V1.5
This commit is contained in:
parent
19132ef2ba
commit
5e3f5036c9
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@ -66,17 +66,32 @@ namespace app
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if (CurrentStep == 1)
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{
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//####
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.CatacombsLevel3)
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{
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CurrentStep++;
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return;
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}
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//####
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Form1_0.PathFinding_0.MoveToExit(Enums.Area.CatacombsLevel3);
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CurrentStep++;
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}
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if (CurrentStep == 2)
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{
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//####
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.CatacombsLevel4)
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{
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CurrentStep++;
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return;
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}
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if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.CatacombsLevel2)
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{
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CurrentStep--;
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return;
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}
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//####
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Form1_0.PathFinding_0.MoveToExit(Enums.Area.CatacombsLevel4);
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CurrentStep++;
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@ -84,11 +99,13 @@ namespace app
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if (CurrentStep == 3)
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{
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//####
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if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.CatacombsLevel3)
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{
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CurrentStep--;
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return;
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}
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//####
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/*X: 22561,
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Y: 9553,*/
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@ -144,16 +161,16 @@ namespace app
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Form1_0.Battle_0.DoBattleScript(15);
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}
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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Form1_0.Potions_0.CanUseSkillForRegen = true;
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96
Bots/Baal.cs
96
Bots/Baal.cs
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@ -63,7 +63,7 @@ namespace app
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public void RunScript()
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{
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Form1_0.Town_0.ScriptTownAct = 4; //set to town act 4 when running this script
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Form1_0.Town_0.ScriptTownAct = 5; //set to town act 4 when running this script
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if (!Form1_0.Running || !Form1_0.GameStruc_0.IsInGame())
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{
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@ -84,7 +84,7 @@ namespace app
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{
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Form1_0.SetGameStatus("DOING BAAL");
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Form1_0.Battle_0.CastDefense();
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Form1_0.WaitDelay(15);
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//Form1_0.WaitDelay(15);
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TheWorldStoneKeepLevel2)
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{
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@ -99,17 +99,32 @@ namespace app
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if (CurrentStep == 1)
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{
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//####
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TheWorldStoneKeepLevel3)
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{
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CurrentStep++;
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return;
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}
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//####
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Form1_0.PathFinding_0.MoveToExit(Enums.Area.TheWorldStoneKeepLevel3);
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CurrentStep++;
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}
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if (CurrentStep == 2)
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{
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//####
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ThroneOfDestruction)
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{
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CurrentStep++;
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return;
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}
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if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.TheWorldStoneKeepLevel2)
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{
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CurrentStep--;
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return;
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}
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//####
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Form1_0.PathFinding_0.MoveToExit(Enums.Area.ThroneOfDestruction);
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Form1_0.Town_0.TPSpawned = false;
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@ -118,11 +133,13 @@ namespace app
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if (CurrentStep == 3)
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{
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//####
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TheWorldStoneKeepLevel3)
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{
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CurrentStep--;
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return;
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}
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//####
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if (Form1_0.PublicGame && !Form1_0.Town_0.TPSpawned)
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{
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@ -167,12 +184,15 @@ namespace app
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if (CurrentStep == 5)
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{
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//clear waves
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if (Form1_0.PlayerScan_0.xPosFinal < ThronePos.X - 3
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|| Form1_0.PlayerScan_0.xPosFinal > ThronePos.X + 3
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|| Form1_0.PlayerScan_0.yPosFinal < ThronePos.Y - 3
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|| Form1_0.PlayerScan_0.yPosFinal > ThronePos.Y + 3)
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if (Form1_0.PlayerScan_0.xPosFinal < ThronePos.X - 4
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|| Form1_0.PlayerScan_0.xPosFinal > ThronePos.X + 4
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|| Form1_0.PlayerScan_0.yPosFinal < ThronePos.Y - 4
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|| Form1_0.PlayerScan_0.yPosFinal > ThronePos.Y + 4)
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{
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Form1_0.PathFinding_0.MoveToThisPos(ThronePos, 4, true);
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if (!Form1_0.Battle_0.ClearingArea && !Form1_0.Battle_0.DoingBattle)
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{
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Form1_0.PathFinding_0.MoveToThisPos(ThronePos, 2, true);
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}
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}
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else
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{
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@ -181,11 +201,18 @@ namespace app
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if (!Wave5Cleared)
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{
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if (Form1_0.PublicGame && Form1_0.PlayerScan_0.HasAnyPlayerInArea((int)Enums.Area.TheWorldstoneChamber))
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{
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Form1_0.method_1("People detected in Worldstone chamber, switching to baal script!", Color.Red);
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CurrentStep++;
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}
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//DETECT OTHERS WAVES FOR CASTING
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if (!TimeSinceLastWaveSet && !Form1_0.MobsStruc_0.GetMobs("", "", true, 25, IgnoredMobs))
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{
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TimeSinceLastWaveDone = DateTime.Now;
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TimeSinceLastWaveSet = true;
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Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
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}
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//START CASTING IN ADVANCE
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@ -200,6 +227,7 @@ namespace app
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{
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TimeSinceLastWaveDone = DateTime.Now;
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TimeSinceLastWaveSet = false;
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Form1_0.Battle_0.DoBattleScript(30);
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}
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//#### DETECT WAVE 5
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@ -209,15 +237,15 @@ namespace app
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{
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Wave5Detected = true;
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}
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else
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{
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else
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{
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if (Wave5Detected)
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{
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if (!Form1_0.MobsStruc_0.GetMobs("", "", true, 25, IgnoredMobs))
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{
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Wave5Cleared = true;
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}
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}
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}
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}
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}
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//####
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@ -240,7 +268,7 @@ namespace app
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&& Form1_0.PlayerScan_0.yPosFinal >= 5880 - 40
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&& Form1_0.PlayerScan_0.yPosFinal <= 5880 + 40)
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{
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Form1_0.Battle_0.CastDefense();
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//Form1_0.Battle_0.CastDefense();
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CurrentStep++;
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}
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else
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@ -279,8 +307,8 @@ namespace app
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if (CurrentStep == 7)
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{
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Form1_0.SetGameStatus("MOVING TO BAAL");
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Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 15134, Y = 5927 });
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Form1_0.WaitDelay(50); //wait a bit to detect baal
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Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 15134, Y = 5920 });
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//Form1_0.WaitDelay(50); //wait a bit to detect baal
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CurrentStep++;
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}
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@ -297,17 +325,21 @@ namespace app
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}
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else
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{
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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//if (!Form1_0.PublicGame) Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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Form1_0.Battle_0.ClearingArea = false;
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Form1_0.Battle_0.DoingBattle = false;
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Form1_0.Potions_0.CanUseSkillForRegen = true;
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//Form1_0.LeaveGame(true);
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Form1_0.Town_0.UseLastTP = false;
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@ -318,12 +350,30 @@ namespace app
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{
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Form1_0.method_1("Baal not detected!", Color.Red);
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for (int i = 0; i < 140; i++)
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{
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Form1_0.PlayerScan_0.GetPositions();
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Form1_0.Battle_0.SetSkills();
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Form1_0.Battle_0.CastSkills();
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.Potions_0.CheckIfWeUsePotion();
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Form1_0.ItemsStruc_0.GetItems(false);
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Form1_0.overlayForm.UpdateOverlay();
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if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Baal", false, 200, new List<long>())) return; //redetect baal?
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}
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//baal not detected...
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Form1_0.ItemsStruc_0.GetItems(true);
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if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Baal", false, 200, new List<long>())) return; //redetect baal?
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//if (!Form1_0.PublicGame) Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Baal", false, 200, new List<long>())) return; //redetect baal?
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Form1_0.Battle_0.ClearingArea = false;
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Form1_0.Battle_0.DoingBattle = false;
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Form1_0.Potions_0.CanUseSkillForRegen = true;
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//Form1_0.LeaveGame(true);
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Form1_0.Town_0.UseLastTP = false;
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@ -413,7 +413,7 @@ namespace app
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&& Form1_0.PlayerScan_0.yPosFinal >= 5880 - 40
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&& Form1_0.PlayerScan_0.yPosFinal <= 5880 + 40)
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{
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Form1_0.Battle_0.CastDefense();
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//Form1_0.Battle_0.CastDefense();
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CurrentStep++;
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}
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else
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@ -488,16 +488,16 @@ namespace app
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Form1_0.method_1("KILLED BAAL MANUALLY!", Color.DarkMagenta);
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}
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.ItemsStruc_0.GetItems(true);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
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Form1_0.ItemsStruc_0.GrabAllItemsForGold();
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Form1_0.Potions_0.CanUseSkillForRegen = true;
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SearchSameGamesAsLastOne = true;
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@ -511,6 +511,21 @@ namespace app
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{
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Form1_0.method_1("Baal not detected!", Color.Red);
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for (int i = 0; i < 60; i++)
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{
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Form1_0.PlayerScan_0.GetPositions();
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Form1_0.Battle_0.SetSkills();
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Form1_0.Battle_0.CastSkills();
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Form1_0.ItemsStruc_0.GetItems(true);
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Form1_0.Potions_0.CheckIfWeUsePotion();
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Form1_0.ItemsStruc_0.GetItems(false);
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Form1_0.overlayForm.UpdateOverlay();
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if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Baal", false, 200, new List<long>())) return; //redetect baal?
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}
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//baal not detected...
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Form1_0.ItemsStruc_0.GetItems(true);
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if (Form1_0.MobsStruc_0.GetMobs("getBossName", "Baal", false, 200, new List<long>())) return; //redetect baal?
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165
Bots/Chaos.cs
165
Bots/Chaos.cs
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@ -20,6 +20,8 @@ namespace app
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public Position EntrancePos = new Position { X = 7796, Y = 5561 };
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public Position DiabloSpawnPos = new Position { X = 7800, Y = 5286 };
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public Position TPPos = new Position { X = 7760, Y = 5305 };
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public Position CurrentSealPos = new Position { X = 0, Y = 0 };
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public DateTime StartTimeUniqueBossWaiting = DateTime.Now;
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@ -27,6 +29,9 @@ namespace app
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public int TryCountWaitingUniqueBoss = 0;
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public int BufferPathFindingMoveSize = 0;
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public int SealType = 0;
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public bool MovedToTPPos = false;
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public void SetForm1(Form1 form1_1)
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{
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@ -41,6 +46,7 @@ namespace app
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TimeSetForWaitingUniqueBoss = false;
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TryCountWaitingUniqueBoss = 0;
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StartTimeUniqueBossWaiting = DateTime.Now;
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MovedToTPPos = false;
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}
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public void DetectCurrentStep()
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@ -72,7 +78,7 @@ namespace app
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{
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Form1_0.SetGameStatus("DOING CHAOS");
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Form1_0.Battle_0.CastDefense();
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Form1_0.WaitDelay(15);
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//Form1_0.WaitDelay(15);
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.RiverOfFlame)
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{
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@ -91,6 +97,14 @@ namespace app
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if (CurrentStep == 1)
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{
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//####
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if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ChaosSanctuary)
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{
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CurrentStep++;
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return;
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}
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//####
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//Form1_0.PathFinding_0.MoveToNextArea(Enums.Area.ChaosSanctuary);
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//Form1_0.PathFinding_0.MoveToThisPos(EntrancePos);
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//CurrentStep++;
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||||
|
@ -98,14 +112,26 @@ namespace app
|
|||
Position MidPos = new Position { X = 7800, Y = 5761 };
|
||||
if (Form1_0.Mover_0.MoveToLocation(MidPos.X, MidPos.Y))
|
||||
{
|
||||
Form1_0.Town_0.TPSpawned = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ChaosSanctuary)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
if (Form1_0.Mover_0.MoveToLocation(EntrancePos.X, EntrancePos.Y))
|
||||
{
|
||||
if (Form1_0.PublicGame && !Form1_0.Town_0.TPSpawned) Form1_0.Town_0.SpawnTP();
|
||||
Form1_0.Town_0.TPSpawned = false;
|
||||
|
||||
BufferPathFindingMoveSize = Form1_0.PathFinding_0.AcceptMoveOffset;
|
||||
Form1_0.PathFinding_0.AcceptMoveOffset = 15;
|
||||
|
||||
|
@ -145,11 +171,17 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.SetGameStatus("WAITING VIZIER " + (TryCountWaitingUniqueBoss + 1) + "/3");
|
||||
if (CurrentSealPos.Y == 5275) SealType = 1;
|
||||
else SealType = 2;
|
||||
|
||||
if (SealType == 1) Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 7691, Y = 5292 }, 4, true);
|
||||
else Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 7695, Y = 5316 }, 4, true);
|
||||
|
||||
Form1_0.SetGameStatus("WAITING VIZIER " + (TryCountWaitingUniqueBoss + 1) + "/1");
|
||||
|
||||
bool UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Grand Vizier of Chaos", false, 200, new List<long>());
|
||||
|
||||
while (!UniqueDetected && (DateTime.Now - StartTimeUniqueBossWaiting).TotalSeconds < 5)
|
||||
while (!UniqueDetected && (DateTime.Now - StartTimeUniqueBossWaiting).TotalSeconds < 2)
|
||||
{
|
||||
UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Grand Vizier of Chaos", false, 200, new List<long>());
|
||||
|
||||
|
@ -159,21 +191,17 @@ namespace app
|
|||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.Potions_0.CheckIfWeUsePotion();
|
||||
Form1_0.Battle_0.DoBattleScript(10);
|
||||
//###
|
||||
Form1_0.Battle_0.SetSkills();
|
||||
Form1_0.Battle_0.CastSkills();
|
||||
//###
|
||||
Application.DoEvents();
|
||||
}
|
||||
|
||||
if (!UniqueDetected)
|
||||
{
|
||||
if (TryCountWaitingUniqueBoss < 3)
|
||||
{
|
||||
TryCountWaitingUniqueBoss++;
|
||||
StartTimeUniqueBossWaiting = DateTime.Now;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -196,7 +224,22 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.PathFinding_0.MoveToObject("DiabloSeal5", 4, true);
