D2R-BMBot/FormCharSettings.Designer.cs

1288 lines
66 KiB
C#

partial class FormCharSettings
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormCharSettings));
this.label1 = new System.Windows.Forms.Label();
this.comboBoxType = new System.Windows.Forms.ComboBox();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.textBoxBattleCry = new System.Windows.Forms.ComboBox();
this.textBoxBattleOrder = new System.Windows.Forms.ComboBox();
this.textBoxBattleCommand = new System.Windows.Forms.ComboBox();
this.textBoxLifeSkill = new System.Windows.Forms.ComboBox();
this.textBoxCastDefenseSkill = new System.Windows.Forms.ComboBox();
this.textBoxDefenseSkill = new System.Windows.Forms.ComboBox();
this.textBoxFastMoveTeleport = new System.Windows.Forms.ComboBox();
this.textBoxFastMoveTown = new System.Windows.Forms.ComboBox();
this.textBoxRightSkill = new System.Windows.Forms.ComboBox();
this.textBoxLeftSkill = new System.Windows.Forms.ComboBox();
this.label27 = new System.Windows.Forms.Label();
this.label26 = new System.Windows.Forms.Label();
this.label25 = new System.Windows.Forms.Label();
this.checkBoxAttachRightHand = new System.Windows.Forms.CheckBox();
this.label8 = new System.Windows.Forms.Label();
this.label7 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.comboBoxPot4 = new System.Windows.Forms.ComboBox();
this.comboBoxPot3 = new System.Windows.Forms.ComboBox();
this.comboBoxPot2 = new System.Windows.Forms.ComboBox();
this.comboBoxPot1 = new System.Windows.Forms.ComboBox();
this.label12 = new System.Windows.Forms.Label();
this.label11 = new System.Windows.Forms.Label();
this.label10 = new System.Windows.Forms.Label();
this.label9 = new System.Windows.Forms.Label();
this.comboBoxBelt4 = new System.Windows.Forms.ComboBox();
this.comboBoxBelt3 = new System.Windows.Forms.ComboBox();
this.comboBoxBelt2 = new System.Windows.Forms.ComboBox();
this.comboBoxBelt1 = new System.Windows.Forms.ComboBox();
this.groupBoxInventory = new System.Windows.Forms.GroupBox();
this.label13 = new System.Windows.Forms.Label();
this.textBoxCharName = new System.Windows.Forms.TextBox();
this.label14 = new System.Windows.Forms.Label();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.linkLabel1 = new System.Windows.Forms.LinkLabel();
this.numericUpDownKeyYPos = new System.Windows.Forms.NumericUpDown();
this.numericUpDownKeyXPos = new System.Windows.Forms.NumericUpDown();
this.label21 = new System.Windows.Forms.Label();
this.numericUpDownGambleUntil = new System.Windows.Forms.NumericUpDown();
this.label20 = new System.Windows.Forms.Label();
this.numericUpDownGambleAbove = new System.Windows.Forms.NumericUpDown();
this.label19 = new System.Windows.Forms.Label();
this.numericUpDownTakeRV = new System.Windows.Forms.NumericUpDown();
this.label18 = new System.Windows.Forms.Label();
this.numericUpDownTakeMana = new System.Windows.Forms.NumericUpDown();
this.label17 = new System.Windows.Forms.Label();
this.numericUpDownTakeHP = new System.Windows.Forms.NumericUpDown();
this.label16 = new System.Windows.Forms.Label();
this.numericUpDownChickenHP = new System.Windows.Forms.NumericUpDown();
this.label15 = new System.Windows.Forms.Label();
this.checkBoxGrabGold = new System.Windows.Forms.CheckBox();
this.checkBoxUseBO = new System.Windows.Forms.CheckBox();
this.checkBoxUseTeleport = new System.Windows.Forms.CheckBox();
this.checkBoxUseMerc = new System.Windows.Forms.CheckBox();
this.numericUpDownMercTakeHPUnder = new System.Windows.Forms.NumericUpDown();
this.label22 = new System.Windows.Forms.Label();
this.groupBox4 = new System.Windows.Forms.GroupBox();
this.checkBoxTownMercDead = new System.Windows.Forms.CheckBox();
this.groupBox5 = new System.Windows.Forms.GroupBox();
this.checkBoxUseKeys = new System.Windows.Forms.CheckBox();
this.checkBoxClearAfterBoss = new System.Windows.Forms.CheckBox();
this.comboBoxAvoidImmune = new System.Windows.Forms.ComboBox();
this.label24 = new System.Windows.Forms.Label();
this.checkBoxGamble = new System.Windows.Forms.CheckBox();
this.checkBoxDClone = new System.Windows.Forms.CheckBox();
this.checkBoxIDAtShop = new System.Windows.Forms.CheckBox();
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
this.button4 = new System.Windows.Forms.Button();
this.buttonGambleClearItems = new System.Windows.Forms.Button();
this.buttonGambleAddItem = new System.Windows.Forms.Button();
this.label23 = new System.Windows.Forms.Label();
this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
this.panelGamble = new System.Windows.Forms.Panel();
this.groupBox6 = new System.Windows.Forms.GroupBox();
this.comboBoxItemsNames = new System.Windows.Forms.ComboBox();
this.listViewGambleItems = new System.Windows.Forms.ListView();
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.label29 = new System.Windows.Forms.Label();
this.label28 = new System.Windows.Forms.Label();
this.buttonSaveAsChar = new System.Windows.Forms.Button();
this.panelHelpKeys = new System.Windows.Forms.Panel();
this.button2 = new System.Windows.Forms.Button();
this.buttonReload = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.buttonGambleSettings = new System.Windows.Forms.Button();
this.saveFileDialog1 = new System.Windows.Forms.SaveFileDialog();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyYPos)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMercTakeHPUnder)).BeginInit();
this.groupBox4.SuspendLayout();
this.groupBox5.SuspendLayout();
this.panelGamble.SuspendLayout();
this.groupBox6.SuspendLayout();
this.panelHelpKeys.SuspendLayout();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(48, 12);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(59, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Char Type:";
//
// comboBoxType
//
this.comboBoxType.FormattingEnabled = true;
this.comboBoxType.Items.AddRange(new object[] {
"Paladin Hammer",
"Sorceress Blizzard"});
this.comboBoxType.Location = new System.Drawing.Point(116, 9);
this.comboBoxType.Name = "comboBoxType";
this.comboBoxType.Size = new System.Drawing.Size(199, 21);
