"VertexlitGeneric" { "$basetexture" "models/sem/chargers/super_col" "$bumpmap" "models/sem/chargers/super_nor" "$surfaceprop" "metal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" "1" "$envmapcontrast" 0.6 "$envmapsaturation" 1.0 }