|
||||
if (Form1_0.PlayerScan_0.xPosFinal >= (TPPos.X - 5)
|
||||
&& Form1_0.PlayerScan_0.xPosFinal <= (TPPos.X + 5)
|
||||
&& Form1_0.PlayerScan_0.yPosFinal >= (TPPos.Y - 5)
|
||||
&& Form1_0.PlayerScan_0.yPosFinal <= (TPPos.Y + 5))
|
||||
{
|
||||
if (Form1_0.PublicGame && !Form1_0.Town_0.TPSpawned) Form1_0.Town_0.SpawnTP();
|
||||
Form1_0.Battle_0.CastDefense();
|
||||
Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
|
||||
MovedToTPPos = true;
|
||||
Form1_0.PathFinding_0.MoveToObject("DiabloSeal5", 4, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!MovedToTPPos) Form1_0.PathFinding_0.MoveToThisPos(TPPos, 4, true);
|
||||
else Form1_0.PathFinding_0.MoveToObject("DiabloSeal5", 4, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -251,11 +294,22 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.SetGameStatus("WAITING LORD DE SEIS " + (TryCountWaitingUniqueBoss + 1) + "/3");
|
||||
if (CurrentSealPos.X == 7773) SealType = 1;
|
||||
else SealType = 2;
|
||||
|
||||
if (SealType == 1)
|
||||
{
|
||||
Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 7794, Y = 5227 }, 4, true);
|
||||
//NTM_MoveTo(108, 7797, 5201);
|
||||
//for (int i = 0; i < 3; i += 1) NTM_TeleportTo(7794, 5227);
|
||||
}
|
||||
else Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 7798, Y = 5186 }, 4, true);
|
||||
|
||||
Form1_0.SetGameStatus("WAITING LORD DE SEIS " + (TryCountWaitingUniqueBoss + 1) + "/1");
|
||||
|
||||
bool UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Lord De Seis", false, 200, new List<long>());
|
||||
|
||||
while (!UniqueDetected && (DateTime.Now - StartTimeUniqueBossWaiting).TotalSeconds < 5)
|
||||
while (!UniqueDetected && (DateTime.Now - StartTimeUniqueBossWaiting).TotalSeconds < 2)
|
||||
{
|
||||
UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Lord De Seis", false, 200, new List<long>());
|
||||
|
||||
|
@ -265,21 +319,19 @@ namespace app
|
|||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.Potions_0.CheckIfWeUsePotion();
|
||||
Form1_0.Battle_0.DoBattleScript(10);
|
||||
//###
|
||||
Form1_0.Battle_0.SetSkills();
|
||||
Form1_0.Battle_0.CastSkills();
|
||||
//###
|
||||
Application.DoEvents();
|
||||
}
|
||||
|
||||
if (!UniqueDetected)
|
||||
{
|
||||
if (TryCountWaitingUniqueBoss < 3)
|
||||
{
|
||||
TryCountWaitingUniqueBoss++;
|
||||
StartTimeUniqueBossWaiting = DateTime.Now;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
Form1_0.Battle_0.CastDefense();
|
||||
Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -293,6 +345,8 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.Battle_0.CastDefense();
|
||||
Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
|
@ -358,13 +412,19 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.SetGameStatus("WAITING INFECTOR " + (TryCountWaitingUniqueBoss + 1) + "/3");
|
||||
if (CurrentSealPos.X == 7893) SealType = 1;
|
||||
else SealType = 2;
|
||||
|
||||
bool UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Infector of Souls", false, 200, new List<long>());
|
||||
if (SealType == 1) SealType = 1; // temp
|
||||
else Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 7933, Y = 5299 }, 4, true);
|
||||
|
||||
while (!UniqueDetected && (DateTime.Now - StartTimeUniqueBossWaiting).TotalSeconds < 5)
|
||||
Form1_0.SetGameStatus("WAITING INFECTOR " + (TryCountWaitingUniqueBoss + 1) + "/1");
|
||||
|
||||
bool UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Winged Death", false, 200, new List<long>());
|
||||
|
||||
while (!UniqueDetected && (DateTime.Now - StartTimeUniqueBossWaiting).TotalSeconds < 2)
|
||||
{
|
||||
UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Infector of Souls", false, 200, new List<long>());
|
||||
UniqueDetected = Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Winged Death", false, 200, new List<long>());
|
||||
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
Form1_0.overlayForm.UpdateOverlay();
|
||||
|
@ -372,34 +432,32 @@ namespace app
|
|||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.Potions_0.CheckIfWeUsePotion();
|
||||
Form1_0.Battle_0.DoBattleScript(10);
|
||||
//###
|
||||
Form1_0.Battle_0.SetSkills();
|
||||
Form1_0.Battle_0.CastSkills();
|
||||
//###
|
||||
Application.DoEvents();
|
||||
}
|
||||
|
||||
if (!UniqueDetected)
|
||||
{
|
||||
if (TryCountWaitingUniqueBoss < 3)
|
||||
{
|
||||
TryCountWaitingUniqueBoss++;
|
||||
StartTimeUniqueBossWaiting = DateTime.Now;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
else
|
||||
{
|
||||
Form1_0.SetGameStatus("KILLING INFECTOR");
|
||||
|
||||
if (Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Infector of Souls", false, 200, new List<long>()))
|
||||
if (Form1_0.MobsStruc_0.GetMobs("getSuperUniqueName", "Winged Death", false, 200, new List<long>()))
|
||||
{
|
||||
if (Form1_0.MobsStruc_0.MobsHP > 0)
|
||||
{
|
||||
Form1_0.Battle_0.RunBattleScriptOnThisMob("getSuperUniqueName", "Infector of Souls");
|
||||
Form1_0.Battle_0.RunBattleScriptOnThisMob("getSuperUniqueName", "Winged Death");
|
||||
}
|
||||
else
|
||||
{
|
||||
Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
|
||||
TimeSetForWaitingUniqueBoss = false;
|
||||
CurrentStep++;
|
||||
}
|
||||
|
@ -416,7 +474,8 @@ namespace app
|
|||
|
||||
if (CurrentStep == 8)
|
||||
{
|
||||
Form1_0.PathFinding_0.MoveToThisPos(DiabloSpawnPos);
|
||||
Form1_0.PathFinding_0.MoveToThisPos(DiabloSpawnPos, 4, true);
|
||||
Form1_0.Battle_0.CastDefense();
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
|
@ -472,16 +531,16 @@ namespace app
|
|||
Form1_0.Battle_0.DoBattleScript(15);
|
||||
}
|
||||
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -68,6 +68,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ForgottenTower)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.ForgottenTower);
|
||||
CurrentStep++;
|
||||
|
@ -75,11 +82,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TowerCellarLevel1)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.BlackMarsh)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.TowerCellarLevel1);
|
||||
CurrentStep++;
|
||||
|
@ -87,11 +101,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TowerCellarLevel2)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.ForgottenTower)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.TowerCellarLevel2);
|
||||
CurrentStep++;
|
||||
|
@ -99,11 +120,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 4)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TowerCellarLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.TowerCellarLevel1)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.TowerCellarLevel3);
|
||||
CurrentStep++;
|
||||
|
@ -111,11 +139,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 5)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TowerCellarLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.TowerCellarLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.TowerCellarLevel4);
|
||||
CurrentStep++;
|
||||
|
@ -123,11 +158,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 6)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TowerCellarLevel4)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.TowerCellarLevel3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.TowerCellarLevel5);
|
||||
CurrentStep++;
|
||||
|
@ -135,11 +177,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 7)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.TowerCellarLevel4)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
MapAreaStruc.Position ThisChestPos = Form1_0.MapAreaStruc_0.GetPositionOfObject("object", "GoodChest", (int) Enums.Area.TowerCellarLevel5, new List<int>());
|
||||
|
||||
|
@ -162,16 +206,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -70,6 +70,14 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo >= (int)Enums.Area.TalRashasTomb1 && Form1_0.PlayerScan_0.levelNo <= (int)Enums.Area.TalRashasTomb7)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
//id":152, "type":"object", "x":453, "y":258, "name":"orifice", "op":25, "class":"quest"}
|
||||
//Detect the correct tomb where Duriel hide
|
||||
OrificePos = Form1_0.MapAreaStruc_0.GetAreaOfObject("object", "HoradricOrifice", new List<int>(), 65, 72);
|
||||
|
@ -174,16 +182,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -80,16 +80,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -64,17 +64,28 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.DuranceOfHateLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.DuranceOfHateLevel3);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.DuranceOfHateLevel2)
|
||||
{
|
||||
CurrentStep = 1;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
/*X: 22561,
|
||||
Y: 9553,*/
|
||||
if (Form1_0.Mover_0.MoveToLocation(17568, 8069))
|
||||
|
@ -85,11 +96,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.DuranceOfHateLevel2)
|
||||
{
|
||||
CurrentStep = 1;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = false;
|
||||
Form1_0.SetGameStatus("KILLING MEPHISTO");
|
||||
|
@ -101,16 +114,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
@ -118,6 +131,7 @@ namespace app
|
|||
//if (Form1_0.Mover_0.MoveToLocation(ThisFinalPosition.X, ThisFinalPosition.Y))
|
||||
while (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.DuranceOfHateLevel3)
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (Form1_0.Mover_0.MoveToLocation(17601, 8070))
|
||||
{
|
||||
Dictionary<string, int> itemScreenPos = Form1_0.GameStruc_0.World2Screen(Form1_0.PlayerScan_0.xPosFinal, Form1_0.PlayerScan_0.yPosFinal, 17601, 8070);
|
||||
|
|
|
@ -65,17 +65,27 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.HallsOfVaught)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.HallsOfVaught);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.HallsOfPain)
|
||||
{
|
||||
CurrentStep = 1;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToNPC("Nihlatak");
|
||||
CurrentStep++;
|
||||
|
@ -93,16 +103,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -81,16 +81,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -66,6 +66,14 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.CatacombsLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.CatacombsLevel3);
|
||||
Form1_0.Town_0.TPSpawned = false;
|
||||
CurrentStep++;
|
||||
|
@ -73,11 +81,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.CatacombsLevel4)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.CatacombsLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.CatacombsLevel4);
|
||||
CurrentStep++;
|
||||
|
@ -85,11 +100,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.CatacombsLevel3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.SetGameStatus("Andariel waiting on leecher");
|
||||
|
||||
|
@ -135,16 +152,16 @@ namespace app
|
|||
Form1_0.Battle_0.DoBattleScript(15);
|
||||
}
|
||||
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -100,17 +100,32 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TheWorldStoneKeepLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.TheWorldStoneKeepLevel3);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ThroneOfDestruction)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.TheWorldStoneKeepLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.ThroneOfDestruction);
|
||||
Form1_0.Town_0.TPSpawned = false;
|
||||
|
@ -119,11 +134,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.TheWorldStoneKeepLevel3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
if (!Form1_0.Town_0.TPSpawned)
|
||||
{
|
||||
|
@ -334,16 +351,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
//Form1_0.LeaveGame(true);
|
||||
|
|
|
@ -91,6 +91,14 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ChaosSanctuary)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
//Form1_0.PathFinding_0.MoveToNextArea(Enums.Area.ChaosSanctuary);
|
||||
//Form1_0.PathFinding_0.MoveToThisPos(EntrancePos);
|
||||
//CurrentStep++;
|
||||
|
@ -105,6 +113,14 @@ namespace app
|
|||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ChaosSanctuary)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
if (Form1_0.Mover_0.MoveToLocation(EntrancePos.X, EntrancePos.Y))
|
||||
{
|
||||
BufferPathFindingMoveSize = Form1_0.PathFinding_0.AcceptMoveOffset;
|
||||
|
@ -516,16 +532,16 @@ namespace app
|
|||
Form1_0.Battle_0.DoBattleScript(15);
|
||||
}
|
||||
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -72,6 +72,14 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo >= (int)Enums.Area.TalRashasTomb1 && Form1_0.PlayerScan_0.levelNo <= (int)Enums.Area.TalRashasTomb7)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
//id":152, "type":"object", "x":453, "y":258, "name":"orifice", "op":25, "class":"quest"}
|
||||
//Detect the correct tomb where Duriel hide
|
||||
OrificePos = Form1_0.MapAreaStruc_0.GetAreaOfObject("object", "HoradricOrifice", new List<int>(), 65, 72);
|
||||
|
@ -209,16 +217,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -69,17 +69,32 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.MaggotLairLevel1)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.MaggotLairLevel1);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.MaggotLairLevel2)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.MaggotLairLevel1)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.MaggotLairLevel2);
|
||||
CurrentStep++;
|
||||
|
@ -87,11 +102,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.MaggotLairLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.MaggotLairLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.MaggotLairLevel3);
|
||||
CurrentStep++;
|
||||
|
@ -99,11 +121,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 4)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.MaggotLairLevel3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
ChestPos = Form1_0.MapAreaStruc_0.GetPositionOfObject("object", "StaffOfKingsChest", (int) Enums.Area.MaggotLairLevel3, new List<int>());
|
||||
if (ChestPos.X != 0 && ChestPos.Y != 0)
|
||||
|
|
|
@ -67,17 +67,27 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.HallsOfTheDeadLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.HallsOfTheDeadLevel3);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.HallsOfTheDeadLevel3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
ChestPos = Form1_0.MapAreaStruc_0.GetPositionOfObject("object", "HoradricCubeChest", (int) Enums.Area.HallsOfTheDeadLevel3, new List<int>());
|
||||
if (ChestPos.X != 0 && ChestPos.Y != 0)
|
||||
|
|
|
@ -69,6 +69,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.FlayerDungeonLevel1)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.FlayerDungeonLevel1);
|
||||
CurrentStep++;
|
||||
|
@ -76,11 +83,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.FlayerDungeonLevel2)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.FlayerDungeonLevel1)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.FlayerDungeonLevel2);
|
||||
CurrentStep++;
|
||||
|
@ -88,11 +102,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.FlayerDungeonLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.FlayerDungeonLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.FlayerDungeonLevel3);
|
||||
CurrentStep++;
|
||||
|
@ -100,11 +121,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 4)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.FlayerDungeonLevel3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
ChestPos = Form1_0.MapAreaStruc_0.GetPositionOfObject("object", "KhalimChest2", (int) Enums.Area.FlayerDungeonLevel3, new List<int>());
|
||||
if (ChestPos.X != 0 && ChestPos.Y != 0)
|
||||
|
|
|
@ -67,17 +67,27 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.SpiderCavern)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.SpiderCavern);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.SpiderCavern)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
ChestPos = Form1_0.MapAreaStruc_0.GetPositionOfObject("object", "KhalimChest3", (int) Enums.Area.SpiderCavern, new List<int>());
|
||||
if (ChestPos.X != 0 && ChestPos.Y != 0)
|
||||
|
|
|
@ -68,6 +68,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.SewersLevel1Act3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.SewersLevel1Act3);
|
||||
CurrentStep++;
|
||||
|
@ -75,11 +82,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.SewersLevel2Act3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.SewersLevel1Act3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.SewersLevel2Act3);
|
||||
|
||||
|
@ -119,11 +133,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.SewersLevel2Act3)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
ChestPos = Form1_0.MapAreaStruc_0.GetPositionOfObject("object", "KhalimChest1", (int) Enums.Area.SewersLevel2Act3, new List<int>());
|
||||
if (ChestPos.X != 0 && ChestPos.Y != 0)
|
||||
|
|
|
@ -69,17 +69,32 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ValleyOfSnakes)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToNextArea(Enums.Area.ValleyOfSnakes);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ClawViperTempleLevel1)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.ValleyOfSnakes)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.ClawViperTempleLevel1);
|
||||
CurrentStep++;
|
||||
|
@ -87,11 +102,18 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.ClawViperTempleLevel2)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.ClawViperTempleLevel1)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.ClawViperTempleLevel2);
|
||||
CurrentStep++;
|
||||
|
@ -99,11 +121,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 4)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo != (int)Enums.Area.ClawViperTempleLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
ChestPos = Form1_0.MapAreaStruc_0.GetPositionOfObject("object", "TaintedSunAltar", (int) Enums.Area.ClawViperTempleLevel2, new List<int>());
|
||||
if (ChestPos.X != 0 && ChestPos.Y != 0)
|
||||
|
|
|
@ -65,17 +65,28 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.DuranceOfHateLevel3)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.DuranceOfHateLevel3);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.DuranceOfHateLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
//17568, 8069
|
||||
if (Form1_0.Mover_0.MoveToLocation(17574, 8096))
|
||||
{
|
||||
|
@ -86,11 +97,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 3)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.DuranceOfHateLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
if (!Form1_0.Town_0.TPSpawned) Form1_0.Town_0.SpawnTP();
|
||||
|
||||
|
@ -110,11 +123,13 @@ namespace app
|
|||
|
||||
if (CurrentStep == 4)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.DuranceOfHateLevel2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
if (!Form1_0.Town_0.TPSpawned) Form1_0.Town_0.SpawnTP();
|
||||
|
||||
|
@ -128,16 +143,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -67,17 +67,27 @@ namespace app
|
|||
|
||||
if (CurrentStep == 1)
|
||||
{
|
||||
//####
|
||||
if (Form1_0.PlayerScan_0.levelNo == (int)Enums.Area.SewersLevel3Act2)
|
||||
{
|
||||
CurrentStep++;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
Form1_0.PathFinding_0.MoveToExit(Enums.Area.SewersLevel3Act2);
|
||||
CurrentStep++;
|
||||
}
|
||||
|
||||
if (CurrentStep == 2)
|
||||
{
|
||||
//####
|
||||
if ((Enums.Area)Form1_0.PlayerScan_0.levelNo == Enums.Area.SewersLevel2Act2)
|
||||
{
|
||||
CurrentStep--;
|
||||
return;
|
||||
}
|
||||
//####
|
||||
|
||||
RadamentPosition = Form1_0.MapAreaStruc_0.GetPositionOfObject("npc", "Radament2", (int) Enums.Area.SewersLevel3Act2, new List<int>());
|
||||
if (RadamentPosition.X != 0 && RadamentPosition.Y != 0)
|
||||
|
|
|
@ -91,16 +91,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -75,16 +75,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -112,16 +112,16 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
if (!Form1_0.ItemsStruc_0.GetItems(true)) Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GrabAllItemsForGold();
|
||||
Form1_0.Potions_0.CanUseSkillForRegen = true;
|
||||
|
||||
|
|
|
@ -46,6 +46,7 @@ namespace app
|
|||
//#######################################
|
||||
public static string PlayerCharName = ""; //CHAR NAME
|
||||
public static bool UseTeleport = true;
|
||||
public static bool UseBO = true;
|
||||
public static int ChickenHP = 22; //VALUE IN PERCENT
|
||||
public static int TakeHPPotUnder = 85; //VALUE IN PERCENT
|
||||
public static int TakeRVPotUnder = 35; //VALUE IN PERCENT
|
||||
|
|
|
@ -195,6 +195,7 @@ namespace app
|
|||
|
||||
if (Splitted[0] == "PlayerCharName") AllLines[i] = "PlayerCharName=" + CharConfig.PlayerCharName;
|
||||
if (Splitted[0] == "UseTeleport") AllLines[i] = "UseTeleport=" + CharConfig.UseTeleport;
|
||||
if (Splitted[0] == "UseBO") AllLines[i] = "UseBO=" + CharConfig.UseBO;
|
||||
if (Splitted[0] == "ChickenHP") AllLines[i] = "ChickenHP=" + CharConfig.ChickenHP;
|
||||
if (Splitted[0] == "TakeHPPotUnder" && !Splitted[0].Contains("MercTakeHPPotUnder")) AllLines[i] = "TakeHPPotUnder=" + CharConfig.TakeHPPotUnder;
|
||||
if (Splitted[0] == "TakeRVPotUnder") AllLines[i] = "TakeRVPotUnder=" + CharConfig.TakeRVPotUnder;
|
||||
|
@ -762,6 +763,10 @@ namespace app
|
|||
{
|
||||
CharConfig.UseTeleport = bool.Parse(Params[1].ToLower());
|
||||
}
|
||||
if (Params[0].Contains("UseBO"))
|
||||
{
|
||||
CharConfig.UseBO = bool.Parse(Params[1].ToLower());
|
||||
}
|
||||
if (Params[0].Contains("ChickenHP"))
|
||||
{
|
||||
CharConfig.ChickenHP = int.Parse(Params[1]);
|
||||
|
|
|
@ -34,22 +34,59 @@
|
|||
this.Column2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
|
||||
this.colorDialog1 = new System.Windows.Forms.ColorDialog();
|
||||
this.richTextBox1 = new System.Windows.Forms.RichTextBox();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.richTextBox2 = new System.Windows.Forms.RichTextBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.labelGames = new System.Windows.Forms.Label();
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabPage1 = new System.Windows.Forms.TabPage();
|
||||
this.tabPage2 = new System.Windows.Forms.TabPage();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.tabControl2 = new System.Windows.Forms.TabControl();
|
||||
this.tabPage3 = new System.Windows.Forms.TabPage();
|
||||
this.richTextBoxDebugItems = new System.Windows.Forms.RichTextBox();
|
||||
this.tabPage4 = new System.Windows.Forms.TabPage();
|
||||
this.richTextBoxDebugMobs = new System.Windows.Forms.RichTextBox();
|
||||
this.tabPage5 = new System.Windows.Forms.TabPage();
|
||||
this.richTextBoxDebugObjects = new System.Windows.Forms.RichTextBox();
|
||||
this.tabPage6 = new System.Windows.Forms.TabPage();
|
||||
this.richTextBoxDebugMapData = new System.Windows.Forms.RichTextBox();
|
||||
this.tabPage7 = new System.Windows.Forms.TabPage();
|
||||
this.richTextBoxDebugMapCollision = new System.Windows.Forms.RichTextBox();
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.labelGameName = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.labelGames = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.labelGameTime = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.LabelChickenCount = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripSeparator5 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.LabelDeadCount = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.button3 = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.labelGameTime = new System.Windows.Forms.Label();
|
||||
this.labelGameName = new System.Windows.Forms.Label();
|
||||
this.tabPage8 = new System.Windows.Forms.TabPage();
|
||||
this.tabPage9 = new System.Windows.Forms.TabPage();
|
||||
this.richTextBoxErrorLogs = new System.Windows.Forms.RichTextBox();
|
||||
this.richTextBoxGamesLogs = new System.Windows.Forms.RichTextBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).BeginInit();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabPage1.SuspendLayout();
|
||||
this.tabPage2.SuspendLayout();
|
||||
this.tabControl2.SuspendLayout();
|
||||
this.tabPage3.SuspendLayout();
|
||||
this.tabPage4.SuspendLayout();
|
||||
this.tabPage5.SuspendLayout();
|
||||
this.tabPage6.SuspendLayout();
|
||||
this.tabPage7.SuspendLayout();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
this.tabPage8.SuspendLayout();
|
||||
this.tabPage9.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(5, 2);
|
||||
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button1.ForeColor = System.Drawing.Color.Blue;
|
||||
this.button1.Location = new System.Drawing.Point(5, 5);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(55, 23);
|
||||
this.button1.Size = new System.Drawing.Size(64, 23);
|
||||
this.button1.TabIndex = 0;
|
||||
this.button1.Text = "START";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
|
@ -64,7 +101,7 @@
|
|||
this.dataGridView1.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
|
||||
this.Column1,
|
||||
this.Column2});
|
||||
this.dataGridView1.Location = new System.Drawing.Point(342, 12);
|
||||
this.dataGridView1.Location = new System.Drawing.Point(342, 5);
|
||||
this.dataGridView1.Name = "dataGridView1";
|
||||
this.dataGridView1.ReadOnly = true;
|
||||
this.dataGridView1.RowHeadersVisible = false;
|
||||
|
@ -76,6 +113,7 @@
|
|||
//
|
||||
this.Column1.HeaderText = "Descriptions";
|
||||
this.Column1.Name = "Column1";
|
||||
this.Column1.ReadOnly = true;
|
||||
this.Column1.Width = 95;
|
||||
//
|
||||
// Column2
|
||||
|
@ -83,110 +121,348 @@
|
|||
this.Column2.AutoSizeMode = System.Windows.Forms.DataGridViewAutoSizeColumnMode.Fill;
|
||||
this.Column2.HeaderText = "Values";
|
||||
this.Column2.Name = "Column2";
|
||||
this.Column2.ReadOnly = true;
