ACF_CustomMod/lua/acf/client/acf_menu.lua

1075 lines
35 KiB
Lua

// A sound browser for the sound emitter and the expression 2 editor.
// Made by Grocel.
local max_char_count = 200 //File length limit
local SoundBrowserPanel = nil
local TabFileBrowser = nil
local TabModelBrowser = nil
local TabFavourites = nil
local TabFavourites2 = nil
local SoundObj = nil
local SoundObjNoEffect = nil
// Set the volume of the sound.
local function SetSoundVolume(volume)
if(!SoundObj) then return end
SoundObj:ChangeVolume(tonumber(volume) or 1, 0.1)
end
// Set the pitch of the sound.
local function SetSoundPitch(pitch)
if(!SoundObj) then return end
SoundObj:ChangePitch(tonumber(pitch) or 100, 0.1)
end
// Play the given sound, if no sound is given then mute a playing sound.
local function PlaySound(file, volume, pitch)
if(SoundObj) then
SoundObj:Stop()
SoundObj = nil
end
if (!file or file == "") then return end
local ply = LocalPlayer()
if (!IsValid(ply)) then return end
util.PrecacheSound(file)
SoundObj = CreateSound(ply, file)
if(SoundObj) then
SoundObj:PlayEx(tonumber(volume) or 1, tonumber(pitch) or 100)
end
end
// Play the given sound without effects, if no sound is given then mute a playing sound.
local function PlaySoundNoEffect(file)
if(SoundObjNoEffect) then
SoundObjNoEffect:Stop()
SoundObjNoEffect = nil
end
if (!file or file == "") then return end
local ply = LocalPlayer()
if (!IsValid(ply)) then return end
util.PrecacheSound(file)
SoundObjNoEffect = CreateSound(ply, file)
if(SoundObjNoEffect) then
SoundObjNoEffect:PlayEx(1, 100)
end
end
// Output the infos about the given sound.
local function GetFileInfos(strfile)
if (!isstring(strfile) or strfile == "") then return end
//local nduration = SoundDuration(strfile) //getting the duration is very slow.
//if(nduration) then
// nduration = math.Round(nduration * 1000) / 1000
//end
local nsize = tonumber(file.Size("sound/" .. strfile, "GAME") or "-1")
local strformat = string.lower(string.GetExtensionFromFilename(strfile) or "n/a")
return nsize, strformat, nduration
end
local function FormatSize(nsize, nduration)
if (!nsize) then return end
nduration = nduration or 0
//Negative filessizes aren't Valid.
if (nsize < 0) then return end
return nsize, string.NiceSize(nsize) //math.Round((nsize / 1024) * 1000) / 1000
end
local function FormatLength(nduration, nsize)
if (!nduration) then return end
nsize = nsize or 0
//Negative durations aren't Valid.
if (nduration < 0) then return end
local nm = math.floor(nduration / 60)
local ns = math.floor(nduration % 60)
local nms = (nduration % 1) * 1000
return nduration, (string.format("%01d", nm)..":"..string.format("%02d", ns).."."..string.format("%03d", nms))
end
// Output the infos about the given sound. Used for the info text.
local function GetInfoString(strfile, tabdata)
local nsize, strformat, nduration = GetFileInfos(strfile)
if (!nsize) then return "" end
nduration = SoundDuration(strfile) //Get the duration for the info text only.
if(nduration) then
nduration = math.Round(nduration * 1000) / 1000
end
local nduration, strduration = FormatLength(nduration, nsize)
local strlength = "\n\rLength: "..(strduration and (strduration.." ("..nduration .." Seconds)") or "n/a")
if (tabdata[1] == "property") then
return ("Name: "..strfile..strlength.."\n\rType: "..tabdata[1])
end
local nsizeB, strsize = FormatSize(nsize, nduration)
local strSize = "\n\rSize: "..(strsize and (strsize.." ("..nsizeB .." Bytes)") or "n/a")
return ("Name: "..strfile..strlength..strSize.."\n\rType: "..(tabdata[1] or "file").."\n\rFormat: "..strformat)
end
local function SetupSoundemitter(strSound)
// Setup the Soundemitter stool with the soundpath.
RunConsoleCommand("wire_soundemitter_sound", strSound)
end
local function SetupModelemitter(strModel)
// Setup the Soundemitter stool with the soundpath.
RunConsoleCommand("wire_soundemitter_model", strModel)
end
local function SetupClipboard(strSound)
// Copy the soundpath to Clipboard.
SetClipboardText(strSound)
end
local function SetupClipboard2(strModel)
// Copy the soundpath to Clipboard.
