Update TeleportDoors.cs

Fix for forced update
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bmgjet 2024-07-15 17:38:51 +12:00 committed by GitHub
parent d51cb55f7c
commit 0a1304cfa1
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1 changed files with 5 additions and 5 deletions

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@ -8,7 +8,7 @@ using UnityEngine;
namespace Oxide.Plugins
{
[Info("TeleportDoors", "bmgjet", "1.0.4")]
[Info("TeleportDoors", "bmgjet", "1.0.5")]
[Description("Using this door/button will take you to its teleport location")]
public class TeleportDoors : RustPlugin
{
@ -127,7 +127,7 @@ namespace Oxide.Plugins
BaseEntity FindDoor(Vector3 pos, float radius)
{
foreach (BaseNetworkable baseNetworkable in BaseNetworkable.serverEntities.entityList.Values)
foreach (BaseNetworkable baseNetworkable in BaseNetworkable.serverEntities)
{
if ((baseNetworkable is Door || baseNetworkable is PressButton) && baseNetworkable.transform.position == pos)
{