this.comboBoxType.TabIndex = 1;
this.comboBoxType.SelectedIndexChanged += new System.EventHandler(this.comboBoxType_SelectedIndexChanged);
//
// groupBox1
//
this.groupBox1.Controls.Add(this.textBoxBattleCry);
this.groupBox1.Controls.Add(this.textBoxBattleOrder);
this.groupBox1.Controls.Add(this.textBoxBattleCommand);
this.groupBox1.Controls.Add(this.textBoxLifeSkill);
this.groupBox1.Controls.Add(this.textBoxCastDefenseSkill);
this.groupBox1.Controls.Add(this.textBoxDefenseSkill);
this.groupBox1.Controls.Add(this.textBoxFastMoveTeleport);
this.groupBox1.Controls.Add(this.textBoxFastMoveTown);
this.groupBox1.Controls.Add(this.textBoxRightSkill);
this.groupBox1.Controls.Add(this.textBoxLeftSkill);
this.groupBox1.Controls.Add(this.label27);
this.groupBox1.Controls.Add(this.label26);
this.groupBox1.Controls.Add(this.label25);
this.groupBox1.Controls.Add(this.checkBoxAttachRightHand);
this.groupBox1.Controls.Add(this.label8);
this.groupBox1.Controls.Add(this.label7);
this.groupBox1.Controls.Add(this.label6);
this.groupBox1.Controls.Add(this.label5);
this.groupBox1.Controls.Add(this.label4);
this.groupBox1.Controls.Add(this.label3);
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Location = new System.Drawing.Point(5, 36);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(196, 273);
this.groupBox1.TabIndex = 2;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Skills Shortcuts Keys";
//
// textBoxBattleCry
//
this.textBoxBattleCry.FormattingEnabled = true;
this.textBoxBattleCry.Location = new System.Drawing.Point(121, 244);
this.textBoxBattleCry.Name = "textBoxBattleCry";
this.textBoxBattleCry.Size = new System.Drawing.Size(67, 21);
this.textBoxBattleCry.TabIndex = 42;
this.toolTip1.SetToolTip(this.textBoxBattleCry, "Battle Cry Skill if available else nothing");
//
// textBoxBattleOrder
//
this.textBoxBattleOrder.FormattingEnabled = true;
this.textBoxBattleOrder.Location = new System.Drawing.Point(121, 200);
this.textBoxBattleOrder.Name = "textBoxBattleOrder";
this.textBoxBattleOrder.Size = new System.Drawing.Size(67, 21);
this.textBoxBattleOrder.TabIndex = 31;
this.toolTip1.SetToolTip(this.textBoxBattleOrder, "Battle Order (BO) Skill if available else nothing");
//
// textBoxBattleCommand
//
this.textBoxBattleCommand.FormattingEnabled = true;
this.textBoxBattleCommand.Location = new System.Drawing.Point(121, 222);
this.textBoxBattleCommand.Name = "textBoxBattleCommand";
this.textBoxBattleCommand.Size = new System.Drawing.Size(67, 21);
this.textBoxBattleCommand.TabIndex = 32;
this.toolTip1.SetToolTip(this.textBoxBattleCommand, "Battle Command Skill if available else nothing");
//
// textBoxLifeSkill
//
this.textBoxLifeSkill.FormattingEnabled = true;
this.textBoxLifeSkill.Location = new System.Drawing.Point(121, 178);
this.textBoxLifeSkill.Name = "textBoxLifeSkill";
this.textBoxLifeSkill.Size = new System.Drawing.Size(67, 21);
this.textBoxLifeSkill.TabIndex = 30;
this.toolTip1.SetToolTip(this.textBoxLifeSkill, "Paladin=Prayer, Sorceress=Energy Shield");
//
// textBoxCastDefenseSkill
//
this.textBoxCastDefenseSkill.FormattingEnabled = true;
this.textBoxCastDefenseSkill.Location = new System.Drawing.Point(121, 156);
this.textBoxCastDefenseSkill.Name = "textBoxCastDefenseSkill";
this.textBoxCastDefenseSkill.Size = new System.Drawing.Size(67, 21);
this.textBoxCastDefenseSkill.TabIndex = 29;
this.toolTip1.SetToolTip(this.textBoxCastDefenseSkill, "Paladin=Sacred Shield, Sorceress=Frozen Armor");
//
// textBoxDefenseSkill
//
this.textBoxDefenseSkill.FormattingEnabled = true;
this.textBoxDefenseSkill.Location = new System.Drawing.Point(121, 134);
this.textBoxDefenseSkill.Name = "textBoxDefenseSkill";
this.textBoxDefenseSkill.Size = new System.Drawing.Size(67, 21);
this.textBoxDefenseSkill.TabIndex = 28;
this.toolTip1.SetToolTip(this.textBoxDefenseSkill, "Paladin=Defiance, Sorceress=Set to Teleport or Nothing");
//
// textBoxFastMoveTeleport
//
this.textBoxFastMoveTeleport.FormattingEnabled = true;
this.textBoxFastMoveTeleport.Location = new System.Drawing.Point(121, 112);
this.textBoxFastMoveTeleport.Name = "textBoxFastMoveTeleport";
this.textBoxFastMoveTeleport.Size = new System.Drawing.Size(67, 21);
this.textBoxFastMoveTeleport.TabIndex = 27;
this.toolTip1.SetToolTip(this.textBoxFastMoveTeleport, "Teleport Skill if available, else Vigor or nothing");
//
// textBoxFastMoveTown
//
this.textBoxFastMoveTown.FormattingEnabled = true;
this.textBoxFastMoveTown.Location = new System.Drawing.Point(121, 90);
this.textBoxFastMoveTown.Name = "textBoxFastMoveTown";
this.textBoxFastMoveTown.Size = new System.Drawing.Size(67, 21);
this.textBoxFastMoveTown.TabIndex = 26;
this.toolTip1.SetToolTip(this.textBoxFastMoveTown, "Paladin=, Sorceress=");
//
// textBoxRightSkill
//
this.textBoxRightSkill.FormattingEnabled = true;
this.textBoxRightSkill.Location = new System.Drawing.Point(121, 68);
this.textBoxRightSkill.Name = "textBoxRightSkill";
this.textBoxRightSkill.Size = new System.Drawing.Size(67, 21);
this.textBoxRightSkill.TabIndex = 25;
this.toolTip1.SetToolTip(this.textBoxRightSkill, "Paladin=, Sorceress=");
//
// textBoxLeftSkill
//
this.textBoxLeftSkill.FormattingEnabled = true;
this.textBoxLeftSkill.Location = new System.Drawing.Point(121, 46);
this.textBoxLeftSkill.Name = "textBoxLeftSkill";
this.textBoxLeftSkill.Size = new System.Drawing.Size(67, 21);
this.textBoxLeftSkill.TabIndex = 24;
this.toolTip1.SetToolTip(this.textBoxLeftSkill, "Paladin=Hammer, Sorceress=Static");
//
// label27
//
this.label27.AutoSize = true;
this.label27.Location = new System.Drawing.Point(10, 247);
this.label27.Name = "label27";
this.label27.Size = new System.Drawing.Size(77, 13);
this.label27.TabIndex = 22;
this.label27.Text = "Battle Cry Skill:";
//
// label26
//
this.label26.AutoSize = true;
this.label26.Location = new System.Drawing.Point(10, 225);
this.label26.Name = "label26";
this.label26.Size = new System.Drawing.Size(109, 13);
this.label26.TabIndex = 20;
this.label26.Text = "Battle Command Skill:";
//
// label25
//
this.label25.AutoSize = true;