SetClipboardText(strModel)
end
local function Sendmenu(strSound, SoundEmitter, nSoundVolume, nSoundPitch) // Open a sending and setup menu on right click on a sound file.
if isstring(strSound) and strSound ~= "" then
local Menu = DermaMenu()
local MenuItem = nil
local gray = 30
if (SoundEmitter) then
//Setup soundemitter
MenuItem = Menu:AddOption("Setup Engine sound", function()
SetupSoundemitter(strSound)
end)
MenuItem:SetImage("icon16/sound.png")
//Copy to clipboard
MenuItem = Menu:AddOption("Copy to clipboard", function()
SetupClipboard(strSound)
end)
MenuItem:SetImage("icon16/page_paste.png")
else
//Copy to clipboard
MenuItem = Menu:AddOption("Copy to clipboard", function()
SetupClipboard(strSound)
end)
MenuItem:SetImage("icon16/page_paste.png")
//Setup soundemitter
MenuItem = Menu:AddOption("Setup Engine sound", function()
SetupSoundemitter(strSound)
end)
MenuItem:SetImage("icon16/sound.png")
end
Menu:AddSpacer()
if (IsValid(TabFavourites)) then
// Add the soundpath to the favourites.
if (TabFavourites:ItemInList(strSound)) then
//Remove from favourites
MenuItem = Menu:AddOption("Remove from favourites", function()
TabFavourites:RemoveItem(strSound)
end)
MenuItem:SetImage("icon16/bin_closed.png")
else
//Add to favourites
MenuItem = Menu:AddOption("Add to favourites", function()
TabFavourites:AddItem(strSound, "file")
end)
MenuItem:SetImage("icon16/star.png")
local max_item_count = 512
local count = TabFavourites.TabfileCount
if (count >= max_item_count) then
MenuItem:SetTextColor(Color(gray,gray,gray,255)) // custom disabling
MenuItem.DoClick = function() end
MenuItem:SetToolTip("The favourites list is Full! It can't hold more than "..max_item_count.." items!")
end
end
end
Menu:AddSpacer()
//Print to console
MenuItem = Menu:AddOption("Print to console", function()
// Print the soundpath in the Console/HUD.
local ply = LocalPlayer()
if (!IsValid(ply)) then return end
ply:PrintMessage( HUD_PRINTTALK, strSound)
end)
MenuItem:SetImage("icon16/monitor_go.png")
//Print to Chat
MenuItem = Menu:AddOption("Print to Chat", function()
// Say the the soundpath.
RunConsoleCommand("say", strSound)
end)
MenuItem:SetImage("icon16/group_go.png")
local max_char_chat_count = 110 // chat has a ~128 char limit, varies depending on char wide.
local len = #strSound
if (len > max_char_chat_count) then
local gray = 50
MenuItem:SetTextColor(Color(gray,gray,gray,255)) // custom disabling
MenuItem.DoClick = function() end
MenuItem:SetToolTip("The filepath ("..len.." chars) is too long to print in chat. It should be shorter than "..max_char_chat_count.." chars!")
end
Menu:AddSpacer()
//Play
MenuItem = Menu:AddOption("Play", function()
PlaySound(strSound, nSoundVolume, nSoundPitch)
PlaySoundNoEffect()
end)
MenuItem:SetImage("icon16/control_play.png")
//Play without effects
MenuItem = Menu:AddOption("Play without effects", function()
PlaySound()
PlaySoundNoEffect(strSound)
end)
MenuItem:SetImage("icon16/control_play_blue.png")
Menu:Open()
end
end
--################################################################################
local function Sendmenu2(strModel, ModelEmitter) // Open a sending and setup menu on right click on a sound file.
if isstring(strModel) and strModel ~= "" then
local Menu = DermaMenu()
local MenuItem = nil
local gray = 30
if (ModelEmitter) then
//Setup soundemitter
MenuItem = Menu:AddOption("Setup Engine Model", function()
SetupModelemitter(strModel)
end)
MenuItem:SetImage("icon16/sound.png")
//Copy to clipboard
MenuItem = Menu:AddOption("Copy to clipboard", function()
SetupClipboard2(strModel)
end)
MenuItem:SetImage("icon16/page_paste.png")
else
//Copy to clipboard
MenuItem = Menu:AddOption("Copy to clipboard", function()
SetupClipboard2(strModel)
end)
MenuItem:SetImage("icon16/page_paste.png")
//Setup soundemitter
MenuItem = Menu:AddOption("Setup Engine Model", function()
SetupModelemitter(strModel)
end)
MenuItem:SetImage("icon16/sound.png")
end
Menu:AddSpacer()
//Print to console
MenuItem = Menu:AddOption("Print to console", function()
// Print the soundpath in the Console/HUD.
local ply = LocalPlayer()
if (!IsValid(ply)) then return end
ply:PrintMessage( HUD_PRINTTALK, strModel)
end)
MenuItem:SetImage("icon16/monitor_go.png")
//Print to Chat
MenuItem = Menu:AddOption("Print to Chat", function()
// Say the the soundpath.
RunConsoleCommand("say", strModel)
end)
MenuItem:SetImage("icon16/group_go.png")
local max_char_chat_count = 110 // chat has a ~128 char limit, varies depending on char wide.
local len = #strModel
if (len > max_char_chat_count) then
local gray = 50
MenuItem:SetTextColor(Color(gray,gray,gray,255)) // custom disabling
MenuItem.DoClick = function() end
MenuItem:SetToolTip("The filepath ("..len.." chars) is too long to print in chat. It should be shorter than "..max_char_chat_count.." chars!")
end
Menu:Open()
end
end
--################################################################################
// Save the file path. It should be cross session.
// It's used when opening the browser in the e2 editor.
local function SaveFilePath(panel, file)
if (!IsValid(panel)) then return end
if (panel.Soundemitter) then return end
panel:SetCookie("wire_soundfile", file)
end
// Open the Sound Browser.
local function CreateSoundBrowser(path)
local soundemitter = false
local modelemitter = false
if (isstring(path) and path ~= "") then
soundemitter = true
modelemitter = true
end
local strSound = ""
local strModel = ""
local nSoundVolume = 1
local nSoundPitch = 100
SoundBrowserPanel = vgui.Create("DFrame") // The main frame.