|
||||
//
|
||||
// richTextBox1
|
||||
//
|
||||
this.richTextBox1.DetectUrls = false;
|
||||
this.richTextBox1.Location = new System.Drawing.Point(5, 51);
|
||||
this.richTextBox1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBox1.Location = new System.Drawing.Point(3, 3);
|
||||
this.richTextBox1.Name = "richTextBox1";
|
||||
this.richTextBox1.ReadOnly = true;
|
||||
this.richTextBox1.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBox1.Size = new System.Drawing.Size(331, 337);
|
||||
this.richTextBox1.Size = new System.Drawing.Size(317, 318);
|
||||
this.richTextBox1.TabIndex = 5;
|
||||
this.richTextBox1.Text = "";
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Location = new System.Drawing.Point(5, 26);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(55, 23);
|
||||
this.button2.TabIndex = 6;
|
||||
this.button2.Text = "ITEMS";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// richTextBox2
|
||||
//
|
||||
this.richTextBox2.DetectUrls = false;
|
||||
this.richTextBox2.Location = new System.Drawing.Point(5, 51);
|
||||
this.richTextBox2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBox2.Location = new System.Drawing.Point(3, 3);
|
||||
this.richTextBox2.Name = "richTextBox2";
|
||||
this.richTextBox2.ReadOnly = true;
|
||||
this.richTextBox2.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBox2.Size = new System.Drawing.Size(331, 337);
|
||||
this.richTextBox2.Size = new System.Drawing.Size(317, 318);
|
||||
this.richTextBox2.TabIndex = 7;
|
||||
this.richTextBox2.Text = "";
|
||||
//
|
||||
// label2
|
||||
// tabControl1
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(95, 31);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(43, 13);
|
||||
this.label2.TabIndex = 8;
|
||||
this.label2.Text = "Games:";
|
||||
this.tabControl1.Controls.Add(this.tabPage1);
|
||||
this.tabControl1.Controls.Add(this.tabPage2);
|
||||
this.tabControl1.Controls.Add(this.tabPage8);
|
||||
this.tabControl1.Controls.Add(this.tabPage9);
|
||||
this.tabControl1.Location = new System.Drawing.Point(5, 31);
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(331, 350);
|
||||
this.tabControl1.TabIndex = 14;
|
||||
//
|
||||
// labelGames
|
||||
// tabPage1
|
||||
//
|
||||
this.labelGames.AutoSize = true;
|
||||
this.labelGames.Location = new System.Drawing.Point(144, 31);
|
||||
this.labelGames.Name = "labelGames";
|
||||
this.labelGames.Size = new System.Drawing.Size(28, 13);
|
||||
this.labelGames.TabIndex = 9;
|
||||
this.labelGames.Text = "XXX";
|
||||
this.tabPage1.Controls.Add(this.richTextBox1);
|
||||
this.tabPage1.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage1.Name = "tabPage1";
|
||||
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage1.Size = new System.Drawing.Size(323, 324);
|
||||
this.tabPage1.TabIndex = 0;
|
||||
this.tabPage1.Text = "Logs";
|
||||
this.tabPage1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button3
|
||||
// tabPage2
|
||||
//
|
||||
this.button3.Image = global::app.Properties.Resources.Application;
|
||||
this.button3.Location = new System.Drawing.Point(63, 2);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(26, 23);
|
||||
this.button3.TabIndex = 10;
|
||||
this.button3.UseVisualStyleBackColor = true;
|
||||
this.button3.Click += new System.EventHandler(this.button3_Click);
|
||||
this.tabPage2.Controls.Add(this.richTextBox2);
|
||||
this.tabPage2.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage2.Name = "tabPage2";
|
||||
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage2.Size = new System.Drawing.Size(323, 324);
|
||||
this.tabPage2.TabIndex = 1;
|
||||
this.tabPage2.Text = "Items Logs";
|
||||
this.tabPage2.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// label1
|
||||
// button2
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(95, 7);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(69, 13);
|
||||
this.label1.TabIndex = 11;
|
||||
this.label1.Text = "Game Name:";
|
||||
this.button2.Location = new System.Drawing.Point(249, 5);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(87, 23);
|
||||
this.button2.TabIndex = 18;
|
||||
this.button2.Text = "Debug Menu";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// labelGameTime
|
||||
// tabControl2
|
||||
//
|
||||
this.labelGameTime.AutoSize = true;
|
||||
this.labelGameTime.Location = new System.Drawing.Point(281, 7);
|
||||
this.labelGameTime.Name = "labelGameTime";
|
||||
this.labelGameTime.Size = new System.Drawing.Size(55, 13);
|
||||
this.labelGameTime.TabIndex = 12;
|
||||
this.labelGameTime.Text = "00:00.000";
|
||||
this.labelGameTime.TextAlign = System.Drawing.ContentAlignment.TopRight;
|
||||
this.tabControl2.Controls.Add(this.tabPage3);
|
||||
this.tabControl2.Controls.Add(this.tabPage4);
|
||||
this.tabControl2.Controls.Add(this.tabPage5);
|
||||
this.tabControl2.Controls.Add(this.tabPage6);
|
||||
this.tabControl2.Controls.Add(this.tabPage7);
|
||||
this.tabControl2.Location = new System.Drawing.Point(5, 385);
|
||||
this.tabControl2.Name = "tabControl2";
|
||||
this.tabControl2.SelectedIndex = 0;
|
||||
this.tabControl2.Size = new System.Drawing.Size(544, 228);
|
||||
this.tabControl2.TabIndex = 19;
|
||||
this.tabControl2.SelectedIndexChanged += new System.EventHandler(this.tabControl2_SelectedIndexChanged);
|
||||
//
|
||||
// tabPage3
|
||||
//
|
||||
this.tabPage3.Controls.Add(this.richTextBoxDebugItems);
|
||||
this.tabPage3.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage3.Name = "tabPage3";
|
||||
this.tabPage3.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage3.Size = new System.Drawing.Size(536, 202);
|
||||
this.tabPage3.TabIndex = 0;
|
||||
this.tabPage3.Text = "Items";
|
||||
this.tabPage3.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// richTextBoxDebugItems
|
||||
//
|
||||
this.richTextBoxDebugItems.DetectUrls = false;
|
||||
this.richTextBoxDebugItems.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBoxDebugItems.Location = new System.Drawing.Point(3, 3);
|
||||
this.richTextBoxDebugItems.Name = "richTextBoxDebugItems";
|
||||
this.richTextBoxDebugItems.ReadOnly = true;
|
||||
this.richTextBoxDebugItems.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBoxDebugItems.Size = new System.Drawing.Size(530, 196);
|
||||
this.richTextBoxDebugItems.TabIndex = 20;
|
||||
this.richTextBoxDebugItems.Text = "";
|
||||
//
|
||||
// tabPage4
|
||||
//
|
||||
this.tabPage4.Controls.Add(this.richTextBoxDebugMobs);
|
||||
this.tabPage4.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage4.Name = "tabPage4";
|
||||
this.tabPage4.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage4.Size = new System.Drawing.Size(536, 202);
|
||||
this.tabPage4.TabIndex = 1;
|
||||
this.tabPage4.Text = "Mobs/NPC";
|
||||
this.tabPage4.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// richTextBoxDebugMobs
|
||||
//
|
||||
this.richTextBoxDebugMobs.DetectUrls = false;
|
||||
this.richTextBoxDebugMobs.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBoxDebugMobs.Location = new System.Drawing.Point(3, 3);
|
||||
this.richTextBoxDebugMobs.Name = "richTextBoxDebugMobs";
|
||||
this.richTextBoxDebugMobs.ReadOnly = true;
|
||||
this.richTextBoxDebugMobs.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBoxDebugMobs.Size = new System.Drawing.Size(530, 196);
|
||||
this.richTextBoxDebugMobs.TabIndex = 21;
|
||||
this.richTextBoxDebugMobs.Text = "";
|
||||
//
|
||||
// tabPage5
|
||||
//
|
||||
this.tabPage5.Controls.Add(this.richTextBoxDebugObjects);
|
||||
this.tabPage5.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage5.Name = "tabPage5";
|
||||
this.tabPage5.Size = new System.Drawing.Size(536, 178);
|
||||
this.tabPage5.TabIndex = 5;
|
||||
this.tabPage5.Text = "Objects";
|
||||
this.tabPage5.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// richTextBoxDebugObjects
|
||||
//
|
||||
this.richTextBoxDebugObjects.DetectUrls = false;
|
||||
this.richTextBoxDebugObjects.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBoxDebugObjects.Location = new System.Drawing.Point(0, 0);
|
||||
this.richTextBoxDebugObjects.Name = "richTextBoxDebugObjects";
|
||||
this.richTextBoxDebugObjects.ReadOnly = true;
|
||||
this.richTextBoxDebugObjects.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBoxDebugObjects.Size = new System.Drawing.Size(536, 178);
|
||||
this.richTextBoxDebugObjects.TabIndex = 22;
|
||||
this.richTextBoxDebugObjects.Text = "";
|
||||
//
|
||||
// tabPage6
|
||||
//
|
||||
this.tabPage6.Controls.Add(this.richTextBoxDebugMapData);
|
||||
this.tabPage6.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage6.Name = "tabPage6";
|
||||
this.tabPage6.Size = new System.Drawing.Size(536, 202);
|
||||
this.tabPage6.TabIndex = 3;
|
||||
this.tabPage6.Text = "Map Data";
|
||||
this.tabPage6.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// richTextBoxDebugMapData
|
||||
//
|
||||
this.richTextBoxDebugMapData.DetectUrls = false;
|
||||
this.richTextBoxDebugMapData.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBoxDebugMapData.Location = new System.Drawing.Point(0, 0);
|
||||
this.richTextBoxDebugMapData.Name = "richTextBoxDebugMapData";
|
||||
this.richTextBoxDebugMapData.ReadOnly = true;
|
||||
this.richTextBoxDebugMapData.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBoxDebugMapData.Size = new System.Drawing.Size(536, 202);
|
||||
this.richTextBoxDebugMapData.TabIndex = 21;
|
||||
this.richTextBoxDebugMapData.Text = "";
|
||||
//
|
||||
// tabPage7
|
||||
//
|
||||
this.tabPage7.Controls.Add(this.richTextBoxDebugMapCollision);
|
||||
this.tabPage7.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage7.Name = "tabPage7";
|
||||
this.tabPage7.Size = new System.Drawing.Size(536, 202);
|
||||
this.tabPage7.TabIndex = 4;
|
||||
this.tabPage7.Text = "Map Collisions";
|
||||
this.tabPage7.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// richTextBoxDebugMapCollision
|
||||
//
|
||||
this.richTextBoxDebugMapCollision.DetectUrls = false;
|
||||
this.richTextBoxDebugMapCollision.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBoxDebugMapCollision.Font = new System.Drawing.Font("Courier New", 1.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.richTextBoxDebugMapCollision.Location = new System.Drawing.Point(0, 0);
|
||||
this.richTextBoxDebugMapCollision.Name = "richTextBoxDebugMapCollision";
|
||||
this.richTextBoxDebugMapCollision.ReadOnly = true;
|
||||
this.richTextBoxDebugMapCollision.Size = new System.Drawing.Size(536, 202);
|
||||
this.richTextBoxDebugMapCollision.TabIndex = 21;
|
||||
this.richTextBoxDebugMapCollision.Text = "";
|
||||
this.richTextBoxDebugMapCollision.WordWrap = false;
|
||||
//
|
||||
// statusStrip1
|
||||
//
|
||||
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.labelGameName,
|
||||
this.toolStripSeparator2,
|
||||
this.labelGames,
|
||||
this.toolStripSeparator3,
|
||||
this.labelGameTime,
|
||||
this.toolStripSeparator4,
|
||||
this.LabelChickenCount,
|
||||
this.toolStripSeparator5,
|
||||
this.LabelDeadCount});
|
||||
this.statusStrip1.Location = new System.Drawing.Point(0, 616);
|
||||
this.statusStrip1.Name = "statusStrip1";
|
||||
this.statusStrip1.Size = new System.Drawing.Size(552, 23);
|
||||
this.statusStrip1.TabIndex = 101;
|
||||
this.statusStrip1.Text = "statusStrip1";
|
||||
//
|
||||
// labelGameName
|
||||
//
|
||||
this.labelGameName.AutoSize = true;
|
||||
this.labelGameName.Location = new System.Drawing.Point(170, 7);
|
||||
this.labelGameName.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.labelGameName.Name = "labelGameName";
|
||||
this.labelGameName.Size = new System.Drawing.Size(35, 13);
|
||||
this.labelGameName.TabIndex = 13;
|
||||
this.labelGameName.Text = "label4";
|
||||
this.labelGameName.Size = new System.Drawing.Size(70, 18);
|
||||
this.labelGameName.Text = "GameName";
|
||||
this.labelGameName.ToolTipText = "Game Name";
|
||||
//
|
||||
// toolStripSeparator2
|
||||
//
|
||||
this.toolStripSeparator2.Name = "toolStripSeparator2";
|
||||
this.toolStripSeparator2.Size = new System.Drawing.Size(6, 23);
|
||||
//
|
||||
// labelGames
|
||||
//
|
||||
this.labelGames.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.labelGames.Name = "labelGames";
|
||||
this.labelGames.Size = new System.Drawing.Size(78, 18);
|
||||
this.labelGames.Text = "GameEntered";
|
||||
this.labelGames.ToolTipText = "Game Entered";
|
||||
//
|
||||
// toolStripSeparator3
|
||||
//
|
||||
this.toolStripSeparator3.Name = "toolStripSeparator3";
|
||||
this.toolStripSeparator3.Size = new System.Drawing.Size(6, 23);
|
||||
//
|
||||
// labelGameTime
|
||||
//
|
||||
this.labelGameTime.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.labelGameTime.Name = "labelGameTime";
|
||||
this.labelGameTime.Size = new System.Drawing.Size(55, 18);
|
||||
this.labelGameTime.Text = "00:00.000";
|
||||
this.labelGameTime.ToolTipText = "Game Timer";
|
||||
//
|
||||
// toolStripSeparator4
|
||||
//
|
||||
this.toolStripSeparator4.Name = "toolStripSeparator4";
|
||||
this.toolStripSeparator4.Size = new System.Drawing.Size(6, 23);
|
||||
//
|
||||
// LabelChickenCount
|
||||
//
|
||||
this.LabelChickenCount.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.LabelChickenCount.Name = "LabelChickenCount";
|
||||
this.LabelChickenCount.Size = new System.Drawing.Size(55, 18);
|
||||
this.LabelChickenCount.Text = "Chickens";
|
||||
this.LabelChickenCount.ToolTipText = "Chickens Count";
|
||||
//
|
||||
// toolStripSeparator5
|
||||
//
|
||||
this.toolStripSeparator5.Name = "toolStripSeparator5";
|
||||
this.toolStripSeparator5.Size = new System.Drawing.Size(6, 23);
|
||||
//
|
||||
// LabelDeadCount
|
||||
//
|
||||
this.LabelDeadCount.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.LabelDeadCount.Name = "LabelDeadCount";
|
||||
this.LabelDeadCount.Size = new System.Drawing.Size(34, 18);
|
||||
this.LabelDeadCount.Text = "Dead";
|
||||
this.LabelDeadCount.ToolTipText = "Deads Count";
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button3.ForeColor = System.Drawing.Color.Blue;
|
||||
this.button3.Image = global::app.Properties.Resources.Application;
|
||||
this.button3.Location = new System.Drawing.Point(75, 5);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(26, 23);
|
||||
this.button3.TabIndex = 102;
|
||||
this.button3.UseVisualStyleBackColor = true;
|
||||
this.button3.Click += new System.EventHandler(this.button3_Click_1);
|
||||
//
|
||||
// tabPage8
|
||||
//
|
||||
this.tabPage8.Controls.Add(this.richTextBoxErrorLogs);
|
||||
this.tabPage8.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage8.Name = "tabPage8";
|
||||
this.tabPage8.Size = new System.Drawing.Size(323, 324);
|
||||
this.tabPage8.TabIndex = 2;
|
||||
this.tabPage8.Text = "Errors Logs";
|
||||
this.tabPage8.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tabPage9
|
||||
//
|
||||
this.tabPage9.Controls.Add(this.richTextBoxGamesLogs);
|
||||
this.tabPage9.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage9.Name = "tabPage9";
|
||||
this.tabPage9.Size = new System.Drawing.Size(323, 324);
|
||||
this.tabPage9.TabIndex = 3;
|
||||
this.tabPage9.Text = "Games Logs";
|
||||
this.tabPage9.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// richTextBoxErrorLogs
|
||||
//
|
||||
this.richTextBoxErrorLogs.DetectUrls = false;
|
||||
this.richTextBoxErrorLogs.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBoxErrorLogs.Location = new System.Drawing.Point(0, 0);
|
||||
this.richTextBoxErrorLogs.Name = "richTextBoxErrorLogs";
|
||||
this.richTextBoxErrorLogs.ReadOnly = true;
|
||||
this.richTextBoxErrorLogs.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBoxErrorLogs.Size = new System.Drawing.Size(323, 324);
|
||||
this.richTextBoxErrorLogs.TabIndex = 8;
|
||||
this.richTextBoxErrorLogs.Text = "";
|
||||
//
|
||||
// richTextBoxGamesLogs
|
||||
//
|
||||
this.richTextBoxGamesLogs.DetectUrls = false;
|
||||
this.richTextBoxGamesLogs.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.richTextBoxGamesLogs.Location = new System.Drawing.Point(0, 0);
|
||||
this.richTextBoxGamesLogs.Name = "richTextBoxGamesLogs";
|
||||
this.richTextBoxGamesLogs.ReadOnly = true;
|
||||
this.richTextBoxGamesLogs.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.ForcedVertical;
|
||||
this.richTextBoxGamesLogs.Size = new System.Drawing.Size(323, 324);
|
||||
this.richTextBoxGamesLogs.TabIndex = 8;
|
||||
this.richTextBoxGamesLogs.Text = "";
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.SystemColors.ControlDark;
|
||||
this.ClientSize = new System.Drawing.Size(556, 394);
|
||||
this.Controls.Add(this.labelGameName);
|
||||
this.Controls.Add(this.labelGameTime);
|
||||
this.Controls.Add(this.label1);
|
||||
this.ClientSize = new System.Drawing.Size(552, 639);
|
||||
this.Controls.Add(this.button3);
|
||||
this.Controls.Add(this.labelGames);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.richTextBox2);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Controls.Add(this.tabControl2);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.richTextBox1);
|
||||
this.Controls.Add(this.tabControl1);
|
||||
this.Controls.Add(this.dataGridView1);
|
||||
this.Controls.Add(this.button1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
|
@ -196,6 +472,19 @@
|
|||
this.Text = "D2R - BMBot";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Form1_FormClosing);
|
||||
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit();
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabPage1.ResumeLayout(false);
|
||||
this.tabPage2.ResumeLayout(false);
|
||||
this.tabControl2.ResumeLayout(false);
|
||||
this.tabPage3.ResumeLayout(false);
|
||||
this.tabPage4.ResumeLayout(false);
|
||||
this.tabPage5.ResumeLayout(false);
|
||||
this.tabPage6.ResumeLayout(false);
|
||||
this.tabPage7.ResumeLayout(false);
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
this.tabPage8.ResumeLayout(false);
|
||||
this.tabPage9.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
|
@ -207,16 +496,39 @@
|
|||
private System.Windows.Forms.DataGridView dataGridView1;
|
||||
private System.Windows.Forms.ColorDialog colorDialog1;
|
||||
private System.Windows.Forms.RichTextBox richTextBox1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.RichTextBox richTextBox2;
|
||||
private System.Windows.Forms.DataGridViewTextBoxColumn Column1;
|
||||
private System.Windows.Forms.DataGridViewTextBoxColumn Column2;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Label labelGames;
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
private System.Windows.Forms.TabPage tabPage1;
|
||||
private System.Windows.Forms.TabPage tabPage2;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.TabControl tabControl2;
|
||||
private System.Windows.Forms.TabPage tabPage3;
|
||||
private System.Windows.Forms.TabPage tabPage6;
|
||||
private System.Windows.Forms.TabPage tabPage7;
|
||||
public System.Windows.Forms.RichTextBox richTextBoxDebugMobs;
|
||||
private System.Windows.Forms.TabPage tabPage5;
|
||||
public System.Windows.Forms.RichTextBox richTextBoxDebugMapData;
|
||||
public System.Windows.Forms.RichTextBox richTextBoxDebugMapCollision;
|
||||
public System.Windows.Forms.RichTextBox richTextBoxDebugObjects;
|
||||
public System.Windows.Forms.RichTextBox richTextBoxDebugItems;
|
||||
private System.Windows.Forms.TabPage tabPage4;
|
||||
private System.Windows.Forms.StatusStrip statusStrip1;
|
||||
public System.Windows.Forms.ToolStripStatusLabel labelGameName;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator2;
|
||||
public System.Windows.Forms.ToolStripStatusLabel labelGames;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator3;
|
||||
public System.Windows.Forms.ToolStripStatusLabel labelGameTime;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator4;
|
||||
public System.Windows.Forms.ToolStripStatusLabel LabelChickenCount;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator5;
|
||||
public System.Windows.Forms.ToolStripStatusLabel LabelDeadCount;
|
||||
private System.Windows.Forms.Button button3;
|
||||
private System.Windows.Forms.Label label1;
|
||||
public System.Windows.Forms.Label labelGameName;
|
||||
internal System.Windows.Forms.Label labelGameTime;
|
||||
private System.Windows.Forms.TabPage tabPage8;
|
||||
private System.Windows.Forms.RichTextBox richTextBoxErrorLogs;
|
||||
private System.Windows.Forms.TabPage tabPage9;
|
||||
private System.Windows.Forms.RichTextBox richTextBoxGamesLogs;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
321
Form1.cs
321
Form1.cs
|
@ -40,7 +40,7 @@ namespace app
|
|||
public partial class Form1 : Form
|
||||
{
|
||||
|
||||
public string BotVersion = "V1.4";
|
||||
public string BotVersion = "V1.5";
|
||||
|
||||
public string D2_LOD_113C_Path = "";
|
||||
|
||||
|
@ -89,9 +89,13 @@ namespace app
|
|||
public bool BadPlayerPointerFound = false;
|
||||
|
||||
public bool PublicGame = false;
|
||||
public int DebugMenuStyle = 0;
|
||||
|
||||
public double FPS = 0;
|
||||
|
||||
public int TotalChickenCount = 0;
|
||||
public int TotalDeadCount = 0;
|
||||
|
||||
public ItemsStruc ItemsStruc_0;
|
||||
public Mem Mem_0;
|
||||
public Form1 Form1_0;
|
||||
|
@ -221,7 +225,12 @@ namespace app
|
|||
Form1_0 = this;
|
||||
richTextBox1.HideSelection = false;//Hide selection so that AppendText will auto scroll to the end
|
||||
richTextBox2.HideSelection = false;//Hide selection so that AppendText will auto scroll to the end
|
||||
richTextBox2.Visible = false;
|
||||
//richTextBox2.Visible = false;
|
||||
|
||||
LabelChickenCount.Text = TotalChickenCount.ToString();
|
||||
LabelDeadCount.Text = TotalDeadCount.ToString();
|
||||
|
||||
SetDebugMenu();
|
||||
|
||||
labelGameName.Text = "";
|
||||
labelGameTime.Text = "";
|
||||
|
@ -461,6 +470,9 @@ namespace app
|
|||
Console.WriteLine(string_3);
|
||||
richTextBox1.SelectionColor = ThisColor;
|
||||
richTextBox1.AppendText(string_3 + Environment.NewLine);
|
||||
|
||||
if (ThisColor == Color.Red || ThisColor == Color.Orange || ThisColor == Color.DarkOrange || ThisColor == Color.OrangeRed) AppendTextErrorLogs(string_3, ThisColor);
|
||||
if (ThisColor == Color.DarkBlue) AppendTextGameLogs(string_3, ThisColor);
|
||||
Application.DoEvents();
|
||||
}
|
||||
//}
|
||||
|
@ -542,7 +554,7 @@ namespace app
|
|||
|
||||
public void SetGamesText()
|
||||
{
|
||||
if (labelGames.InvokeRequired)
|
||||
/*if (labelGames.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { SetGamesText(); };
|
||||
|
@ -551,7 +563,8 @@ namespace app
|
|||
else
|
||||
{
|
||||
labelGames.Text = CurrentGameNumberSinceStart.ToString() + " entered. " + CurrentGameNumberFullyDone.ToString() + " fully done";
|
||||
}
|
||||
}*/
|
||||
labelGames.Text = CurrentGameNumberSinceStart.ToString() + " entered. " + CurrentGameNumberFullyDone.ToString() + " fully done";
|
||||
}
|
||||
|
||||
public void Startt()
|
||||
|
@ -639,9 +652,14 @@ namespace app
|
|||
|
||||
PublicGame = (CharConfig.GamePass == "");
|
||||
if (!PublicGame && CharConfig.IsRushing) PublicGame = true;
|
||||
if (!PublicGame && !CharConfig.RunGameMakerScript) PublicGame = true;
|
||||
if (PublicGame) KeyMouse_0.ProcessingDelay = 5;
|
||||
else KeyMouse_0.ProcessingDelay = 2;
|
||||
GameStruc_0.AlreadyChickening = false;
|
||||
PatternsScan_0.StartIndexItemLast = long.MaxValue;
|
||||
PatternsScan_0.ScanUnitsNumber = 2600;
|
||||
//PatternsScan_0.ScanUnitsNumber = 2600;
|
||||
PatternsScan_0.ScanUnitsNumber = 2400;
|
||||
//PatternsScan_0.ScanUnitsNumber = 2048;
|
||||
Town_0.TriedToShopCount = 0;
|
||||
Town_0.TriedToShopCount2 = 0;
|
||||
Town_0.TriedToMercCount = 0;
|
||||
|
@ -698,6 +716,10 @@ namespace app
|
|||
ChaosRush_0.ResetVars();
|
||||
BaalRush_0.ResetVars();
|
||||
|
||||
Battle_0.DoingBattle = false;
|
||||
Battle_0.ClearingArea = false;
|
||||
Battle_0.MoveTryCount = 0;
|
||||
|
||||
Town_0.IgnoredTPList.Clear();
|
||||
Town_0.IgnoredWPList.Clear();
|
||||
BaalLeech_0.IgnoredTPList.Clear();
|
||||
|
@ -709,7 +731,7 @@ namespace app
|
|||
BeltStruc_0.ForceMANAPotionQty = 0;
|
||||
BeltStruc_0.ForceHPPotionQty = 0;
|
||||
SetGamesText();
|
||||
CurrentGameNumber++;
|
||||
if (CharConfig.RunGameMakerScript) CurrentGameNumber++;
|
||||
CurrentGameNumberSinceStart++;
|
||||
SettingsLoader_0.SaveOthersSettings();
|
||||
|
||||
|
@ -802,11 +824,11 @@ namespace app
|
|||
if (runnn)
|
||||
{
|
||||
//MobsStruc_0.GetMobs("", "", true, 200, new List<long>());
|
||||
//ObjectsStruc_0.GetObjects("TownPortal", true, new List<uint>());
|
||||
//MercStruc_0.GetMercInfos();
|
||||
//PlayerScan_0.ScanForLeecher();
|
||||
//Battle_0.SetSkills();
|
||||
//Battle_0.CastSkills();
|
||||
//SetProcessingTime();
|
||||
//ItemsStruc_0.GetItems(false);
|
||||
//if (Running) LoopTimer.Start();
|
||||
//return;
|
||||
|
||||
|
@ -821,6 +843,8 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Town_0.FastTowning = false;
|
||||
|
||||
if (!Town_0.GetInTown() && Form1_0.ItemsStruc_0.ItemsEquiped <= 2)
|
||||
{
|
||||
method_1("Going to town, body not grabbed!", Color.Red);
|
||||
|
@ -830,7 +854,7 @@ namespace app
|
|||
{
|
||||
if (!CharConfig.IsRushing)
|
||||
{
|
||||
if (Battle_0.ClearingArea)
|
||||
if (Battle_0.ClearingArea || Battle_0.DoingBattle)
|
||||
{
|
||||
Battle_0.RunBattleScript();
|
||||
}
|
||||
|
@ -1199,7 +1223,7 @@ namespace app
|
|||
|
||||
public void GoToNextScript()
|
||||
{
|
||||
if (!CharConfig.IsRushing)
|
||||
if (!CharConfig.IsRushing && !Town_0.GetInTown())
|
||||
{
|
||||
if (CharConfig.RunWPTaker && !WPTaker_0.ScriptDone) WPTaker_0.ScriptDone = true;
|
||||
else if (CharConfig.RunCowsScript && !Cows_0.ScriptDone) Cows_0.ScriptDone = true;
|
||||
|
@ -1339,7 +1363,7 @@ namespace app
|
|||
{
|
||||
//try
|
||||
//{
|
||||
