476 lines
20 KiB
C#
476 lines
20 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Drawing;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using static app.EnumsMobsNPC;
|
|
using static System.Diagnostics.DebuggableAttribute;
|
|
|
|
namespace app
|
|
{
|
|
public class NPCStruc
|
|
{
|
|
Form1 Form1_0;
|
|
public long NPCPointerLocation = 0;
|
|
public byte[] NPCdatastruc = new byte[144];
|
|
public uint txtFileNo = 0;
|
|
public long pPathPtr = 0;
|
|
public ushort itemx = 0;
|
|
public ushort itemy = 0;
|
|
public ushort xPosFinal = 0;
|
|
public ushort yPosFinal = 0;
|
|
public byte[] pPath = new byte[144];
|
|
|
|
public ushort xPosFinal_Overlay = 0;
|
|
public ushort yPosFinal_Overlay = 0;
|
|
|
|
|
|
public void SetForm1(Form1 form1_1)
|
|
{
|
|
Form1_0 = form1_1;
|
|
}
|
|
|
|
public List<int> NPC_IDs = new List<int>();
|
|
|
|
public List<int[]> GetAllNPCNearby()
|
|
{
|
|
Form1_0.PatternsScan_0.scanForUnitsPointer("NPC");
|
|
|
|
List<int[]> npcPositions2 = new List<int[]>();
|
|
NPC_IDs = new List<int>();
|
|
|
|
try
|
|
{
|
|
for (int i = 0; i < Form1_0.PatternsScan_0.AllNPCPointers.Count; i++)
|
|
{
|
|
NPCPointerLocation = Form1_0.PatternsScan_0.AllNPCPointers[i];
|
|
if (NPCPointerLocation > 0)
|
|
{
|
|
NPCdatastruc = new byte[144];
|
|
Form1_0.Mem_0.ReadRawMemory(NPCPointerLocation, ref NPCdatastruc, 144);
|
|
|
|
uint txtFileNoO = BitConverter.ToUInt32(NPCdatastruc, 4);
|
|
GetUnitPathDataOverlay();
|
|
|
|
if (getTownNPC((int)txtFileNoO) != ""
|
|
&& getTownNPC((int)txtFileNoO) != "DeadCorpse")
|
|
{
|
|
/*if (DebuggingMobs)
|
|
{
|
|
Form1_0.AppendTextDebugMobs("ID:" + txtFileNoO + "(" + Form1_0.NPCStruc_0.getNPC_ID((int)txtFileNoO) + ") at:" + xPosFinal + ", " + yPosFinal + " - HP:" + MobsHP + Environment.NewLine);
|
|
}*/
|
|
|
|
//Console.WriteLine("found near mob " + Form1_0.NPCStruc_0.getNPC_ID((int)txtFileNoO) + " at: " + xPosFinal + ", " + yPosFinal + " HP:" + MobsHP);
|
|
|
|
if (xPosFinal_Overlay != 0 && yPosFinal_Overlay != 0)
|
|
{
|
|
npcPositions2.Add(new int[2] { (int)xPosFinal_Overlay, (int)yPosFinal_Overlay });
|
|
NPC_IDs.Add((int)txtFileNoO);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
Form1_0.method_1("Couldn't get All NPC Nearby!", Color.Red);
|
|
}
|
|
|
|
return npcPositions2;
|
|
}
|
|
|
|
public void GetUnitPathDataOverlay()
|
|
{
|
|
pPathPtr = BitConverter.ToInt64(NPCdatastruc, 0x38);
|
|
//pPath = new byte[144];
|
|
pPath = new byte[0x08];
|
|
Form1_0.Mem_0.ReadRawMemory(pPathPtr, ref pPath, pPath.Length);
|
|
|
|
ushort itemx2 = BitConverter.ToUInt16(pPath, 0x02);
|
|
ushort itemy2 = BitConverter.ToUInt16(pPath, 0x06);
|
|
ushort xPosOffset = BitConverter.ToUInt16(pPath, 0x00);
|
|
ushort yPosOffset = BitConverter.ToUInt16(pPath, 0x04);
|
|
int xPosOffsetPercent = (xPosOffset / 65536); //get percentage
|
|
int yPosOffsetPercent = (yPosOffset / 65536); //get percentage
|
|
xPosFinal_Overlay = (ushort)(itemx2 + xPosOffsetPercent);
|
|
yPosFinal_Overlay = (ushort)(itemy2 + yPosOffsetPercent);
|
|
}
|
|
|
|
public bool GetNPC(string MobName)
|
|
{
|
|
txtFileNo = 0;
|
|
Form1_0.PatternsScan_0.scanForUnitsPointer("NPC");
|
|
|
|
for (int i = 0; i < Form1_0.PatternsScan_0.AllNPCPointers.Count; i++)
|
|
{
|
|
NPCPointerLocation = Form1_0.PatternsScan_0.AllNPCPointers[i];
|
|
if (NPCPointerLocation > 0)
|
|
{
|
|