SoundBrowserPanel:SetPos(50,25)
SoundBrowserPanel:SetSize(850, 500)
SoundBrowserPanel:SetMinWidth(750)
SoundBrowserPanel:SetMinHeight(500)
SoundBrowserPanel:SetSizable(true)
SoundBrowserPanel:SetDeleteOnClose( false )
SoundBrowserPanel:SetTitle("Engine Menu V4.2 Advanced")
SoundBrowserPanel:SetVisible(false)
SoundBrowserPanel:SetCookieName( "wire_sound_browser" )
SoundBrowserPanel:GetParent():SetWorldClicker(true) // Allow the use of the toolgun while in menu.
TabFileBrowser = vgui.Create("acf_filebrowser") // The file tree browser.
TabFavourites = vgui.Create("acf_listeditor") // The favourites manager.
TabModelBrowser = vgui.Create("acf_modelbrowser") // The file tree browser.
TabFavourites2 = vgui.Create("acf_list2editor") // The favourites manager.
// Todo: Add a tab with a sound property browser. sound.GetTable() needed.
local ButtonsSidePanel = SoundBrowserPanel:Add("DPanel") // The buttons.
ButtonsSidePanel:DockMargin(4, 0, 4, 0)
ButtonsSidePanel:Dock(RIGHT)
ButtonsSidePanel:SetWide( 200 )
ButtonsSidePanel:SetDrawBackground(false)
local ButtonsSidePanel2 = ButtonsSidePanel:Add("DPanel") // The buttons.
ButtonsSidePanel2:DockMargin(4, 0, 4, 0)
ButtonsSidePanel2:Dock(TOP)
ButtonsSidePanel2:SetWide( 200 )
ButtonsSidePanel2:SetHeight( 200 )
ButtonsSidePanel2:SetDrawBackground(true)
--####################
DisplayModel3 = ButtonsSidePanel2:Add("DModelPanel")
DisplayModel3:SetModel( strModel )
DisplayModel3:SetCamPos( Vector( 250 , 500 , 250 ) )
DisplayModel3:SetLookAt( Vector( 0, 0, 0 ) )
DisplayModel3:SetFOV( 15 )
DisplayModel3:SetSize( 200 , 200 )
DisplayModel3.LayoutEntity = function( panel , entity ) end
EngineNameTitle = ButtonsSidePanel:Add( "DLabel" )
EngineNameTitle:SetText( "Engine Name :" )
EngineNameTitle:SetFont( "DefaultBold" )
EngineNameTitle:SetTextColor(Color(0,0,200,255))
EngineNameTitle:SetPos( 5,205 )
EngineNameTitle:SetWide( 210 )
EngineName = ButtonsSidePanel:Add( "DTextEntry" )
EngineName:SetText( "PUT NAME HERE" )
EngineName:SetTextColor(Color(200,0,0,255))
EngineName:SetPos( 5,220 )
EngineName:SetWide( 210 )
EngineName.OnTextChanged = function( )
if EngineName:GetValue() == "" then
EngineName:SetText( "PUT NAME HERE" )
EngineName:SetTextColor(Color(200,0,0,255))
RunConsoleCommand( "acfmenu_data10", EngineName:GetValue() )
else
RunConsoleCommand( "acfmenu_data10", EngineName:GetValue() )
EngineName:SetTextColor(Color(0,0,200,255))
end
end
PowerText = ButtonsSidePanel:Add( "DLabel" )
ValueText = math.floor(100 * 100 / 9548.8)
ValueText2 = math.Round(ValueText*1.34)
PowerText:SetText( "Power : "..ValueText.." kW / "..ValueText2.." HP @ ".."100 RPM")
PowerText:SetTextColor(Color(0,0,200,255))
PowerText:SetPos( 5,250 )
PowerText:SizeToContents()
SliderT = ButtonsSidePanel:Add( "DNumSlider" )
SliderT:SetText( "Torque" )
SliderT:SetMin( 40 )
SliderT:SetMax( 3000 )
SliderT:SetDecimals( 0 )
SliderT:SetValue( 250 )
RunConsoleCommand( "acfmenu_data3", SliderT:GetValue() )
SliderT:SetPos( 5,260 )
SliderT:SetWide( 210 )
SliderT.Label:SetWide(50)
SliderT.OnValueChanged = function( self, val )
RunConsoleCommand( "acfmenu_data3", val )
ValueText = math.floor(SliderT:GetValue() * SliderPeakMax:GetValue() / 9548.8)
ValueText2 = math.Round(ValueText*1.34)
PowerText:SetText( "Power : "..ValueText.." kW / "..ValueText2.." HP @ "..SliderPeakMax:GetValue().." RPM")
PowerText:SizeToContents()
end
SliderIdle = ButtonsSidePanel:Add( "DNumSlider" )
SliderIdle:SetText( "Idle Rpm" )
SliderIdle:SetMin( 400 )
SliderIdle:SetMax( 2500 )
SliderIdle:SetDecimals( 0 )
SliderIdle:SetValue( 1000 )
RunConsoleCommand( "acfmenu_data4", SliderIdle:GetValue() )
SliderIdle:SetPos( 5,290 )
SliderIdle:SetWide( 210 )
SliderIdle.Label:SetWide(50)
SliderIdle.OnValueChanged = function( self, val )
RunConsoleCommand( "acfmenu_data4", val )
if(SliderIdle:GetValue() > SliderPeakMin:GetValue()) then