this.label25.Location = new System.Drawing.Point(10, 203);
this.label25.Name = "label25";
this.label25.Size = new System.Drawing.Size(88, 13);
this.label25.TabIndex = 18;
this.label25.Text = "Battle Order Skill:";
//
// checkBoxAttachRightHand
//
this.checkBoxAttachRightHand.AutoSize = true;
this.checkBoxAttachRightHand.Location = new System.Drawing.Point(20, 22);
this.checkBoxAttachRightHand.Name = "checkBoxAttachRightHand";
this.checkBoxAttachRightHand.Size = new System.Drawing.Size(136, 17);
this.checkBoxAttachRightHand.TabIndex = 17;
this.checkBoxAttachRightHand.Text = "Attack with Right Hand";
this.checkBoxAttachRightHand.UseVisualStyleBackColor = true;
//
// label8
//
this.label8.AutoSize = true;
this.label8.Location = new System.Drawing.Point(10, 181);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(49, 13);
this.label8.TabIndex = 15;
this.label8.Text = "Life Skill:";
//
// label7
//
this.label7.AutoSize = true;
this.label7.Location = new System.Drawing.Point(10, 159);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(96, 13);
this.label7.TabIndex = 13;
this.label7.Text = "Cast Defense Skill:";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(10, 137);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(72, 13);
this.label6.TabIndex = 11;
this.label6.Text = "Defense Skill:";
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(10, 115);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(108, 13);
this.label5.TabIndex = 9;
this.label5.Text = "Fast Move (Teleport):";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(10, 93);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(108, 13);
this.label4.TabIndex = 7;
this.label4.Text = "Fast Move (In Town):";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(10, 71);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(91, 13);
this.label3.TabIndex = 5;
this.label3.Text = "Attack Right Skill:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(10, 49);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(84, 13);
this.label2.TabIndex = 3;
this.label2.Text = "Attack Left Skill:";
//
// groupBox2
//
this.groupBox2.Controls.Add(this.comboBoxPot4);
this.groupBox2.Controls.Add(this.comboBoxPot3);
this.groupBox2.Controls.Add(this.comboBoxPot2);
this.groupBox2.Controls.Add(this.comboBoxPot1);
this.groupBox2.Controls.Add(this.label12);
this.groupBox2.Controls.Add(this.label11);
this.groupBox2.Controls.Add(this.label10);
this.groupBox2.Controls.Add(this.label9);
this.groupBox2.Controls.Add(this.comboBoxBelt4);
this.groupBox2.Controls.Add(this.comboBoxBelt3);
this.groupBox2.Controls.Add(this.comboBoxBelt2);
this.groupBox2.Controls.Add(this.comboBoxBelt1);
this.groupBox2.Location = new System.Drawing.Point(207, 236);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(284, 85);
this.groupBox2.TabIndex = 3;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Belt Potions Type";
//
// comboBoxPot4
//
this.comboBoxPot4.FormattingEnabled = true;
this.comboBoxPot4.Location = new System.Drawing.Point(211, 57);
this.comboBoxPot4.Name = "comboBoxPot4";
this.comboBoxPot4.Size = new System.Drawing.Size(67, 21);
this.comboBoxPot4.TabIndex = 46;
this.toolTip1.SetToolTip(this.comboBoxPot4, "Shortcut Use Potion in Slot4");
//
// comboBoxPot3
//
this.comboBoxPot3.FormattingEnabled = true;
this.comboBoxPot3.Location = new System.Drawing.Point(144, 57);
this.comboBoxPot3.Name = "comboBoxPot3";
this.comboBoxPot3.Size = new System.Drawing.Size(67, 21);
this.comboBoxPot3.TabIndex = 45;
this.toolTip1.SetToolTip(this.comboBoxPot3, "Shortcut Use Potion in Slot3");
//
// comboBoxPot2
//
this.comboBoxPot2.FormattingEnabled = true;
this.comboBoxPot2.Location = new System.Drawing.Point(77, 57);
this.comboBoxPot2.Name = "comboBoxPot2";
this.comboBoxPot2.Size = new System.Drawing.Size(67, 21);
this.comboBoxPot2.TabIndex = 44;
this.toolTip1.SetToolTip(this.comboBoxPot2, "Shortcut Use Potion in Slot2");
//
// comboBoxPot1
//
this.comboBoxPot1.FormattingEnabled = true;
this.comboBoxPot1.Location = new System.Drawing.Point(10, 57);
this.comboBoxPot1.Name = "comboBoxPot1";
this.comboBoxPot1.Size = new System.Drawing.Size(67, 21);
this.comboBoxPot1.TabIndex = 43;
this.toolTip1.SetToolTip(this.comboBoxPot1, "Shortcut Use Potion in Slot1");
//
// label12
//
this.label12.AutoSize = true;
this.label12.Location = new System.Drawing.Point(214, 20);
this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(34, 13);
this.label12.TabIndex = 7;
this.label12.Text = "Slot4:";
//
// label11
//
this.label11.AutoSize = true;
this.label11.Location = new System.Drawing.Point(157, 20);
this.label11.Name = "label11";
this.label11.Size = new System.Drawing.Size(34, 13);
this.label11.TabIndex = 6;
this.label11.Text = "Slot3:";
//
// label10
//
this.label10.AutoSize = true;
this.label10.Location = new System.Drawing.Point(99, 20);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(34, 13);
this.label10.TabIndex = 5;
this.label10.Text = "Slot2:";
//
// label9
//
this.label9.AutoSize = true;
this.label9.Location = new System.Drawing.Point(42, 20);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(34, 13);
this.label9.TabIndex = 4;
this.label9.Text = "Slot1:";
//
// comboBoxBelt4
//
this.comboBoxBelt4.FormattingEnabled = true;
this.comboBoxBelt4.Items.AddRange(new object[] {
"HP",
"Mana",
"RV",
"Full RV"});
this.comboBoxBelt4.Location = new System.Drawing.Point(211, 35);
this.comboBoxBelt4.Name = "comboBoxBelt4";
this.comboBoxBelt4.Size = new System.Drawing.Size(67, 21);
this.comboBoxBelt4.TabIndex = 3;
//
// comboBoxBelt3
//
this.comboBoxBelt3.FormattingEnabled = true;
this.comboBoxBelt3.Items.AddRange(new object[] {
"HP",
"Mana",
"RV",
"Full RV"});
this.comboBoxBelt3.Location = new System.Drawing.Point(144, 35);
this.comboBoxBelt3.Name = "comboBoxBelt3";
this.comboBoxBelt3.Size = new System.Drawing.Size(67, 21);
this.comboBoxBelt3.TabIndex = 2;
//
// comboBoxBelt2
//
this.comboBoxBelt2.FormattingEnabled = true;
this.comboBoxBelt2.Items.AddRange(new object[] {
"HP",
"Mana",
"RV",
"Full RV"});
this.comboBoxBelt2.Location = new System.Drawing.Point(77, 35);
this.comboBoxBelt2.Name = "comboBoxBelt2";
this.comboBoxBelt2.Size = new System.Drawing.Size(67, 21);
this.comboBoxBelt2.TabIndex = 1;
//
// comboBoxBelt1
//
this.comboBoxBelt1.FormattingEnabled = true;
this.comboBoxBelt1.Items.AddRange(new object[] {
"HP",
"Mana",
"RV",
"Full RV"});
this.comboBoxBelt1.Location = new System.Drawing.Point(10, 35);
this.comboBoxBelt1.Name = "comboBoxBelt1";
this.comboBoxBelt1.Size = new System.Drawing.Size(67, 21);
this.comboBoxBelt1.TabIndex = 0;
//
// groupBoxInventory
//
this.groupBoxInventory.Location = new System.Drawing.Point(207, 381);
this.groupBoxInventory.Name = "groupBoxInventory";
this.groupBoxInventory.Size = new System.Drawing.Size(284, 101);
this.groupBoxInventory.TabIndex = 4;
this.groupBoxInventory.TabStop = false;
this.groupBoxInventory.Text = "Inventory Slots (Checked mean this slot is NOT FREE)";
//
// label13
//
this.label13.AutoSize = true;
this.label13.ForeColor = System.Drawing.Color.Red;
this.label13.Location = new System.Drawing.Point(279, 503);
this.label13.Name = "label13";
this.label13.Size = new System.Drawing.Size(137, 39);
this.label13.TabIndex = 5;
this.label13.Text = "-Key in Shared Stash1\r\n-ID Scroll in Shared Stash2\r\n-TP Scroll in Shared Stash3";
this.label13.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// textBoxCharName
//
this.textBoxCharName.Location = new System.Drawing.Point(101, 18);
this.textBoxCharName.Name = "textBoxCharName";
this.textBoxCharName.Size = new System.Drawing.Size(149, 20);
this.textBoxCharName.TabIndex = 19;
//
// label14
//
this.label14.AutoSize = true;
this.label14.Location = new System.Drawing.Point(8, 21);
this.label14.Name = "label14";
this.label14.Size = new System.Drawing.Size(63, 13);
this.label14.TabIndex = 18;
this.label14.Text = "Char Name:";
//
// groupBox3
//
this.groupBox3.Controls.Add(this.buttonGambleSettings);
this.groupBox3.Controls.Add(this.linkLabel1);
this.groupBox3.Controls.Add(this.numericUpDownKeyYPos);
this.groupBox3.Controls.Add(this.numericUpDownKeyXPos);
this.groupBox3.Controls.Add(this.label21);
this.groupBox3.Controls.Add(this.numericUpDownGambleUntil);
this.groupBox3.Controls.Add(this.label20);
this.groupBox3.Controls.Add(this.numericUpDownGambleAbove);
this.groupBox3.Controls.Add(this.label19);
this.groupBox3.Controls.Add(this.numericUpDownTakeRV);
this.groupBox3.Controls.Add(this.label18);
this.groupBox3.Controls.Add(this.numericUpDownTakeMana);
this.groupBox3.Controls.Add(this.label17);
this.groupBox3.Controls.Add(this.numericUpDownTakeHP);
this.groupBox3.Controls.Add(this.label16);
this.groupBox3.Controls.Add(this.numericUpDownChickenHP);
this.groupBox3.Controls.Add(this.label15);
this.groupBox3.Controls.Add(this.label14);
this.groupBox3.Controls.Add(this.textBoxCharName);
this.groupBox3.Location = new System.Drawing.Point(207, 36);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(284, 194);
this.groupBox3.TabIndex = 20;
this.groupBox3.TabStop = false;
this.groupBox3.Text = "Char Parameters";
//
// linkLabel1
//
this.linkLabel1.AutoSize = true;
this.linkLabel1.Location = new System.Drawing.Point(236, 170);
this.linkLabel1.Name = "linkLabel1";
this.linkLabel1.Size = new System.Drawing.Size(13, 13);
this.linkLabel1.TabIndex = 35;
this.linkLabel1.TabStop = true;
this.linkLabel1.Text = "?";
this.toolTip1.SetToolTip(this.linkLabel1, "Help for Keys location");
this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked);
//
// numericUpDownKeyYPos
//
this.numericUpDownKeyYPos.Location = new System.Drawing.Point(200, 167);
this.numericUpDownKeyYPos.Name = "numericUpDownKeyYPos";
this.numericUpDownKeyYPos.Size = new System.Drawing.Size(32, 20);
this.numericUpDownKeyYPos.TabIndex = 34;
this.toolTip1.SetToolTip(this.numericUpDownKeyYPos, "This is the Y location of the Key inside your inventory (which row, starting from" +
" 0)");
//
// numericUpDownKeyXPos
//
this.numericUpDownKeyXPos.Location = new System.Drawing.Point(167, 167);
this.numericUpDownKeyXPos.Name = "numericUpDownKeyXPos";
this.numericUpDownKeyXPos.Size = new System.Drawing.Size(32, 20);
this.numericUpDownKeyXPos.TabIndex = 33;
this.toolTip1.SetToolTip(this.numericUpDownKeyXPos, "This is the X location of the Key inside your inventory (which column, starting f" +
"rom 0)");
//
// label21
//
this.label21.AutoSize = true;
this.label21.Location = new System.Drawing.Point(8, 169);
this.label21.Name = "label21";
this.label21.Size = new System.Drawing.Size(153, 13);
this.label21.TabIndex = 32;
this.label21.Text = "Keys location in Inventory (x,y):";
//
// numericUpDownGambleUntil
//
this.numericUpDownGambleUntil.Increment = new decimal(new int[] {
10000,
0,
0,
0});
this.numericUpDownGambleUntil.Location = new System.Drawing.Point(155, 146);
this.numericUpDownGambleUntil.Maximum = new decimal(new int[] {
10000000,
0,
0,
0});
this.numericUpDownGambleUntil.Name = "numericUpDownGambleUntil";
this.numericUpDownGambleUntil.Size = new System.Drawing.Size(94, 20);
this.numericUpDownGambleUntil.TabIndex = 31;
//
// label20
//
this.label20.AutoSize = true;
this.label20.Location = new System.Drawing.Point(8, 148);
this.label20.Name = "label20";
this.label20.Size = new System.Drawing.Size(129, 13);
this.label20.TabIndex = 30;
this.label20.Text = "Gamble until gold amount:";
//
// numericUpDownGambleAbove
//
this.numericUpDownGambleAbove.Increment = new decimal(new int[] {
10000,
0,
0,
0});
this.numericUpDownGambleAbove.Location = new System.Drawing.Point(155, 125);
this.numericUpDownGambleAbove.Maximum = new decimal(new int[] {
10000000,
0,
0,
0});
this.numericUpDownGambleAbove.Name = "numericUpDownGambleAbove";
this.numericUpDownGambleAbove.Size = new System.Drawing.Size(94, 20);
this.numericUpDownGambleAbove.TabIndex = 29;
//
// label19
//
this.label19.AutoSize = true;
this.label19.Location = new System.Drawing.Point(8, 127);
this.label19.Name = "label19";
this.label19.Size = new System.Drawing.Size(140, 13);
this.label19.TabIndex = 28;
this.label19.Text = "Gamble above gold amount:";
//
// numericUpDownTakeRV
//
this.numericUpDownTakeRV.Location = new System.Drawing.Point(155, 104);
this.numericUpDownTakeRV.Name = "numericUpDownTakeRV";
this.numericUpDownTakeRV.Size = new System.Drawing.Size(53, 20);
this.numericUpDownTakeRV.TabIndex = 27;
//
// label18
//
this.label18.AutoSize = true;
this.label18.Location = new System.Drawing.Point(8, 106);
this.label18.Name = "label18";
this.label18.Size = new System.Drawing.Size(139, 13);
this.label18.TabIndex = 26;
this.label18.Text = "Take RV potion under (HP):";
//
// numericUpDownTakeMana
//
this.numericUpDownTakeMana.Location = new System.Drawing.Point(155, 83);
this.numericUpDownTakeMana.Name = "numericUpDownTakeMana";
this.numericUpDownTakeMana.Size = new System.Drawing.Size(53, 20);
this.numericUpDownTakeMana.TabIndex = 25;
//
// label17
//
this.label17.AutoSize = true;
this.label17.Location = new System.Drawing.Point(8, 85);
this.label17.Name = "label17";
this.label17.Size = new System.Drawing.Size(127, 13);
this.label17.TabIndex = 24;
this.label17.Text = "Take Mana potion under:";
//
// numericUpDownTakeHP
//
this.numericUpDownTakeHP.Location = new System.Drawing.Point(155, 62);
this.numericUpDownTakeHP.Name = "numericUpDownTakeHP";
this.numericUpDownTakeHP.Size = new System.Drawing.Size(53, 20);
this.numericUpDownTakeHP.TabIndex = 23;
//
// label16
//
this.label16.AutoSize = true;
this.label16.Location = new System.Drawing.Point(8, 64);
this.label16.Name = "label16";
this.label16.Size = new System.Drawing.Size(115, 13);
this.label16.TabIndex = 22;
this.label16.Text = "Take HP potion under:";
//
// numericUpDownChickenHP
//
this.numericUpDownChickenHP.Location = new System.Drawing.Point(155, 41);
this.numericUpDownChickenHP.Name = "numericUpDownChickenHP";
this.numericUpDownChickenHP.Size = new System.Drawing.Size(53, 20);
this.numericUpDownChickenHP.TabIndex = 21;
//
// label15
//
this.label15.AutoSize = true;
this.label15.Location = new System.Drawing.Point(8, 43);
this.label15.Name = "label15";
this.label15.Size = new System.Drawing.Size(67, 13);
this.label15.TabIndex = 20;
this.label15.Text = "Chicken HP:";
//
// checkBoxGrabGold
//
this.checkBoxGrabGold.AutoSize = true;
this.checkBoxGrabGold.Location = new System.Drawing.Point(13, 51);
this.checkBoxGrabGold.Name = "checkBoxGrabGold";
this.checkBoxGrabGold.Size = new System.Drawing.Size(89, 17);
this.checkBoxGrabGold.TabIndex = 36;
this.checkBoxGrabGold.Text = "Grab for Gold";
this.toolTip1.SetToolTip(this.checkBoxGrabGold, "Grab dummy item for Gold when a Boss is killed");
this.checkBoxGrabGold.UseVisualStyleBackColor = true;
//
// checkBoxUseBO
//
this.checkBoxUseBO.AutoSize = true;
this.checkBoxUseBO.Location = new System.Drawing.Point(13, 35);
this.checkBoxUseBO.Name = "checkBoxUseBO";
this.checkBoxUseBO.Size = new System.Drawing.Size(63, 17);
this.checkBoxUseBO.TabIndex = 35;
this.checkBoxUseBO.Text = "Use BO";
this.toolTip1.SetToolTip(this.checkBoxUseBO, "Use Battle Orders");
this.checkBoxUseBO.UseVisualStyleBackColor = true;
//
// checkBoxUseTeleport
//
this.checkBoxUseTeleport.AutoSize = true;
this.checkBoxUseTeleport.Location = new System.Drawing.Point(13, 19);
this.checkBoxUseTeleport.Name = "checkBoxUseTeleport";
this.checkBoxUseTeleport.Size = new System.Drawing.Size(87, 17);
this.checkBoxUseTeleport.TabIndex = 18;
this.checkBoxUseTeleport.Text = "Use Teleport";
this.checkBoxUseTeleport.UseVisualStyleBackColor = true;
//
// checkBoxUseMerc
//
this.checkBoxUseMerc.AutoSize = true;
this.checkBoxUseMerc.Location = new System.Drawing.Point(10, 14);
this.checkBoxUseMerc.Name = "checkBoxUseMerc";
this.checkBoxUseMerc.Size = new System.Drawing.Size(72, 17);
this.checkBoxUseMerc.TabIndex = 35;
this.checkBoxUseMerc.Text = "Use Merc";
this.checkBoxUseMerc.UseVisualStyleBackColor = true;
//
// numericUpDownMercTakeHPUnder
//
this.numericUpDownMercTakeHPUnder.Location = new System.Drawing.Point(235, 11);
this.numericUpDownMercTakeHPUnder.Name = "numericUpDownMercTakeHPUnder";
this.numericUpDownMercTakeHPUnder.Size = new System.Drawing.Size(41, 20);
this.numericUpDownMercTakeHPUnder.TabIndex = 36;
//
// label22
//
this.label22.AutoSize = true;
this.label22.Location = new System.Drawing.Point(118, 15);
this.label22.Name = "label22";
this.label22.Size = new System.Drawing.Size(115, 13);
this.label22.TabIndex = 35;
this.label22.Text = "Take HP potion under:";
//
// groupBox4
//
this.groupBox4.Controls.Add(this.checkBoxTownMercDead);
this.groupBox4.Controls.Add(this.checkBoxUseMerc);
this.groupBox4.Controls.Add(this.numericUpDownMercTakeHPUnder);
this.groupBox4.Controls.Add(this.label22);
this.groupBox4.Location = new System.Drawing.Point(207, 325);
this.groupBox4.Name = "groupBox4";
this.groupBox4.Size = new System.Drawing.Size(284, 50);
this.groupBox4.TabIndex = 37;
this.groupBox4.TabStop = false;
this.groupBox4.Text = "Merc Parameters";
//
// checkBoxTownMercDead
//
this.checkBoxTownMercDead.AutoSize = true;
this.checkBoxTownMercDead.Location = new System.Drawing.Point(10, 31);
this.checkBoxTownMercDead.Name = "checkBoxTownMercDead";
this.checkBoxTownMercDead.Size = new System.Drawing.Size(117, 17);
this.checkBoxTownMercDead.TabIndex = 37;
this.checkBoxTownMercDead.Text = "Town if Merc Dead";
this.toolTip1.SetToolTip(this.checkBoxTownMercDead, "Go back to Town if the Merc is Dead");
this.checkBoxTownMercDead.UseVisualStyleBackColor = true;
//
// groupBox5
//
this.groupBox5.Controls.Add(this.checkBoxUseKeys);
this.groupBox5.Controls.Add(this.checkBoxClearAfterBoss);
this.groupBox5.Controls.Add(this.comboBoxAvoidImmune);
this.groupBox5.Controls.Add(this.label24);
this.groupBox5.Controls.Add(this.checkBoxGamble);
this.groupBox5.Controls.Add(this.checkBoxDClone);
this.groupBox5.Controls.Add(this.checkBoxIDAtShop);
this.groupBox5.Controls.Add(this.checkBoxGrabGold);
this.groupBox5.Controls.Add(this.checkBoxUseTeleport);
this.groupBox5.Controls.Add(this.checkBoxUseBO);
this.groupBox5.Location = new System.Drawing.Point(5, 315);
this.groupBox5.Name = "groupBox5";
this.groupBox5.Size = new System.Drawing.Size(196, 227);
this.groupBox5.TabIndex = 5;
this.groupBox5.TabStop = false;
this.groupBox5.Text = "Extras";
//
// checkBoxUseKeys
//
this.checkBoxUseKeys.AutoSize = true;
this.checkBoxUseKeys.Location = new System.Drawing.Point(13, 131);
this.checkBoxUseKeys.Name = "checkBoxUseKeys";
this.checkBoxUseKeys.Size = new System.Drawing.Size(136, 17);
this.checkBoxUseKeys.TabIndex = 43;
this.checkBoxUseKeys.Text = "Have Keys in Inventory";
this.toolTip1.SetToolTip(this.checkBoxUseKeys, "Enable this if you have Keys in your inventory and want to purchase Keys at Shop " +
" for Chest opening");
this.checkBoxUseKeys.UseVisualStyleBackColor = true;
this.checkBoxUseKeys.CheckedChanged += new System.EventHandler(this.checkBoxUseKeys_CheckedChanged);
//
// checkBoxClearAfterBoss
//
this.checkBoxClearAfterBoss.AutoSize = true;
this.checkBoxClearAfterBoss.Location = new System.Drawing.Point(13, 115);
this.checkBoxClearAfterBoss.Name = "checkBoxClearAfterBoss";
this.checkBoxClearAfterBoss.Size = new System.Drawing.Size(117, 17);
this.checkBoxClearAfterBoss.TabIndex = 42;
this.checkBoxClearAfterBoss.Text = "Clear After Boss Kill";
this.toolTip1.SetToolTip(this.checkBoxClearAfterBoss, "Enable this to clear the area after a Boss is killed");
this.checkBoxClearAfterBoss.UseVisualStyleBackColor = true;
//
// comboBoxAvoidImmune
//
this.comboBoxAvoidImmune.FormattingEnabled = true;
this.comboBoxAvoidImmune.Items.AddRange(new object[] {
"None",
"Cold Immune",
"Fire Immune",
"Light Immune",
"Poison Immune",
"Magic Immune"});
this.comboBoxAvoidImmune.Location = new System.Drawing.Point(26, 170);
this.comboBoxAvoidImmune.Name = "comboBoxAvoidImmune";
this.comboBoxAvoidImmune.Size = new System.Drawing.Size(139, 21);
this.comboBoxAvoidImmune.TabIndex = 41;
//
// label24
//
this.label24.AutoSize = true;
this.label24.Location = new System.Drawing.Point(57, 154);
this.label24.Name = "label24";
this.label24.Size = new System.Drawing.Size(77, 13);
this.label24.TabIndex = 40;
this.label24.Text = "Avoid Immune:";
//
// checkBoxGamble
//
this.checkBoxGamble.AutoSize = true;
this.checkBoxGamble.Location = new System.Drawing.Point(13, 99);
this.checkBoxGamble.Name = "checkBoxGamble";
this.checkBoxGamble.Size = new System.Drawing.Size(87, 17);
this.checkBoxGamble.TabIndex = 39;
this.checkBoxGamble.Text = "Gamble Gold";
this.toolTip1.SetToolTip(this.checkBoxGamble, "Enable this if you want to Gamble your Gold at Anya for Rings and Amulets");
this.checkBoxGamble.UseVisualStyleBackColor = true;
this.checkBoxGamble.CheckedChanged += new System.EventHandler(this.checkBoxGamble_CheckedChanged);
//
// checkBoxDClone
//
this.checkBoxDClone.AutoSize = true;
this.checkBoxDClone.Location = new System.Drawing.Point(13, 83);
this.checkBoxDClone.Name = "checkBoxDClone";
this.checkBoxDClone.Size = new System.Drawing.Size(109, 17);
this.checkBoxDClone.TabIndex = 38;
this.checkBoxDClone.Text = "Leave on DClone";
this.toolTip1.SetToolTip(this.checkBoxDClone, "Leave game if DiabloClone is found nearby");
this.checkBoxDClone.UseVisualStyleBackColor = true;
//
// checkBoxIDAtShop
//
this.checkBoxIDAtShop.AutoSize = true;
this.checkBoxIDAtShop.Location = new System.Drawing.Point(13, 67);
this.checkBoxIDAtShop.Name = "checkBoxIDAtShop";
this.checkBoxIDAtShop.Size = new System.Drawing.Size(78, 17);
this.checkBoxIDAtShop.TabIndex = 37;
this.checkBoxIDAtShop.Text = "ID At Shop";
this.toolTip1.SetToolTip(this.checkBoxIDAtShop, "Disabled will ID at Cain");
this.checkBoxIDAtShop.UseVisualStyleBackColor = true;
//
// button4
//
this.button4.Location = new System.Drawing.Point(61, 246);
this.button4.Name = "button4";
this.button4.Size = new System.Drawing.Size(75, 23);
this.button4.TabIndex = 12;
this.button4.Text = "Apply";
this.toolTip1.SetToolTip(this.button4, "Apply and Leave this menu");
this.button4.UseVisualStyleBackColor = true;
this.button4.Click += new System.EventHandler(this.button4_Click);
//
// buttonGambleClearItems
//
this.buttonGambleClearItems.Location = new System.Drawing.Point(104, 40);
this.buttonGambleClearItems.Name = "buttonGambleClearItems";
this.buttonGambleClearItems.Size = new System.Drawing.Size(66, 23);
this.buttonGambleClearItems.TabIndex = 12;
this.buttonGambleClearItems.Text = "Clear List";
this.toolTip1.SetToolTip(this.buttonGambleClearItems, "Clear All the Mobs ID and Counts from the Checking List");
this.buttonGambleClearItems.UseVisualStyleBackColor = true;
this.buttonGambleClearItems.Click += new System.EventHandler(this.buttonGambleClearItems_Click);
//
// buttonGambleAddItem
//
this.buttonGambleAddItem.Location = new System.Drawing.Point(36, 40);
this.buttonGambleAddItem.Name = "buttonGambleAddItem";
this.buttonGambleAddItem.Size = new System.Drawing.Size(66, 23);
this.buttonGambleAddItem.TabIndex = 11;
this.buttonGambleAddItem.Text = "Add";
this.toolTip1.SetToolTip(this.buttonGambleAddItem, "Add the Mob ID and Count to the Checking list");
this.buttonGambleAddItem.UseVisualStyleBackColor = true;
this.buttonGambleAddItem.Click += new System.EventHandler(this.buttonGambleAddItem_Click);
//
// label23
//
this.label23.AutoSize = true;
this.label23.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label23.ForeColor = System.Drawing.Color.Red;
this.label23.Location = new System.Drawing.Point(213, 485);
this.label23.Name = "label23";
this.label23.Size = new System.Drawing.Size(277, 13);
this.label23.TabIndex = 39;
this.label23.Text = "Put theses dummy items inside the shared stash";
//
// openFileDialog1
//
this.openFileDialog1.DefaultExt = "*.txt";
this.openFileDialog1.Filter = "\'Char\' Settings|*.txt";
this.openFileDialog1.Title = "Open \'PaladinHammer.txt\' or \'SorceressBlizzard.txt\'";
//
// panelGamble
//
this.panelGamble.Controls.Add(this.groupBox6);
this.panelGamble.Controls.Add(this.label28);
this.panelGamble.Controls.Add(this.button4);
this.panelGamble.Location = new System.Drawing.Point(518, 12);
this.panelGamble.Name = "panelGamble";
this.panelGamble.Size = new System.Drawing.Size(203, 275);
this.panelGamble.TabIndex = 42;
this.panelGamble.Visible = false;
//
// groupBox6
//
this.groupBox6.Controls.Add(this.comboBoxItemsNames);
this.groupBox6.Controls.Add(this.listViewGambleItems);
this.groupBox6.Controls.Add(this.buttonGambleClearItems);
this.groupBox6.Controls.Add(this.buttonGambleAddItem);
this.groupBox6.Controls.Add(this.label29);
this.groupBox6.Location = new System.Drawing.Point(3, 35);
this.groupBox6.Name = "groupBox6";
this.groupBox6.Size = new System.Drawing.Size(197, 204);
this.groupBox6.TabIndex = 43;
this.groupBox6.TabStop = false;
this.groupBox6.Text = "Add/Remove Items to Gamble";
//
// comboBoxItemsNames
//
this.comboBoxItemsNames.FormattingEnabled = true;
this.comboBoxItemsNames.Location = new System.Drawing.Point(36, 16);
this.comboBoxItemsNames.Name = "comboBoxItemsNames";
this.comboBoxItemsNames.Size = new System.Drawing.Size(134, 21);
this.comboBoxItemsNames.TabIndex = 13;
//
// listViewGambleItems
//
this.listViewGambleItems.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
this.columnHeader1});
this.listViewGambleItems.Enabled = false;
this.listViewGambleItems.FullRowSelect = true;
this.listViewGambleItems.GridLines = true;
this.listViewGambleItems.HideSelection = false;
this.listViewGambleItems.LabelWrap = false;
this.listViewGambleItems.Location = new System.Drawing.Point(6, 65);
this.listViewGambleItems.Name = "listViewGambleItems";
this.listViewGambleItems.Size = new System.Drawing.Size(185, 133);
this.listViewGambleItems.TabIndex = 7;
this.listViewGambleItems.UseCompatibleStateImageBehavior = false;
this.listViewGambleItems.View = System.Windows.Forms.View.Details;
//
// columnHeader1
//
this.columnHeader1.Text = "Items Name";
this.columnHeader1.Width = 155;
//
// label29
//
this.label29.AutoSize = true;
this.label29.Location = new System.Drawing.Point(4, 19);
this.label29.Name = "label29";
this.label29.Size = new System.Drawing.Size(30, 13);
this.label29.TabIndex = 7;
this.label29.Text = "Item:";
//
// label28
//
this.label28.AutoSize = true;
this.label28.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label28.ForeColor = System.Drawing.Color.Blue;
this.label28.Location = new System.Drawing.Point(50, 11);
this.label28.Name = "label28";
this.label28.Size = new System.Drawing.Size(83, 13);
this.label28.TabIndex = 12;
this.label28.Text = "Gamble Items";
//
// buttonSaveAsChar
//
this.buttonSaveAsChar.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.buttonSaveAsChar.ForeColor = System.Drawing.SystemColors.ControlText;
this.buttonSaveAsChar.Image = global::app.Properties.Resources.SaveAs;
this.buttonSaveAsChar.Location = new System.Drawing.Point(386, 6);
this.buttonSaveAsChar.Name = "buttonSaveAsChar";
this.buttonSaveAsChar.Size = new System.Drawing.Size(31, 25);
this.buttonSaveAsChar.TabIndex = 43;
this.toolTip1.SetToolTip(this.buttonSaveAsChar, "Save as/Save current Settings to a New File");
this.buttonSaveAsChar.UseVisualStyleBackColor = true;
this.buttonSaveAsChar.Click += new System.EventHandler(this.buttonSaveAsChar_Click);
//
// panelHelpKeys
//
this.panelHelpKeys.BackgroundImage = global::app.Properties.Resources.BMBot10;
this.panelHelpKeys.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.panelHelpKeys.Controls.Add(this.button2);
this.panelHelpKeys.Location = new System.Drawing.Point(518, 248);
this.panelHelpKeys.Name = "panelHelpKeys";
this.panelHelpKeys.Size = new System.Drawing.Size(441, 190);
this.panelHelpKeys.TabIndex = 41;
this.panelHelpKeys.Visible = false;
//
// button2
//
this.button2.Image = global::app.Properties.Resources.Delete;
this.button2.Location = new System.Drawing.Point(416, 0);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(25, 25);
this.button2.TabIndex = 0;
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// buttonReload
//
this.buttonReload.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.buttonReload.ForeColor = System.Drawing.SystemColors.ControlText;
this.buttonReload.Image = global::app.Properties.Resources.Load;
this.buttonReload.Location = new System.Drawing.Point(5, 6);
this.buttonReload.Name = "buttonReload";
this.buttonReload.Size = new System.Drawing.Size(31, 25);
this.buttonReload.TabIndex = 40;
this.toolTip1.SetToolTip(this.buttonReload, "Load/Import from a previous Settings File");
this.buttonReload.UseVisualStyleBackColor = true;
this.buttonReload.Click += new System.EventHandler(this.buttonReload_Click);
//
// button1
//
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button1.ForeColor = System.Drawing.SystemColors.ControlText;
this.button1.Image = global::app.Properties.Resources.Save;
this.button1.Location = new System.Drawing.Point(416, 6);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 25);
this.button1.TabIndex = 38;
this.toolTip1.SetToolTip(this.button1, "Save current Settings");
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// buttonGambleSettings
//
this.buttonGambleSettings.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.buttonGambleSettings.ForeColor = System.Drawing.SystemColors.ControlText;
this.buttonGambleSettings.Image = global::app.Properties.Resources.Application;
this.buttonGambleSettings.Location = new System.Drawing.Point(250, 131);
this.buttonGambleSettings.Name = "buttonGambleSettings";
this.buttonGambleSettings.Size = new System.Drawing.Size(31, 25);
this.buttonGambleSettings.TabIndex = 42;
this.toolTip1.SetToolTip(this.buttonGambleSettings, "Gamble Settings");
this.buttonGambleSettings.UseVisualStyleBackColor = true;
this.buttonGambleSettings.Click += new System.EventHandler(this.button3_Click);
//
// saveFileDialog1
//
this.saveFileDialog1.DefaultExt = "txt";
this.saveFileDialog1.Filter = "Char Settings|*.txt";
this.saveFileDialog1.Title = "Open Current Char Settings to a New File";
//
// FormCharSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.ControlDark;
this.ClientSize = new System.Drawing.Size(497, 548);
this.Controls.Add(this.buttonSaveAsChar);
this.Controls.Add(this.panelGamble);
this.Controls.Add(this.panelHelpKeys);
this.Controls.Add(this.buttonReload);
this.Controls.Add(this.label23);