NPCdatastruc = new byte[144];
|
|
Form1_0.Mem_0.ReadRawMemory(NPCPointerLocation, ref NPCdatastruc, 144);
|
|
|
|
txtFileNo = BitConverter.ToUInt32(NPCdatastruc, 4);
|
|
GetUnitPathData();
|
|
|
|
//Console.WriteLine((int)txtFileNo + " at: " + xPosFinal + ", " + yPosFinal);
|
|
|
|
if (getTownNPC((int)txtFileNo) == MobName)
|
|
{
|
|
if (xPosFinal != 0 && yPosFinal != 0)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void GetUnitPathData()
|
|
{
|
|
pPathPtr = BitConverter.ToInt64(NPCdatastruc, 0x38);
|
|
//pPath = new byte[144];
|
|
pPath = new byte[0x08];
|
|
Form1_0.Mem_0.ReadRawMemory(pPathPtr, ref pPath, pPath.Length);
|
|
|
|
itemx = BitConverter.ToUInt16(pPath, 0x02);
|
|
itemy = BitConverter.ToUInt16(pPath, 0x06);
|
|
ushort xPosOffset = BitConverter.ToUInt16(pPath, 0x00);
|
|
ushort yPosOffset = BitConverter.ToUInt16(pPath, 0x04);
|
|
int xPosOffsetPercent = (xPosOffset / 65536); //get percentage
|
|
int yPosOffsetPercent = (yPosOffset / 65536); //get percentage
|
|
xPosFinal = (ushort)(itemx + xPosOffsetPercent);
|
|
yPosFinal = (ushort)(itemy + yPosOffsetPercent);
|
|
|
|
//string SavePathh = Form1_0.ThisEndPath + "DumpItempPathStruc";
|
|
//File.Create(SavePathh).Dispose();
|
|
//File.WriteAllBytes(SavePathh, pPath);
|
|
}
|
|
|
|
|
|
public string getTownNPC(int txtFileNo)
|
|
{
|
|
switch (txtFileNo)
|
|
{
|
|
case 146: return "DeckardCain";
|
|
case 154: return "Charsi";
|
|
case 147: return "Gheed";
|
|
case 150: return "Kashya";
|
|
case 155: return "Warriv";
|
|
case 148: return "Akara";
|
|
case 244: return "DeckardCain";
|
|
case 210: return "Meshif";
|
|
case 175: return "Warriv";
|
|
case 199: return "Elzix";
|
|
case 198: return "Greiz";
|
|
case 177: return "Drognan";
|
|
case 178: return "Fara";
|
|
case 201: return "Jerhyn";
|
|
case 202: return "Lysander";
|
|
case 176: return "Atma";
|
|
case 200: return "Geglash";
|
|
case 331: return "Kaelan";
|
|
case 245: return "DeckardCain";
|
|
case 264: return "Meshif";
|
|
case 255: return "Ormus";
|
|
case 252: return "Asheara";
|
|
case 254: return "Alkor";
|
|
case 253: return "Hratli";
|
|
case 297: return "Natalya";
|
|
case 246: return "DeckardCain";
|
|
case 251: return "Tyrael";
|
|
case 338: return "DeadCorpse";
|
|
case 367: return "Tyrael";
|
|
case 521: return "Tyrael";
|
|
case 257: return "Halbu";
|
|
case 405: return "Jamella";
|
|
case 265: return "DeckardCain";
|
|
case 520: return "DeckardCain";
|
|
case 512: return "Anya";
|
|
case 527: return "Anya";
|
|
case 515: return "Qual-Kehk";
|
|
case 513: return "Malah";
|
|
case 511: return "Larzuk";
|
|
case 514: return "Nihlathak Town";
|
|
case 266: return "navi";
|
|
case 408: return "Malachai";
|
|
case 406: return "Izual";
|
|
}
|
|
return "";
|
|
}
|
|
|
|
public string getNPC_ID(int txtFileNo)
|
|
{
|
|
switch (txtFileNo)
|
|
{
|
|
case 156: return "Andariel";
|
|
case 211: return "Duriel";
|
|
case 229: return "Radament";
|
|
case 744: return "Radament2";
|
|
case 242: return "Mephisto";
|
|
case 243: return "Diablo";
|
|
case 250: return "Summoner";
|
|
case 256: return "Izual";
|
|
case 267: return "Bloodraven";
|
|
case 333: return "Diabloclone";
|
|
case 365: return "Griswold";
|
|
case 526: return "Nihlathak";
|
|
case 544: return "Baal";
|
|
case 570: return "Baalclone";
|
|
case 702: return "BaalThrone";
|
|
case 704: return "Uber Mephisto";