SliderPeakMin:SetValue( SliderIdle:GetValue() )
RunConsoleCommand( "acfmenu_data5", SliderPeakMin:GetValue() )
end
end
SliderPeakMin = ButtonsSidePanel:Add( "DNumSlider" )
SliderPeakMin:SetText( "Peak Min" )
SliderPeakMin:SetMin( 1000 )
SliderPeakMin:SetMax( 4500 )
SliderPeakMin:SetDecimals( 0 )
SliderPeakMin:SetValue( 2500 )
RunConsoleCommand( "acfmenu_data5", SliderPeakMin:GetValue() )
SliderPeakMin:SetPos( 5,320 )
SliderPeakMin:SetWide( 210 )
SliderPeakMin.Label:SetWide(50)
SliderPeakMin.OnValueChanged = function( self, val )
RunConsoleCommand( "acfmenu_data5", val )
if(SliderPeakMin:GetValue() > SliderPeakMax:GetValue()) then
SliderPeakMax:SetValue( SliderPeakMin:GetValue() )
RunConsoleCommand( "acfmenu_data6", SliderPeakMax:GetValue() )
end
if(SliderPeakMin:GetValue() < SliderIdle:GetValue()) then
SliderIdle:SetValue( SliderPeakMin:GetValue() )
RunConsoleCommand( "acfmenu_data4", SliderIdle:GetValue() )
end
end
SliderPeakMax = ButtonsSidePanel:Add( "DNumSlider" )
SliderPeakMax:SetText( "Peak Max" )
SliderPeakMax:SetMin( 4000 )
SliderPeakMax:SetMax( 12000 )
SliderPeakMax:SetDecimals( 0 )
SliderPeakMax:SetValue( 6500 )
RunConsoleCommand( "acfmenu_data6", SliderPeakMax:GetValue() )
SliderPeakMax:SetPos( 5,350 )
SliderPeakMax:SetWide( 210 )
SliderPeakMax.Label:SetWide(50)
SliderPeakMax.OnValueChanged = function( self, val )
RunConsoleCommand( "acfmenu_data6", val )
ValueText = math.floor(SliderT:GetValue() * SliderPeakMax:GetValue() / 9548.8)
ValueText2 = math.Round(ValueText*1.34)
PowerText:SetText( "Power : "..ValueText.." kW / "..ValueText2.." HP @ "..SliderPeakMax:GetValue().." RPM")
PowerText:SizeToContents()
if(SliderPeakMax:GetValue() > SliderLimit:GetValue()) then
SliderLimit:SetValue( SliderPeakMax:GetValue() )
RunConsoleCommand( "acfmenu_data7", SliderLimit:GetValue() )
end
if(SliderPeakMax:GetValue() < SliderPeakMin:GetValue()) then
SliderPeakMin:SetValue( SliderPeakMax:GetValue() )
RunConsoleCommand( "acfmenu_data6", SliderPeakMin:GetValue() )
end
end
ValueText = math.floor(SliderT:GetValue() * SliderPeakMax:GetValue() / 9548.8)
ValueText2 = math.Round(ValueText*1.34)
PowerText:SetText( "Power : "..ValueText.." kW / "..ValueText2.." HP @ "..SliderPeakMax:GetValue().." RPM")
PowerText:SizeToContents()
SliderLimit = ButtonsSidePanel:Add( "DNumSlider" )
SliderLimit:SetText( "Limit Rpm" )
SliderLimit:SetMin( 4000 )
SliderLimit:SetMax( 12000 )
SliderLimit:SetDecimals( 0 )
SliderLimit:SetValue( 7000 )
RunConsoleCommand( "acfmenu_data7", SliderLimit:GetValue() )
SliderLimit:SetPos( 5,380 )
SliderLimit:SetWide( 210 )
SliderLimit.Label:SetWide(50)
SliderLimit.OnValueChanged = function( self, val )
RunConsoleCommand( "acfmenu_data7", val )
if(SliderLimit:GetValue() < SliderPeakMax:GetValue()) then
SliderPeakMax:SetValue( SliderLimit:GetValue() )
RunConsoleCommand( "acfmenu_data6", SliderPeakMax:GetValue() )
end
end
SliderFly = ButtonsSidePanel:Add( "DNumSlider" )
SliderFly:SetText( "Flywheel Mass" )
SliderFly:SetMin( 0.01 )
SliderFly:SetMax( 4 )
SliderFly:SetDecimals( 2 )
SliderFly:SetValue( 0.15 )
RunConsoleCommand( "acfmenu_data8", SliderFly:GetValue() )
SliderFly:SetPos( 5,410 )
SliderFly:SetWide( 210 )
SliderFly.Label:SetWide(60)
SliderFly.OnValueChanged = function( self, val )
RunConsoleCommand( "acfmenu_data8", val )
end
SliderWeight = ButtonsSidePanel:Add( "DNumSlider" )
SliderWeight:SetText( "Weight" )
SliderWeight:SetMin( 50 )
SliderWeight:SetMax( 400 )
SliderWeight:SetDecimals( 0 )
SliderWeight:SetValue( 150 )
RunConsoleCommand( "acfmenu_data9", SliderWeight:GetValue() )
SliderWeight:SetPos( 5,440 )
SliderWeight:SetWide( 210 )
SliderWeight.Label:SetWide(50)
SliderWeight.OnValueChanged = function( self, val )
RunConsoleCommand( "acfmenu_data9", val )
end
--#############################################################
local BrowserTabs = SoundBrowserPanel:Add("DPropertySheet") // The tabs.
BrowserTabs:DockMargin(5, 5, 5, 5)
BrowserTabs:Dock(FILL)
BrowserTabs:AddSheet("Sounds Browser", TabFileBrowser, "icon16/folder.png", false, false, "Browse your sound folder.")
BrowserTabs:AddSheet("Favourites Sounds", TabFavourites, "icon16/star.png", false, false, "View your favourites sounds.")
BrowserTabs:AddSheet("Models Browser", TabModelBrowser, "icon16/folder.png", false, false, "Browse your model folder.")
BrowserTabs:AddSheet("Favourites Settings", TabFavourites2, "icon16/star.png", false, false, "View your favourites settings.")
local SoundInfoText = nil
TabFileBrowser:SetRootName("sound")
TabFileBrowser:SetRootPath("sound")
TabFileBrowser:SetWildCard("GAME")
TabFileBrowser:SetFileTyps({"*.mp3","*.wav"})
//TabFileBrowser:AddColumns("Type", "Size", "Length") //getting the duration is very slow.
local Columns = TabFileBrowser:AddColumns("Format", "Size")
Columns[1]:SetFixedWidth(70)
Columns[1]:SetWide(70)
Columns[2]:SetFixedWidth(70)
Columns[2]:SetWide(70)
TabFileBrowser.LineData = function(self, id, strfile, ...)
if (#strfile > max_char_count) then return nil, true end // skip and hide to long filenames.
local nsize, strformat, nduration = GetFileInfos(strfile)
if (!nsize) then return end
local nsizeB, strsize = FormatSize(nsize, nduration)
local nduration, strduration = FormatLength(nduration, nsize)
//return {strformat, strsize or "n/a", strduration or "n/a"} //getting the duration is very slow.
return {strformat, strsize or "n/a"}
end
TabFileBrowser.OnLineAdded = function(self, id, line, strfile, ...)
end
TabFileBrowser.DoDoubleClick = function(parent, file)
PlaySound(file, nSoundVolume, nSoundPitch)
PlaySoundNoEffect()
SaveFilePath(SoundBrowserPanel, file)
strSound = file
-- auto send
SetupSoundemitter(strSound)
end
TabFileBrowser.DoClick = function(parent, file)
SaveFilePath(SoundBrowserPanel, file)
strSound = file
if (!IsValid(SoundInfoText)) then return end
SoundInfoText:SetText(GetInfoString(file, {"file"}))
if (!IsValid(SoundText)) then return end
SoundText:SetText( "Sound : "..strSound )
SoundText:SetTextColor(Color(0,0,150,255))
-- auto send
SetupSoundemitter(strSound)
end
TabFileBrowser.DoRightClick = function(parent, file)
Sendmenu(file, SoundBrowserPanel.Soundemitter, nSoundVolume, nSoundPitch)
SaveFilePath(SoundBrowserPanel, file)
strSound = file
-- auto send
SetupSoundemitter(strSound)
end
file.CreateDir("soundlists")
TabFavourites:SetRootPath("soundlists")
TabFavourites.DoClick = function(parent, item, data)
if(file.Exists("sound/"..item, "GAME")) then
TabFileBrowser:SetOpenFile(item)
end
strSound = item
if (!IsValid(SoundInfoText)) then return end
SoundInfoText:SetText(GetInfoString(item, data))
--if (!IsValid(SoundText)) then return end
SoundText:SetText( "Sound : "..strSound )
SoundText:SetTextColor(Color(0,0,150,255))
-- auto send
SetupSoundemitter(strSound)
end
TabFavourites.DoDoubleClick = function(parent, item, data)
if(file.Exists("sound/"..item, "GAME")) then
TabFileBrowser:SetOpenFile(item)
end
PlaySound(item, nSoundVolume, nSoundPitch)
PlaySoundNoEffect()
strSound = item
-- auto send
SetupSoundemitter(strSound)
end
TabFavourites.DoRightClick = function(parent, item, data)
if(file.Exists("sound/"..item, "GAME")) then
TabFileBrowser:SetOpenFile(item)
end
Sendmenu(item, SoundBrowserPanel.Soundemitter, nSoundVolume, nSoundPitch)
strSound = item
-- auto send
SetupSoundemitter(strSound)
end
--################################################################################
TabModelBrowser:SetRootName("Acf Models")
TabModelBrowser:SetRootPath("models/engines")
TabModelBrowser:SetWildCard("GAME")
TabModelBrowser:SetFileTyps({"*.mdl"})
//TabModelBrowser:AddColumns("Type", "Size", "Length") //getting the duration is very slow.
local Columns = TabModelBrowser:AddColumns("Format", "Size")
Columns[1]:SetFixedWidth(70)
Columns[1]:SetWide(70)
Columns[2]:SetFixedWidth(70)
Columns[2]:SetWide(70)
TabModelBrowser.LineData = function(self, id, strfile, ...)
if (#strfile > max_char_count) then return nil, true end // skip and hide to long filenames.