if (Form1_0.labelGameTime.InvokeRequired)
|
||||
/*if (Form1_0.labelGameTime.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { method_GameTimeLabel(string_3); };
|
||||
|
@ -1349,9 +1373,12 @@ namespace app
|
|||
{
|
||||
Form1_0.labelGameTime.Text = string_3;
|
||||
Application.DoEvents();
|
||||
}*/
|
||||
try
|
||||
{
|
||||
Form1_0.labelGameTime.Text = string_3;
|
||||
}
|
||||
//}
|
||||
//catch { }
|
||||
catch { }
|
||||
}
|
||||
|
||||
public void WaitDelay(int DelayTime)
|
||||
|
@ -1390,6 +1417,25 @@ namespace app
|
|||
//catch { }
|
||||
}
|
||||
|
||||
public void SetSettingButton(bool Enabledd)
|
||||
{
|
||||
//try
|
||||
//{
|
||||
if (button3.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { SetSettingButton(Enabledd); };
|
||||
button3.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
button3.Enabled = Enabledd;
|
||||
Application.DoEvents();
|
||||
}
|
||||
//}
|
||||
//catch { }
|
||||
}
|
||||
|
||||
public void StopBot()
|
||||
{
|
||||
SetPlayButtonText("START");
|
||||
|
@ -1398,7 +1444,7 @@ namespace app
|
|||
PlayerScan_0.FoundPlayer = false;
|
||||
LoopDone = 0;
|
||||
Stash_0.StashFull = false;
|
||||
button3.Enabled = true;
|
||||
SetSettingButton(true);
|
||||
LoopTimer.Stop();
|
||||
MapAreaStruc_0.AllMapData.Clear();
|
||||
overlayForm.ClearAllOverlay();
|
||||
|
@ -1409,7 +1455,7 @@ namespace app
|
|||
{
|
||||
if (!Running)
|
||||
{
|
||||
button3.Enabled = false;
|
||||
SetSettingButton(false);
|
||||
SetPlayButtonText("STOP");
|
||||
Running = true;
|
||||
Startt();
|
||||
|
@ -1427,25 +1473,240 @@ namespace app
|
|||
KeyMouse.UnhookWindowsHookEx(KeyMouse_0.hookID);
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!richTextBox2.Visible)
|
||||
{
|
||||
richTextBox2.Visible = true;
|
||||
richTextBox1.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBox2.Visible = false;
|
||||
richTextBox1.Visible = true;
|
||||
}
|
||||
Application.DoEvents();
|
||||
}
|
||||
|
||||
private void button3_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormSettings FormSettings_0 = new FormSettings(Form1_0);
|
||||
FormSettings_0.ShowDialog();
|
||||
}
|
||||
|
||||
private void charSettingsToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormCharSettings FormCharSettings_0 = new FormCharSettings(Form1_0);
|
||||
FormCharSettings_0.ShowDialog();
|
||||
}
|
||||
|
||||
private void tabControl2_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (tabControl2.SelectedIndex == 0) ItemsStruc_0.DebugItems();
|
||||
if (tabControl2.SelectedIndex == 1) Form1_0.MobsStruc_0.DebuggingMobs = true;
|
||||
if (tabControl2.SelectedIndex == 2) ObjectsStruc_0.DebugObjects();
|
||||
if (tabControl2.SelectedIndex == 3) MapAreaStruc_0.DebugMapData();
|
||||
if (tabControl2.SelectedIndex == 4) PathFinding_0.DebugMapCollision();
|
||||
|
||||
if (tabControl2.SelectedIndex != 1) Form1_0.MobsStruc_0.DebuggingMobs = false;
|
||||
}
|
||||
|
||||
public void SetDebugMenu()
|
||||
{
|
||||
if (DebugMenuStyle == 0)
|
||||
{
|
||||
this.Size = new System.Drawing.Size(357, 446);
|
||||
}
|
||||
else if (DebugMenuStyle == 1)
|
||||
{
|
||||
this.Size = new System.Drawing.Size(570, 446);
|
||||
}
|
||||
else if(DebugMenuStyle == 2)
|
||||
{
|
||||
this.Size = new System.Drawing.Size(570, 678);
|
||||
}
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (DebugMenuStyle < 2) DebugMenuStyle++;
|
||||
else DebugMenuStyle = 0;
|
||||
SetDebugMenu();
|
||||
|
||||
if (DebugMenuStyle == 2) tabControl2_SelectedIndexChanged(null, null);
|
||||
}
|
||||
|
||||
|
||||
public void AppendTextDebugItems(string ThisT)
|
||||
{
|
||||
if (richTextBoxDebugItems.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { AppendTextDebugItems(ThisT); };
|
||||
richTextBoxDebugItems.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugItems.AppendText(ThisT);
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearDebugItems()
|
||||
{
|
||||
if (richTextBoxDebugItems.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { ClearDebugItems(); };
|
||||
richTextBoxDebugItems.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugItems.Text = "";
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void AppendTextDebugObjects(string ThisT)
|
||||
{
|
||||
if (richTextBoxDebugObjects.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { AppendTextDebugObjects(ThisT); };
|
||||
richTextBoxDebugObjects.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugObjects.AppendText(ThisT);
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearDebugobjects()
|
||||
{
|
||||
if (richTextBoxDebugObjects.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { ClearDebugobjects(); };
|
||||
richTextBoxDebugObjects.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugObjects.Text = "";
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void AppendTextDebugMobs(string ThisT)
|
||||
{
|
||||
if (richTextBoxDebugMobs.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { AppendTextDebugMobs(ThisT); };
|
||||
richTextBoxDebugMobs.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugMobs.AppendText(ThisT);
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearDebugMobs()
|
||||
{
|
||||
if (richTextBoxDebugMobs.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { ClearDebugMobs(); };
|
||||
richTextBoxDebugMobs.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugMobs.Text = "";
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void AppendTextDebugMapData(string ThisT)
|
||||
{
|
||||
if (richTextBoxDebugMapData.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { AppendTextDebugMapData(ThisT); };
|
||||
richTextBoxDebugMapData.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugMapData.AppendText(ThisT);
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearDebugMapData()
|
||||
{
|
||||
if (richTextBoxDebugMapData.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { ClearDebugMapData(); };
|
||||
richTextBoxDebugMapData.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugMapData.Text = "";
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void AppendTextDebugCollision(string ThisT)
|
||||
{
|
||||
if (richTextBoxDebugMapCollision.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { AppendTextDebugCollision(ThisT); };
|
||||
richTextBoxDebugMapCollision.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugMapCollision.AppendText(ThisT);
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearDebugCollision()
|
||||
{
|
||||
if (richTextBoxDebugMapCollision.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { ClearDebugCollision(); };
|
||||
richTextBoxDebugMapCollision.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxDebugMapCollision.Text = "";
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
private void button3_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
FormSettings FormSettings_0 = new FormSettings(Form1_0);
|
||||
FormSettings_0.ShowDialog();
|
||||
}
|
||||
|
||||
public void AppendTextErrorLogs(string ThisT, Color ThisColor)
|
||||
{
|
||||
if (richTextBoxErrorLogs.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { AppendTextErrorLogs(ThisT, ThisColor); };
|
||||
richTextBoxErrorLogs.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxErrorLogs.SelectionColor = ThisColor;
|
||||
richTextBoxErrorLogs.AppendText(ThisT + Environment.NewLine);
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
public void AppendTextGameLogs(string ThisT, Color ThisColor)
|
||||
{
|
||||
if (richTextBoxGamesLogs.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { AppendTextGameLogs(ThisT, ThisColor); };
|
||||
richTextBoxGamesLogs.Invoke(safeWrite);
|
||||
}
|
||||
else
|
||||
{
|
||||
richTextBoxGamesLogs.SelectionColor = ThisColor;
|
||||
richTextBoxGamesLogs.AppendText(ThisT + Environment.NewLine);
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
12
Form1.resx
12
Form1.resx
|
@ -123,7 +123,19 @@
|
|||
<metadata name="Column2.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="Column1.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="Column2.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="colorDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>463, 17</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>39</value>
|
||||
</metadata>
|
||||
</root>
|
|
@ -31,67 +31,68 @@
|
|||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.comboBoxType = new System.Windows.Forms.ComboBox();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.textBoxLeftSkill = new System.Windows.Forms.TextBox();
|
||||
this.textBoxRightSkill = new System.Windows.Forms.TextBox();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.textBoxFastMoveTown = new System.Windows.Forms.TextBox();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.textBoxFastMoveTeleport = new System.Windows.Forms.TextBox();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.textBoxDefenseSkill = new System.Windows.Forms.TextBox();
|
||||
this.label6 = new System.Windows.Forms.Label();
|
||||
this.textBoxCastDefenseSkill = new System.Windows.Forms.TextBox();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.checkBoxAttachRightHand = new System.Windows.Forms.CheckBox();
|
||||
this.textBoxLifeSkill = new System.Windows.Forms.TextBox();
|
||||
this.label8 = new System.Windows.Forms.Label();
|
||||
this.checkBoxAttachRightHand = new System.Windows.Forms.CheckBox();
|
||||
this.textBoxCastDefenseSkill = new System.Windows.Forms.TextBox();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.textBoxDefenseSkill = new System.Windows.Forms.TextBox();
|
||||
this.label6 = new System.Windows.Forms.Label();
|
||||
this.textBoxFastMoveTeleport = new System.Windows.Forms.TextBox();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.textBoxFastMoveTown = new System.Windows.Forms.TextBox();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.textBoxRightSkill = new System.Windows.Forms.TextBox();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.textBoxLeftSkill = new System.Windows.Forms.TextBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.comboBoxBelt1 = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxBelt2 = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxBelt3 = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxBelt4 = new System.Windows.Forms.ComboBox();
|
||||
this.label9 = new System.Windows.Forms.Label();
|
||||
this.label10 = new System.Windows.Forms.Label();
|
||||
this.label11 = new System.Windows.Forms.Label();
|
||||
this.label12 = new System.Windows.Forms.Label();
|
||||
this.label11 = new System.Windows.Forms.Label();
|
||||
this.label10 = new System.Windows.Forms.Label();
|
||||
this.label9 = new System.Windows.Forms.Label();
|
||||
this.comboBoxBelt4 = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxBelt3 = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxBelt2 = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxBelt1 = new System.Windows.Forms.ComboBox();
|
||||
this.groupBoxInventory = new System.Windows.Forms.GroupBox();
|
||||
this.label13 = new System.Windows.Forms.Label();
|
||||
this.textBoxCharName = new System.Windows.Forms.TextBox();
|
||||
this.label14 = new System.Windows.Forms.Label();
|
||||
this.groupBox3 = new System.Windows.Forms.GroupBox();
|
||||
this.checkBoxUseTeleport = new System.Windows.Forms.CheckBox();
|
||||
this.label15 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownChickenHP = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDownTakeHP = new System.Windows.Forms.NumericUpDown();
|
||||
this.label16 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownTakeMana = new System.Windows.Forms.NumericUpDown();
|
||||
this.label17 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownTakeRV = new System.Windows.Forms.NumericUpDown();
|
||||
this.label18 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownGambleAbove = new System.Windows.Forms.NumericUpDown();
|
||||
this.label19 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownGambleUntil = new System.Windows.Forms.NumericUpDown();
|
||||
this.label20 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownKeyYPos = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDownKeyXPos = new System.Windows.Forms.NumericUpDown();
|
||||
this.label21 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownKeyYPos = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDownGambleUntil = new System.Windows.Forms.NumericUpDown();
|
||||
this.label20 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownGambleAbove = new System.Windows.Forms.NumericUpDown();
|
||||
this.label19 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownTakeRV = new System.Windows.Forms.NumericUpDown();
|
||||
this.checkBoxUseTeleport = new System.Windows.Forms.CheckBox();
|
||||
this.label18 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownTakeMana = new System.Windows.Forms.NumericUpDown();
|
||||
this.label17 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownTakeHP = new System.Windows.Forms.NumericUpDown();
|
||||
this.label16 = new System.Windows.Forms.Label();
|
||||
this.numericUpDownChickenHP = new System.Windows.Forms.NumericUpDown();
|
||||
this.label15 = new System.Windows.Forms.Label();
|
||||
this.checkBoxUseMerc = new System.Windows.Forms.CheckBox();
|
||||
this.numericUpDownMercTakeHPUnder = new System.Windows.Forms.NumericUpDown();
|
||||
this.label22 = new System.Windows.Forms.Label();
|
||||
this.groupBox4 = new System.Windows.Forms.GroupBox();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.checkBoxUseBO = new System.Windows.Forms.CheckBox();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
this.groupBox3.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyYPos)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMercTakeHPUnder)).BeginInit();
|
||||
this.groupBox4.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
|
@ -141,101 +142,15 @@
|
|||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Skills Shortcuts Keys";
|
||||
//
|
||||
// label2
|
||||
// checkBoxAttachRightHand
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(10, 49);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(84, 13);
|
||||
this.label2.TabIndex = 3;
|
||||
this.label2.Text = "Attack Left Skill:";
|
||||
//
|
||||
// textBoxLeftSkill
|
||||
//
|
||||
this.textBoxLeftSkill.Location = new System.Drawing.Point(123, 46);
|
||||
this.textBoxLeftSkill.Name = "textBoxLeftSkill";
|
||||
this.textBoxLeftSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxLeftSkill.TabIndex = 4;
|
||||
//
|
||||
// textBoxRightSkill
|
||||
//
|
||||
this.textBoxRightSkill.Location = new System.Drawing.Point(123, 68);
|
||||
this.textBoxRightSkill.Name = "textBoxRightSkill";
|
||||
this.textBoxRightSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxRightSkill.TabIndex = 6;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(10, 71);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(91, 13);
|
||||
this.label3.TabIndex = 5;
|
||||
this.label3.Text = "Attack Right Skill:";
|
||||
//
|
||||
// textBoxFastMoveTown
|
||||
//
|
||||
this.textBoxFastMoveTown.Location = new System.Drawing.Point(123, 90);
|
||||
this.textBoxFastMoveTown.Name = "textBoxFastMoveTown";
|
||||
this.textBoxFastMoveTown.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxFastMoveTown.TabIndex = 8;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(10, 93);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(108, 13);
|
||||
this.label4.TabIndex = 7;
|
||||
this.label4.Text = "Fast Move (In Town):";
|
||||
//
|
||||
// textBoxFastMoveTeleport
|
||||
//
|
||||
this.textBoxFastMoveTeleport.Location = new System.Drawing.Point(123, 112);
|
||||
this.textBoxFastMoveTeleport.Name = "textBoxFastMoveTeleport";
|
||||
this.textBoxFastMoveTeleport.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxFastMoveTeleport.TabIndex = 10;
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(10, 115);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(108, 13);
|
||||
this.label5.TabIndex = 9;
|
||||
this.label5.Text = "Fast Move (Teleport):";
|
||||
//
|
||||
// textBoxDefenseSkill
|
||||
//
|
||||
this.textBoxDefenseSkill.Location = new System.Drawing.Point(123, 134);
|
||||
this.textBoxDefenseSkill.Name = "textBoxDefenseSkill";
|
||||
this.textBoxDefenseSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxDefenseSkill.TabIndex = 12;
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.AutoSize = true;
|
||||
this.label6.Location = new System.Drawing.Point(10, 137);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(72, 13);
|
||||
this.label6.TabIndex = 11;
|
||||
this.label6.Text = "Defense Skill:";
|
||||
//
|
||||
// textBoxCastDefenseSkill
|
||||
//
|
||||
this.textBoxCastDefenseSkill.Location = new System.Drawing.Point(123, 156);
|
||||
this.textBoxCastDefenseSkill.Name = "textBoxCastDefenseSkill";
|
||||
this.textBoxCastDefenseSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxCastDefenseSkill.TabIndex = 14;
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Location = new System.Drawing.Point(10, 159);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(96, 13);
|
||||
this.label7.TabIndex = 13;
|
||||
this.label7.Text = "Cast Defense Skill:";
|
||||
this.checkBoxAttachRightHand.AutoSize = true;
|
||||
this.checkBoxAttachRightHand.Location = new System.Drawing.Point(20, 22);
|
||||
this.checkBoxAttachRightHand.Name = "checkBoxAttachRightHand";
|
||||
this.checkBoxAttachRightHand.Size = new System.Drawing.Size(136, 17);
|
||||
this.checkBoxAttachRightHand.TabIndex = 17;
|
||||
this.checkBoxAttachRightHand.Text = "Attack with Right Hand";
|
||||
this.checkBoxAttachRightHand.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBoxLifeSkill
|
||||
//
|
||||
|
@ -253,15 +168,101 @@
|
|||
this.label8.TabIndex = 15;
|
||||
this.label8.Text = "Life Skill:";
|
||||
//
|
||||
// checkBoxAttachRightHand
|
||||
// textBoxCastDefenseSkill
|
||||
//
|
||||
this.checkBoxAttachRightHand.AutoSize = true;
|
||||
this.checkBoxAttachRightHand.Location = new System.Drawing.Point(20, 22);
|
||||
this.checkBoxAttachRightHand.Name = "checkBoxAttachRightHand";
|
||||
this.checkBoxAttachRightHand.Size = new System.Drawing.Size(136, 17);
|
||||
this.checkBoxAttachRightHand.TabIndex = 17;
|
||||
this.checkBoxAttachRightHand.Text = "Attack with Right Hand";
|
||||
this.checkBoxAttachRightHand.UseVisualStyleBackColor = true;
|
||||
this.textBoxCastDefenseSkill.Location = new System.Drawing.Point(123, 156);
|
||||
this.textBoxCastDefenseSkill.Name = "textBoxCastDefenseSkill";
|
||||
this.textBoxCastDefenseSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxCastDefenseSkill.TabIndex = 14;
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Location = new System.Drawing.Point(10, 159);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(96, 13);
|
||||
this.label7.TabIndex = 13;
|
||||
this.label7.Text = "Cast Defense Skill:";
|
||||
//
|
||||
// textBoxDefenseSkill
|
||||
//
|
||||
this.textBoxDefenseSkill.Location = new System.Drawing.Point(123, 134);
|
||||
this.textBoxDefenseSkill.Name = "textBoxDefenseSkill";
|
||||
this.textBoxDefenseSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxDefenseSkill.TabIndex = 12;
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.AutoSize = true;
|
||||
this.label6.Location = new System.Drawing.Point(10, 137);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(72, 13);
|
||||
this.label6.TabIndex = 11;
|
||||
this.label6.Text = "Defense Skill:";
|
||||
//
|
||||
// textBoxFastMoveTeleport
|
||||
//
|
||||
this.textBoxFastMoveTeleport.Location = new System.Drawing.Point(123, 112);
|
||||
this.textBoxFastMoveTeleport.Name = "textBoxFastMoveTeleport";
|
||||
this.textBoxFastMoveTeleport.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxFastMoveTeleport.TabIndex = 10;
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(10, 115);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(108, 13);
|
||||
this.label5.TabIndex = 9;
|
||||
this.label5.Text = "Fast Move (Teleport):";
|
||||
//
|
||||
// textBoxFastMoveTown
|
||||
//
|
||||
this.textBoxFastMoveTown.Location = new System.Drawing.Point(123, 90);
|
||||
this.textBoxFastMoveTown.Name = "textBoxFastMoveTown";
|
||||
this.textBoxFastMoveTown.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxFastMoveTown.TabIndex = 8;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(10, 93);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(108, 13);
|
||||
this.label4.TabIndex = 7;
|
||||
this.label4.Text = "Fast Move (In Town):";
|
||||
//
|
||||
// textBoxRightSkill
|
||||
//
|
||||
this.textBoxRightSkill.Location = new System.Drawing.Point(123, 68);
|
||||
this.textBoxRightSkill.Name = "textBoxRightSkill";
|
||||
this.textBoxRightSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxRightSkill.TabIndex = 6;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(10, 71);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(91, 13);
|
||||
this.label3.TabIndex = 5;
|
||||
this.label3.Text = "Attack Right Skill:";
|
||||
//
|
||||
// textBoxLeftSkill
|
||||
//
|
||||
this.textBoxLeftSkill.Location = new System.Drawing.Point(123, 46);
|
||||
this.textBoxLeftSkill.Name = "textBoxLeftSkill";
|
||||
this.textBoxLeftSkill.Size = new System.Drawing.Size(37, 20);
|
||||
this.textBoxLeftSkill.TabIndex = 4;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(10, 49);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(84, 13);
|
||||
this.label2.TabIndex = 3;
|
||||
this.label2.Text = "Attack Left Skill:";
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
|
@ -280,44 +281,41 @@
|
|||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Belt Potions Type";
|
||||
//
|
||||
// comboBoxBelt1
|
||||
// label12
|
||||
//
|
||||
this.comboBoxBelt1.FormattingEnabled = true;
|
||||
this.comboBoxBelt1.Items.AddRange(new object[] {
|
||||
"HP",
|
||||
"Mana",
|
||||
"RV",
|
||||
"Full RV"});
|
||||
this.comboBoxBelt1.Location = new System.Drawing.Point(6, 38);
|
||||
this.comboBoxBelt1.Name = "comboBoxBelt1";
|
||||
this.comboBoxBelt1.Size = new System.Drawing.Size(58, 21);
|
||||
this.comboBoxBelt1.TabIndex = 0;
|
||||
this.label12.AutoSize = true;
|
||||
this.label12.Location = new System.Drawing.Point(193, 22);
|
||||
this.label12.Name = "label12";
|
||||
this.label12.Size = new System.Drawing.Size(34, 13);
|
||||
this.label12.TabIndex = 7;
|
||||
this.label12.Text = "Slot4:";
|
||||
//
|
||||
// comboBoxBelt2
|
||||
// label11
|
||||
//
|
||||
this.comboBoxBelt2.FormattingEnabled = true;
|
||||
this.comboBoxBelt2.Items.AddRange(new object[] {
|
||||
"HP",
|
||||
"Mana",
|
||||
"RV",
|
||||
"Full RV"});
|
||||
this.comboBoxBelt2.Location = new System.Drawing.Point(64, 38);
|
||||
this.comboBoxBelt2.Name = "comboBoxBelt2";
|
||||
this.comboBoxBelt2.Size = new System.Drawing.Size(58, 21);
|
||||
this.comboBoxBelt2.TabIndex = 1;
|
||||
this.label11.AutoSize = true;
|
||||
this.label11.Location = new System.Drawing.Point(136, 22);
|
||||
this.label11.Name = "label11";
|
||||
this.label11.Size = new System.Drawing.Size(34, 13);
|
||||
this.label11.TabIndex = 6;
|
||||
this.label11.Text = "Slot3:";
|
||||
//
|
||||
// comboBoxBelt3
|
||||
// label10
|
||||
//
|
||||
this.comboBoxBelt3.FormattingEnabled = true;
|
||||
this.comboBoxBelt3.Items.AddRange(new object[] {
|
||||
"HP",
|
||||
"Mana",
|
||||
"RV",
|
||||
"Full RV"});
|
||||
this.comboBoxBelt3.Location = new System.Drawing.Point(122, 38);
|
||||
this.comboBoxBelt3.Name = "comboBoxBelt3";
|
||||
this.comboBoxBelt3.Size = new System.Drawing.Size(58, 21);
|
||||
this.comboBoxBelt3.TabIndex = 2;
|
||||
this.label10.AutoSize = true;
|
||||
this.label10.Location = new System.Drawing.Point(78, 22);
|
||||
this.label10.Name = "label10";
|
||||
this.label10.Size = new System.Drawing.Size(34, 13);
|
||||
this.label10.TabIndex = 5;
|
||||
this.label10.Text = "Slot2:";
|
||||
//
|
||||
// label9
|
||||
//
|
||||
this.label9.AutoSize = true;
|
||||
this.label9.Location = new System.Drawing.Point(21, 22);
|
||||
this.label9.Name = "label9";
|
||||
this.label9.Size = new System.Drawing.Size(34, 13);
|
||||
this.label9.TabIndex = 4;
|
||||
this.label9.Text = "Slot1:";
|
||||
//
|
||||
// comboBoxBelt4
|
||||
//
|
||||
|
@ -332,41 +330,44 @@
|
|||
this.comboBoxBelt4.Size = new System.Drawing.Size(58, 21);
|
||||
this.comboBoxBelt4.TabIndex = 3;
|
||||
//
|
||||
// label9
|
||||
// comboBoxBelt3
|
||||
//
|
||||
this.label9.AutoSize = true;
|
||||
this.label9.Location = new System.Drawing.Point(21, 22);
|
||||
this.label9.Name = "label9";
|
||||
this.label9.Size = new System.Drawing.Size(34, 13);
|
||||
this.label9.TabIndex = 4;
|
||||
this.label9.Text = "Slot1:";
|
||||
this.comboBoxBelt3.FormattingEnabled = true;
|
||||
this.comboBoxBelt3.Items.AddRange(new object[] {
|
||||
"HP",
|
||||
"Mana",
|
||||
"RV",
|
||||
"Full RV"});
|
||||
this.comboBoxBelt3.Location = new System.Drawing.Point(122, 38);
|
||||
this.comboBoxBelt3.Name = "comboBoxBelt3";
|
||||
this.comboBoxBelt3.Size = new System.Drawing.Size(58, 21);
|
||||
this.comboBoxBelt3.TabIndex = 2;
|
||||
//
|
||||
// label10
|
||||
// comboBoxBelt2
|
||||
//
|
||||
this.label10.AutoSize = true;
|
||||
this.label10.Location = new System.Drawing.Point(78, 22);
|
||||
this.label10.Name = "label10";
|
||||
this.label10.Size = new System.Drawing.Size(34, 13);
|
||||
this.label10.TabIndex = 5;
|
||||
this.label10.Text = "Slot2:";
|
||||
this.comboBoxBelt2.FormattingEnabled = true;
|
||||
this.comboBoxBelt2.Items.AddRange(new object[] {
|
||||
"HP",
|
||||
"Mana",
|
||||
"RV",
|
||||
"Full RV"});
|
||||
this.comboBoxBelt2.Location = new System.Drawing.Point(64, 38);
|
||||
this.comboBoxBelt2.Name = "comboBoxBelt2";
|
||||
this.comboBoxBelt2.Size = new System.Drawing.Size(58, 21);
|
||||
this.comboBoxBelt2.TabIndex = 1;
|
||||
//
|
||||
// label11
|
||||
// comboBoxBelt1
|
||||
//
|
||||
this.label11.AutoSize = true;
|
||||
this.label11.Location = new System.Drawing.Point(136, 22);
|
||||
this.label11.Name = "label11";
|
||||
this.label11.Size = new System.Drawing.Size(34, 13);
|
||||
this.label11.TabIndex = 6;
|
||||
this.label11.Text = "Slot3:";
|
||||
//
|
||||
// label12
|
||||
//
|
||||
this.label12.AutoSize = true;
|
||||
this.label12.Location = new System.Drawing.Point(193, 22);
|
||||
this.label12.Name = "label12";
|
||||
this.label12.Size = new System.Drawing.Size(34, 13);
|
||||
this.label12.TabIndex = 7;
|
||||
this.label12.Text = "Slot4:";
|
||||
this.comboBoxBelt1.FormattingEnabled = true;
|
||||
this.comboBoxBelt1.Items.AddRange(new object[] {
|
||||
"HP",
|
||||
"Mana",
|
||||
"RV",
|
||||
"Full RV"});
|
||||
this.comboBoxBelt1.Location = new System.Drawing.Point(6, 38);
|
||||
this.comboBoxBelt1.Name = "comboBoxBelt1";
|
||||
this.comboBoxBelt1.Size = new System.Drawing.Size(58, 21);
|
||||
this.comboBoxBelt1.TabIndex = 0;
|
||||
//
|
||||
// groupBoxInventory
|
||||
//
|
||||
|
@ -407,6 +408,7 @@
|
|||
//
|
||||
// groupBox3
|
||||
//
|
||||
this.groupBox3.Controls.Add(this.checkBoxUseBO);
|
||||
this.groupBox3.Controls.Add(this.numericUpDownKeyYPos);
|
||||
this.groupBox3.Controls.Add(this.numericUpDownKeyXPos);
|
||||
this.groupBox3.Controls.Add(this.label21);
|
||||
|
@ -432,105 +434,28 @@
|
|||
this.groupBox3.TabStop = false;
|
||||
this.groupBox3.Text = "Char Parameters";
|
||||
//
|
||||
// checkBoxUseTeleport
|
||||
// numericUpDownKeyYPos
|
||||
//
|
||||
this.checkBoxUseTeleport.AutoSize = true;
|
||||
this.checkBoxUseTeleport.Location = new System.Drawing.Point(18, 186);
|
||||
this.checkBoxUseTeleport.Name = "checkBoxUseTeleport";
|
||||
this.checkBoxUseTeleport.Size = new System.Drawing.Size(87, 17);
|
||||
this.checkBoxUseTeleport.TabIndex = 18;
|
||||
this.checkBoxUseTeleport.Text = "Use Teleport";
|
||||
this.checkBoxUseTeleport.UseVisualStyleBackColor = true;
|
||||
this.numericUpDownKeyYPos.Location = new System.Drawing.Point(216, 167);
|
||||
this.numericUpDownKeyYPos.Name = "numericUpDownKeyYPos";
|
||||
this.numericUpDownKeyYPos.Size = new System.Drawing.Size(41, 20);
|
||||
this.numericUpDownKeyYPos.TabIndex = 34;
|
||||
//
|
||||
// label15
|
||||
// numericUpDownKeyXPos
|
||||
//
|
||||
this.label15.AutoSize = true;
|
||||
this.label15.Location = new System.Drawing.Point(15, 43);
|
||||
this.label15.Name = "label15";
|
||||
this.label15.Size = new System.Drawing.Size(67, 13);
|
||||
this.label15.TabIndex = 20;
|
||||
this.label15.Text = "Chicken HP:";
|
||||
this.numericUpDownKeyXPos.Location = new System.Drawing.Point(174, 167);
|
||||
this.numericUpDownKeyXPos.Name = "numericUpDownKeyXPos";
|
||||
this.numericUpDownKeyXPos.Size = new System.Drawing.Size(41, 20);
|
||||
this.numericUpDownKeyXPos.TabIndex = 33;
|
||||
//
|
||||
// numericUpDownChickenHP
|
||||
// label21
|
||||
//
|
||||
this.numericUpDownChickenHP.Location = new System.Drawing.Point(162, 41);
|
||||
this.numericUpDownChickenHP.Name = "numericUpDownChickenHP";
|
||||
this.numericUpDownChickenHP.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownChickenHP.TabIndex = 21;
|
||||
//
|
||||
// numericUpDownTakeHP
|
||||
//
|
||||
this.numericUpDownTakeHP.Location = new System.Drawing.Point(162, 62);
|
||||
this.numericUpDownTakeHP.Name = "numericUpDownTakeHP";
|
||||
this.numericUpDownTakeHP.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownTakeHP.TabIndex = 23;
|
||||
//
|
||||
// label16
|
||||
//
|
||||
this.label16.AutoSize = true;
|
||||
this.label16.Location = new System.Drawing.Point(15, 64);
|
||||
this.label16.Name = "label16";
|
||||
this.label16.Size = new System.Drawing.Size(115, 13);
|
||||
this.label16.TabIndex = 22;
|
||||
this.label16.Text = "Take HP potion under:";
|
||||
//
|
||||
// numericUpDownTakeMana
|
||||
//
|
||||
this.numericUpDownTakeMana.Location = new System.Drawing.Point(162, 83);
|
||||
this.numericUpDownTakeMana.Name = "numericUpDownTakeMana";
|
||||
this.numericUpDownTakeMana.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownTakeMana.TabIndex = 25;
|
||||
//
|
||||
// label17
|
||||
//
|
||||
this.label17.AutoSize = true;
|
||||
this.label17.Location = new System.Drawing.Point(15, 85);
|
||||
this.label17.Name = "label17";
|
||||
this.label17.Size = new System.Drawing.Size(127, 13);
|
||||
this.label17.TabIndex = 24;
|
||||
this.label17.Text = "Take Mana potion under:";
|
||||
//
|
||||
// numericUpDownTakeRV
|
||||
//
|
||||
this.numericUpDownTakeRV.Location = new System.Drawing.Point(162, 104);
|
||||
this.numericUpDownTakeRV.Name = "numericUpDownTakeRV";
|
||||
this.numericUpDownTakeRV.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownTakeRV.TabIndex = 27;
|
||||
//
|
||||
// label18
|
||||
//
|
||||
this.label18.AutoSize = true;
|
||||
this.label18.Location = new System.Drawing.Point(15, 106);
|
||||
this.label18.Name = "label18";
|
||||
this.label18.Size = new System.Drawing.Size(139, 13);
|
||||
this.label18.TabIndex = 26;
|
||||
this.label18.Text = "Take RV potion under (HP):";
|
||||
//
|
||||
// numericUpDownGambleAbove
|
||||
//
|
||||
this.numericUpDownGambleAbove.Increment = new decimal(new int[] {
|
||||
10000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownGambleAbove.Location = new System.Drawing.Point(162, 125);
|
||||
this.numericUpDownGambleAbove.Maximum = new decimal(new int[] {
|
||||
10000000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownGambleAbove.Name = "numericUpDownGambleAbove";
|
||||
this.numericUpDownGambleAbove.Size = new System.Drawing.Size(95, 20);
|
||||
this.numericUpDownGambleAbove.TabIndex = 29;
|
||||
//
|
||||
// label19
|
||||
//
|
||||
this.label19.AutoSize = true;
|
||||
this.label19.Location = new System.Drawing.Point(15, 127);
|
||||
this.label19.Name = "label19";
|
||||
this.label19.Size = new System.Drawing.Size(140, 13);
|
||||
this.label19.TabIndex = 28;
|
||||
this.label19.Text = "Gamble above gold amount:";
|
||||
this.label21.AutoSize = true;
|
||||
this.label21.Location = new System.Drawing.Point(15, 169);
|
||||
this.label21.Name = "label21";
|
||||
this.label21.Size = new System.Drawing.Size(153, 13);
|
||||
this.label21.TabIndex = 32;
|
||||
this.label21.Text = "Keys location in Inventory (x,y):";
|
||||
//
|
||||
// numericUpDownGambleUntil
|
||||
//
|
||||
|
@ -558,28 +483,105 @@
|
|||
this.label20.TabIndex = 30;
|
||||
this.label20.Text = "Gamble until gold amount:";
|
||||
//
|
||||
// numericUpDownKeyXPos
|
||||
// numericUpDownGambleAbove
|
||||
//
|
||||
this.numericUpDownKeyXPos.Location = new System.Drawing.Point(174, 167);
|
||||
this.numericUpDownKeyXPos.Name = "numericUpDownKeyXPos";
|
||||
this.numericUpDownKeyXPos.Size = new System.Drawing.Size(41, 20);
|
||||
this.numericUpDownKeyXPos.TabIndex = 33;
|
||||
this.numericUpDownGambleAbove.Increment = new decimal(new int[] {
|
||||
10000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownGambleAbove.Location = new System.Drawing.Point(162, 125);
|
||||
this.numericUpDownGambleAbove.Maximum = new decimal(new int[] {
|
||||
10000000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownGambleAbove.Name = "numericUpDownGambleAbove";
|
||||
this.numericUpDownGambleAbove.Size = new System.Drawing.Size(95, 20);
|
||||
this.numericUpDownGambleAbove.TabIndex = 29;
|
||||
//
|
||||
// label21
|
||||
// label19
|
||||
//
|
||||
this.label21.AutoSize = true;
|
||||
this.label21.Location = new System.Drawing.Point(15, 169);
|
||||
this.label21.Name = "label21";
|
||||
this.label21.Size = new System.Drawing.Size(153, 13);
|
||||
this.label21.TabIndex = 32;
|
||||
this.label21.Text = "Keys location in Inventory (x,y):";
|
||||
this.label19.AutoSize = true;
|
||||
this.label19.Location = new System.Drawing.Point(15, 127);
|
||||
this.label19.Name = "label19";
|
||||
this.label19.Size = new System.Drawing.Size(140, 13);
|
||||
this.label19.TabIndex = 28;
|
||||
this.label19.Text = "Gamble above gold amount:";
|
||||
//
|
||||
// numericUpDownKeyYPos
|
||||
// numericUpDownTakeRV
|
||||
//
|
||||
this.numericUpDownKeyYPos.Location = new System.Drawing.Point(216, 167);
|
||||
this.numericUpDownKeyYPos.Name = "numericUpDownKeyYPos";
|
||||
this.numericUpDownKeyYPos.Size = new System.Drawing.Size(41, 20);
|
||||
this.numericUpDownKeyYPos.TabIndex = 34;
|
||||
this.numericUpDownTakeRV.Location = new System.Drawing.Point(162, 104);
|
||||
this.numericUpDownTakeRV.Name = "numericUpDownTakeRV";
|
||||
this.numericUpDownTakeRV.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownTakeRV.TabIndex = 27;
|
||||
//
|
||||
// checkBoxUseTeleport
|
||||
//
|
||||
this.checkBoxUseTeleport.AutoSize = true;
|
||||
this.checkBoxUseTeleport.Location = new System.Drawing.Point(18, 186);
|
||||
this.checkBoxUseTeleport.Name = "checkBoxUseTeleport";
|
||||
this.checkBoxUseTeleport.Size = new System.Drawing.Size(87, 17);
|
||||
this.checkBoxUseTeleport.TabIndex = 18;
|
||||
this.checkBoxUseTeleport.Text = "Use Teleport";
|
||||
this.checkBoxUseTeleport.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// label18
|
||||
//
|
||||
this.label18.AutoSize = true;
|
||||
this.label18.Location = new System.Drawing.Point(15, 106);
|
||||
this.label18.Name = "label18";
|
||||
this.label18.Size = new System.Drawing.Size(139, 13);
|
||||
this.label18.TabIndex = 26;
|
||||
this.label18.Text = "Take RV potion under (HP):";
|
||||
//
|
||||
// numericUpDownTakeMana
|
||||
//
|
||||
this.numericUpDownTakeMana.Location = new System.Drawing.Point(162, 83);
|
||||
this.numericUpDownTakeMana.Name = "numericUpDownTakeMana";
|
||||
this.numericUpDownTakeMana.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownTakeMana.TabIndex = 25;
|
||||
//
|
||||
// label17
|
||||
//
|
||||
this.label17.AutoSize = true;
|
||||
this.label17.Location = new System.Drawing.Point(15, 85);
|
||||
this.label17.Name = "label17";
|
||||
this.label17.Size = new System.Drawing.Size(127, 13);
|
||||
this.label17.TabIndex = 24;
|
||||
this.label17.Text = "Take Mana potion under:";
|
||||
//
|
||||
// numericUpDownTakeHP
|
||||
//
|
||||
this.numericUpDownTakeHP.Location = new System.Drawing.Point(162, 62);
|
||||
this.numericUpDownTakeHP.Name = "numericUpDownTakeHP";
|
||||
this.numericUpDownTakeHP.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownTakeHP.TabIndex = 23;
|
||||
//
|
||||
// label16
|
||||
//
|
||||
this.label16.AutoSize = true;
|
||||
this.label16.Location = new System.Drawing.Point(15, 64);
|
||||
this.label16.Name = "label16";
|
||||
this.label16.Size = new System.Drawing.Size(115, 13);
|
||||
this.label16.TabIndex = 22;
|
||||
this.label16.Text = "Take HP potion under:";
|
||||
//
|
||||
// numericUpDownChickenHP
|
||||
//
|
||||
this.numericUpDownChickenHP.Location = new System.Drawing.Point(162, 41);
|
||||
this.numericUpDownChickenHP.Name = "numericUpDownChickenHP";
|
||||
this.numericUpDownChickenHP.Size = new System.Drawing.Size(53, 20);
|
||||
this.numericUpDownChickenHP.TabIndex = 21;
|
||||
//
|
||||
// label15
|
||||
//
|
||||
this.label15.AutoSize = true;
|
||||
this.label15.Location = new System.Drawing.Point(15, 43);
|
||||
this.label15.Name = "label15";
|
||||
this.label15.Size = new System.Drawing.Size(67, 13);
|
||||
this.label15.TabIndex = 20;
|
||||
this.label15.Text = "Chicken HP:";
|
||||
//
|
||||
// checkBoxUseMerc
|
||||
//
|
||||
|
@ -631,6 +633,16 @@
|
|||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// checkBoxUseBO
|
||||
//
|
||||
this.checkBoxUseBO.AutoSize = true;
|
||||
this.checkBoxUseBO.Location = new System.Drawing.Point(123, 186);
|
||||
this.checkBoxUseBO.Name = "checkBoxUseBO";
|
||||
this.checkBoxUseBO.Size = new System.Drawing.Size(63, 17);
|
||||
this.checkBoxUseBO.TabIndex = 35;
|
||||
this.checkBoxUseBO.Text = "Use BO";
|
||||
this.checkBoxUseBO.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FormCharSettings
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
|
@ -658,14 +670,14 @@
|
|||
this.groupBox2.PerformLayout();
|
||||
this.groupBox3.ResumeLayout(false);
|
||||
this.groupBox3.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyYPos)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMercTakeHPUnder)).EndInit();
|
||||
this.groupBox4.ResumeLayout(false);
|
||||
this.groupBox4.PerformLayout();
|
||||
|
@ -729,5 +741,6 @@
|
|||
private System.Windows.Forms.Label label22;
|
||||
private System.Windows.Forms.GroupBox groupBox4;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.CheckBox checkBoxUseBO;
|
||||
}
|
||||
}
|
|
@ -89,6 +89,7 @@ namespace app
|
|||
numericUpDownGambleUntil.Value = CharConfig.GambleUntilGoldAmount;
|
||||
|
||||
checkBoxUseTeleport.Checked = CharConfig.UseTeleport;
|
||||
checkBoxUseBO.Checked = CharConfig.UseBO;
|
||||
|
||||
comboBoxBelt1.SelectedIndex = CharConfig.BeltPotTypeToHave[0];
|
||||
comboBoxBelt2.SelectedIndex = CharConfig.BeltPotTypeToHave[1];
|
||||
|
@ -134,6 +135,7 @@ namespace app
|
|||
CharConfig.GambleUntilGoldAmount = (int)numericUpDownGambleUntil.Value;
|
||||
|
||||
CharConfig.UseTeleport = checkBoxUseTeleport.Checked;
|
||||
CharConfig.UseBO = checkBoxUseBO.Checked;
|
||||
|
||||
CharConfig.BeltPotTypeToHave[0] = comboBoxBelt1.SelectedIndex;
|
||||
CharConfig.BeltPotTypeToHave[1] = comboBoxBelt2.SelectedIndex;
|
||||
|
|
|
@ -9,6 +9,7 @@ using System.Text;
|
|||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using static app.MapAreaStruc;
|
||||
using static System.Diagnostics.DebuggableAttribute;
|
||||
|
||||
namespace app
|
||||
{
|
||||
|
@ -31,6 +32,11 @@ namespace app
|
|||
public List<System.Drawing.Point> ExitPoints = new List<System.Drawing.Point>();
|
||||
public System.Drawing.Point MoveToPoint = new System.Drawing.Point(0, 0);
|
||||
|
||||
Font drawFont = new Font("Arial", 10);
|
||||
SolidBrush drawBrush = new SolidBrush(Color.FromArgb(150, 255, 255, 0));
|
||||
|
||||
public List<int> MobsIDs = new List<int>();
|
||||
|
||||
public bool ScanningOverlayItems = true;
|
||||
|
||||
|
||||
|
@ -82,7 +88,8 @@ namespace app
|
|||
{
|
||||
DateTime StartScanTime = DateTime.Now;
|
||||
SetAllGoodChestNearby();
|
||||
SetAllMonsterNearby();
|
||||
if (!Form1_0.MobsStruc_0.DebuggingMobs) SetAllMonsterNearby();
|
||||
if (Form1_0.MobsStruc_0.DebuggingMobs) SetAllMonsterNearbyDebug();
|
||||
SetAllWPNearby();
|
||||
SetAllExitNearby();
|
||||
|
||||
|
@ -148,6 +155,20 @@ namespace app
|
|||
}
|
||||
}
|
||||
|
||||
public void SetAllMonsterNearbyDebug()
|
||||
{
|
||||
Form1_0.ClearDebugMobs();
|
||||
MobsPoints = new List<System.Drawing.Point>();
|
||||
MobsIDs = new List<int>();
|
||||
|
||||
List<int[]> monsterPositions = Form1_0.MobsStruc_0.GetAllMobsNearby();
|
||||
for (int i = 0; i < monsterPositions.Count; i++)
|
||||
{
|
||||
MobsPoints.Add(new System.Drawing.Point(monsterPositions[i][0], monsterPositions[i][1]));
|
||||
MobsIDs.Add(Form1_0.MobsStruc_0.monsterIDs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetMoveToLocation()
|
||||
{
|
||||
ResetPathPoints();
|
||||
|
@ -240,6 +261,12 @@ namespace app
|
|||
System.Drawing.Point StartPoint = new System.Drawing.Point(itemScreenPosStart["x"], itemScreenPosStart["y"]);
|
||||
StartPoint = RescaleThisPoint(StartPoint);
|
||||
DrawCrossAtPoint(e, StartPoint, yellowPen);
|
||||
|
||||
if (Form1_0.MobsStruc_0.DebuggingMobs)
|
||||
{
|
||||
string ThisTxt = "ID:" + MobsIDs[i].ToString();
|
||||
e.Graphics.DrawString(ThisTxt, drawFont, drawBrush, StartPoint.X - (ThisTxt.Length * 3), StartPoint.Y + 10);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < GoodChestsPoints.Count; i++)
|
||||
|
|
204
PathFinding.cs
204
PathFinding.cs
|
@ -37,6 +37,8 @@ namespace app
|
|||
public Position PlayerOffsetInCollisiongrid = new Position { X = 0, Y = 0 };
|
||||
public Position TargetOffsetInCollisiongrid = new Position { X = 0, Y = 0 };
|
||||
|
||||
public bool CheckingForCloseToTargetPos = true;
|
||||
|
||||
public void SetForm1(Form1 form1_1)
|
||||
{
|
||||
Form1_0 = form1_1;
|
||||
|
@ -50,6 +52,22 @@ namespace app
|
|||
}
|
||||
}
|
||||
|
||||
public void DebugMapCollision()
|
||||
{
|
||||
Form1_0.ClearDebugCollision();
|
||||
|
||||
ThisCollisionGrid = Form1_0.MapAreaStruc_0.CollisionGrid((Enums.Area)Form1_0.PlayerScan_0.levelNo);
|
||||
for (int i = 0; i < ThisCollisionGrid.GetLength(1); i++)
|
||||
{
|
||||
for (int k = 0; k < ThisCollisionGrid.GetLength(0); k++)
|
||||
{
|
||||
if (ThisCollisionGrid[k, i]) Form1_0.AppendTextDebugCollision("-");
|
||||
if (!ThisCollisionGrid[k, i]) Form1_0.AppendTextDebugCollision("X");
|
||||
}
|
||||
Form1_0.AppendTextDebugCollision(Environment.NewLine);
|
||||
}
|
||||
}
|
||||
|
||||
public void MoveToNextArea(Area ThisID, int AcceptOffset = 4, bool ClearAreaOnMoving = false)
|
||||
{
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
|
@ -57,6 +75,7 @@ namespace app
|
|||
ThisNextAreaID = (int)ThisID;
|
||||
ThisPlayerAreaID = (int)Form1_0.PlayerScan_0.levelNo;
|
||||
ThisCollisionGrid = ExpandGrid(ThisID);
|
||||
CheckingForCloseToTargetPos = true;
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -79,8 +98,9 @@ namespace app
|
|||
{
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
IsMovingToNextArea = false;
|
||||
CheckingForCloseToTargetPos = false;
|
||||
|
||||
Form1_0.method_1("ToExit " + Form1_0.Town_0.getAreaName((int)ThisID), Color.Red);
|
||||
//Form1_0.method_1("ToExit " + Form1_0.Town_0.getAreaName((int)ThisID), Color.Red);
|
||||
try
|
||||
{
|
||||
ThisPlayerAreaID = (int)Form1_0.PlayerScan_0.levelNo;
|
||||
|
@ -90,6 +110,12 @@ namespace app
|
|||
ThisOffsetPosition = new Position { X = Form1_0.MapAreaStruc_0.AllMapData[ThisPlayerAreaID - 1].Offset.X, Y = Form1_0.MapAreaStruc_0.AllMapData[ThisPlayerAreaID - 1].Offset.Y };
|
||||
ThisCollisionGrid = Form1_0.MapAreaStruc_0.CollisionGrid((Enums.Area)Form1_0.PlayerScan_0.levelNo);
|
||||
|
||||
try
|
||||
{
|
||||
ThisCollisionGrid[ThisFinalPosition.X - ThisOffsetPosition.X, ThisFinalPosition.Y - ThisOffsetPosition.Y] = true; //make sure the exit is walkable
|
||||
}
|
||||
catch { }
|
||||
|
||||
PlayerOffsetInCollisiongrid = new Position { X = 0, Y = 0 };
|
||||
TargetOffsetInCollisiongrid = new Position { X = 0, Y = 0 };
|
||||
|
||||
|
@ -103,6 +129,7 @@ namespace app
|
|||
{
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
IsMovingToNextArea = false;
|
||||
CheckingForCloseToTargetPos = false;
|
||||
|
||||
//Form1_0.method_1("ToNPC " + NPCName, Color.Red);
|
||||
|
||||
|
@ -127,6 +154,7 @@ namespace app
|
|||
{
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
IsMovingToNextArea = false;
|
||||
CheckingForCloseToTargetPos = false;
|
||||
|
||||
//Form1_0.method_1("ToObject " + ObjectName, Color.Red);
|
||||
|
||||
|
@ -151,6 +179,7 @@ namespace app
|
|||
{
|
||||
if (Form1_0.PlayerScan_0.levelNo == 0) Form1_0.PlayerScan_0.GetPositions();
|
||||
IsMovingToNextArea = false;
|
||||
CheckingForCloseToTargetPos = true;
|
||||
|
||||
//Form1_0.method_1("ToThisPos", Color.Red);
|
||||
|
||||
|
@ -184,20 +213,23 @@ namespace app
|
|||
targetPos.X += TargetOffsetInCollisiongrid.X;
|
||||
targetPos.Y += TargetOffsetInCollisiongrid.Y;
|
||||
|
||||
if (targetPos.X < 0 || targetPos.Y < 0)
|
||||
/*if (targetPos.X < 0 || targetPos.Y < 0)
|
||||
{
|
||||
Form1_0.method_1("ERROR Target pos: " + targetPos.X + ", " + targetPos.Y, Color.Red);
|
||||
ThisFinalPosition = new Position { X = ThisFinalPosition.X + ThisOffsetPosition.X, Y = ThisFinalPosition.Y + ThisOffsetPosition.Y };
|
||||
targetPos = new Point(ThisFinalPosition.X - ThisOffsetPosition.X, ThisFinalPosition.Y - ThisOffsetPosition.Y);
|
||||
}
|
||||
}*/
|
||||
|
||||
//no need to move we are close already!
|
||||
if (startPos.X >= (targetPos.X - Form1_0.Mover_0.MoveAcceptOffset)
|
||||
&& startPos.X <= (targetPos.X + Form1_0.Mover_0.MoveAcceptOffset)
|
||||
&& startPos.Y >= (targetPos.Y - Form1_0.Mover_0.MoveAcceptOffset)
|
||||
&& startPos.Y <= (targetPos.Y + Form1_0.Mover_0.MoveAcceptOffset))
|
||||
if (CheckingForCloseToTargetPos)
|
||||
{
|
||||
return;
|
||||
if (startPos.X >= (targetPos.X - Form1_0.Mover_0.MoveAcceptOffset)
|
||||
&& startPos.X <= (targetPos.X + Form1_0.Mover_0.MoveAcceptOffset)
|
||||
&& startPos.Y >= (targetPos.Y - Form1_0.Mover_0.MoveAcceptOffset)
|
||||
&& startPos.Y <= (targetPos.Y + Form1_0.Mover_0.MoveAcceptOffset))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Form1_0.method_1("Start pos: " + startPos.X + ", " + startPos.Y, Color.Red);
|
||||
|
@ -207,15 +239,29 @@ namespace app
|
|||
{
|
||||
Form1_0.method_1("Offsets are bad!", Color.Red);
|
||||
}*/
|
||||
if (targetPos.X == 0 && targetPos.Y == 0)
|
||||
if (targetPos.X <= 0 || targetPos.Y <= 0)
|
||||
{
|
||||
Form1_0.method_1("Target pos are bad!", Color.Red);
|
||||
Form1_0.method_1("Target pos are bad: " + targetPos.X + ", " + targetPos.Y, Color.Red);
|
||||
return;
|
||||
}
|
||||
|
||||
path = FindPath(startPos, targetPos);
|
||||
if (path == null)
|
||||
{
|
||||
//dump data to txt file
|
||||
/*string ColisionMapTxt = "";
|
||||
for (int i = 0; i < ThisCollisionGrid.GetLength(1); i++)
|
||||
{
|
||||
for (int k = 0; k < ThisCollisionGrid.GetLength(0); k++)
|
||||
{
|
||||
if (ThisCollisionGrid[k, i]) ColisionMapTxt += "-";
|
||||
if (!ThisCollisionGrid[k, i]) ColisionMapTxt += "X";
|
||||
}
|
||||
ColisionMapTxt += Environment.NewLine;
|
||||
}
|
||||
File.Create(Form1_0.ThisEndPath + "CollisionMap.txt").Dispose();
|
||||
File.WriteAllText(Form1_0.ThisEndPath + "CollisionMap.txt", ColisionMapTxt);*/
|
||||
|
||||
Form1_0.method_1("No path found.", Color.Red);
|
||||
//Form1_0.MapAreaStruc_0.DumpMap();
|
||||
Form1_0.GoToNextScript();
|
||||
|
@ -301,7 +347,7 @@ namespace app
|
|||
if (ClearAreaOnMoving)
|
||||
{
|
||||
//Form1_0.method_1("Clearing area of mobs...", Color.Red);
|
||||
Form1_0.Battle_0.ClearAreaOfMobs(path[CurrentPathIndex].X + ThisOffsetPosition.X - PlayerOffsetInCollisiongrid.X, path[CurrentPathIndex].Y + ThisOffsetPosition.Y - PlayerOffsetInCollisiongrid.Y, (AcceptMoveOffset / 2) + 1);
|
||||
Form1_0.Battle_0.ClearAreaOfMobs(path[CurrentPathIndex].X + ThisOffsetPosition.X - PlayerOffsetInCollisiongrid.X, path[CurrentPathIndex].Y + ThisOffsetPosition.Y - PlayerOffsetInCollisiongrid.Y, AcceptMoveOffset + 2);
|
||||
|
||||
//stop moving thru the pathfinding, we are clearing the area of mobs
|
||||
if (Form1_0.Battle_0.ClearingArea)
|
||||
|
@ -655,92 +701,100 @@ namespace app
|
|||
|
||||
openSet.Add(new Node(startPos, null, 0, Heuristic(startPos, targetPos)));
|
||||
|
||||
while (openSet.Any())
|
||||
try
|
||||
{
|
||||
Node current = openSet.OrderBy(node => node.F).First();
|
||||
|
||||
if (current.Position.Equals(targetPos)) return ReconstructPath(current);
|
||||
|
||||
openSet.Remove(current);
|
||||
closedSet[current.Position.X, current.Position.Y] = true;
|
||||
|
||||
for (int p = 0; p < 8; p++) // Assuming 4-direction movement
|
||||
while (openSet.Any())
|
||||
{
|
||||
int nx = current.Position.X + dx[p];
|
||||
int ny = current.Position.Y + dy[p];
|
||||
Node current = openSet.OrderBy(node => node.F).First();
|
||||
|
||||
if (nx >= 0 && nx < width && ny >= 0 && ny < height)
|
||||
if (current.Position.Equals(targetPos)) return ReconstructPath(current);
|
||||
|
||||
openSet.Remove(current);
|
||||
closedSet[current.Position.X, current.Position.Y] = true;
|
||||
|
||||
for (int p = 0; p < 8; p++) // Assuming 4-direction movement
|
||||
{
|
||||
if (nx < ThisCollisionGrid.GetLength(0) && ny < ThisCollisionGrid.GetLength(1)
|
||||
&& nx < closedSet.GetLength(0) && ny < closedSet.GetLength(1))
|
||||
int nx = current.Position.X + dx[p];
|
||||
int ny = current.Position.Y + dy[p];
|
||||
|
||||
if (nx >= 0 && nx < width && ny >= 0 && ny < height)
|
||||
{
|
||||
// Check if teleportation is possible
|
||||
/*bool canTeleport = CanTeleport(current.Position, new Point(nx, ny));
|
||||
if (canTeleport)
|
||||
if (nx < ThisCollisionGrid.GetLength(0) && ny < ThisCollisionGrid.GetLength(1)
|
||||
&& nx < closedSet.GetLength(0) && ny < closedSet.GetLength(1))
|
||||
{
|
||||
Point teleportTarget = new Point(nx, ny);
|
||||
double teleportCost = Heuristic(current.Position, teleportTarget);
|
||||
double tentativeG = current.G + teleportCost;
|
||||
|
||||
Node teleportNode = new Node(teleportTarget, current, tentativeG, Heuristic(teleportTarget, targetPos));
|
||||
openSet.Add(teleportNode);
|
||||
continue; // Skip regular movement check
|
||||
}*/
|
||||
|
||||
/*if (!ThisCollisionGrid[nx, ny])
|
||||
{
|
||||
bool canTeleportTo = CanTeleport(new Point(nx, ny));
|
||||
if (canTeleportTo)
|
||||
// Check if teleportation is possible
|
||||
/*bool canTeleport = CanTeleport(current.Position, new Point(nx, ny));
|
||||
if (canTeleport)
|
||||
{
|
||||
ThisCollisionGrid[nx,ny] = true;
|
||||
nx = TeleportPoint.X;
|
||||
ny = TeleportPoint.Y;
|
||||
|
||||
//#########################################
|
||||
/*Point teleportTarget = new Point(nx, ny);
|
||||
//if (closedSet[nx, ny]) continue; //#####
|
||||
|
||||
Point teleportTarget = new Point(nx, ny);
|
||||
double teleportCost = Heuristic(current.Position, teleportTarget);
|
||||
double tentativeG = current.G + teleportCost;
|
||||
|
||||
Node teleportNode = new Node(teleportTarget, current, tentativeG, Heuristic(teleportTarget, targetPos));
|
||||
openSet.Add(teleportNode);
|
||||
continue; // Skip regular movement check*/
|
||||
//#########################################
|
||||
/*
|
||||
//if (ny >= 338 && ny <= 348) Console.WriteLine("Can tel from: " + current.Position.X + ", " + current.Position.Y + " to: " + nx + ", " + ny);
|
||||
}
|
||||
}*/
|
||||
continue; // Skip regular movement check
|
||||
}*/
|
||||
|
||||
//if (ThisCollisionGrid[nx, ny] && !closedSet[nx, ny])
|
||||
if (ThisCollisionGrid[nx, ny])
|
||||
{
|
||||
Point neighborPos = new Point(nx, ny);
|
||||
//Point neighborPos = new Point(nxTeleport, nyTeleport);
|
||||
|
||||
if (closedSet[nx, ny]) continue;
|
||||
//if (closedSet[nxTeleport, nyTeleport]) continue;
|
||||
|
||||
double tentativeG = current.G + 1;
|
||||
|
||||
Node neighbor = openSet.FirstOrDefault(node => node.Position.Equals(neighborPos));
|
||||
if (neighbor == null || tentativeG < neighbor.G)
|
||||
/*if (!ThisCollisionGrid[nx, ny])
|
||||
{
|
||||
if (neighbor == null)
|
||||
bool canTeleportTo = CanTeleport(new Point(nx, ny));
|
||||
if (canTeleportTo)
|
||||
{
|
||||
neighbor = new Node(neighborPos);
|
||||
openSet.Add(neighbor);
|
||||
}
|
||||
ThisCollisionGrid[nx,ny] = true;
|
||||
nx = TeleportPoint.X;
|
||||
ny = TeleportPoint.Y;
|
||||
|
||||
neighbor.Parent = current;
|
||||
neighbor.G = tentativeG;
|
||||
neighbor.H = Heuristic(neighborPos, targetPos);
|
||||
//#########################################
|
||||
/*Point teleportTarget = new Point(nx, ny);
|
||||
//if (closedSet[nx, ny]) continue; //#####
|
||||
|
||||
double teleportCost = Heuristic(current.Position, teleportTarget);
|
||||
double tentativeG = current.G + teleportCost;
|
||||
|
||||
Node teleportNode = new Node(teleportTarget, current, tentativeG, Heuristic(teleportTarget, targetPos));
|
||||
openSet.Add(teleportNode);
|
||||
continue; // Skip regular movement check*/
|
||||
//#########################################
|
||||
/*
|
||||
//if (ny >= 338 && ny <= 348) Console.WriteLine("Can tel from: " + current.Position.X + ", " + current.Position.Y + " to: " + nx + ", " + ny);
|
||||
}
|
||||
}*/
|
||||
|
||||
//if (ThisCollisionGrid[nx, ny] && !closedSet[nx, ny])
|
||||
if (ThisCollisionGrid[nx, ny])
|
||||
{
|
||||
Point neighborPos = new Point(nx, ny);
|
||||
//Point neighborPos = new Point(nxTeleport, nyTeleport);
|
||||
|
||||
if (closedSet[nx, ny]) continue;
|
||||
//if (closedSet[nxTeleport, nyTeleport]) continue;
|
||||
|
||||
double tentativeG = current.G + 1;
|
||||
if (p > 3) tentativeG += 1;
|
||||
|
||||
Node neighbor = openSet.FirstOrDefault(node => node.Position.Equals(neighborPos));
|
||||
if (neighbor == null || tentativeG < neighbor.G)
|
||||
{
|
||||
if (neighbor == null)
|
||||
{
|
||||
neighbor = new Node(neighborPos);
|
||||
openSet.Add(neighbor);
|
||||
}
|
||||
|
||||
neighbor.Parent = current;
|
||||
neighbor.G = tentativeG;
|
||||
neighbor.H = Heuristic(neighborPos, targetPos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Form1_0.method_1("Issue with PathFinding CollisionGrid 'Indexes'!", Color.Red);
|
||||
}
|
||||
|
||||
// No path found
|
||||
return null;
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace app
|
|||
public int AttackNotRegisteredCount = 0;
|
||||
public int MoveTryCount = 0;
|
||||
|
||||
public int MaxAttackTry = 5; //edit this after knowing we used attack correctly
|
||||
public int MaxAttackTry = 8; //edit this after knowing we used attack correctly
|
||||
public int MaxMoveTry = 5;
|
||||
|
||||
public bool FirstAttackCasted = false;
|
||||
|
@ -37,6 +37,50 @@ namespace app
|
|||
|
||||
public void CastDefense()
|
||||
{
|
||||
if (CharConfig.UseBO && !Form1_0.Town_0.GetInTown())
|
||||
{
|
||||
Form1_0.Potions_0.CheckIfWeUsePotion();
|
||||
|
||||
Form1_0.KeyMouse_0.PressKey(Keys.W);
|
||||
Form1_0.WaitDelay(15);
|
||||
Form1_0.KeyMouse_0.PressKey(Keys.F4);
|
||||
Form1_0.WaitDelay(15);
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
|
||||
//press W again to switch weapon again
|
||||
if (Form1_0.PlayerScan_0.RightSkill != Enums.Skill.BattleOrders)
|
||||
{
|
||||
Form1_0.KeyMouse_0.PressKey(Keys.W);
|
||||
Form1_0.WaitDelay(15);
|
||||
Form1_0.KeyMouse_0.PressKey(Keys.F4);
|
||||
Form1_0.WaitDelay(15);
|
||||
//Form1_0.PlayerScan_0.GetPositions();
|
||||
}
|
||||
|
||||
Form1_0.KeyMouse_0.MouseCliccRight(Form1_0.CenterX, Form1_0.CenterY);
|
||||
Form1_0.WaitDelay(30);
|
||||
|
||||
//select battle command
|
||||
Form1_0.KeyMouse_0.MouseClicc(1025, 1025);
|
||||
Form1_0.WaitDelay(5);
|
||||
Form1_0.KeyMouse_0.MouseClicc(1025, 610);
|
||||
Form1_0.WaitDelay(5);
|
||||
Form1_0.KeyMouse_0.MouseCliccRight(Form1_0.CenterX, Form1_0.CenterY);
|
||||
Form1_0.WaitDelay(30); //60 <-
|
||||
Form1_0.Potions_0.CheckIfWeUsePotion();
|
||||
|
||||
//select battle cry
|
||||
Form1_0.KeyMouse_0.MouseClicc(1025, 1025);
|
||||
Form1_0.WaitDelay(5);
|
||||
Form1_0.KeyMouse_0.MouseClicc(1165, 610);
|
||||
Form1_0.WaitDelay(5);
|
||||
Form1_0.KeyMouse_0.MouseCliccRight(Form1_0.CenterX, Form1_0.CenterY);
|
||||
Form1_0.WaitDelay(60);
|
||||
|
||||
Form1_0.KeyMouse_0.PressKey(Keys.W);
|
||||
Form1_0.WaitDelay(15);
|
||||
}
|
||||
|
||||
//cast sacred shield
|
||||
Form1_0.KeyMouse_0.PressKey(CharConfig.KeySkillCastDefense);
|
||||
Form1_0.WaitDelay(5);
|
||||
|
@ -88,38 +132,39 @@ namespace app
|
|||
|
||||
public void RunBattleScript()
|
||||
{
|
||||
if ((Enums.Area) Form1_0.PlayerScan_0.levelNo == Enums.Area.ThroneOfDestruction)
|
||||
{
|
||||
//15096,5096
|
||||
if (Form1_0.PlayerScan_0.yPosFinal > 5096)
|
||||
{
|
||||
DoingBattle = false;
|
||||
FirstAttackCasted = false;
|
||||
ResetBattleMoveAcceptOffset();
|
||||
if (!ClearingFullArea) Form1_0.PathFinding_0.MoveToThisPos(new Position { X = AreaX, Y = AreaY });
|
||||
//Form1_0.Mover_0.MoveToLocation(AreaX, AreaY);
|
||||
ClearingArea = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (Form1_0.MobsStruc_0.GetMobs("", "", true, ClearingSize, IgnoredMobsPointer))
|
||||
{
|
||||
//Form1_0.method_1("Clearing area of mobs...", Color.Red);
|
||||
DoingBattle = true;
|
||||
SetBattleMoveAcceptOffset();
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 2;
|
||||
Form1_0.Mover_0.MoveToLocation(Form1_0.MobsStruc_0.xPosFinal + 2, Form1_0.MobsStruc_0.yPosFinal + 2);
|
||||
Form1_0.Mover_0.MoveToLocationAttack(Form1_0.MobsStruc_0.xPosFinal + 1, Form1_0.MobsStruc_0.yPosFinal + 1);
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 4;
|
||||
ResetBattleMoveAcceptOffset();
|
||||
|
||||
/*if (!Form1_0.MobsStruc_0.GetLastMobs())
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
if (CharConfig.RunningOnChar.ToLower().Contains("paladin"))
|
||||
{
|
||||
if (Form1_0.MobsStruc_0.GetMobs("", "", true, ClearingSize, IgnoredMobsPointer))
|
||||
{
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
AttackTryCheck();
|
||||
}
|
||||
}
|
||||
else
|
||||
{*/
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
if (CharConfig.RunningOnChar.ToLower().Contains("paladin"))
|
||||
{
|
||||
CastSkills();
|
||||
CastSkills();
|
||||
}
|
||||
AttackTryCheck();
|
||||
//}
|
||||
CastSkills();
|
||||
}
|
||||
AttackTryCheck();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -139,32 +184,19 @@ namespace app
|
|||
DoingBattle = true;
|
||||
SetBattleMoveAcceptOffset();
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 2;
|
||||
Form1_0.Mover_0.MoveToLocation(Form1_0.MobsStruc_0.xPosFinal + 2, Form1_0.MobsStruc_0.yPosFinal + 2);
|
||||
Form1_0.Mover_0.MoveToLocationAttack(Form1_0.MobsStruc_0.xPosFinal + 1, Form1_0.MobsStruc_0.yPosFinal + 1);
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 4;
|
||||
ResetBattleMoveAcceptOffset();
|
||||
|
||||
/*if (!Form1_0.MobsStruc_0.GetLastMobs())
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
if (CharConfig.RunningOnChar.ToLower().Contains("paladin"))
|
||||
{
|
||||
if (Form1_0.MobsStruc_0.GetMobs("", "", true, MaxDistance, new List<long>()))
|
||||
{
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
AttackTryCheck();
|
||||
}
|
||||
}
|
||||
else
|
||||
{*/
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
if (CharConfig.RunningOnChar.ToLower().Contains("paladin"))
|
||||
{
|
||||
CastSkills();
|
||||
CastSkills();
|
||||
}
|
||||
AttackTryCheck();
|
||||
//}
|
||||
CastSkills();
|
||||
}
|
||||
AttackTryCheck();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -180,32 +212,20 @@ namespace app
|
|||
DoingBattle = true;
|
||||
SetBattleMoveAcceptOffset();
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 2;
|
||||
Form1_0.Mover_0.MoveToLocation(Form1_0.MobsStruc_0.xPosFinal + 2, Form1_0.MobsStruc_0.yPosFinal + 2);
|
||||
Form1_0.Mover_0.MoveToLocationAttack(Form1_0.MobsStruc_0.xPosFinal + 1, Form1_0.MobsStruc_0.yPosFinal + 1);
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 4;
|
||||
ResetBattleMoveAcceptOffset();
|
||||
|
||||
/*if (!Form1_0.MobsStruc_0.GetLastMobs())
|
||||
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
if (CharConfig.RunningOnChar.ToLower().Contains("paladin"))
|
||||
{
|
||||
if (Form1_0.MobsStruc_0.GetMobs(MobType, MobName, false, 200, new List<long>()))
|
||||
{
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
AttackTryCheck();
|
||||
}
|
||||
}
|
||||
else
|
||||
{*/
|
||||
FirstAttackCasting();
|
||||
SetSkills();
|
||||
CastSkills();
|
||||
if (CharConfig.RunningOnChar.ToLower().Contains("paladin"))
|
||||
{
|
||||
CastSkills();
|
||||
CastSkills();
|
||||
}
|
||||
AttackTryCheck();
|
||||
//}
|
||||
CastSkills();
|
||||
}
|
||||
AttackTryCheck();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -216,35 +236,37 @@ namespace app
|
|||
|
||||
public void MoveAway()
|
||||
{
|
||||
int MoveDistance = 4;
|
||||
int MoveDistance = 5;
|
||||
//Form1_0.WaitDelay(5); //wait a little bit, we just casted attack
|
||||
if (MoveTryCount == 1)
|
||||
{
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 2;
|
||||
Form1_0.Mover_0.MoveToLocation(Form1_0.PlayerScan_0.xPosFinal + MoveDistance, Form1_0.PlayerScan_0.yPosFinal + MoveDistance);
|
||||
Form1_0.Mover_0.MoveToLocationAttack(Form1_0.PlayerScan_0.xPosFinal + MoveDistance, Form1_0.PlayerScan_0.yPosFinal + MoveDistance);
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 4;
|
||||
}
|
||||
if (MoveTryCount == 2)
|
||||
{
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 2;
|
||||
Form1_0.Mover_0.MoveToLocation(Form1_0.PlayerScan_0.xPosFinal - MoveDistance, Form1_0.PlayerScan_0.yPosFinal + MoveDistance);
|
||||
Form1_0.Mover_0.MoveToLocationAttack(Form1_0.PlayerScan_0.xPosFinal - MoveDistance, Form1_0.PlayerScan_0.yPosFinal + MoveDistance);
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 4;
|
||||
}
|
||||
if (MoveTryCount == 3)
|
||||
{
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 2;
|
||||
Form1_0.Mover_0.MoveToLocation(Form1_0.PlayerScan_0.xPosFinal + MoveDistance, Form1_0.PlayerScan_0.yPosFinal - MoveDistance);
|
||||
Form1_0.Mover_0.MoveToLocationAttack(Form1_0.PlayerScan_0.xPosFinal + MoveDistance, Form1_0.PlayerScan_0.yPosFinal - MoveDistance);
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 4;
|
||||
}
|
||||
if (MoveTryCount == 4)
|
||||
{
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 2;
|
||||
Form1_0.Mover_0.MoveToLocation(Form1_0.PlayerScan_0.xPosFinal - MoveDistance, Form1_0.PlayerScan_0.yPosFinal - MoveDistance);
|
||||
Form1_0.Mover_0.MoveToLocationAttack(Form1_0.PlayerScan_0.xPosFinal - MoveDistance, Form1_0.PlayerScan_0.yPosFinal - MoveDistance);
|
||||
Form1_0.Mover_0.MoveAcceptOffset = 4;
|
||||
}
|
||||
}
|
||||
|
||||
public void AttackTryCheck()
|
||||
{
|
||||
Form1_0.Potions_0.CheckIfWeUsePotion();
|
||||
Form1_0.MobsStruc_0.GetLastMobs();
|
||||
//long AttackedThisPointer = Form1_0.MobsStruc_0.LastMobsPointerLocation;
|
||||
|
||||
|
@ -303,7 +325,7 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.KeyMouse_0.MouseCliccRight(itemScreenPos["x"], itemScreenPos["y"] - 30);
|
||||
Form1_0.KeyMouse_0.MouseCliccRightAttackMove(itemScreenPos["x"], itemScreenPos["y"] - 30);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -315,10 +337,11 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.KeyMouse_0.MouseCliccRight(Form1_0.CenterX, Form1_0.CenterY - 1);
|
||||
Form1_0.KeyMouse_0.MouseCliccRightAttackMove(Form1_0.CenterX, Form1_0.CenterY - 1);
|
||||
}
|
||||
}
|
||||
Form1_0.WaitDelay(20);
|
||||
//Form1_0.WaitDelay(5);
|
||||
Form1_0.WaitDelay(1);
|
||||
}
|
||||
|
||||
public void FirstAttackCasting()
|
||||
|
|
|
@ -15,6 +15,8 @@ namespace app
|
|||
{
|
||||
Form1 Form1_0;
|
||||
|
||||
public int ProcessingDelay = 1;
|
||||
|
||||
private const int WH_KEYBOARD_LL = 13;
|
||||
public LowLevelKeyboardProc proc;
|
||||
public IntPtr hookID = IntPtr.Zero;
|
||||
|
@ -34,7 +36,7 @@ namespace app
|
|||
//###############################################
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
public static extern Int32 SendMessage(int hWnd, int Msg, int wParam, IntPtr lParam);
|
||||
static extern Int32 SendMessage(int hWnd, int Msg, int wParam, IntPtr lParam);
|
||||
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
|
||||
|
@ -81,11 +83,13 @@ namespace app
|
|||
|
||||
public void MouseClicc(int ThX, int ThY)
|
||||
{
|
||||
//Thread.Sleep(ProcessingDelay);
|
||||
|
||||
MouseMoveTo(ThX, ThY);
|
||||
SendMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
Thread.Sleep(1);
|
||||
SendMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
Thread.Sleep(ProcessingDelay);
|
||||
SendMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
}
|
||||
|
||||
|
@ -93,35 +97,51 @@ namespace app
|
|||
{
|
||||
MouseMoveTo(ThX, ThY);
|
||||
SendMessage((int)Form1_0.hWnd, WM_RBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
Thread.Sleep(1);
|
||||
SendMessage((int)Form1_0.hWnd, WM_RBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
Thread.Sleep(ProcessingDelay);
|
||||
SendMessage((int)Form1_0.hWnd, WM_RBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
}
|
||||
|
||||
public void MouseCliccAttackMove(int ThX, int ThY)
|
||||
{
|
||||
MouseMoveTo(ThX, ThY);
|
||||
//PostMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
}
|
||||
|
||||
public void MouseCliccRightAttackMove(int ThX, int ThY)
|
||||
{
|
||||
MouseMoveTo(ThX, ThY);
|
||||
//PostMessage((int)Form1_0.hWnd, WM_RBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
PostMessage((int)Form1_0.hWnd, WM_RBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
PostMessage((int)Form1_0.hWnd, WM_RBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
}
|
||||
|
||||
public void PressKey(System.Windows.Forms.Keys ThisK)
|
||||
{
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
}
|
||||
|
||||
public void PressKey2(System.Windows.Forms.Keys ThisK)
|
||||
{
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
Thread.Sleep(1);
|
||||
//PostMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
}
|
||||
|
||||
public void PressKeyHold(System.Windows.Forms.Keys ThisK)
|
||||
{
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
}
|
||||
|
||||
public void ReleaseKey(System.Windows.Forms.Keys ThisK)
|
||||
{
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
}
|
||||
|
||||
public void SendCTRL_CLICK(int ThX, int ThY)
|
||||
|
@ -130,12 +150,18 @@ namespace app
|
|||
byte KEYEVENTF_KEYUP = 0x02;
|
||||
byte VK_CONTROL = 0x11;
|
||||
|
||||
//press CTRL
|
||||
keybd_event(VK_CONTROL, 0, 0, 0);
|
||||
//PressKeyHold(Keys.LControlKey);
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)Keys.LControlKey, (IntPtr)0);
|
||||
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
|
||||
//release CTRL
|
||||
keybd_event(VK_CONTROL, 0, KEYEVENTF_KEYUP, 0);
|
||||
//ReleaseKey(Keys.LControlKey);
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)Keys.LControlKey, (IntPtr)0);
|
||||
}
|
||||
|
||||
public void SendSHIFT_RIGHTCLICK(int ThX, int ThY)
|
||||
|
@ -144,9 +170,7 @@ namespace app
|
|||
|
||||
PressKeyHold(Keys.LShiftKey);
|
||||
PostMessage((int)Form1_0.hWnd, WM_RBUTTONDOWN, 0x00000001, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_RBUTTONUP, 0x00000000, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
ReleaseKey(Keys.LShiftKey);
|
||||
}
|
||||
|
||||
|
@ -156,27 +180,21 @@ namespace app
|
|||
|
||||
PressKeyHold(Keys.LShiftKey);
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000000, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
ReleaseKey(Keys.LShiftKey);
|
||||
}
|
||||
|
||||
public void PressPotionKey(System.Windows.Forms.Keys ThisK)
|
||||
{
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
}
|
||||
|
||||
public void PressPotionKeyMerc(System.Windows.Forms.Keys ThisK)
|
||||
{
|
||||
PressKeyHold(Keys.LShiftKey);
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
SendMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYDOWN, (ushort)ThisK, (IntPtr)0);
|
||||
PostMessage((int)Form1_0.hWnd, WM_SYSKEYUP, (ushort)ThisK, (IntPtr)0);
|
||||
ReleaseKey(Keys.LShiftKey);
|
||||
}
|
||||
|
||||
|
@ -191,22 +209,18 @@ namespace app
|
|||
|
||||
public void MouseClicHoldWithoutRelease()
|
||||
{
|
||||
SendMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
}
|
||||
|
||||
public void MouseClicHold()
|
||||
{
|
||||
SendMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
SendMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONDOWN, 0x00000001, CreateLParam(150, 150));
|
||||
}
|
||||
|
||||
public void MouseClicRelease()
|
||||
{
|
||||
SendMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
Thread.Sleep(2);
|
||||
PostMessage((int)Form1_0.hWnd, WM_LBUTTONUP, 0x00000000, CreateLParam(150, 150));
|
||||
}
|
||||
|
||||
public int CorrectXPos(int ThisPoss)
|
||||
|
|
136
Scripts/Mover.cs
136
Scripts/Mover.cs
|
@ -104,10 +104,8 @@ namespace app
|
|||
//calculate new Y clicking offset, else it will clic on bottom menu items
|
||||
if (itemScreenPos["y"] >= (Form1_0.ScreenY - Form1_0.ScreenYMenu))
|
||||
{
|
||||
int DiffY = itemScreenPos["y"] - (Form1_0.ScreenY - Form1_0.ScreenYMenu);
|
||||
double DiffPercent = (DiffY * 100) / itemScreenPos["y"];
|
||||
//double DiffPercent = (DiffY * 100) / Form1_0.ScreenY;
|
||||
itemScreenPos["x"] = (int) (itemScreenPos["x"] - ((DiffPercent * itemScreenPos["x"]) / 100));
|
||||
int DiffX = Form1_0.CenterX - itemScreenPos["x"];
|
||||
itemScreenPos["x"] = (int)(itemScreenPos["x"] + (DiffX / 6));
|
||||
itemScreenPos["y"] = (Form1_0.ScreenY - Form1_0.ScreenYMenu);
|
||||
//Console.WriteLine("corrected pos from: " + Sx + "," + Sy + " to: " + itemScreenPos["x"] + "," + itemScreenPos["y"]);
|
||||
}
|
||||
|
@ -156,9 +154,14 @@ namespace app
|
|||
|| Form1_0.PlayerScan_0.yPosFinal < (ThisY - 300)
|
||||
|| Form1_0.PlayerScan_0.yPosFinal > (ThisY + 300))
|
||||
{
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
if (ThisX == 0 && ThisY == 0)
|
||||
{
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
if (ThisX == 0 && ThisY == 0) return false;
|
||||
//######
|
||||
|
||||
//not in suposed area, may have taken unwanted tp
|
||||
|
@ -166,6 +169,7 @@ namespace app
|
|||
|| Form1_0.PlayerScan_0.levelNo > StartAreaBeforeMoving + 1)
|
||||
{
|
||||
Form1_0.overlayForm.ResetMoveToLocation();
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -210,12 +214,14 @@ namespace app
|
|||
if (!AllowMoveSideWay)
|
||||
{
|
||||
Form1_0.overlayForm.ResetMoveToLocation();
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Form1_0.GameStruc_0.IsInGame() || !Form1_0.Running)
|
||||
{
|
||||
Form1_0.overlayForm.ResetMoveToLocation();
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
if (AllowPickingItem) Form1_0.ItemsStruc_0.GetItems(true); //#############
|
||||
|
@ -311,5 +317,125 @@ namespace app
|
|||
if (Triess >= 20) IsMoving = false;
|
||||
}
|
||||
}
|
||||
|
||||
//This will FAST move to a direct location -> no pathfinding (used for attacking mobs)
|
||||
public bool MoveToLocationAttack(int ThisX, int ThisY)
|
||||
{
|
||||
Form1_0.UIScan_0.readUI();
|
||||
if (Form1_0.UIScan_0.leftMenu || Form1_0.UIScan_0.rightMenu) Form1_0.UIScan_0.CloseAllUIMenu();
|
||||
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
Form1_0.overlayForm.SetMoveToPoint(new System.Drawing.Point(ThisX, ThisY));
|
||||
StartAreaBeforeMoving = Form1_0.PlayerScan_0.levelNo;
|
||||
//Form1_0.GameStruc_0.CheckChickenGameTime();
|
||||
|
||||
//######
|
||||
//moving location is way to far away something might be wrong!
|
||||
if (Form1_0.PlayerScan_0.xPosFinal < (ThisX - 300)
|
||||
|| Form1_0.PlayerScan_0.xPosFinal > (ThisX + 300)
|
||||
|| Form1_0.PlayerScan_0.yPosFinal < (ThisY - 300)
|
||||
|| Form1_0.PlayerScan_0.yPosFinal > (ThisY + 300))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ThisX == 0 && ThisY == 0) return false;
|
||||
//######
|
||||
|
||||
//no need to move we are close already!
|
||||
if (Form1_0.PlayerScan_0.xPosFinal >= (ThisX - MoveAcceptOffset)
|
||||
&& Form1_0.PlayerScan_0.xPosFinal <= (ThisX + MoveAcceptOffset)
|
||||
&& Form1_0.PlayerScan_0.yPosFinal >= (ThisY - MoveAcceptOffset)
|
||||
&& Form1_0.PlayerScan_0.yPosFinal <= (ThisY + MoveAcceptOffset))
|
||||
{
|
||||
Form1_0.overlayForm.ResetMoveToLocation();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!Form1_0.GameStruc_0.IsInGame() || !Form1_0.Running)
|
||||
{
|
||||
Form1_0.overlayForm.ResetMoveToLocation();
|
||||
return false;
|
||||
}
|
||||
|
||||
Dictionary<string, int> itemScreenPos = Form1_0.GameStruc_0.World2Screen(Form1_0.PlayerScan_0.xPosFinal, Form1_0.PlayerScan_0.yPosFinal, ThisX, ThisY);
|
||||
|
||||
if (!CharConfig.UseTeleport || (CharConfig.UseTeleport && Form1_0.Town_0.GetInTown()))
|
||||
{
|
||||
Form1_0.KeyMouse_0.MouseClicHoldWithoutRelease();
|
||||
Form1_0.KeyMouse_0.PressKeyHold(System.Windows.Forms.Keys.E);
|
||||
}
|
||||
if (Form1_0.Town_0.GetInTown()) Form1_0.KeyMouse_0.PressKey(CharConfig.KeySkillfastMoveAtTown);
|
||||
else Form1_0.KeyMouse_0.PressKey(CharConfig.KeySkillfastMoveOutsideTown);
|
||||
|
||||
//calculate new Y clicking offset, else it will clic on bottom menu items
|
||||
if (itemScreenPos["y"] >= (Form1_0.ScreenY - Form1_0.ScreenYMenu))
|
||||
{
|
||||
int DiffX = Form1_0.CenterX - itemScreenPos["x"];
|
||||
itemScreenPos["x"] = (int)(itemScreenPos["x"] + (DiffX / 6));
|
||||
itemScreenPos["y"] = (Form1_0.ScreenY - Form1_0.ScreenYMenu);
|
||||
//Console.WriteLine("corrected pos from: " + Sx + "," + Sy + " to: " + itemScreenPos["x"] + "," + itemScreenPos["y"]);
|
||||
}
|
||||
|
||||
Form1_0.WaitDelay(5); //wait a little bit, we just casted attack
|
||||
|
||||
if (!CharConfig.UseTeleport || (CharConfig.UseTeleport && Form1_0.Town_0.GetInTown())) Form1_0.KeyMouse_0.MouseMoveTo(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
if (CharConfig.UseTeleport && !Form1_0.Town_0.GetInTown()) Form1_0.KeyMouse_0.MouseCliccRightAttackMove(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
|
||||
//#######
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
Form1_0.overlayForm.UpdateOverlay();
|
||||
Form1_0.GameStruc_0.CheckChickenGameTime();
|
||||
Form1_0.Potions_0.CheckIfWeUsePotion();
|
||||
Form1_0.ItemsStruc_0.GetItems(true);
|
||||
Form1_0.SetProcessingTime();
|
||||
//Application.DoEvents();
|
||||
//#######
|
||||
|
||||
//######
|
||||
//moving location is way to far away something might be wrong!
|
||||
if (Form1_0.PlayerScan_0.xPosFinal < (ThisX - 300)
|
||||
|| Form1_0.PlayerScan_0.xPosFinal > (ThisX + 300)
|
||||
|| Form1_0.PlayerScan_0.yPosFinal < (ThisY - 300)
|
||||
|| Form1_0.PlayerScan_0.yPosFinal > (ThisY + 300))
|
||||
{
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
if (ThisX == 0 && ThisY == 0)
|
||||
{
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
//######
|
||||
|
||||
//not in suposed area, may have taken unwanted tp
|
||||
if (Form1_0.PlayerScan_0.levelNo < StartAreaBeforeMoving - 1
|
||||
|| Form1_0.PlayerScan_0.levelNo > StartAreaBeforeMoving + 1)
|
||||
{
|
||||
Form1_0.overlayForm.ResetMoveToLocation();
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MovedCorrectly = false;
|
||||
if (Form1_0.PlayerScan_0.xPosFinal >= (ThisX - MoveAcceptOffset)
|
||||
&& Form1_0.PlayerScan_0.xPosFinal <= (ThisX + MoveAcceptOffset)
|
||||
&& Form1_0.PlayerScan_0.yPosFinal >= (ThisY - MoveAcceptOffset)
|
||||
&& Form1_0.PlayerScan_0.yPosFinal <= (ThisY + MoveAcceptOffset))
|
||||
{
|
||||
MovedCorrectly = true;
|
||||
}
|
||||
|
||||
if (!CharConfig.UseTeleport || (CharConfig.UseTeleport && Form1_0.Town_0.GetInTown()))
|
||||
{
|
||||
//Form1_0.KeyMouse_0.MouseClicRelease();
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
}
|
||||
Form1_0.KeyMouse_0.PressKey(CharConfig.KeySkillDefenseAura);
|
||||
|
||||
|
||||
Form1_0.overlayForm.ResetMoveToLocation();
|
||||
return MovedCorrectly;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,6 +59,9 @@ namespace app
|
|||
ForceLeave = true;
|
||||
Form1_0.BaalLeech_0.SearchSameGamesAsLastOne = false;
|
||||
Form1_0.LeaveGame(false);
|
||||
|
||||
Form1_0.TotalDeadCount++;
|
||||
Form1_0.LabelDeadCount.Text = Form1_0.TotalDeadCount.ToString();
|
||||
return;
|
||||
//Chicken();
|
||||
}
|
||||
|
@ -89,6 +92,9 @@ namespace app
|
|||
ForceLeave = true;
|
||||
Form1_0.BaalLeech_0.SearchSameGamesAsLastOne = false;
|
||||
Form1_0.LeaveGame(false);
|
||||
|
||||
Form1_0.TotalDeadCount++;
|
||||
Form1_0.LabelDeadCount.Text = Form1_0.TotalDeadCount.ToString();
|
||||
return;
|
||||
//Chicken();
|
||||
}
|
||||
|
@ -236,6 +242,9 @@ namespace app
|
|||
{
|
||||
Form1_0.method_1("Leaving reason: Chicken HP", Color.Red);
|
||||
Form1_0.LeaveGame(false);
|
||||
|
||||
Form1_0.TotalChickenCount++;
|
||||
Form1_0.LabelChickenCount.Text = Form1_0.TotalChickenCount.ToString();
|
||||
}
|
||||
|
||||
public void PressPotionKey(int i, bool SendToMerc)
|
||||
|
|
|
@ -113,14 +113,15 @@ namespace app
|
|||
LastitemScreenPos = new Dictionary<string, int>();
|
||||
|
||||
//sell items
|
||||
if (!Form1_0.Town_0.FastTowning)
|
||||
{
|
||||
//if (!Form1_0.Town_0.FastTowning)
|
||||
//{
|
||||
if (Form1_0.InventoryStruc_0.HasInventoryItems())
|
||||
{
|
||||
Form1_0.SetGameStatus("TOWN-SHOP-SELL ITEMS");
|
||||
for (int i = 0; i < 40; i++)
|
||||
{
|
||||
if (CharConfig.InventoryDontCheckItem[i] == 0 && Form1_0.InventoryStruc_0.InventoryHasItem[i] >= 1)
|
||||
if ((CharConfig.InventoryDontCheckItem[i] == 0 && Form1_0.InventoryStruc_0.InventoryHasItem[i] >= 1 && !Form1_0.Town_0.FastTowning)
|
||||
|| (CharConfig.InventoryDontCheckItem[i] == 0 && Form1_0.InventoryStruc_0.InventoryHasItem[i] >= 1 && Form1_0.InventoryStruc_0.InventoryHasStashItem[i] == 0) && Form1_0.Town_0.FastTowning)
|
||||
{
|
||||
Dictionary<string, int> itemScreenPos = Form1_0.InventoryStruc_0.ConvertIndexToXY(i);
|
||||
itemScreenPos = Form1_0.InventoryStruc_0.ConvertInventoryLocToScreenPos(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
|
@ -191,7 +192,7 @@ namespace app
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//}
|
||||
|
||||
if (!Form1_0.Running || !Form1_0.GameStruc_0.IsInGame())
|
||||
{
|
||||
|
@ -420,7 +421,7 @@ namespace app
|
|||
//buy tome of portal for cows level
|
||||
if (ShopForTomeOfPortal)
|
||||
{
|
||||
bool HasTownPortal = Form1_0.InventoryStruc_0.HasInventoryItemName("Tome of Town Portal");
|
||||
bool HasTownPortal = Form1_0.InventoryStruc_0.HasInventoryItemName("Tome of Town Portal");
|
||||
tries = 0;
|
||||
while (!HasTownPortal && tries < 1)
|
||||
{
|
||||
|
|
|
@ -176,7 +176,7 @@ namespace app
|
|||
while (Form1_0.ItemsStruc_0.ItemOnCursor && Tryy < 5)
|
||||
{
|
||||
Form1_0.KeyMouse_0.MouseClicc(PosX, PosY);
|
||||
Form1_0.WaitDelay(10);
|
||||
Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GetItems(false); //get inventory again
|
||||
Tryy++;
|
||||
}
|
||||
|
@ -193,7 +193,7 @@ namespace app
|
|||
while (!Form1_0.ItemsStruc_0.ItemOnCursor && Tryy < 5)
|
||||
{
|
||||
Form1_0.KeyMouse_0.MouseClicc(PosX, PosY);
|
||||
Form1_0.WaitDelay(10);
|
||||
Form1_0.WaitDelay(5);
|
||||
Form1_0.ItemsStruc_0.GetItems(false); //get inventory again
|
||||
Tryy++;
|
||||
}
|
||||
|
|
|
@ -51,7 +51,7 @@ namespace app
|
|||
TriedToMercCount = 0;
|
||||
TriedToUseTPCount = 0;
|
||||
Towning = false;
|
||||
FastTowning = false;
|
||||
//FastTowning = false;
|
||||
ForcedTowning = false;
|
||||
//UseLastTP = true;
|
||||
|
||||
|
@ -90,6 +90,9 @@ namespace app
|
|||
Form1_0.Potions_0.ForceLeave = true;
|
||||
Form1_0.BaalLeech_0.SearchSameGamesAsLastOne = false;
|
||||
Form1_0.LeaveGame(false);
|
||||
|
||||
Form1_0.TotalDeadCount++;
|
||||
Form1_0.LabelDeadCount.Text = Form1_0.TotalDeadCount.ToString();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -182,6 +185,10 @@ namespace app
|
|||
}
|
||||
else
|
||||
{
|
||||
Form1_0.Battle_0.DoingBattle = false;
|
||||
Form1_0.Battle_0.ClearingArea = false;
|
||||
Form1_0.Battle_0.MoveTryCount = 0;
|
||||
|
||||
//switch town
|
||||
if (CurrentScript == 0)
|
||||
{
|
||||
|
@ -526,7 +533,7 @@ namespace app
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
Form1_0.method_1("NO WP FOUND NEAR IN TOWN", Color.OrangeRed);
|
||||
IgnoredWPList.Clear();
|
||||
|
@ -553,7 +560,7 @@ namespace app
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
Form1_0.method_1("NO WP FOUND NEAR IN TOWN", Color.OrangeRed);
|
||||
IgnoredWPList.Clear();
|
||||
|
@ -600,11 +607,11 @@ namespace app
|
|||
if (GetInTown() && Towning) return true;
|
||||
|
||||
bool ShouldBe = false;
|
||||
if (Form1_0.InventoryStruc_0.HasUnidItemInInventory())
|
||||
if (Form1_0.InventoryStruc_0.HasUnidItemInInventory() && !FastTowning)
|
||||
{
|
||||
ShouldBe = true;
|
||||
}
|
||||
if (Form1_0.InventoryStruc_0.ContainStashItemInInventory())
|
||||
if (Form1_0.InventoryStruc_0.ContainStashItemInInventory() && !FastTowning)
|
||||
{
|
||||
ShouldBe = true;
|
||||
}
|
||||
|
@ -616,7 +623,7 @@ namespace app
|
|||
{
|
||||
ShouldBe = true;
|
||||
}
|
||||
if (Form1_0.Gamble_0.CanGamble())
|
||||
if (Form1_0.Gamble_0.CanGamble() && !FastTowning)
|
||||
{
|
||||
ShouldBe = true;
|
||||
}
|
||||
|
@ -884,7 +891,7 @@ namespace app
|
|||
{
|
||||
CheckForNPCValidPos("Larzuk");
|
||||
//Form1_0.PathFinding_0.MoveToNPC("Larzuk"); //not found
|
||||
Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 5146, Y = 5139 });
|
||||
Form1_0.PathFinding_0.MoveToThisPos(new Position { X = 5145, Y = 5141 });
|
||||
Form1_0.NPCStruc_0.GetNPC("Larzuk");
|
||||
MovedCorrectly = true;
|
||||
}
|
||||
|
|
283
Strucs/Enums.cs
283
Strucs/Enums.cs
|
@ -837,5 +837,288 @@ namespace app
|
|||
MapsInfernalTrial = 140,
|
||||
MapsRuinedCitadel = 141
|
||||
}
|
||||
|
||||
public enum Skill
|
||||
{
|
||||
Attack = 0,
|
||||
Kick = 1,
|
||||
Jab = 10,
|
||||
ResistFire = 100,
|
||||
HolyBolt = 101,
|
||||
HolyFire = 102,
|
||||
Thorns = 103,
|
||||
Defiance = 104,
|
||||
ResistCold = 105,
|
||||
Zeal = 106,
|
||||
Charge = 107,
|
||||
BlessedAim = 108,
|
||||
Cleansing = 109,
|
||||
ColdArrow = 11,
|
||||
ResistLightning = 110,
|
||||
Vengeance = 111,
|
||||
BlessedHammer = 112,
|
||||
Concentration = 113,
|
||||
HolyFreeze = 114,
|
||||
Vigor = 115,
|
||||
Conversion = 116,
|
||||
HolyShield = 117,
|
||||
HolyShock = 118,
|
||||
Sanctuary = 119,
|
||||
Meditation = 120,
|
||||
FistOfTheHeavens = 121,
|
||||
Fanaticism = 122,
|
||||
Conviction = 123,
|
||||
Redemption = 124,
|
||||
Salvation = 125,
|
||||
Bash = 126,
|
||||
BladeMastery = 127,
|
||||
AxeMastery = 128,
|
||||
MaceMastery = 129,
|
||||
Dodge = 13,
|
||||
Howl = 130,
|
||||
FindPotion = 131,
|
||||
Leap = 132,
|
||||
DoubleSwing = 133,
|
||||
PoleArmMastery = 134,
|
||||
ThrowingMastery = 135,
|
||||
SpearMastery = 136,
|
||||
Taunt = 137,
|
||||
Shout = 138,
|
||||
Stun = 139,
|
||||
PowerStrike = 14,
|
||||
DoubleThrow = 140,
|
||||
IncreasedStamina = 141,
|
||||
FindItem = 142,
|
||||
LeapAttack = 143,
|
||||
Concentrate = 144,
|
||||
IronSkin = 145,
|
||||
BattleCry = 146,
|
||||
Frenzy = 147,
|
||||
IncreasedSpeed = 148,
|
||||
BattleOrders = 149,
|
||||
PoisonJavelin = 15,
|
||||
GrimWard = 150,
|
||||
Whirlwind = 151,
|
||||
Berserk = 152,
|
||||
NaturalResistance = 153,
|
||||
WarCry = 154,
|
||||
BattleCommand = 155,
|
||||
FireHit = 156,
|
||||
UnHolyBolt = 157,
|
||||
SkeletonRaise = 158,
|
||||
MaggotEgg = 159,
|
||||
ExplodingArrow = 16,
|
||||
ShamanFire = 160,
|
||||
MagottUp = 161,
|
||||
MagottDown = 162,
|
||||
MagottLay = 163,
|
||||
AndrialSpray = 164,
|
||||
Jump = 165,
|
||||
SwarmMove = 166,
|
||||
Nest = 167,
|
||||
QuickStrike = 168,
|
||||
VampireFireball = 169,
|
||||
SlowMissiles = 17,
|
||||
VampireFirewall = 170,
|
||||
VampireMeteor = 171,
|
||||
GargoyleTrap = 172,
|
||||
SpiderLay = 173,
|
||||
VampireHeal = 174,
|
||||
VampireRaise = 175,
|
||||
Submerge = 176,
|
||||
FetishAura = 177,
|
||||
FetishInferno = 178,
|
||||
ZakarumHeal = 179,
|
||||
Avoid = 18,
|
||||
Emerge = 180,
|
||||
Resurrect = 181,
|
||||
Bestow = 182,
|
||||
MissileSkill1 = 183,
|
||||
MonTeleport = 184,
|
||||
PrimeLightning = 185,
|
||||
PrimeBolt = 186,
|
||||
PrimeBlaze = 187,
|
||||
PrimeFirewall = 188,
|
||||
PrimeSpike = 189,
|
||||
Impale = 19,
|
||||
PrimeIceNova = 190,
|
||||
PrimePoisonball = 191,
|
||||
PrimePoisonNova = 192,
|
||||
DiabLight = 193,
|
||||
DiabCold = 194,
|
||||
DiabFire = 195,
|
||||
FingerMageSpider = 196,
|
||||
DiabWall = 197,
|
||||
DiabRun = 198,
|
||||
DiabPrison = 199,
|
||||
Throw = 2,
|
||||
LightningBolt = 20,
|
||||
PoisonBallTrap = 200,
|
||||
AndyPoisonBolt = 201,
|
||||
HireableMissile = 202,
|
||||
DesertTurret = 203,
|
||||
ArcaneTower = 204,
|
||||
MonBlizzard = 205,
|
||||
Mosquito = 206,
|
||||
CursedBallTrapRight = 207,
|
||||
CursedBallTrapLeft = 208,
|
||||
MonFrozenArmor = 209,
|
||||
IceArrow = 21,
|
||||
MonBoneArmor = 210,
|
||||
MonBoneSpirit = 211,
|
||||
MonCurseCast = 212,
|
||||
HellMeteor = 213,
|
||||
RegurgitatorEat = 214,
|
||||
MonFrenzy = 215,
|
||||
QueenDeath = 216,
|
||||
ScrollOfIdentify = 217,
|
||||
BookOfIdentify = 218,
|
||||
ScrollOfTownportal = 219,
|
||||
GuidedArrow = 22,
|
||||
BookOfTownportal = 220,
|
||||
Raven = 221,
|
||||
PoisonCreeper = 222,
|
||||
Werewolf = 223,
|
||||
Lycanthropy = 224,
|
||||
Firestorm = 225,
|
||||
OakSage = 226,
|
||||
SummonSpiritWolf = 227,
|
||||
Werebear = 228,
|
||||
Maul = 229,
|
||||
HandOfAthena = 23,
|
||||
SolarCreeper = 230,
|
||||
SpiritOfBarbs = 231,
|
||||
SummonGrizzly = 232,
|
||||
Fury = 233,
|
||||
Armageddon = 234,
|
||||
Hurricane = 235,
|
||||
FireTrauma = 236,
|
||||
ClawsOfThunder = 237,
|
||||
BladesOfIce = 238,
|
||||
DragonTalon = 239,
|
||||
FireClaws = 24,
|
||||
DragonTalonSentry = 240,
|
||||
ShockWave = 241,
|
||||
Bladeshield = 242,
|
||||
ChargedBoltSentry = 243,
|
||||
WakeOfFireSentry = 244,
|
||||
WakeOfInfernoSentry = 245,
|
||||
BladeFury = 246,
|
||||
Fade = 247,
|
||||
ShadowWarrior = 248,
|
||||
ClawMastery = 249,
|
||||
Inferno = 25,
|
||||
PsychicHammer = 250,
|
||||
TigerStrike = 251,
|
||||
DragonTalons = 252,
|
||||
ShockField = 253,
|
||||
BladeSentinel = 254,
|
||||
Quickness = 255,
|
||||
FadeLow = 256,
|
||||
ClawMasteryLow = 257,
|
||||
TigerStrikeLow = 258,
|
||||
DragonTalonsLow = 259,
|
||||
Blaze = 26,
|
||||
ShockWeb = 260,
|
||||
BladeFuryLow = 261,
|
||||
BurstOfSpeedLow = 262,
|
||||
HolyShockLow = 263,
|
||||
HolyFreezeLow = 264,
|
||||
HolyFireLow = 265,
|
||||
ThornsLow = 266,
|
||||
HolyShieldLow = 267,
|
||||
FistOfTheHeavensLow = 268,
|
||||
Prayer = 269,
|
||||
FireWall = 27,
|
||||
ResistFireLow = 270,
|
||||
ResistColdLow = 271,
|
||||
ResistLightningLow = 272,
|
||||
DefianceLow = 273,
|
||||
BlessedAimLow = 274,
|
||||
StunLow = 275,
|
||||
ZealLow = 276,
|
||||
ChargeLow = 277,
|
||||
BlessedHammerLow = 278,
|
||||
ConcentrationLow = 279,
|
||||
Warmth = 28,
|
||||
Enchant = 29,
|
||||
ColdBolt = 3,
|
||||
GolemMastery = 30,
|
||||
BoneArmor = 31,
|
||||
RaiseSkeleton = 32,
|
||||
DimVision = 33,
|
||||
Weaken = 34,
|
||||
PoisonExplosion = 35,
|
||||
BoneSpear = 36,
|
||||
BloodGolem = 37,
|
||||
Attract = 38,
|
||||
Decrepify = 39,
|
||||
BoneSpirit = 4,
|
||||
IronMaiden = 40,
|
||||
Terror = 41,
|
||||
BoneWall = 42,
|
||||
SummonMastery = 43,
|
||||
CorpseExplosion = 44,
|
||||
IronGolem = 45,
|
||||
LowerResistance = 46,
|
||||
PoisonNova = 47,
|
||||
BoneSpiritDecoy = 48,
|
||||
BonePrison = 49,
|
||||
MagicArrow = 5,
|
||||
Teeth = 50,
|
||||
BoneSpiritTeleport = 51,
|
||||
PoisonDagger = 52,
|
||||
CorpseFire = 53,
|
||||
Etherealize = 54,
|
||||
BoneArmorVortex = 55,
|
||||
BoneSpiritSeek = 56,
|
||||
PoisonExplosionCaster = 57,
|
||||
BoneSpiritCast = 58,
|
||||
BoneSpiritBuff = 59,
|
||||
FireArrow = 6,
|
||||
CorpseCycler = 60,
|
||||
ShadowWarriorSpawn = 61,
|
||||
PoisonArrow = 62,
|
||||
ColdArrowCaster = 63,
|
||||
MultipleShot = 64,
|
||||
Dodging = 65,
|
||||
PowerStrikeLeft = 66,
|
||||
PowerStrikeRight = 67,
|
||||
FireHitLeft = 68,
|
||||
FireHitRight = 69,
|
||||
InnerSight = 7,
|
||||
ChargeLeft = 70,
|
||||
ChargeRight = 71,
|
||||
BowDamage = 72,
|
||||
ThrowDamage = 73,
|
||||
PassiveResistCold = 74,
|
||||
PassiveResistFire = 75,
|
||||
PassiveResistLightning = 76,
|
||||
PassiveResistPoison = 77,
|
||||
PassiveDamageCold = 78,
|
||||
PassiveDamageFire = 79,
|
||||
CriticalStrike = 8,
|
||||
PassiveDamageLightning = 80,
|
||||
PassiveDamagePoison = 81,
|
||||
DodgeLeft = 82,
|
||||
DodgeRight = 83,
|
||||
EvadeLeft = 84,
|
||||
EvadeRight = 85,
|
||||
CriticalStrikeLeft = 86,
|
||||
CriticalStrikeRight = 87,
|
||||
CriticalStrikeLeftLow = 88,
|
||||
CriticalStrikeRightLow = 89,
|
||||
InTown = 9,
|
||||
FireArrowCaster = 90,
|
||||
InnerSightCaster = 91,
|
||||
CriticalStrikeCaster = 92,
|
||||
SpellMove = 93,
|
||||
PassivesMove = 94,
|
||||
ChargedStrike = 95,
|
||||
PlagueJavelin = 96,
|
||||
LightningStrike = 97,
|
||||
LightningStrikeLeft = 98,
|
||||
LightningStrikeRight = 99
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -372,7 +372,7 @@ namespace app
|
|||
{
|
||||
//try
|
||||
//{
|
||||
if (Form1_0.labelGameName.InvokeRequired)
|
||||
/*if (Form1_0.labelGameName.InvokeRequired)
|
||||
{
|
||||
// Call this same method but append THREAD2 to the text
|
||||
Action safeWrite = delegate { method_GameLabel(string_3); };
|
||||
|
@ -382,7 +382,8 @@ namespace app
|
|||
{
|
||||
Form1_0.labelGameName.Text = string_3;
|
||||
Application.DoEvents();
|
||||
}
|
||||
}*/
|
||||
Form1_0.labelGameName.Text = string_3;
|
||||
//}
|
||||
//catch { }
|
||||
}
|
||||
|
@ -426,15 +427,19 @@ namespace app
|
|||
|
||||
public bool IsInGame()
|
||||
{
|
||||
long baseAddress = (long)Form1_0.BaseAddress + (long)Form1_0.offsets["unitTable"] - 64;
|
||||
byte[] unitTableBuffer = new byte[1];
|
||||
Form1_0.Mem_0.ReadRawMemory(baseAddress, ref unitTableBuffer, 1);
|
||||
|
||||
//Console.WriteLine(unitTableBuffer[0]);
|
||||
if (unitTableBuffer[0] == 0x01)
|
||||
try
|
||||
{
|
||||
return true;
|
||||
long baseAddress = (long)Form1_0.BaseAddress + (long)Form1_0.offsets["unitTable"] - 64;
|
||||
byte[] unitTableBuffer = new byte[1];
|
||||
Form1_0.Mem_0.ReadRawMemory(baseAddress, ref unitTableBuffer, 1);
|
||||
|
||||
//Console.WriteLine(unitTableBuffer[0]);
|
||||
if (unitTableBuffer[0] == 0x01)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -103,7 +103,7 @@ namespace app
|
|||
{
|
||||
int ThisNewIndex = GetNextFreeSpaceInInventory();
|
||||
|
||||
if (ThisNewIndex > -1)
|
||||
if (ThisNewIndex > -1)
|
||||
{
|
||||
//remove item from this slot
|
||||
Dictionary<string, int> itemScreenPos = Form1_0.InventoryStruc_0.ConvertIndexToXY(thisindex);
|
||||
|
@ -213,6 +213,37 @@ namespace app
|
|||
}
|
||||
}
|
||||
|
||||
public void DumpBadItemsOnGround()
|
||||
{
|
||||
Form1_0.UIScan_0.OpenUIMenu("invMenu");
|
||||
Form1_0.ItemsStruc_0.GetItems(false);
|
||||
|
||||
//place all bad items on ground
|
||||
for (int i = 0; i < 40; i++)
|
||||
{
|
||||
Form1_0.UIScan_0.OpenUIMenu("invMenu");
|
||||
if (CharConfig.InventoryDontCheckItem[i] == 0 && InventoryHasItem[i] >= 1 && InventoryHasStashItem[i] == 0)
|
||||
{
|
||||
//pick key item from this slot
|
||||
Dictionary<string, int> itemScreenPos = Form1_0.InventoryStruc_0.ConvertIndexToXY(i);
|
||||
itemScreenPos = Form1_0.InventoryStruc_0.ConvertInventoryLocToScreenPos(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
|
||||
/*Form1_0.Stash_0.PickItem(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
if (!Form1_0.Stash_0.PlaceItem(Form1_0.CenterX, Form1_0.CenterY))
|
||||
{
|
||||
Form1_0.Stash_0.PlaceItem(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
}*/
|
||||
|
||||
Form1_0.KeyMouse_0.MouseClicc(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
Form1_0.WaitDelay(10);
|
||||
Form1_0.KeyMouse_0.MouseClicc(Form1_0.CenterX, Form1_0.CenterY);
|
||||
Form1_0.WaitDelay(10);
|
||||
}
|
||||
}
|
||||
|
||||
Form1_0.UIScan_0.CloseUIMenu("invMenu");
|
||||
}
|
||||
|
||||
public void ResetInventory()
|
||||
{
|
||||
InventoryHasItem = new int[40];
|
||||
|
|
|
@ -702,24 +702,28 @@ namespace app
|
|||
}
|
||||
if (ItemTypee == "armor")
|
||||
{
|
||||
if (Form1_0.ItemsStruc_0.ItemNAAME.Contains("Plate")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Armor")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Skin")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Mail")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Coat")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Shell")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Cuirass"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Dusk Shroud"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Wire Fleece"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Studded Leather"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Great Hauberk"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Boneweave"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Wyrmhide"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Scarab Husk"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Boneweave")
|
||||
try
|
||||
{
|
||||
return true;
|
||||
if (Form1_0.ItemsStruc_0.ItemNAAME.Contains("Plate")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Armor")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Skin")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Mail")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Coat")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME.Contains("Shell")
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Cuirass"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Dusk Shroud"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Wire Fleece"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Studded Leather"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Great Hauberk"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Boneweave"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Wyrmhide"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Scarab Husk"
|
||||
|| Form1_0.ItemsStruc_0.ItemNAAME == "Boneweave")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
if (ItemTypee == "circlet")
|
||||
{
|
||||
|
|
|
@ -11,6 +11,7 @@ using System.Threading;
|
|||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using static app.Enums;
|
||||
using static app.MapAreaStruc;
|
||||
using static System.Windows.Forms.AxHost;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TaskbarClock;
|
||||
|
||||
|
@ -55,6 +56,7 @@ namespace app
|
|||
public byte[] statBufferEx = new byte[] { };
|
||||
public byte[] pStatB = new byte[180];
|
||||
public UInt32 itemQuality = 0;
|
||||
public long pStatsListExPtr = 0;
|
||||
|
||||
public string LastPick = "";
|
||||
|
||||
|
@ -82,7 +84,7 @@ namespace app
|
|||
|
||||
public void GetStatsAddr()
|
||||
{
|
||||
long pStatsListExPtr = BitConverter.ToInt64(itemdatastruc, 0x88);
|
||||
pStatsListExPtr = BitConverter.ToInt64(itemdatastruc, 0x88);
|
||||
|
||||
/*pStatB = new byte[180];
|
||||
Form1_0.Mem_0.ReadRawMemory(pStatsListExPtr, ref pStatB, 180);
|
||||
|
@ -247,6 +249,16 @@ namespace app
|
|||
return false;
|
||||
}
|
||||
|
||||
public void DebugItems()
|
||||
{
|
||||
Form1_0.ClearDebugItems();
|
||||
DebuggingItems = true;
|
||||
GetItems(false);
|
||||
DebuggingItems = false;
|
||||
}
|
||||
|
||||
public bool DebuggingItems = false;
|
||||
|
||||
public bool GetItems(bool IsPickingItem)
|
||||
{
|
||||
if (!Form1_0.GameStruc_0.IsInGame()) return false;
|
||||
|
@ -257,6 +269,9 @@ namespace app
|
|||
Form1_0.Potions_0.ForceLeave = true;
|
||||
Form1_0.BaalLeech_0.SearchSameGamesAsLastOne = false;
|
||||
Form1_0.LeaveGame(false);
|
||||
|
||||
Form1_0.TotalDeadCount++;
|
||||
Form1_0.LabelDeadCount.Text = Form1_0.TotalDeadCount.ToString();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -296,8 +311,8 @@ namespace app
|
|||
Form1_0.Mem_0.ReadRawMemory(ItemPointerLocation, ref itemdatastruc, 144);
|
||||
|
||||
ItemsScanned++;
|
||||
ItemNAAME = Form1_0.ItemsNames_0.getItemBaseName(BitConverter.ToUInt32(itemdatastruc, 4));
|
||||
txtFileNo = BitConverter.ToUInt32(itemdatastruc, 4);
|
||||
ItemNAAME = Form1_0.ItemsNames_0.getItemBaseName(txtFileNo);
|
||||
GetUnitData();
|
||||
GetUnitPathData();
|
||||
GetStatsAddr();
|
||||
|
@ -309,6 +324,11 @@ namespace app
|
|||
{
|
||||
ItemOnCursor = true;
|
||||
//Form1_0.method_1("cursor: " + ItemNAAME + " - at: " + itemx + "," + itemy, Color.BlueViolet);
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - On Cursor" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
|
||||
if (itemdatastruc[0x0C] == 0)
|
||||
|
@ -316,13 +336,19 @@ namespace app
|
|||
if (dwOwnerId == Form1_0.PlayerScan_0.unitId && equiploc == 0)
|
||||
{
|
||||
ItemsInInventory++;
|
||||
//Form1_0.method_1("inv: " + ItemNAAME + " - at: " + itemx + "," + itemy);
|
||||
|
||||
//Form1_0.method_1("inv: " + ItemNAAME + " - at: " + itemx + "," + itemy, Color.Red);
|
||||
if (!IsPickingItem)
|
||||
{
|
||||
Form1_0.PlayerScan_0.GetHPAndManaOnThisEquippedItem();
|
||||
Form1_0.InventoryStruc_0.SetInventoryItem();
|
||||
Form1_0.InventoryStruc_0.SetHUDItem();
|
||||
}
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - In Inventory" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
|
||||
if (dwOwnerId == Form1_0.PlayerScan_0.unitId && equiploc == 4)
|
||||
|
@ -330,6 +356,11 @@ namespace app
|
|||
//here for items in stash
|
||||
//Form1_0.method_1("name: " + ItemNAAME + " - at: " + itemx + "," + itemy, Color.DarkGreen);
|
||||
Form1_0.StashStruc_0.AddStashItem(itemx, itemy, 1);
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - In Stash" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
if (dwOwnerId != Form1_0.PlayerScan_0.unitId && equiploc == 4)
|
||||
{
|
||||
|
@ -344,18 +375,30 @@ namespace app
|
|||
if (dwOwnerId == dwOwnerId_Shared3) StashNum = 4;
|
||||
Form1_0.StashStruc_0.AddStashItem(itemx, itemy, StashNum);
|
||||
}
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - In Shared Stash" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
if (dwOwnerId == Form1_0.PlayerScan_0.unitId && equiploc == 3)
|
||||
{
|
||||
//here for items in cube
|
||||
//Form1_0.method_1("name: " + ItemNAAME + " - at: " + itemx + "," + itemy, Color.DarkGreen);
|
||||
Form1_0.Cubing_0.AddCubeItem(itemx, itemy);
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - In Cube" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (itemdatastruc[0x0C] == 1)
|
||||
{
|
||||
if (dwOwnerId == Form1_0.PlayerScan_0.unitId && equiploc == 255)
|
||||
{
|
||||
//Form1_0.method_1("inv: " + ItemNAAME + " - at: " + itemx + "," + itemy, Color.Red);
|
||||
|
||||
ItemsEquiped++;
|
||||
if (!IsPickingItem)
|
||||
{
|
||||
|
@ -363,6 +406,11 @@ namespace app
|
|||
Form1_0.Repair_0.GetDurabilityOnThisEquippedItem();
|
||||
}
|
||||
//Form1_0.method_1("name: " + ItemNAAME + " - at: " + itemx + "," + itemy + " - " + equiploc, Color.DarkGreen);
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - Equipped" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (itemdatastruc[0x0C] == 2)
|
||||
|
@ -374,6 +422,11 @@ namespace app
|
|||
{
|
||||
Form1_0.BeltStruc_0.AddBeltItem(UsePotionNotInRightSpot);
|
||||
}
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - In Belt" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
//; on ground, dropping
|
||||
|
@ -381,6 +434,13 @@ namespace app
|
|||
{
|
||||
ItemsOnGround++;
|
||||
|
||||
//Form1_0.method_1_Items("Ground: " + ItemNAAME, GetColorFromQuality((int)itemQuality));
|
||||
|
||||
if (DebuggingItems)
|
||||
{
|
||||
Form1_0.AppendTextDebugItems("ID:" + txtFileNo + "(" + ItemNAAME + ") at:" + itemx + ", " + itemy + " - On Ground/Droping" + Environment.NewLine);
|
||||
}
|
||||
|
||||
Form1_0.UIScan_0.readUI();
|
||||
if (Form1_0.ItemsAlert_0.ShouldPickItem(false) || Form1_0.BeltStruc_0.ItemGrabPotion()
|
||||
&& (!Form1_0.UIScan_0.leftMenu && !Form1_0.UIScan_0.rightMenu && !Form1_0.UIScan_0.fullMenu)
|
||||
|
@ -388,9 +448,9 @@ namespace app
|
|||
{
|
||||
//###########
|
||||
//Bugged items
|
||||
if (ItemNAAME == "Perfect Diamond" && (Form1_0.PlayerScan_0.levelNo >= 106 && Form1_0.PlayerScan_0.levelNo < 109)) continue;
|
||||
if (ItemNAAME == "Large Axe") continue;
|
||||
if (ItemNAAME == "Hand Axe") continue;
|
||||
//if (ItemNAAME == "Perfect Diamond" && (Form1_0.PlayerScan_0.levelNo >= 106 && Form1_0.PlayerScan_0.levelNo < 109)) continue;
|
||||
//if (ItemNAAME == "Large Axe") continue;
|
||||
//if (ItemNAAME == "Hand Axe") continue;
|
||||
//###########
|
||||
|
||||
/*string SavePathh = Form1_0.ThisEndPath + "DumpItempPathStruc";
|
||||
|
@ -402,9 +462,9 @@ namespace app
|
|||
{
|
||||
//###########
|
||||
//Bugged items
|
||||
if (ItemNAAME == "Perfect Diamond" && (Form1_0.PlayerScan_0.levelNo >= 106 && Form1_0.PlayerScan_0.levelNo < 109)) continue;
|
||||
if (ItemNAAME == "Large Axe") continue;
|
||||
if (ItemNAAME == "Hand Axe") continue;
|
||||
//if (ItemNAAME == "Perfect Diamond" && (Form1_0.PlayerScan_0.levelNo >= 106 && Form1_0.PlayerScan_0.levelNo < 109)) continue;
|
||||
//if (ItemNAAME == "Large Axe") continue;
|
||||
//if (ItemNAAME == "Hand Axe") continue;
|
||||
//###########
|
||||
|
||||
int DiffXPlayer = itemx - Form1_0.PlayerScan_0.xPosFinal;
|
||||
|
@ -420,19 +480,24 @@ namespace app
|
|||
//####
|
||||
if (CharConfig.UseTeleport)
|
||||
{
|
||||
|
||||
if (DiffXPlayer > 4 || DiffYPlayer > 4)
|
||||
{
|
||||
Form1_0.Mover_0.MoveToLocation(itemx, itemy);
|
||||
//Form1_0.Mover_0.MoveToLocation(itemx, itemy); //slow move
|
||||
Form1_0.Mover_0.MoveToLocationAttack(itemx, itemy); //fast move
|
||||
Form1_0.PlayerScan_0.GetPositions();
|
||||
GetUnitPathData();
|
||||
//GetUnitPathData();
|
||||
itemScreenPos = Form1_0.GameStruc_0.World2Screen(Form1_0.PlayerScan_0.xPosFinal, Form1_0.PlayerScan_0.yPosFinal, itemx, itemy);
|
||||
}
|
||||
}
|
||||
|
||||
if (itemScreenPos["x"] == 0 && itemScreenPos["y"] == 0) continue;
|
||||
|
||||
//####
|
||||
TriesToPickItemCount++;
|
||||
Form1_0.KeyMouse_0.PressKeyHold(System.Windows.Forms.Keys.E);
|
||||
Form1_0.KeyMouse_0.MouseClicc(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
Form1_0.KeyMouse_0.MouseClicc(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
//Form1_0.KeyMouse_0.MouseClicc(itemScreenPos["x"], itemScreenPos["y"]);
|
||||
Form1_0.KeyMouse_0.ReleaseKey(System.Windows.Forms.Keys.E);
|
||||
|
||||
if (ItemNAAME != LastPick)
|
||||
{
|
||||
|
@ -449,9 +514,16 @@ namespace app
|
|||
}
|
||||
}
|
||||
|
||||
//after a lot of try picking item, inventory might be full, go to town
|
||||
if (TriesToPickItemCount >= 45)
|
||||
//after a lot of try picking item, inventory might be full, dump bad item to ground
|
||||
if (TriesToPickItemCount == 7)
|
||||
{
|
||||
Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
|
||||
}
|
||||
|
||||
//after a lot of try picking item, inventory might be full, go to town
|
||||
if (TriesToPickItemCount >= 15)
|
||||
{
|
||||
Form1_0.InventoryStruc_0.DumpBadItemsOnGround();
|
||||
TriesToPickItemCount = 0;
|
||||
Form1_0.Town_0.GoToTown();
|
||||
return false;
|
||||
|
@ -459,14 +531,11 @@ namespace app
|
|||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
TriesToPickItemCount = 0; //nothing to pick!
