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\..\..\rust\RustServerFiles\RustDedicated_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,25 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30907.101
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SignToolsGUI", "SignToolsGUI.csproj", "{4451EA1C-1244-42A2-B24D-7315ACFBD2F5}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{4451EA1C-1244-42A2-B24D-7315ACFBD2F5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4451EA1C-1244-42A2-B24D-7315ACFBD2F5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4451EA1C-1244-42A2-B24D-7315ACFBD2F5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4451EA1C-1244-42A2-B24D-7315ACFBD2F5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {12E1C669-AB92-48E6-9636-D2134FD93123}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7" />
|
||||
</startup>
|
||||
</configuration>
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,4 @@
|
|||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
7534ca21690f0c6e12a2dc79e988d61119da372d
|
|
@ -0,0 +1,19 @@
|
|||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\SignToolsGUI.exe.config
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\SignToolsGUI.exe
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\SignToolsGUI.pdb
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.csprojAssemblyReference.cache
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.Form1.resources
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.Properties.Resources.resources
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.csproj.GenerateResource.cache
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.csproj.CoreCompileInputs.cache
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.exe
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.pdb
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\Rust.Data.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\Rust.World.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\Facepunch.System.exe
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\System.Buffers.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Debug\SignToolsGUI.csproj.CopyComplete
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\LZ4.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\LZ4pn.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\UnityEngine.CoreModule.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Debug\UnityEngine.SharedInternalsModule.dll
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,4 @@
|
|||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
a85020bbc6fc54e0c3d3cdb7ff9cc161770abe5b
|
|
@ -0,0 +1,18 @@
|
|||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\SignToolsGUI.exe.config
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\SignToolsGUI.exe
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\SignToolsGUI.pdb
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\LZ4.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\Rust.Data.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\Rust.World.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\UnityEngine.CoreModule.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\LZ4pn.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\Facepunch.System.exe
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\System.Buffers.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\bin\Release\UnityEngine.SharedInternalsModule.dll
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Release\SignToolsGUI.Form1.resources
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Release\SignToolsGUI.Properties.Resources.resources
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Release\SignToolsGUI.csproj.GenerateResource.cache
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Release\SignToolsGUI.csproj.CoreCompileInputs.cache
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Release\SignToolsGUI.csproj.CopyComplete
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Release\SignToolsGUI.exe
|
||||
C:\Users\bmg\source\repos\SignToolsGUI\obj\Release\SignToolsGUI.pdb
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue