//####################################### //###### UNIQUE ITEMS //####################################### //###### HELMS //####################################### Grim Helm// Vampire Gaze Shako// Harlequin Crest Demonhead// Andariel's Visage Bone Visage// Giant Skull Spired Helm// Nightwing's Veil Corona// Crown of ages //####################################### //###### ARMORS //####################################### Serpentskin Armor// Skin of the Vipermagi Mesh Armor// Shaftstop Sacred Armor// Tyrael's Might Dusk Shroud// Ormus' Robes //####################################### //###### Gloves //####################################### Chain Gloves// Chance Guards Vampirebone Gloves// Dracul's Grasp Ogre Gauntlets// Steelrend //####################################### //###### Boots //####################################### Scarabshell Boots// Sandstorm Trek Boneweave Boots// Marrowwalk War Boots// Gore Rider Myrmidon Greaves// Gore Rider or Shadow Dancer //####################################### //###### Belts //####################################### War Belt// Thundergod's Vigor Spiderweb Sash// Arachnid Mesh Vampirefang Belt// Nosferatu's Coil Mithril Coil// Verdungo's Hearty Cord //####################################### //###### Paladin Shields //####################################### Gilded Shield// Herald Of Zakarum Zakarum Shield// Herald Of Zakarum //####################################### //###### Sorceress Orbs //####################################### Swirling Crystal// The Oculus Eldritch Orb// Eschuta's Temper Dimensional Shard// Death's Fathom //####################################### //###### Circlets //####################################### Tiara// Kira's Guardian Diadem// Griffon's Eye //####################################### //###### Necromancer Shrunken Heads //####################################### Hierophant Trophy// Homunculus //####################################### //###### Druid Pelts //####################################### Totemic Mask// Jalal's Mane //####################################### //###### Barbarian Helms //####################################### Slayer Guard// Arreat's Face Guardian Crown// Arreat's Face //####################################### //###### Others //####################################### Small Charm// Annihilus Large Charm// Hellfire Torch Grand Charm// Gheed and other's Unique GC Ring//#### ID LATER #### Amulet//#### ID LATER #### Jewel// Rainbow Facet //####################################### //###### KEYS/GEMS/RUNES ITEMS //####################################### //El Rune Eld Rune Tir Rune Nef Rune Eth Rune Ith Rune Tal Rune Ral Rune Ort Rune Thul Rune Amn Rune Sol Rune Shael Rune Dol Rune Hel Rune Io Rune Lum Rune Ko Rune Fal Rune Lem Rune Pul Rune Um Rune Mal Rune Ist Rune Gul Rune Vex Rune Ohm Rune Lo Rune Sur Rune Ber Rune Jah Rune Cham Rune Zod Rune //####################################### //###### Keys //####################################### Key of Terror Key of Hate Key of Destruction //####################################### //##### Organs //####################################### Mephisto's Brain Baal's Eye Diablo's Horn //####################################### //###### Essences //####################################### Twisted Essence Of Suffering Charged Essence Of Hatred Burning Essence Of Terror Festering Essence Of Destruction Token Of Absolution //####################################### //###### Gems //####################################### Chipped Topaz Chipped Amethyst Chipped Sapphire Chipped Ruby Chipped Emerald Chipped Diamond Flawed Topaz Flawed Amethyst Flawed Sapphire Flawed Ruby Flawed Emerald Flawed Diamond Topaz Amethyst //Sapphire //Ruby //Emerald //Diamond Flawless Topaz Flawless Amethyst Flawless Sapphire Flawless Ruby Flawless Emerald Flawless Diamond Perfect Topaz Perfect Amethyst Perfect Sapphire Perfect Ruby Perfect Emerald Perfect Diamond //####################################### //###### SET ITEMS //####################################### //Ring Mail// Angelic Mantle //Sabre// Angelic Sickle //#[Type] == ring && [LifeMax] == 20 // Angelic Halo //#[Type] == amulet && [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings //##### Arcanna's Tricks ############## //#[Type] == amulet && [ManaMax] == 15 // Arcanna's Sign //Skull Cap// Arcanna's Head //Light Plate// Arcanna's Flesh //War Staff// Arcanna's Deathwand //##### Arctic Gear ################### //Quilted Armor// Arctic Furs //Light Belt// Arctic Binding //Light Gauntlets// Arctic Mitts //Short War Bow// Arctic Horn //##### Berseker's Arsenal ############ //Helm// Berserker's Headgear //Splint Mail// Berserker's Hauberk //Double Axe// Berserker's Hatchet //##### Cathan's Traps ################ //#[Type] == ring && [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal //#[Type] == amulet && [FasterHitRecovery] == 10 && [LightningMaxDamage] == 5 // Cathan's Sigil //Chain Mail// Cathan's Mesh //Mask// Cathan's Visage //##### Civerb's Vestment ############# //Grand Scepter// Civerb's Cudgel //#[Type] == amulet && [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon //Large Shield// Civerb's Ward //##### Cleglaw's Brace ############### //Long Sword// Cleglaw's Tooth //Chain Gloves// Cleglaw's Pincers //Small Shield// Cleglaw's Claw //##### Death's Disguise ############## //War Sword// Death's Touch //Leather Gloves// Death's Hand //Sash// Death's Guard //##### Hsaru's Defense ############### //Buckler// Hsarus' Iron Fist //Belt// Hsarus' Iron Stay //Chain Boots// Hsarus' Iron Heel //##### Infernal Tools ################ //Cap// Infernal Cranium //Grim Wand// Infernal Touch //Heavy Belt// Infernal Sign //##### Iratha's Finery ############### //#Heavy Belt// Iratha's Cord //Crown// Iratha's Coil //#[Type] == amulet && [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar //#Light Gauntlets// Iratha's Cuff //##### Isenhart's Armory ############# //Broad Sword// Isenhart's Lightbrand //Full Helm// Isenhart's Horns //Breast Plate// Isenhart's Case //Gothic Shield// Isenhart's Parry //##### Milabrega's Regalia ########### //Kite Shield// Milabrega's Orb //Ancient Armor// Milabrega's Robe //War Scepter// Milabrega's Rod //#Crown// Milabrega's Diadem //##### Sigon's Steel ################# //Great Helm// Sigon's Visor //Gothic Plate// Sigon's Shelter //Greaves// Sigon's Sabot //Tower Shield// Sigon's Guard //Plated Belt// Sigon's Warp //Gauntlets// Sigon's Gage //##### Tancred's Battlegear ########## //Bone Helm// Tancred's Skull //Full Plate Mail// Tancred's Spine //Boots// Tancred's Hobnails //Military Pick// Tancred's Crowbill //#[Type] == amulet && [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird //##### Vidala's Rig ################## //#[Type] == amulet && [ColdResist] == 20 && [ManaMax] == 15 // Vidala's Snare //Long Battle Bow// Vidala's Barb //Leather Armor// Vidala's Ambush //Light Plated Boots// Vidala's Fetlock //##### Aldur's Watchtower ############ //Hunter's Guise// Aldur's Stony Gaze //Battle Boots// Aldur's Advance Russet Armor// Aldur's Advance //Shadow Plate// Aldur's Deception //Jagged Star// Aldur's Rhythm //##### Bul Kathos' Children ########## //Colossus Blade// Bul-Kathos' Sacred Charge //Mythical Sword// Bul-Kathos' Tribal Guardian //##### Cow King's Leathers ########### //War Hat// Cow King's Horns //Studded Leather// Cow King's Hide //Heavy Boots// Cow King's Hooves //##### The Disciple ################## //#[Type] == amulet && [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads //Bramble Mitts// Laying of Hands //Dusk Shroud// Dark Adherent //Demonhide Boots// Rite of Passage //Mithril Coil// Credendum //##### Griswold's Legacy ############# //Ornate Plate// Griswold's Heart //Corona// Griswold's Valor //Caduceus// Griswold's Redemption //Vortex Shield// Griswold's Honor //##### Heaven's Brethren ############# //Cuirass// Haemosu's Adamant //Reinforced Mace// Dangoon's Teaching //Ward// Taebaek's Glory //Spired Helm// Ondal's Almighty //##### Hwanin's Majesty ############## //Grand Crown// Hwanin's Splendor //Bill// Hwanin's Justice //Tigulated Mail// Hwanin's Refuge //#Belt// Hwanin's Blessing //##### Immortal King ################# //War Belt// Immortal King's Detail //Avenger Guard// Immortal King's Will //Ogre Maul// Immortal King's Stone Crusher Sacred Armor// Immortal King's Soul Cage //War Gauntlets// Immortal King's Forge //War Boots// Immortal King's Pillar //##### M'avina's Battle Hymn ######### //Diadem// M'avina's True Sight //Grand Matron Bow// M'avina's Caster //Kraken Shell// M'avina's Embrace //Battle Gauntlets// M'avina's Icy Clutch //Sharkskin Belt// M'avina's Tenet //##### Natalya's Odium ############### //Grim Helm// Natalya's Totem //Scissors Suwayyah// Natalya's Mark //Loricated Mail// Natalya's Shadow //Mesh Boots// Natalya's Soul //##### Naj's Ancient Vestige ######### //Circlet// Naj's Circlet //Hellforge Plate// Naj's Light Plate //Elder Staff// Naj's Puzzler //##### Orphan's Call ################# Winged Helm// Guillaume's Face //Round Shield// Whistan's Guard //Sharkskin Gloves// Magnus' Skin //Battle Belt// Wilhelm's Pride //##### Sander's Folly ################ //#Cap// Sander's Paragon //Bone Wand// Sander's Superstition //Heavy Gloves// Sander's Taboo //#Heavy Boots// Sander's Riprap //##### Sazabi's Grand Tribute ######## //Basinet// Sazabi's Mental Sheath //Cryptic Sword// Sazabi's Cobalt Redeemer //Balrog Skin// Sazabi's Ghost Liberator //##### Tal Rasha's Wrappings ######### Swirling Crystal// Tal Rasha's Lidless Eye Death Mask// Tal Rasha's Horadric Crest Lacquered Plate// Tal Rasha's Guardianship //#[Type] == amulet && [SorceressSkills] == 2 // Tal Rasha's Adjucation Mesh Belt// Tal Rasha's Fine-Spun Cloth //##### Trang-Oul's Avatar //Bone Visage// Trang-Oul's Guise //Chaos Armor// Trang-Oul's Scales //Cantor Trophy// Trang-Oul's Wing //Troll Belt// Trang-Oul's Girth Heavy Bracers// Trang-Oul's Claws //####################################### //###### NORMAL ITEMS //####################################### //##### Helms //[Type] == helm && [Class] >= exceptional && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [EnhancedDefense] >= 10 // Delirium or Dream //##### Armor //[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [EnhancedDefense] >= 10 // Enigma //[Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] >= 3 && [EnhancedDefense] >= 10 // Variable //[Name] == SacredArmor && [Quality] == normal && [Flag] != ethereal && [Defense] >= 600 && [Sockets] == 4 // Cubing //[Type] == armor && [Quality] == normal && [Flag] != ethereal && [Defense] >= 500 && [Sockets] >= 3 // Variable //[Type] == armor && [Class] == elite && [Quality] == superior && [Flag] == ethereal && [Defense] >= 700 //[Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal && [Sockets] == 3 //[Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal && [Sockets] == 4 //[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal //##### Shields //[Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [EnhancedDefense] >= 10 // Dream //[Name] == Monarch && [Quality] == superior && [Sockets] == 0 // Phoenix or Spirit //[Name] == Monarch && [Quality] == superior && [Sockets] == 4 // Phoenix or Spirit [Name] == Vortex Shield && [Quality] == superior && [Flag] == ethereal && [Sockets] == 4 [Name] == Vortex Shield && [Quality] == superior && [Flag] == ethereal //[Type] == auricshields && [Class] == elite && [Sockets] == 4 //##### Gloves //##### Boots //##### Belts //##### Barbarian Helms //[Type] == primalhelm && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 5 // Delirium //[Type] == primalhelm && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 5 // Delirium //[Type] == primalhelm && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 5 // Delirium //[Type] == primalhelm && [Class] == elite && [Quality] == normal && [Flag] != ethereal && [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 5 // Delirium //[Type] == primalhelm && [Class] == elite && [Quality] == normal && [Flag] != ethereal && [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 5 // Delirium //[Type] == primalhelm && [Class] == elite && [Quality] == normal && [Flag] != ethereal && [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 5 // Delirium //##### Druid Pelts //[Type] == pelt && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 5 // Delirium //[Type] == pelt && [Class] == elite && [Quality] == normal && [Flag] != ethereal && [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 5 // Delirium //##### Paladin Shields //[Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] >= 3 && [EnhancedDefense] >= 10 && [FireResist] >= 30 // Dream or Spirit //[Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 4 && [EnhancedDefense] >= 10 && [EnhancedDamage] >= 45 // Phoenix //[Type] == auricshields && [Quality] == normal && [Defense] >= 250 && [Sockets] == 4 && [FireResist] >= 30 // Exile //##### Necromancer Shrunken Heads //[Type] == voodooheads && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 5 // Splender //[Type] == voodooheads && [Class] == elite && [Quality] == superior && [Flag] != ethereal && [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 5 // Splender //[Type] == voodooheads && [Class] == elite && [Quality] == normal && [Flag] != ethereal && [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 5 // Splender //[Type] == voodooheads && [Class] == elite && [Quality] == normal && [Flag] != ethereal && [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 5 // Splender //##### Axes //[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal && [Sockets] == 5 [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal && [Sockets] == 6 //##### Bows //[Type] == bow && [Class] == elite && [Quality] == superior && [Sockets] == 4 && [EnhancedDamage] >= 10 // Faith or Breath of the Dying //[Type] == bow && [Class] == elite && [Quality] == superior && [Sockets] == 6 && [EnhancedDamage] >= 10 // Faith or Breath of the Dying //[Name] == GreatBow && [Quality] == superior && [Sockets] == 0 && [EnhancedDamage] >= 10 // Faith //[Name] == CrusaderBow && [Quality] == superior && [Sockets] == 0 // Breath of the Dying //[Name] == HydraBow && [Quality] == superior && [Sockets] == 0 // Breath of the Dying //##### Crossbows //[Name] == GorgonCrossbow && [Quality] == superior && [Sockets] == 4 && [EnhancedDamage] >= 10 // Faith //[Name] == ColossusCrossbow && [Quality] == superior && [Sockets] == 4 && [EnhancedDamage] >= 10 // Faith //##### Daggers //##### Javelins //##### Maces [Name] == Flail && [Quality] == superior && [Sockets] == 4 // Heart of the Oak [Name] == Flail && [Quality] == normal && [Sockets] == 4 // Heart of the Oak [Name] == Flail && [Quality] == superior && [Sockets] == 5 // Call to Arms [Name] == Flail && [Quality] == normal && [Sockets] == 5 // Call to Arms //##### Polearms //[Type] == polearm && [Class] == normal && [Quality] == normal && [Flag] != ethereal && [Sockets] == 4 // Insight for Chaos //[Name] >= Thresher && [Quality] == normal && [Flag] == ethereal && [Sockets] == 0 // Cubing //[Name] <= GiantThresher && [Quality] == normal && [Flag] == ethereal && [Sockets] == 0 // Cubing //[Type] == polearm && [Class] == elite && [Quality] == superior && [Flag] == ethereal && [Sockets] >= 4 // Variable //[Type] == polearm && [Class] == elite && [Quality] == normal && [Flag] == ethereal && [Sockets] >= 4 // Variable //##### Scepters //[Type] == scepter && [Quality] == superior && [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 5 // Call to Arms //[Type] == scepter && [Quality] == normal && [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 5 // Call to Arms //[Type] == scepter && [Quality] == superior && [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5 // Call to Arms //[Type] == scepter && [Quality] == normal && [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5 // Call to Arms //##### Spears //[Type] == spear && [Class] == elite && [Quality] == superior && [Flag] == ethereal && [Sockets] == 6 && [EnhancedDamage] >= 10 // Breath of the Dying [Name] == WarPike && [Quality] == superior && [Flag] == ethereal && [Sockets] == 6 [Name] == WarPike && [Quality] == normal && [Flag] == ethereal && [Sockets] == 6 [Name] == WarPike && [Quality] == superior && [Flag] == ethereal && [Sockets] == 5 [Name] == WarPike && [Quality] == normal && [Flag] == ethereal && [Sockets] == 5 [Name] == WarPike && [Quality] == superior && [Flag] == ethereal [Name] == WarPike && [Quality] == normal && [Flag] == ethereal //[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal && [Sockets] == 6 //[Name] == MatriarchalSpear && [Quality] == normal && [Flag] == ethereal && [Sockets] == 6 //[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal && [Sockets] == 5 //[Name] == MatriarchalSpear && [Quality] == normal && [Flag] == ethereal && [Sockets] == 5 //[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal //[Name] == MatriarchalSpear && [Quality] == normal && [Flag] == ethereal //[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal && [Sockets] == 6 //[Name] == MatriarchalPike && [Quality] == normal && [Flag] == ethereal && [Sockets] == 6 //[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal && [Sockets] == 5 //[Name] == MatriarchalPike && [Quality] == normal && [Flag] == ethereal && [Sockets] == 5 //[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal //[Name] == MatriarchalPike && [Quality] == normal && [Flag] == ethereal //[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal && [Sockets] == 6 //[Name] == GhostSpear && [Quality] == normal && [Flag] == ethereal && [Sockets] == 6 //[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal && [Sockets] == 5 //[Name] == GhostSpear && [Quality] == normal && [Flag] == ethereal && [Sockets] == 5 //[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal //[Name] == GhostSpear && [Quality] == normal && [Flag] == ethereal //##### Staves //##### Swords //[Name] == CrystalSword && [Quality] == superior && [Sockets] == 5 // Call to Arms //[Name] == CrystalSword && [Quality] == normal && [Sockets] == 5 // Call to Arms //[Name] == Zweihander && [Quality] == superior && [Sockets] == 5 // Grief //[Name] == ColossusBlade && [Quality] == superior && [Sockets] == 5 // Grief //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal && [Sockets] == 0 && [EnhancedDamage] >= 10 // Breath of the Dying //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal && [Sockets] == 6 && [EnhancedDamage] >= 10 // Breath of the Dying //[Name] == PhaseBlade && [Quality] == superior && [Sockets] == 0 && [EnhancedDamage] >= 10 // Last Wish //[Name] == PhaseBlade && [Quality] == superior && [Sockets] == 6 && [EnhancedDamage] >= 10 // Last Wish //[Name] == PhaseBlade && [Quality] == superior && [Sockets] == 5 //##### Throwing //##### Wands //[Type] == wand && [Quality] == superior && [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 5 // White //[Type] == wand && [Quality] == normal && [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 5 // White //##### Amazon Weapons //[Type] == amazonbow && [Class] == elite && [Quality] == superior && [Sockets] == 4 && [EnhancedDamage] >= 10 && [BowAndCrossbowSkillTab] >= 2 // Faith //##### Assassin Katars //[Name] == Suwayyah && [Quality] == superior && [Flag] != ethereal && [Sockets] == 0 && [EnhancedDamage] >= 10 // Chaos //[Name] == ScissorsSuwayyah && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [EnhancedDamage] >= 10 // Chaos //[Name] == Suwayyah && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [EnhancedDamage] >= 10 // Chaos //[Name] == ScissorsSuwayyah && [Quality] == superior && [Flag] != ethereal && [Sockets] == 0 && [EnhancedDamage] >= 10 // Chaos //##### Sorceress Orbs //##### Circlets [Type] == circlet && [Quality] == superior && [Flag] != ethereal && [Sockets] == 3 && [EnhancedDefense] >= 10 // Dream //##### Potions ####################### //[Name] == GreaterHealingPotion [Name] == SuperHealingPotion //[Name] == GreaterManaPotion [Name] == SuperManaPotion //[Name] == RejuvenationPotion [Name] == FullRejuvenationPotion //####################################### //###### RARE/MAGIC ITEMS //####################################### //##### Helms //##### Armor [Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 4 && [LifeMax] >= 80 [Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 4 && [FasterHitRecovery] >= 24 [Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 4 && [PoisonLengthResist] >= 75 [Name] == ArchonPlate && [Quality] == magic && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic && [LifeMax] >= 80 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic && [Strength] >= 20 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic && [Dexterity] >= 15 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic && [FasterHitRecovery] >= 24 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal && [Sockets] == 4 && [ItemReplenishDurability] >= 1 [Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal && [Sockets] == 4 && [Durability] == 0 [Name] == SacredArmor && [Quality] == magic && [LifeMax] >= 80 && [Sockets] == 4 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal && [Sockets] == 4 && [ItemReplenishDurability] >= 1 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal && [Sockets] == 4 && [Durability] == 0 [Name] == WireFleece && [Quality] == magic && [Strength] >= 20 && [Sockets] == 4 [Name] == WireFleece && [Quality] == magic && [Dexterity] >= 15 && [Sockets] == 4 [Name] == WireFleece && [Quality] == magic && [FasterHitRecovery] >= 24 && [Sockets] == 4 [Name] == WireFleece && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic && [Strength] >= 20 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic && [Dexterity] >= 15 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic && [FasterHitRecovery] >= 24 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == BalrogSkin && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic && [Strength] >= 20 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic && [Dexterity] >= 15 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic && [FasterHitRecovery] >= 24 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic && [Strength] >= 20 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic && [Dexterity] >= 15 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic && [FasterHitRecovery] >= 24 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == Boneweave && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == GreatHauberk && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == GothicPlate && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == FullPlateMail && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == AncientArmor && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == ChaosArmor && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == OrnatePlate && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == SacredArmor && [Quality] == magic && [LifeMax] >= 99 && [Sockets] == 4 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal && [Sockets] == 4 && [ItemReplenishDurability] >= 1 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal && [Sockets] == 4 && [Durability] == 0 [Name] == DuskShroud && [Quality] == magic && [Strength] >= 20 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic && [Dexterity] >= 15 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic && [FasterHitRecovery] >= 24 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic && [Sockets] == 3 [Name] == SacredArmor && [Quality] == magic && [LifeMax] >= 99 && [Sockets] == 3 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal && [Sockets] == 3 && [ItemReplenishDurability] >= 1 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal && [Sockets] == 3 && [Durability] == 0 [Name] == DuskShroud && [Quality] == magic && [Strength] >= 20 && [Sockets] == 3 [Name] == DuskShroud && [Quality] == magic && [Dexterity] >= 15 && [Sockets] == 3 [Name] == DuskShroud && [Quality] == magic && [FasterHitRecovery] >= 24 && [Sockets] == 3 [Name] == DuskShroud && [Quality] == magic && [LifeMax] >= 90 && [Sockets] == 3 //##### Shields //[Name] == Monarch && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 4 && [Defense] >= 140 && [FBR] >= 30 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [PaladinSkills] == 2 && [FBR] == 30 && [FireResist] >= 30 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [PaliCombatSkillTab] == 3 && [FBR] == 30 && [FireResist] >= 30 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [FBR] == 30 && [FireResist] >= 30 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [PaladinSkills] == 2 && [FBR] == 30 && [EnhancedDamage] >= 60 && [AttackRating] >= 120 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [PaliCombatSkillTab] == 3 && [FBR] == 30 && [EnhancedDamage] >= 60 && [AttackRating] >= 120 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [FBR] == 30 && [EnhancedDamage] >= 60 && [AttackRating] >= 120 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [FBR] == 30 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [LifeMax] >= 60 //[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [FBR] == 30 //[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [ItemReqpercent] == -30 //[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [ItemReqpercent] == -20 //[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [LifeMax] >= 50 //[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [ItemHalfFreezeDuration] >= 1 //[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [FasterHitRecovery] == 17 //[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [ItemAttackerTakesDamage] == 20 //##### Gloves //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [Strength]+[Dexterity] >= 20 //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [AddSkillTab] >= 2 && [LifeLeech] >= 3 //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [Strength] >= 10 && [LifeLeech] >= 3 //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [Dexterity] >= 10 && [LifeLeech] >= 3 //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [AddSkillTab] >= 2 && [ManaLeech] >= 3 //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [Strength] >= 10 && [ManaLeech] >= 3 //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [Dexterity] >= 10 && [ManaLeech] >= 3 //[Type] == gloves && [Quality] == rare && [Flag] != ethereal && [IncreasedAttackSpeed] >= 20 && [AddSkillTab] >= 2 && [Strength]+[Dexterity] >= 15 //##### Boots //[Type] == boots && [Quality] == rare && [Flag] != ethereal && [FasterRunWalk] >= 30 && [FasterHitRecovery] >= 10 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 80 //[Type] == boots && [Quality] == rare && [Flag] != ethereal && [FasterRunWalk] >= 30 && [FasterHitRecovery] >= 10 && [Dexterity] >= 6 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 55 //##### Belts //[Type] == belt && [Quality] == rare && [Flag] != ethereal && [FasterHitRecovery] >= 24 && [Strength] >= 20 && [LifeMax] >= 40 //[Type] == belt && [Quality] == rare && [Flag] != ethereal && [FasterHitRecovery] >= 24 && [Strength] >= 20 && [ItemGoldBonus] >= 60 //##### Barbarian Helms //[Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [BarbarianSkills] >= 2 && [SkillBattleOrders] >= 3 //[Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [WarCriesSkillTab] >= 3 && [SkillBattleOrders] >= 3 //[Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [BarbarianSkills] >= 2 && [ItemGoldBonus] >= 60 //[Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [WarCriesSkillTab] >= 3 && [ItemGoldBonus] >= 60 //[Type] == primalhelm && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [BarbarianSkills] >= 2 && [SkillBattleOrders] >= 3 //[Type] == primalhelm && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [BarbarianSkills] >= 2 && [ItemGoldBonus] >= 60 //##### Druid Pelts //[Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [DruidSkills] >= 2 && [SkillTornado] >= 3 //[Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [ElementalSkillTab] >= 3 && [SkillTornado] >= 3 //[Type] == pelt && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [DruidSkills] >= 2 && [SkillTornado] >= 3 //##### Paladin Shields //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [Sockets] == 4 && [FBR] >= 30 //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal && [PaladinSkills] >= 2 && [FBR] >= 30 //[Type] == auricshields && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [PaladinSkills] >= 2 && [FBR] >= 30 //##### Necromancer Shrunken Heads //[Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 4 //[Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal && [PoisonAndBoneSkillTab] >= 3 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 4 //[Type] == voodooheads && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 4 //##### Axes //[Type] == axe && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == axe && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //##### Bows //##### Crossbows //##### Daggers //##### Javelins //##### Maces //[Type] == club && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == hammer && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == mace && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == club && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //[Type] == hammer && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //[Type] == mace && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //[Name] == Flail && [Quality] == rare && [Sockets] == 5 //[Name] == Flail && [Quality] == magic && [Sockets] == 5 //##### Polearms //[Type] == polearm && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == polearm && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //##### Scepters //[Type] == scepter && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == scepter && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //##### Spears //[Type] == spear && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 30 //[Type] == spear && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 30 //##### Staves //##### Swords //[Type] == sword && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == sword && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //[Name] == CrystalSword && [Quality] == magic && [WarCriesSkillTab] >= 3 && [LifeLeech] >= 6 //[Name] == GreatSword && [Quality] == magic && [WarCriesSkillTab] >= 3 && [LifeLeech] >= 6 //[Name] == CrystalSword && [Quality] == magic && [WarCriesSkillTab] >= 3 && [ManaLeech] >= 6 //[Name] == GreatSword && [Quality] == magic && [WarCriesSkillTab] >= 3 && [ManaLeech] >= 6 //[Name] == CrystalSword && [Quality] == magic && [Sockets] == 5 // Call to Arms //[Name] == CrystalSword && [Quality] == rare && [Sockets] == 5 // Call to Arms //##### Throwing //##### Wands //##### Amazon Weapons //[Type] == amazonbow && [Quality] == rare && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 && [ItemSkillOnHit] >= 1 //[Type] == amazonbow && [Quality] == rare && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 && [ItemSkillOnHit] >= 1 //[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [ItemReplenishQuantity] >= 1 //[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal && [EnhancedDamage] >= 400 && [ItemReplenishQuantity] >= 1 //##### Assassin Katars //[Type] == handtohand && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [AttackRatingPerLevel] >= 33 && [IncreasedAttackSpeed] >= 20 //[Type] == handtohand && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //[Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal && [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IncreasedAttackSpeed] >= 20 //##### Sorceress Orbs //##### Circlets [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 3 && [Strength] >= 20 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 3 && [Dexterity] >= 20 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 3 && [LifeMax] >= 80 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 3 && [FasterRunWalk] >= 30 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [Sockets] >= 3 && [FasterCastRate] >= 20 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [AddSkillTab] >= 3 && [Strength] >= 20 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [AddSkillTab] >= 3 && [Dexterity] >= 20 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [AddSkillTab] >= 3 && [LifeMax] >= 80 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [AddSkillTab] >= 3 && [FasterRunWalk] >= 30 [Type] == circlet && [Quality] == magic && [Flag] != ethereal && [AddSkillTab] >= 3 && [FasterCastRate] >= 20 [Type] == circlet && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [AddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35 [Type] == circlet && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [AddClassSkills] >= 2 && [Strength] >= 20 && [FasterRunWalk] >= 30 [Type] == circlet && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [AddClassSkills] >= 2 && [Dexterity] >= 10 && [FasterRunWalk] >= 30 [Type] == circlet && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [AddClassSkills] >= 2 && [Strength] >= 20 && [FasterCastRate] >= 20 [Type] == circlet && [Quality] == rare && [Flag] != ethereal && [Sockets] >= 2 && [AddClassSkills] >= 2 && [Dexterity] >= 10 && [FasterCastRate] >= 20 //##### Rings [Type] == ring && [Quality] == magic && [FasterCastRate] >= 10 && [FireResist] >= 14 && [LightningResist] >= 14 [Type] == ring && [Quality] == magic && [MagicFind] >= 15 && [FireResist] >= 14 && [LightningResist] >= 14 [Type] == ring && [Quality] == magic && [FasterCastRate] >= 10 && [ManaMax] >= 100 [Type] == ring && [Quality] == magic && [MagicFind] >= 15 && [ManaMax] >= 100 [Type] == ring && [Quality] == rare && [FasterCastRate] >= 10 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 30 && [ManaMax] >= 60 && [Strength]+[Dexterity] >= 25 [Type] == ring && [Quality] == rare && [FasterCastRate] >= 10 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 30 && [ManaMax] >= 60 && [LifeMax] >= 20 && [Strength] >= 10 [Type] == ring && [Quality] == rare && [FasterCastRate] >= 10 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 30 && [ManaMax] >= 60 && [LifeMax] >= 20 && [Dexterity] >= 5 [Type] == ring && [Quality] == rare && [AttackRating] >= 90 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 36 && [LifeLeech]+[ManaLeech] >= 11 [Type] == ring && [Quality] == rare && [AttackRating] >= 90 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 36 && [LifeLeech] >= 7 && [Strength] >= 10 [Type] == ring && [Quality] == rare && [AttackRating] >= 90 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 36 && [ManaLeech] >= 5 && [Strength] >= 10 [Type] == ring && [Quality] == rare && [AttackRating] >= 90 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 36 && [LifeLeech] >= 7 && [Dexterity] >= 5 [Type] == ring && [Quality] == rare && [AttackRating] >= 90 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 36 && [ManaLeech] >= 5 && [Dexterity] >= 5 //##### Amulets [Type] == amulet && [Quality] == magic && [AddSkillTab] >= 3 && [FasterCastRate] >= 10 [Type] == amulet && [Quality] == magic && [AddSkillTab] >= 3 && [Strength] >= 26 [Type] == amulet && [Quality] == magic && [AddClassSkills] >= 2 && [LifeMax] >= 85 [Type] == amulet && [Quality] == magic && [AddSkillTab] >= 3 && [LifeMax] >= 85 [Type] == amulet && [Quality] == magic && [AddClassSkills] >= 2 && [Dexterity] >= 26 [Type] == amulet && [Quality] == magic && [AddSkillTab] >= 3 && [Dexterity] >= 26 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FasterCastRate] >= 10 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [ManaMax] >= 70 && [Strength]+[Dexterity] >= 35 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FasterCastRate] >= 10 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [ManaMax] >= 70 && [LifeMax] >= 40 && [Strength] >= 20 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FasterCastRate] >= 10 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [ManaMax] >= 70 && [LifeMax] >= 40 && [Dexterity] >= 10 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [LifeLeech]+[ManaLeech] >= 11 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength]+[Dexterity] >= 35 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [LifeLeech] >= 5 && [Strength] >= 20 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [ManaLeech] >= 7 && [Strength] >= 20 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [LifeLeech] >= 5 && [Dexterity] >= 10 [Type] == amulet && [Quality] == rare && [AddClassSkills] >= 2 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 60 && [ManaLeech] >= 7 && [Dexterity] >= 10 //##### Jewels //[Type] == jewel && [Quality] == magic && [EnhancedDamage] >= 36 && [IncreasedAttackSpeed] >= 15 //[Type] == jewel && [Quality] == magic && [EnhancedDamage] >= 36 && [ItemReqPercent] <= -15 //[Type] == jewel && [Quality] == magic && [EnhancedDamage] >= 36 && [Strength] >= 7 //[Type] == jewel && [Quality] == magic && [EnhancedDamage] >= 36 && [Dexterity] >= 7 //[Type] == jewel && [Quality] == magic && [EnhancedDamage] >= 36 && [MinDamage] >= 8 //[Type] == jewel && [Quality] == magic && [EnhancedDamage] >= 36 && [MaxDamage] >= 12 //[Type] == jewel && [Quality] == magic && [FireResist] >= 13 && [LightningResist] >= 13 && [IncreasedAttackSpeed] >= 15 //[Type] == jewel && [Quality] == magic && [FireResist] >= 13 && [LightningResist] >= 13 && [ItemReqPercent] <= -15 //[Type] == jewel && [Quality] == magic && [FireResist] >= 13 && [LightningResist] >= 13 && [Strength] >= 7 //[Type] == jewel && [Quality] == magic && [FireResist] >= 13 && [LightningResist] >= 13 && [Dexterity] >= 7 //[Type] == jewel && [Quality] == magic && [MaxDamage] == 20 //[Type] == jewel && [Quality] == magic && [IncreasedAttackSpeed] >= 15 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [MinDamage]+[MaxDamage] >= 20 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [MinDamage]+[MaxDamage] >= 10 && [Strength] >= 7 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [MinDamage]+[MaxDamage] >= 10 && [Dexterity] >= 7 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [MinDamage] >= 6 && [Strength]+[Dexterity] >= 13 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [MaxDamage] >= 6 && [Strength]+[Dexterity] >= 13 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [FasterHitRecovery] >= 7 && [MinDamage] >= 6 && [Strength] >= 7 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [FasterHitRecovery] >= 7 && [MaxDamage] >= 6 && [Strength] >= 7 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [FasterHitRecovery] >= 7 && [MinDamage] >= 6 && [Dexterity] >= 7 //[Type] == jewel && [Quality] == rare && [EnhancedDamage] >= 26 && [FasterHitRecovery] >= 7 && [MaxDamage] >= 6 && [Dexterity] >= 7 //[Type] == jewel && [Quality] == rare && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 28 && [FasterHitRecovery] >= 7 && [ItemReqPercent] <= -15 //[Type] == jewel && [Quality] == rare && [ItemDamageToMana] >= 10 && [FasterHitRecovery] >= 7 && [ItemReqPercent] <= -15 //##### Small Charms [Name] == SmallCharm && [Quality] == magic && [MaxDamage] >= 3 && [AttackRating] >= 12 && [LifeMax] >= 12 [Name] == SmallCharm && [Quality] == magic && [MaxDamage] >= 3 && [AttackRating] >= 12 && [FasterHitRecovery] >= 5 [Name] == SmallCharm && [Quality] == magic && [MaxDamage] >= 3 && [AttackRating] >= 12 && [FasterRunWalk] >= 3 [Name] == SmallCharm && [Quality] == magic && [MaxDamage] >= 3 && [AttackRating] >= 12 && [Strength] >= 2 [Name] == SmallCharm && [Quality] == magic && [MaxDamage] >= 3 && [AttackRating] >= 12 && [Dexterity] >= 2 [Name] == SmallCharm && [Quality] == magic && [ManaMax] >= 12 && [LifeMax] >= 12 [Name] == SmallCharm && [Quality] == magic && [ManaMax] >= 12 && [FasterHitRecovery] >= 5 [Name] == SmallCharm && [Quality] == magic && [ManaMax] >= 12 && [FasterRunWalk] >= 3 [Name] == SmallCharm && [Quality] == magic && [ManaMax] >= 12 && [Strength] >= 2 [Name] == SmallCharm && [Quality] == magic && [ManaMax] >= 12 && [Dexterity] >= 2 [Name] == SmallCharm && [Quality] == magic && [FireResist] >= 4 && [LightningResist] >= 4 && [LifeMax] >= 12 [Name] == SmallCharm && [Quality] == magic && [FireResist] >= 4 && [LightningResist] >= 4 && [FasterHitRecovery] >= 5 [Name] == SmallCharm && [Quality] == magic && [FireResist] >= 4 && [LightningResist] >= 4 && [FasterRunWalk] >= 3 [Name] == SmallCharm && [Quality] == magic && [FireResist] >= 4 && [LightningResist] >= 4 && [Strength] >= 2 [Name] == SmallCharm && [Quality] == magic && [FireResist] >= 4 && [LightningResist] >= 4 && [Dexterity] >= 2 [Name] == SmallCharm && [Quality] == magic && [FireMaxDamage] >= 24 && [LifeMax] >= 12 [Name] == SmallCharm && [Quality] == magic && [FireMaxDamage] >= 24 && [FasterHitRecovery] >= 5 [Name] == SmallCharm && [Quality] == magic && [FireMaxDamage] >= 24 && [FasterRunWalk] >= 3 [Name] == SmallCharm && [Quality] == magic && [FireMaxDamage] >= 24 && [Strength] >= 2 [Name] == SmallCharm && [Quality] == magic && [FireMaxDamage] >= 24 && [Dexterity] >= 2 [Name] == SmallCharm && [Quality] == magic && [LightningMaxDamage] >= 55 && [LifeMax] >= 12 [Name] == SmallCharm && [Quality] == magic && [LightningMaxDamage] >= 55 && [FasterHitRecovery] >= 5 [Name] == SmallCharm && [Quality] == magic && [LightningMaxDamage] >= 55 && [FasterRunWalk] >= 3 [Name] == SmallCharm && [Quality] == magic && [LightningMaxDamage] >= 55 && [Strength] >= 2 [Name] == SmallCharm && [Quality] == magic && [LightningMaxDamage] >= 55 && [Dexterity] >= 2 [Name] == SmallCharm && [Quality] == magic && [ColdMaxDamage] >= 17 && [LifeMax] >= 12 [Name] == SmallCharm && [Quality] == magic && [ColdMaxDamage] >= 17 && [FasterHitRecovery] >= 5 [Name] == SmallCharm && [Quality] == magic && [ColdMaxDamage] >= 17 && [FasterRunWalk] >= 3 [Name] == SmallCharm && [Quality] == magic && [ColdMaxDamage] >= 17 && [Strength] >= 2 [Name] == SmallCharm && [Quality] == magic && [ColdMaxDamage] >= 17 && [Dexterity] >= 2 [Name] == SmallCharm && [Quality] == magic && [LifeMax]+[ManaMax] >= 24 [Name] == SmallCharm && [Quality] == magic && [FireMaxDamage] >= 350 [Name] == SmallCharm && [Quality] == magic && [LightningMaxDamage] >= 85 [Name] == SmallCharm && [Quality] == magic && [ColdMaxDamage] >= 25 [Name] == SmallCharm && [Quality] == magic && [PoisonMaxDamage] >= 21 [Name] == SmallCharm && [Quality] == magic && [LifeMax] >= 18 [Name] == SmallCharm && [Quality] == magic && [LifeMax] >= 19 [Name] == SmallCharm && [Quality] == magic && [MagicFind] == 7 [Name] == SmallCharm && [Quality] == magic && [ManaMax] >= 17 //[Name] == SmallCharm && [Quality] == magic && [FasterHitRecovery] >= 5 [Name] == SmallCharm && [Quality] == magic && [LifeMax]+[ManaMax] >= 20 [Name] == SmallCharm && [Quality] == magic && [PoisonMindamage] >= 100 [Name] == SmallCharm && [Quality] == magic && [FireResist] >= 5 [Name] == SmallCharm && [Quality] == magic && [LightningResist] >= 5 //##### Large Charms //[Name] == LargeCharm && [Quality] == magic && [LifeMax] >= 34 [Name] == LargeCharm && [Quality] == magic && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 32 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 32 && [ManaMax] >= 32 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 32 && [AttackRating] >= 77 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 32 && [Defense] >= 60 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 32 && [MaxDamage] >= 6 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 32 && [MinDamage] >= 2 [Name] == LargeCharm && [Quality] == magic && [MaxDamage] >= 8 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 32 && [FireResist]+[LightningResist]+[ColdResist]+[PoisonResist] >= 32 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 35 && [FireResist] >= 15 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 35 && [LightningResist] >= 15 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 35 && [ColdResist] >= 15 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 35 && [PoisonResist] >= 15 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 35 && [FireMaxDamage] >= 43 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 35 && [LightningMaxDamage] >= 90 [Name] == LargeCharm && [Quality] == magic && [LifeMax] == 35 && [ColdMaxDamage] >= 30 [Name] == LargeCharm && [Quality] == magic && [FasterHitRecovery] == 8 && [MaxDamage] >= 6 //##### Grand Charms [Name] == GrandCharm && [Quality] == magic && [MaxDamage] >= 9 && [AttackRating] >= 60 && [LifeMax] >= 20 [Name] == GrandCharm && [Quality] == magic && [MaxDamage] >= 9 && [AttackRating] >= 60 && [Strength] >= 5 [Name] == GrandCharm && [Quality] == magic && [MaxDamage] >= 9 && [AttackRating] >= 60 && [Dexterity] >= 5 [Name] == GrandCharm && [Quality] == magic && [MaxDamage] >= 9 && [AttackRating] >= 60 && [FasterHitRecovery] >= 12 //[Name] == GrandCharm && [Quality] == magic && [MaxDamage] >= 10 && [FasterHitRecovery] == 12 //[Name] == GrandCharm && [Quality] == magic && [AddSkillTab] >= 1 && [LifeMax] >= 20 //[Name] == GrandCharm && [Quality] == magic && [AddSkillTab] >= 1 && [Strength] >= 5 //[Name] == GrandCharm && [Quality] == magic && [AddSkillTab] >= 1 && [Dexterity] >= 5 //[Name] == GrandCharm && [Quality] == magic && [AddSkillTab] >= 1 && [FasterHitRecovery] >= 12 [Name] == GrandCharm && [Quality] == magic && [MaxDamage] >= 13 && [AttackRating] >= 60 //[Name] == GrandCharm && [Quality] == magic && [Strength] == 4 [Name] == GrandCharm && [Quality] == magic && [AddSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic && [ManaMax] >= 59 && [FasterHitRecovery] == 12 //[Name] == GrandCharm && [Quality] == magic && [BowandCrossbowSkillTab] == 1 // WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [FireSkillTab] == 1 // fire // WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [LightningSkillTab] == 1 // lightning // WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [ColdSkillTab] == 1 // cold WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [PoisonandBoneSkillTab] == 1 // WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [PoisonandBoneSkillTab] == 1 // WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [NecromancerSummoningSkillTab] == 1 // WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [NecromancerSummoningSkillTab] == 1 // WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [PaliCombatSkillTab] == 1 // paladin combat WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [BarbCombatSkillTab] == 1 // barbarian combat WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [ElementalSkillTab] == 1 // elemental WILL NO WORK -> Char specific skills not set //[Name] == GrandCharm && [Quality] == magic && [TrapsSkillTab] == 1 // trap WILL NO WORK -> Char specific skills not set