local nsize, strformat, nduration = GetFileInfos(strfile)
if (!nsize) then return end
local nsizeB, strsize = FormatSize(nsize, nduration)
local nduration, strduration = FormatLength(nduration, nsize)
//return {strformat, strsize or "n/a", strduration or "n/a"} //getting the duration is very slow.
return {strformat, strsize or "n/a"}
end
TabModelBrowser.OnLineAdded = function(self, id, line, strfile, ...)
end
TabModelBrowser.DoDoubleClick = function(parent, file)
SetupModelemitter(strModel)
strModel = "models/engines/"..file
-- auto send
SetupModelemitter(strModel)
end
TabModelBrowser.DoClick = function(parent, file)
SaveFilePath(SoundBrowserPanel, file)
strModel = "models/engines/"..file
if (!IsValid(SoundInfoText)) then return end
SoundInfoText:SetText(GetInfoString(file, {"file"}))
if (!IsValid(DisplayModel)) then return end
DisplayModel:SetModel( strModel )
DisplayModel2:SetModel( strModel )
DisplayModel3:SetModel( strModel )
--if (!IsValid(ModelText)) then return end
ModelText:SetText( "Model : "..strModel )
ModelText:SetTextColor(Color(0,0,150,255))
-- auto send
SetupModelemitter(strModel)
end
TabModelBrowser.DoRightClick = function(parent, file)
Sendmenu2(file, SoundBrowserPanel.Modelemitter)
SaveFilePath(SoundBrowserPanel, file)
strModel = "models/engines/"..file
-- auto send
SetupModelemitter(strModel)
end
--#################
file.CreateDir("engineslists/created")
TabFavourites2:SetRootPath("engineslists/created")
TabFavourites2.DoClick = function(parent, item, data)
local newString = ""
if string.find(item, "0. Name : ") then
newString = string.gsub(item,"0. Name : ","")
RunConsoleCommand( "acfmenu_data10", newString )
EngineName:SetText(newString)
EngineName:SetTextColor(Color(0,0,200,255))
elseif string.find(item, "1. Model : ") then
newString = string.gsub(item,"1. Model : ","")
strModel = newString
if (!IsValid(SoundInfoText)) then return end
SoundInfoText:SetText(GetInfoString(strModel, data))
if (!IsValid(DisplayModel)) then return end
DisplayModel:SetModel( strModel )
DisplayModel2:SetModel( strModel )
DisplayModel3:SetModel( strModel )
if (!IsValid(ModelText)) then return end
ModelText:SetText( "Model : "..strModel )
ModelText:SetTextColor(Color(0,0,150,255))
SetupModelemitter(strModel)
elseif string.find(item, "2. Sound : ") then
newString = string.gsub(item,"2. Sound : ","")
strSound = newString
if (!IsValid(SoundInfoText)) then return end
SoundInfoText:SetText(GetInfoString(strSound, data))
if (!IsValid(SoundText)) then return end
SoundText:SetText( "Sound : "..strSound )
SoundText:SetTextColor(Color(0,0,150,255))
SetupSoundemitter(strSound)
elseif string.find(item, "3. Torque : ") then
newString = string.gsub(item,"3. Torque : ","")
SliderT:SetValue( newString )
RunConsoleCommand( "acfmenu_data3", newString )
ValueText = math.floor(SliderT:GetValue() * SliderPeakMax:GetValue() / 9548.8)
ValueText2 = math.Round(ValueText*1.34)
PowerText:SetText( "Power : "..ValueText.." kW / "..ValueText2.." HP @ "..SliderPeakMax:GetValue().." RPM")
PowerText:SizeToContents()
elseif string.find(item, "4. Idle : ") then
newString = string.gsub(item,"4. Idle : ","")
SliderIdle:SetValue( newString )
RunConsoleCommand( "acfmenu_data4", newString )
elseif string.find(item, "5. Peak Min : ") then
newString = string.gsub(item,"5. Peak Min : ","")
SliderPeakMin:SetValue( newString )
RunConsoleCommand( "acfmenu_data5", newString )
elseif string.find(item, "6. Peak Max : ") then
newString = string.gsub(item,"6. Peak Max : ","")
SliderPeakMax:SetValue( newString )
RunConsoleCommand( "acfmenu_data6", newString )
ValueText = math.floor(SliderT:GetValue() * SliderPeakMax:GetValue() / 9548.8)
ValueText2 = math.Round(ValueText*1.34)
PowerText:SetText( "Power : "..ValueText.." kW / "..ValueText2.." HP @ "..SliderPeakMax:GetValue().." RPM")
PowerText:SizeToContents()
elseif string.find(item, "7. Limit : ") then
newString = string.gsub(item,"7. Limit : ","")
SliderLimit:SetValue( newString )
RunConsoleCommand( "acfmenu_data7", newString )
elseif string.find(item, "8. Flywheel : ") then
newString = string.gsub(item,"8. Flywheel : ","")
SliderFly:SetValue( newString )
RunConsoleCommand( "acfmenu_data8", newString )
elseif string.find(item, "9. Weight : ") then
newString = string.gsub(item,"9. Weight : ","")
SliderWeight:SetValue( newString )
RunConsoleCommand( "acfmenu_data9", newString )
else return end
end
/*TabFavourites2.DoDoubleClick = function(parent, item, data)
if(file.Exists("models/engines/"..item, "GAME")) then
TabModelBrowser:SetOpenFile(item)
end
SetupModelemitter(strModel)
strModel = "models/engines/"..item
end
TabFavourites2.DoRightClick = function(parent, item, data)
if(file.Exists("models/engines/"..item, "GAME")) then
TabModelBrowser:SetOpenFile(item)
end
Sendmenu2(item, SoundBrowserPanel.Modelemitter)
strSound = "models/engines/"..item
end*/
--################################################################################
local InfoPanel = SoundBrowserPanel:Add("DPanel") // The bottom part of the frame.
InfoPanel:DockMargin(5, 0, 5, 0)
InfoPanel:Dock(BOTTOM)
InfoPanel:SetTall(100)
InfoPanel:SetHeight(130)
InfoPanel:SetDrawBackground(false)
local Buttons2Panel = InfoPanel:Add("DPanel") // The buttons.
Buttons2Panel:DockMargin(4, 0, 4, 0)
Buttons2Panel:Dock(TOP)
Buttons2Panel:SetWide(InfoPanel:GetTall() * 1)
Buttons2Panel:SetDrawBackground(false)
--##########
if strSound == "" then
strSound = "Choose a Sound"
SetupSoundemitter(strSound)
end
if strModel == "" then
strModel = "Choose a Model"
SetupModelemitter(strModel)
end
--##########
SoundText = Buttons2Panel:Add("DLabel")
SoundText:DockMargin(5, 0, 5, 0)
SoundText:Dock(LEFT)
SoundText:SetText( "Sound : "..strSound )
SoundText:SetFont( "DefaultBold" )
SoundText:SetWide(280)
SoundText:SetTall(10)
SoundText:SetTextColor(Color(150,0,0,255))
ModelText = Buttons2Panel:Add("DLabel")
ModelText:DockMargin(5, 0, 5, 0)
ModelText:Dock(RIGHT)
ModelText:SetText( "Model : "..strModel )
ModelText:SetFont( "DefaultBold" )
ModelText:SetWide(280)
ModelText:SetTall(10)
ModelText:SetTextColor(Color(150,0,0,255))
DisplayModel = InfoPanel:Add("DModelPanel")
DisplayModel:SetModel( strModel )
DisplayModel:SetCamPos( Vector( 250 , 0 , 0 ) )
DisplayModel:SetLookAt( Vector( 0, 0, 0 ) )
DisplayModel:SetFOV( 15 )
DisplayModel:SetSize( 80 , 150 )
DisplayModel:Dock(LEFT)
DisplayModel.LayoutEntity = function( panel , entity ) end
DisplayModel2 = InfoPanel:Add("DModelPanel")
DisplayModel2:SetModel( strModel )
DisplayModel2:SetCamPos( Vector( 250 , 1000 , 0 ) )
DisplayModel2:SetLookAt( Vector( 0, 0, 0 ) )
DisplayModel2:SetFOV( 7 )
DisplayModel2:SetSize( 80 , 150 )
DisplayModel2:Dock(LEFT)
DisplayModel2.LayoutEntity = function( panel , entity ) end
SoundInfoText = InfoPanel:Add("DTextEntry") // The info text.
SoundInfoText:Dock(FILL)
SoundInfoText:DockMargin(4, 4, 4, 0)
SoundInfoText:SetMultiline(true)
SoundInfoText:SetEnterAllowed(true)
SoundInfoText:SetVerticalScrollbarEnabled(true)
SoundInfoText:SetCursorColor(Color(0,0,255,255))
SoundInfoText:SetHighlightColor(Color(0,255,0,200))
SoundInfoText:SetTextColor(Color(0,0,200,255))
local ButtonsPanel = InfoPanel:Add("DPanel") // The buttons.
ButtonsPanel:DockMargin(4, 4, 4, 4)
ButtonsPanel:Dock(RIGHT)
ButtonsPanel:SetWide(InfoPanel:GetTall() * 1)
ButtonsPanel:SetDrawBackground(false)
local PlayStopPanel = ButtonsPanel:Add("DPanel") // Play and stop.
PlayStopPanel:DockMargin(2, 2, 2, 2)
PlayStopPanel:Dock(TOP)
PlayStopPanel:SetTall(InfoPanel:GetTall() / 3 - 2.5)
PlayStopPanel:SetDrawBackground(false)
local PlayButton = PlayStopPanel:Add("DButton") // The play button.
PlayButton:SetText("Play")
PlayButton:SetTextColor(Color(150,0,0,255))
PlayButton:Dock(LEFT)
PlayButton:SetWide(PlayStopPanel:GetWide() / 2 - 2.5)
PlayButton.DoClick = function()
PlaySound(strSound, nSoundVolume, nSoundPitch)
PlaySoundNoEffect()
end
local StopButton = PlayStopPanel:Add("DButton") // The stop button.
StopButton:SetText("Stop")
StopButton:SetTextColor(Color(150,0,0,255))
StopButton:Dock(RIGHT)
StopButton:SetWide(PlayButton:GetWide())
StopButton.DoClick = function()
PlaySound() // Mute a playing sound by not giving a sound.
PlaySoundNoEffect()
end
local TunePanel = InfoPanel:Add("DPanel") // The effect Sliders.
TunePanel:DockMargin(0, 2, 0, 0)
TunePanel:Dock(BOTTOM)
TunePanel:SetWide(200)
TunePanel:SetDrawBackground(false)
local TuneVolumeSlider = TunePanel:Add("DNumSlider") // The volume slider.