this.Controls.Add(this.groupBox5);
this.Controls.Add(this.button1);
this.Controls.Add(this.groupBox4);
this.Controls.Add(this.groupBox3);
this.Controls.Add(this.label13);
this.Controls.Add(this.groupBoxInventory);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.comboBoxType);
this.Controls.Add(this.label1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.Name = "FormCharSettings";
this.Text = "D2R - BMBot - Char Settings";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FormCharSettings_FormClosing);
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.groupBox3.ResumeLayout(false);
this.groupBox3.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyYPos)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKeyXPos)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleUntil)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownGambleAbove)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeRV)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeMana)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownTakeHP)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownChickenHP)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownMercTakeHPUnder)).EndInit();
this.groupBox4.ResumeLayout(false);
this.groupBox4.PerformLayout();
this.groupBox5.ResumeLayout(false);
this.groupBox5.PerformLayout();
this.panelGamble.ResumeLayout(false);
this.panelGamble.PerformLayout();
this.groupBox6.ResumeLayout(false);
this.groupBox6.PerformLayout();
this.panelHelpKeys.ResumeLayout(false);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ComboBox comboBoxType;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.CheckBox checkBoxAttachRightHand;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.ComboBox comboBoxBelt2;
private System.Windows.Forms.ComboBox comboBoxBelt1;
private System.Windows.Forms.ComboBox comboBoxBelt4;
private System.Windows.Forms.ComboBox comboBoxBelt3;
private System.Windows.Forms.Label label12;
private System.Windows.Forms.Label label11;
private System.Windows.Forms.Label label10;
private System.Windows.Forms.Label label9;
private System.Windows.Forms.GroupBox groupBoxInventory;
private System.Windows.Forms.Label label13;
private System.Windows.Forms.TextBox textBoxCharName;
private System.Windows.Forms.Label label14;
private System.Windows.Forms.GroupBox groupBox3;
private System.Windows.Forms.CheckBox checkBoxUseTeleport;
private System.Windows.Forms.NumericUpDown numericUpDownTakeRV;
private System.Windows.Forms.Label label18;
private System.Windows.Forms.NumericUpDown numericUpDownTakeMana;
private System.Windows.Forms.Label label17;
private System.Windows.Forms.NumericUpDown numericUpDownTakeHP;
private System.Windows.Forms.Label label16;
private System.Windows.Forms.NumericUpDown numericUpDownChickenHP;
private System.Windows.Forms.Label label15;
private System.Windows.Forms.NumericUpDown numericUpDownGambleUntil;
private System.Windows.Forms.Label label20;
private System.Windows.Forms.NumericUpDown numericUpDownGambleAbove;
private System.Windows.Forms.Label label19;
private System.Windows.Forms.NumericUpDown numericUpDownKeyYPos;
private System.Windows.Forms.NumericUpDown numericUpDownKeyXPos;
private System.Windows.Forms.Label label21;
private System.Windows.Forms.CheckBox checkBoxUseMerc;
private System.Windows.Forms.NumericUpDown numericUpDownMercTakeHPUnder;
private System.Windows.Forms.Label label22;
private System.Windows.Forms.GroupBox groupBox4;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.CheckBox checkBoxUseBO;
private System.Windows.Forms.CheckBox checkBoxGrabGold;
private System.Windows.Forms.ToolTip toolTip1;
private System.Windows.Forms.GroupBox groupBox5;
private System.Windows.Forms.CheckBox checkBoxIDAtShop;
private System.Windows.Forms.CheckBox checkBoxDClone;
private System.Windows.Forms.CheckBox checkBoxGamble;
private System.Windows.Forms.Label label23;
private System.Windows.Forms.Button buttonReload;
private System.Windows.Forms.OpenFileDialog openFileDialog1;
private System.Windows.Forms.LinkLabel linkLabel1;
private System.Windows.Forms.Panel panelHelpKeys;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.ComboBox comboBoxAvoidImmune;
private System.Windows.Forms.Label label24;
private System.Windows.Forms.Label label27;
private System.Windows.Forms.Label label26;
private System.Windows.Forms.Label label25;
private System.Windows.Forms.CheckBox checkBoxClearAfterBoss;
private System.Windows.Forms.CheckBox checkBoxUseKeys;
private System.Windows.Forms.ComboBox textBoxLeftSkill;
private System.Windows.Forms.ComboBox textBoxBattleOrder;
private System.Windows.Forms.ComboBox textBoxLifeSkill;
private System.Windows.Forms.ComboBox textBoxCastDefenseSkill;
private System.Windows.Forms.ComboBox textBoxDefenseSkill;
private System.Windows.Forms.ComboBox textBoxFastMoveTeleport;
private System.Windows.Forms.ComboBox textBoxFastMoveTown;
private System.Windows.Forms.ComboBox textBoxRightSkill;
private System.Windows.Forms.ComboBox textBoxBattleCommand;
private System.Windows.Forms.ComboBox textBoxBattleCry;
private System.Windows.Forms.Button buttonGambleSettings;
private System.Windows.Forms.Panel panelGamble;
private System.Windows.Forms.Label label28;
private System.Windows.Forms.Button button4;
private System.Windows.Forms.GroupBox groupBox6;
private System.Windows.Forms.ListView listViewGambleItems;
private System.Windows.Forms.ColumnHeader columnHeader1;
private System.Windows.Forms.Button buttonGambleClearItems;
private System.Windows.Forms.Button buttonGambleAddItem;
private System.Windows.Forms.Label label29;
private System.Windows.Forms.ComboBox comboBoxItemsNames;
private System.Windows.Forms.ComboBox comboBoxPot4;
private System.Windows.Forms.ComboBox comboBoxPot3;
private System.Windows.Forms.ComboBox comboBoxPot2;
private System.Windows.Forms.ComboBox comboBoxPot1;
private System.Windows.Forms.CheckBox checkBoxTownMercDead;
private System.Windows.Forms.Button buttonSaveAsChar;
private System.Windows.Forms.SaveFileDialog saveFileDialog1;
}