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TriesToPickItemCount = 0; //nothing to pick!
|
||||
//Form1_0.method_1("-----", Color.Black);
|
||||
return false;
|
||||
}
|
||||
|
@ -481,6 +550,9 @@ namespace app
|
|||
Form1_0.Potions_0.ForceLeave = true;
|
||||
Form1_0.BaalLeech_0.SearchSameGamesAsLastOne = false;
|
||||
Form1_0.LeaveGame(false);
|
||||
|
||||
Form1_0.TotalDeadCount++;
|
||||
Form1_0.LabelDeadCount.Text = Form1_0.TotalDeadCount.ToString();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -587,6 +659,7 @@ namespace app
|
|||
if (Form1_0.ItemsStruc_0.ItemsEquiped <= 2) return;
|
||||
|
||||
Form1_0.method_1("Grabbing all items for gold", Color.BlueViolet);
|
||||
Form1_0.WaitDelay(5);
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
|
|
@ -211,6 +211,18 @@ namespace app
|
|||
return ThisPos;
|
||||
}
|
||||
|
||||
public void DebugMapData()
|
||||
{
|
||||
Form1_0.ClearDebugMapData();
|
||||
DebuggingMapData = true;
|
||||
GetPositionOfAllObject("object", "", (int)Form1_0.PlayerScan_0.levelNo, new List<int>(), true);
|
||||
GetPositionOfAllObject("exit", "", (int)Form1_0.PlayerScan_0.levelNo, new List<int>(), true);
|
||||
GetPositionOfAllObject("npc", "", (int)Form1_0.PlayerScan_0.levelNo, new List<int>(), true);
|
||||
DebuggingMapData = false;
|
||||
}
|
||||
|
||||
public bool DebuggingMapData = false;
|
||||
|
||||
public List<Position> GetPositionOfAllObject(string ObjectType, string ObjectName, int AreaID, List<int> IgnoreTheseIndex, bool IgnoreName = false)
|
||||
{
|
||||
List<Position> ThisPos = new List<Position>();
|
||||
|
@ -237,6 +249,11 @@ namespace app
|
|||
|| IgnoreName)
|
||||
{
|
||||
ThisPos.Add(new Position { X = AllMapData[i].Offset.X + AllMapData[i].Objects[k].X, Y = AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y });
|
||||
|
||||
if (DebuggingMapData)
|
||||
{
|
||||
Form1_0.AppendTextDebugMapData("ID:" + AllMapData[i].Objects[k].ID + "(" + AllMapData[i].Objects[k].Name + ") at:" + (AllMapData[i].Offset.X + AllMapData[i].Objects[k].X) + ", " + (AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y) + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (AllMapData[i].Objects[k].Type == "exit_area" && ObjectType == "exit_area")
|
||||
|
@ -245,6 +262,11 @@ namespace app
|
|||
|| IgnoreName)
|
||||
{
|
||||
ThisPos.Add(new Position { X = AllMapData[i].Offset.X + AllMapData[i].Objects[k].X, Y = AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y });
|
||||
|
||||
if (DebuggingMapData)
|
||||
{
|
||||
Form1_0.AppendTextDebugMapData("ID:" + AllMapData[i].Objects[k].ID + "(" + AllMapData[i].Objects[k].Name + ") at:" + (AllMapData[i].Offset.X + AllMapData[i].Objects[k].X) + ", " + (AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y) + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (AllMapData[i].Objects[k].Type == "object" && ObjectType == "object")
|
||||
|
@ -255,6 +277,11 @@ namespace app
|
|||
if (Form1_0.ObjectsStruc_0.IsWaypoint(int.Parse(AllMapData[i].Objects[k].ID)))
|
||||
{
|
||||
ThisPos.Add(new Position { X = AllMapData[i].Offset.X + AllMapData[i].Objects[k].X, Y = AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y });
|
||||
|
||||
if (DebuggingMapData)
|
||||
{
|
||||
Form1_0.AppendTextDebugMapData("ID:" + AllMapData[i].Objects[k].ID + "(" + AllMapData[i].Objects[k].Name + ") at:" + (AllMapData[i].Offset.X + AllMapData[i].Objects[k].X) + ", " + (AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y) + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -263,6 +290,11 @@ namespace app
|
|||
|| IgnoreName)
|
||||
{
|
||||
ThisPos.Add(new Position { X = AllMapData[i].Offset.X + AllMapData[i].Objects[k].X, Y = AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y });
|
||||
|
||||
if (DebuggingMapData)
|
||||
{
|
||||
Form1_0.AppendTextDebugMapData("ID:" + AllMapData[i].Objects[k].ID + "(" + AllMapData[i].Objects[k].Name + ") at:" + (AllMapData[i].Offset.X + AllMapData[i].Objects[k].X) + ", " + (AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y) + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -273,6 +305,11 @@ namespace app
|
|||
|| IgnoreName)
|
||||
{
|
||||
ThisPos.Add(new Position { X = AllMapData[i].Offset.X + AllMapData[i].Objects[k].X, Y = AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y });
|
||||
|
||||
if (DebuggingMapData)
|
||||
{
|
||||
Form1_0.AppendTextDebugMapData("ID:" + AllMapData[i].Objects[k].ID + "(" + AllMapData[i].Objects[k].Name + ") at:" + (AllMapData[i].Offset.X + AllMapData[i].Objects[k].X) + ", " + (AllMapData[i].Offset.Y + AllMapData[i].Objects[k].Y) + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Drawing;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
@ -51,7 +52,14 @@ namespace app
|
|||
address = this.GetAddressFromOffsets(address, aOffsets);
|
||||
}*/
|
||||
|
||||
ReadProcessMemory((int) Form1_0.processHandle, (IntPtr)address, buffer, bytes, ref pBytesRead);
|
||||
try
|
||||
{
|
||||
ReadProcessMemory((int)Form1_0.processHandle, (IntPtr)address, buffer, bytes, ref pBytesRead);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Form1_0.method_1("Couldn't read D2R process memory!", Color.Red);
|
||||
}
|
||||
}
|
||||
|
||||
public string ReadMemString(long TPoint)
|
||||
|
@ -176,7 +184,11 @@ namespace app
|
|||
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
return BitConverter.ToInt32(Form1_0.bufferRead, 0);
|
||||
try
|
||||
{
|
||||
return BitConverter.ToInt32(Form1_0.bufferRead, 0);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -189,7 +201,11 @@ namespace app
|
|||
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
return BitConverter.ToUInt16(Form1_0.bufferRead, 0);
|
||||
try
|
||||
{
|
||||
return BitConverter.ToUInt16(Form1_0.bufferRead, 0);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -219,7 +235,11 @@ namespace app
|
|||
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
return BitConverter.ToInt32(Form1_0.bufferRead, 0);
|
||||
try
|
||||
{
|
||||
return BitConverter.ToInt32(Form1_0.bufferRead, 0);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -76,7 +76,8 @@ namespace app
|
|||
string playerMinion = Form1_0.MobsStruc_0.getPlayerMinion((int)txtFileNo);
|
||||
if (playerMinion != "") isPlayerMinion = true;
|
||||
|
||||
//Console.WriteLine((EnumsMobsNPC.MobsNPC)txtFileNo);
|
||||
//Console.WriteLine(Form1_0.NPCStruc_0.getNPC_ID((int) txtFileNo));
|
||||
//Console.WriteLine(txtFileNo.ToString() + ", isUnique:" + isUnique + ", isPlayerMinion:" + isPlayerMinion + ", mode:" + mode + ", pos:" + xPosFinal + ", " + yPosFinal);
|
||||
|
||||
//if (IsMerc((int) txtFileNo))
|
||||
if (isUnique == 0 && isPlayerMinion && mode != 0 && mode != 12)
|
||||
|
@ -131,6 +132,8 @@ namespace app
|
|||
MercHP = ThisHPStat >> 8;
|
||||
}
|
||||
|
||||
//Console.WriteLine("HP:" + MercHP);
|
||||
|
||||
/*Form1_0.Mem_0.ReadRawMemory(this.statExPtr, ref statBuffer, (int)(this.statExCount * 10));
|
||||
for (int i = 0; i < this.statExCount; i++)
|
||||
{
|
||||
|
|
|
@ -47,7 +47,7 @@ namespace app
|
|||
{
|
||||
//return true;
|
||||
|
||||
GetUnitPathData();
|
||||
//GetUnitPathData();
|
||||
|
||||
bool[,] ThisCollisionGrid = Form1_0.MapAreaStruc_0.CollisionGrid((Enums.Area)Form1_0.PlayerScan_0.levelNo);
|
||||
|
||||
|
@ -132,58 +132,82 @@ namespace app
|
|||
LastMobPos.Y = yPosFinal;
|
||||
}
|
||||
|
||||
public List<int> monsterIDs = new List<int>();
|
||||
|
||||
public List<int[]> GetAllMobsNearby()
|
||||
{
|
||||
Form1_0.PatternsScan_0.scanForUnitsPointer("NPC");
|
||||
|
||||
List<int[]> monsterPositions2 = new List<int[]>();
|
||||
for (int i = 0; i < Form1_0.PatternsScan_0.AllNPCPointers.Count; i++)
|
||||
monsterIDs = new List<int>();
|
||||
|
||||
try
|
||||
{
|
||||
MobsPointerLocation = Form1_0.PatternsScan_0.AllNPCPointers[i];
|
||||
if (MobsPointerLocation > 0)
|
||||
for (int i = 0; i < Form1_0.PatternsScan_0.AllNPCPointers.Count; i++)
|
||||
{
|
||||
//mobsdatastruc = new byte[144];
|
||||
//Form1_0.Mem_0.ReadRawMemory(MobsPointerLocation, ref mobsdatastruc, 144);
|
||||
//txtFileNo = BitConverter.ToUInt32(mobsdatastruc, 4);
|
||||
//uint FirrstName = txtFileNo;
|
||||
MobsPointerLocation = Form1_0.PatternsScan_0.AllNPCPointers[i];
|
||||
if (MobsPointerLocation > 0)
|
||||
{
|
||||
//mobsdatastruc = new byte[144];
|
||||
//Form1_0.Mem_0.ReadRawMemory(MobsPointerLocation, ref mobsdatastruc, 144);
|
||||
//txtFileNo = BitConverter.ToUInt32(mobsdatastruc, 4);
|
||||
//uint FirrstName = txtFileNo;
|
||||
|
||||
CurrentPointerBytes = new byte[4];
|
||||
Form1_0.Mem_0.ReadRawMemory(MobsPointerLocation + 4, ref CurrentPointerBytes, CurrentPointerBytes.Length);
|
||||
txtFileNo = BitConverter.ToUInt32(CurrentPointerBytes, 0);
|
||||
CurrentPointerBytes = new byte[4];
|
||||
Form1_0.Mem_0.ReadRawMemory(MobsPointerLocation + 4, ref CurrentPointerBytes, CurrentPointerBytes.Length);
|
||||
txtFileNo = BitConverter.ToUInt32(CurrentPointerBytes, 0);
|
||||
|
||||
//long pStatsListExPtr = BitConverter.ToInt64(mobsdatastruc, 0x88);
|
||||
CurrentPointerBytes = new byte[8];
|
||||
Form1_0.Mem_0.ReadRawMemory(MobsPointerLocation + 0x88, ref CurrentPointerBytes, CurrentPointerBytes.Length);
|
||||
long pStatsListExPtr = BitConverter.ToInt64(CurrentPointerBytes, 0);
|
||||
//long pStatsListExPtr = BitConverter.ToInt64(mobsdatastruc, 0x88);
|
||||
CurrentPointerBytes = new byte[8];
|
||||
Form1_0.Mem_0.ReadRawMemory(MobsPointerLocation + 0x88, ref CurrentPointerBytes, CurrentPointerBytes.Length);
|
||||
long pStatsListExPtr = BitConverter.ToInt64(CurrentPointerBytes, 0);
|
||||
|
||||
bool isPlayerMinion = false;
|
||||
if (getPlayerMinion((int)txtFileNo) != "") isPlayerMinion = true;
|
||||
else isPlayerMinion = ((Form1_0.Mem_0.ReadUInt32((IntPtr)(pStatsListExPtr + 0xAC8 + 0xc)) & 31) == 1); //is a revive
|
||||
bool isPlayerMinion = false;
|
||||
if (getPlayerMinion((int)txtFileNo) != "") isPlayerMinion = true;
|
||||
else isPlayerMinion = ((Form1_0.Mem_0.ReadUInt32((IntPtr)(pStatsListExPtr + 0xAC8 + 0xc)) & 31) == 1); //is a revive
|
||||
|
||||
if (Form1_0.NPCStruc_0.HideNPC((int)txtFileNo) == 0
|
||||
&& Form1_0.NPCStruc_0.getTownNPC((int)txtFileNo) == ""
|
||||
&& !isPlayerMinion)
|
||||
if ((Form1_0.NPCStruc_0.HideNPC((int)txtFileNo) == 0
|
||||
&& Form1_0.NPCStruc_0.getTownNPC((int)txtFileNo) == ""
|
||||
&& !isPlayerMinion
|
||||
&& !DebuggingMobs)
|
||||
|| DebuggingMobs)
|
||||
//&& IsThisMobInBound())
|
||||
//&& !ShouldBeIgnored(txtFileNo))
|
||||
{
|
||||
GetUnitPathData();
|
||||
GetStatsAddr();
|
||||
MobsHP = GetHPFromStats();
|
||||
|
||||
//Console.WriteLine("found near mob " + Form1_0.NPCStruc_0.getNPC_ID((int)txtFileNo) + " at: " + xPosFinal + ", " + yPosFinal + " HP:" + MobsHP);
|
||||
|
||||
if (xPosFinal != 0 && yPosFinal != 0)
|
||||
{
|
||||
//if (MobsHP != 0) monsterPositions2.Add(Tuple.Create((int) xPosFinal, (int) yPosFinal));
|
||||
if (MobsHP != 0) monsterPositions2.Add(new int[2] { (int)xPosFinal, (int)yPosFinal });
|
||||
GetUnitPathData();
|
||||
GetStatsAddr();
|
||||
MobsHP = GetHPFromStats();
|
||||
|
||||
if (DebuggingMobs)
|
||||
{
|
||||
Form1_0.AppendTextDebugMobs("ID:" + txtFileNo + "(" + Form1_0.NPCStruc_0.getNPC_ID((int)txtFileNo) + ") at:" + xPosFinal + ", " + yPosFinal + " - HP:" + MobsHP + Environment.NewLine);
|
||||
}
|
||||
|
||||
//Console.WriteLine("found near mob " + Form1_0.NPCStruc_0.getNPC_ID((int)txtFileNo) + " at: " + xPosFinal + ", " + yPosFinal + " HP:" + MobsHP);
|
||||
|
||||
if (xPosFinal != 0 && yPosFinal != 0)
|
||||
{
|
||||
//if (MobsHP != 0) monsterPositions2.Add(Tuple.Create((int) xPosFinal, (int) yPosFinal));
|
||||
if (MobsHP != 0)
|
||||
{
|
||||
monsterPositions2.Add(new int[2] { (int)xPosFinal, (int)yPosFinal });
|
||||
monsterIDs.Add((int) txtFileNo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Form1_0.method_1("Couldn't get All Mobs Nearby!", Color.Red);
|
||||
}
|
||||
|
||||
return monsterPositions2;
|
||||
}
|
||||
|
||||
public bool DebuggingMobs = false;
|
||||
|
||||
public bool GetMobs(string MobType, string MobName, bool Nearest, int MaxMobDistance, List<long> IgnoredListPointers)
|
||||
{
|
||||
txtFileNo = 0;
|
||||
|
@ -229,8 +253,8 @@ namespace app
|
|||
|
||||
//Console.WriteLine("found near mob " + txtFileNo + " at: " + xPosFinal + ", " + yPosFinal + " HP:" + MobHPBuffer);
|
||||
if ((MobHPBuffer > 0 || (MobHPBuffer == 0 && MobName != ""))
|
||||
&& (xPosFinal != 0 && yPosFinal != 0))
|
||||
//&& IsThisMobInBound())
|
||||
&& (xPosFinal != 0 && yPosFinal != 0)//)
|
||||
&& IsThisMobInBound())
|
||||
{
|
||||
//get nearest mobs in all mobs
|
||||
if (Nearest)
|
||||
|
@ -420,8 +444,8 @@ namespace app
|
|||
|
||||
public int GetHPFromStats()
|
||||
{
|
||||
//try
|
||||
//{
|
||||
try
|
||||
{
|
||||
if (this.statCount < 100)
|
||||
{
|
||||
Form1_0.Mem_0.ReadRawMemory(this.statPtr, ref statBuffer, (int)(this.statCount * 10));
|
||||
|
@ -433,8 +457,10 @@ namespace app
|
|||
int statValue = BitConverter.ToInt32(statBuffer, offset + 0x4);
|
||||
if (statEnum == 6)
|
||||
{
|
||||
//byte[] RunBuf = new byte[4];
|
||||
//int NewV = 1 << 8;
|
||||
//byte[] RunBuf = new byte[4] { 0x01, 0x00, 0x00, 0x00 };
|
||||
//Form1_0.Mem_0.WriteRawMemory((IntPtr)(this.statPtr + offset + 0x4), RunBuf, 4);
|
||||
|
||||
return statValue;
|
||||
}
|
||||
}
|
||||
|
@ -461,8 +487,11 @@ namespace app
|
|||
{
|
||||
Console.WriteLine("statExCount too long > 100: " + this.statExCount);
|
||||
}*/
|
||||
//}
|
||||
//catch { }
|
||||
}
|
||||
catch
|
||||
{
|
||||
Form1_0.method_1("Couldn't get Mob HP from Stats!", Color.Red);
|
||||
}
|
||||
|
||||
return 0; // or some other default value
|
||||
}
|
||||
|
|
|
@ -374,9 +374,11 @@ namespace app
|
|||
// case 424: return 1; //OakSage
|
||||
// case 428: return 1; //DruidBear
|
||||
case 543: return 1; //BaalThrone
|
||||
case 565: return 1; //BaalThrone Something...
|
||||
case 567: return 1; //InjuredBarbarian
|
||||
case 568: return 1; //InjuredBarbarian2
|
||||
case 569: return 1; //InjuredBarbarian3
|
||||
case 574: return 1; //BaalThrone Something...
|
||||
case 711: return 1; //DemonHole
|
||||
}
|
||||
return 0;
|
||||
|
|
|
@ -5,6 +5,7 @@ using System.IO;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Diagnostics.DebuggableAttribute;
|
||||
|
||||
namespace app
|
||||
{
|
||||
|
@ -94,6 +95,16 @@ namespace app
|
|||
return objectsPositions2;
|
||||
}
|
||||
|
||||
public void DebugObjects()
|
||||
{
|
||||
Form1_0.ClearDebugobjects();
|
||||
DebuggingObjects = true;
|
||||
GetObjects("", false);
|
||||
DebuggingObjects = false;
|
||||
}
|
||||
|
||||
public bool DebuggingObjects = false;
|
||||
|
||||
public bool GetObjects(string ObjectType, bool Nearest, List<uint> IgnoredIDList = null, int MaxDistance = 999, string PortalOwner = "", int PortalArea = 0)
|
||||
{
|
||||
txtFileNo = 0;
|
||||
|
@ -120,6 +131,11 @@ namespace app
|
|||
|
||||
//Form1_0.method_1("Object: " + getObjectName((int)txtFileNo) + " - " + itemx + ", " + itemy, Color.DarkOrchid);
|
||||
|
||||
if (DebuggingObjects)
|
||||
{
|
||||
Form1_0.AppendTextDebugObjects("ID:" + txtFileNo + "(" + getObjectName((int)txtFileNo) + ") at:" + itemx + ", " + itemy + Environment.NewLine);
|
||||
}
|
||||
|
||||
if (ObjectType == "TownPortal")
|
||||
{
|
||||
if (isPortal((int)txtFileNo) == 1)
|
||||
|
|
|
@ -251,7 +251,15 @@ namespace app
|
|||
|
||||
public void scanForUnitsPointer(string SearchUnitsType)
|
||||
{
|
||||
long UnitOffset = (long)Form1_0.BaseAddress + (long)Form1_0.offsets["unitTable"] + Form1_0.UnitStrucOffset;
|
||||
long UnitOffset = 0;
|
||||
try
|
||||
{
|
||||
UnitOffset = (long)Form1_0.BaseAddress + (long)Form1_0.offsets["unitTable"] + Form1_0.UnitStrucOffset;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (SearchUnitsType == "item") AllPossibleItemsPointers = new List<long>();
|
||||
if (SearchUnitsType == "player") AllPossiblePlayerPointers = new List<long>();
|
||||
|
|
|
@ -18,6 +18,7 @@ using System.Windows.Forms;
|
|||
using System.Xml.Linq;
|
||||
using static app.Enums;
|
||||
using static app.EnumsStates;
|
||||
using static app.MapAreaStruc;
|
||||
using static System.Runtime.InteropServices.ComTypes.IStream;
|
||||
using static System.Windows.Forms.AxHost;
|
||||
|
||||
|
@ -54,6 +55,10 @@ namespace app
|
|||
public long statPtr = 0;
|
||||
public long statCount = 0;
|
||||
|
||||
public Enums.PlayerClass CurrentPlayerClass;
|
||||
public Enums.Skill LeftSkill;
|
||||
public Enums.Skill RightSkill;
|
||||
|
||||
public long PlayerGoldInventory = 0;
|
||||
public long PlayerGoldInStash = 0;
|
||||
public long PlayerHP = 0;
|
||||
|
@ -125,6 +130,14 @@ namespace app
|
|||
xPosFinal = (ushort)(xPos + xPosOffsetPercent);
|
||||
yPosFinal = (ushort)(yPos + yPosOffsetPercent);
|
||||
|
||||
//Console.WriteLine("X: " + xPos);
|
||||
//Console.WriteLine("Off: " + Form1_0.Mem_0.ReadByteRaw((IntPtr)(pathAddress + 0x02)).ToString("X2"));
|
||||
//Console.WriteLine("Off: " + Form1_0.Mem_0.ReadByteRaw((IntPtr)(pathAddress + 0x03)).ToString("X2"));
|
||||
//Console.WriteLine("Off: " + Form1_0.Mem_0.ReadByteRaw((IntPtr)(pathAddress + 0x04)).ToString("X2"));
|
||||
//Console.WriteLine("Off: " + Form1_0.Mem_0.ReadByteRaw((IntPtr)(pathAddress + 0x05)).ToString("X2"));
|
||||
//byte[] bytee = new byte[2] { 0x76, 0x1e };
|
||||
//Form1_0.Mem_0.WriteRawMemory((IntPtr)(pathAddress + 0x02), bytee, bytee.Length);
|
||||
|
||||
pStatsListEx = Form1_0.Mem_0.ReadInt64Raw((IntPtr)(PlayerPointer + 0x88));
|
||||
statPtr = Form1_0.Mem_0.ReadInt64Raw((IntPtr)(pStatsListEx + 0x30));
|
||||
statCount = Form1_0.Mem_0.ReadInt32Raw((IntPtr)(pStatsListEx + 0x38));
|
||||
|
@ -155,6 +168,8 @@ namespace app
|
|||
ushort statEnum = BitConverter.ToUInt16(buffer, offset);
|
||||
uint statValue = BitConverter.ToUInt32(buffer, offset + 0x2);
|
||||
|
||||
//Console.WriteLine((Enums.Attribute) statEnum + " - " + statValue);
|
||||
|
||||
if (statEnum == (ushort) Enums.Attribute.Life)
|
||||
{
|
||||
PlayerHP = statValue >> 8;
|
||||
|
@ -256,6 +271,26 @@ namespace app
|
|||
//#####################################################################################################
|
||||
//#####################################################################################################
|
||||
//#####################################################################################################
|
||||
// Skills
|
||||
long skillListPtr = Form1_0.Mem_0.ReadInt64Raw((IntPtr)(PlayerPointer + 0x100));
|
||||
//var skills = GetSkills(skillListPtr);
|
||||
|
||||
long leftSkillPtr = Form1_0.Mem_0.ReadInt64Raw((IntPtr)(skillListPtr + 0x08));
|
||||
long leftSkillTxtPtr = Form1_0.Mem_0.ReadInt64Raw((IntPtr)leftSkillPtr);
|
||||
ushort leftSkillId = Form1_0.Mem_0.ReadUInt16Raw((IntPtr)leftSkillTxtPtr);
|
||||
LeftSkill = (Enums.Skill)leftSkillId;
|
||||
|
||||
long rightSkillPtr = Form1_0.Mem_0.ReadInt64Raw((IntPtr)(skillListPtr + 0x10));
|
||||
long rightSkillTxtPtr = Form1_0.Mem_0.ReadInt64Raw((IntPtr)rightSkillPtr);
|
||||
ushort rightSkillId = Form1_0.Mem_0.ReadUInt16Raw((IntPtr)rightSkillTxtPtr);
|
||||
RightSkill = (Enums.Skill)rightSkillId;
|
||||
|
||||
// Class
|
||||
uint classValue = Form1_0.Mem_0.ReadUInt32Raw((IntPtr)(PlayerPointer + 0x174));
|
||||
CurrentPlayerClass = (Enums.PlayerClass)classValue;
|
||||
//#####################################################################################################
|
||||
//#####################################################################################################
|
||||
//#####################################################################################################
|
||||
|
||||
//get player name
|
||||
PlayerNamePointer = Form1_0.Mem_0.ReadInt64Raw((IntPtr)(PlayerPointer + 0x10));
|
||||
|
@ -429,7 +464,7 @@ namespace app
|
|||
Form1_0.method_1("Leecher name is empty!", Color.Red);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
string name = Form1_0.Mem_0.ReadMemString(partyStruct);
|
||||
if (name.ToLower() == LeeeechName.ToLower())
|
||||
|
|
|
@ -71,7 +71,7 @@ namespace app
|
|||
Form1_0.KeyMouse_0.PressKey(ThisKey);
|
||||
Form1_0.WaitDelay(5);
|
||||
ThisMenuClose = !GetMenuActive(UIName);
|
||||
Application.DoEvents();
|
||||
//Application.DoEvents();
|
||||
TryClic++;
|
||||
}
|
||||
}
|
||||
|
@ -87,7 +87,7 @@ namespace app
|
|||
Form1_0.KeyMouse_0.PressKey(ThisKey);
|
||||
Form1_0.WaitDelay(5);
|
||||
ThisMenuOpen = GetMenuActive(UIName);
|
||||
Application.DoEvents();
|
||||
//Application.DoEvents();
|
||||
TryClic++;
|
||||
}
|
||||
|
||||
|
@ -105,7 +105,7 @@ namespace app
|
|||
Form1_0.KeyMouse_0.PressKey(ThisKey);
|
||||
Form1_0.WaitDelay(5);
|
||||
ThisMenuClose = !GetMenuActive(UIName);
|
||||
Application.DoEvents();
|
||||
//Application.DoEvents();
|
||||
TryClic++;
|
||||
}
|
||||
|
||||
|
|
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Loading…
Reference in New Issue