"VertexlitGeneric"
{
"$basetexture" "models/sem/chargers/turbo_col"
"$bumpmap" "models/sem/chargers/turbo_nor"
"$surfaceprop" "metal"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" "1"
"$envmapcontrast" 0.2
"$envmapsaturation" 1.6
}