TuneVolumeSlider:DockMargin(2, 0, 0, 0)
TuneVolumeSlider:Dock(LEFT)
TuneVolumeSlider:SetText("Volume")
TuneVolumeSlider:SetDecimals(0)
TuneVolumeSlider:SetMinMax(0, 100)
TuneVolumeSlider:SetValue(100)
TuneVolumeSlider:SetWide(TunePanel:GetWide() / 2.5 - 1)
TuneVolumeSlider.Label:SetWide(40)
TuneVolumeSlider.OnValueChanged = function(self, val)
nSoundVolume = val / 100
SetSoundVolume(nSoundVolume)
end
local TunePitchSlider = TunePanel:Add("DNumSlider") // The pitch slider.
TunePitchSlider:DockMargin(0, 0, 2, 0)
TunePitchSlider:Dock(LEFT)
TunePitchSlider:SetText("Pitch")
TunePitchSlider:SetDecimals(0)
TunePitchSlider:SetMinMax(0, 255)
TunePitchSlider:SetValue(100)
TunePitchSlider:SetWide(TunePanel:GetWide() / 2.5 - 1)
TunePitchSlider.Label:SetWide(40)
TunePitchSlider.OnValueChanged = function(self, val)
nSoundPitch = val
SetSoundPitch(nSoundPitch)
end
local SoundemitterButton = ButtonsPanel:Add("DButton") // The soundemitter button. Hidden in e2 mode.
SoundemitterButton:SetText("Save to Favorite")
SoundemitterButton:SetTextColor(Color(150,0,0,255))
SoundemitterButton:DockMargin(0, 2, 0, 0)
SoundemitterButton:SetTall(PlayStopPanel:GetTall() - 1.8)
SoundemitterButton:Dock(BOTTOM)
SoundemitterButton.DoClick = function()
TabFavourites2:AddItem("0. Name : "..GetConVarString("acfmenu_data10"), "string")
TabFavourites2:AddItem("1. Model : "..GetConVarString("wire_soundemitter_model"), "file")
TabFavourites2:AddItem("2. Sound : "..GetConVarString("wire_soundemitter_sound"), "file")
TabFavourites2:AddItem("3. Torque : "..GetConVarString("acfmenu_data3"), "number")
TabFavourites2:AddItem("4. Idle : "..GetConVarString("acfmenu_data4"), "number")
TabFavourites2:AddItem("5. Peak Min : "..GetConVarString("acfmenu_data5"), "number")
TabFavourites2:AddItem("6. Peak Max : "..GetConVarString("acfmenu_data6"), "number")
TabFavourites2:AddItem("7. Limit : "..GetConVarString("acfmenu_data7"), "number")
TabFavourites2:AddItem("8. Flywheel : "..GetConVarString("acfmenu_data8"), "number")
TabFavourites2:AddItem("9. Weight : "..GetConVarString("acfmenu_data9"), "number")
end
SoundBrowserPanel.PerformLayout = function(self, ...)
SoundemitterButton:SetVisible( true )
TunePitchSlider:SetWide(TunePanel:GetWide() / 2 - 4)
TuneVolumeSlider:SetWide(TunePanel:GetWide() / 2 - 4)
ButtonsPanel:SetWide(InfoPanel:GetTall() * 1)
PlayStopPanel:SetTall(InfoPanel:GetTall() / 3 - 2.5)
PlayButton:SetWide(PlayStopPanel:GetWide() / 2 - 2.5)
StopButton:SetWide(PlayButton:GetWide())
if (self.Soundemitter) then
SoundemitterButton:SetTall(PlayStopPanel:GetTall() - 1.8)
end
DFrame.PerformLayout(self, ...)
end
SoundBrowserPanel.OnClose = function() // Set effects back and mute when closing.
nSoundVolume = 1
nSoundPitch = 100
TuneVolumeSlider:SetValue(nSoundVolume * 100)
TunePitchSlider:SetValue(nSoundPitch)
PlaySound()
PlaySoundNoEffect()
end
SoundBrowserPanel:InvalidateLayout(true)
--###################################################################################################
SetupModelemitter(strModel)
end
--###################################################################################################
// Open the Sound Browser.
local function OpenSoundBrowser(pl, cmd, args)
local path = args[1] // nil or "" will put the browser in e2 mode else the soundemitter mode is applied.
if (!IsValid(SoundBrowserPanel)) then
CreateSoundBrowser(path)
end
SoundBrowserPanel:SetVisible(true)
SoundBrowserPanel:MakePopup()
SoundBrowserPanel:InvalidateLayout(true)
if (!IsValid(TabFileBrowser)) then return end
//Replaces the timer, doesn't get paused in singleplayer.
WireLib.Timedcall(function(SoundBrowserPanel, TabFileBrowser, path)
if (!IsValid(SoundBrowserPanel)) then return end
if (!IsValid(TabFileBrowser)) then return end
local soundemitter = false
if (isstring(path) and path ~= "") then
soundemitter = true
end
SoundBrowserPanel.Soundemitter = soundemitter
SoundBrowserPanel:InvalidateLayout(true)
if (!soundemitter) then
path = SoundBrowserPanel:GetCookie("wire_soundfile", "") // load last session
end
TabFileBrowser:SetOpenFile(path)
end, SoundBrowserPanel, ModelBrowserPanel, TabFileBrowser, path)
end
concommand.Add("acf_sound_browser_open", OpenSoundBrowser)