|
|
case 705: return "Uber Diablo";
|
|
case 706: return "Uber Izual";
|
|
case 707: return "Uber Andariel";
|
|
case 708: return "Uber Duriel";
|
|
case 709: return "Uber Baal";
|
|
case 745: return "CubeNPC";
|
|
|
|
case 271: return "roguehire";
|
|
//case 338: return "act2hire";
|
|
case 359: return "act3hire";
|
|
case 560: return "act5hire1";
|
|
case 561: return "act5hire2";
|
|
case 289: return "ClayGolem";
|
|
case 290: return "BloodGolem";
|
|
case 291: return "IronGolem";
|
|
case 292: return "FireGolem";
|
|
case 363: return "NecroSkeleton";
|
|
case 364: return "NecroMage";
|
|
case 417: return "ShadowWarrior";
|
|
case 418: return "ShadowMaster";
|
|
case 419: return "DruidHawk";
|
|
case 420: return "DruidSpiritWolf";
|
|
case 421: return "DruidFenris";
|
|
case 423: return "HeartOfWolverine";
|
|
case 424: return "OakSage";
|
|
case 428: return "DruidBear";
|
|
case 357: return "Valkyrie";
|
|
//case 359: return "IronWolf";
|
|
|
|
case 0: return "Bonebreak";
|
|
case 5: return "Corpsefire";
|
|
case 11: return "Pitspawn Fouldog";
|
|
case 20: return "Rakanishu";
|
|
case 24: return "Treehead WoodFist";
|
|
case 31: return "Fire Eye";
|
|
case 45: return "The Countess";
|
|
case 47: return "Sarina the Battlemaid";
|
|
case 62: return "Baal Subject 1";
|
|
case 66: return "Flamespike the Crawler";
|
|
case 75: return "Fangskin";
|
|
case 83: return "Bloodwitch the Wild";
|
|
case 92: return "Beetleburst";
|
|
case 97: return "Leatherarm";
|
|
case 103: return "Ancient Kaa the Soulless";
|
|
case 105: return "Baal Subject 2";
|
|
case 120: return "The Tormentor";
|
|
case 125: return "Web Mage the Burning";
|
|
case 129: return "Stormtree";
|
|
case 138: return "Icehawk Riftwing";
|
|
case 160: return "Coldcrow";
|
|
case 276: return "Boneash";
|
|
case 281: return "Witch Doctor Endugu";
|
|
case 284: return "Coldworm the Burrower";
|
|
case 299: return "Taintbreeder";
|
|
case 306: return "Grand Vizier of Chaos";
|
|
case 308: return "Riftwraith the Cannibal";
|
|
case 312: return "Lord De Seis";
|
|
// case 345: return "Council Member";
|
|
// case 346: return "Council Member";
|
|
// case 347: return "Council Member";
|
|
case 362: return "Winged Death";
|
|
case 402: return "The Smith";
|
|
case 409: return "The Feature Creep";
|
|
case 437: return "Bonesaw Breaker";
|
|
case 440: return "Pindleskin";
|
|
case 443: return "Threash Socket";
|
|
case 449: return "Frozenstein";
|
|
case 453: return "Megaflow Rectifier";
|
|
case 472: return "Anodized Elite";
|
|
case 475: return "Vinvear Molech";
|
|
case 479: return "Siege Boss";
|
|
case 481: return "Sharp Tooth Sayer";
|
|
case 494: return "Dac Farren";
|
|
case 496: return "Magma Torquer";
|
|
case 501: return "Snapchip Shatter";
|
|
case 508: return "Axe Dweller";
|
|
case 529: return "Eyeback Unleashed";
|
|
case 533: return "Blaze Ripper";
|
|
case 540: return "Ancient Barbarian 1";
|
|
case 541: return "Ancient Barbarian 2";
|
|
case 542: return "Ancient Barbarian 3";
|
|
case 557: return "Baal Subject 3";
|
|
case 558: return "Baal Subject 4";
|
|
case 571: return "Baal Subject 5";
|
|
case 735: return "The Cow King";
|
|
case 736: return "Dark Elder";
|
|
|
|
case 146: return "DeckardCain";
|
|
case 154: return "Charsi";
|
|
case 147: return "Gheed";
|
|
case 150: return "Kashya";
|
|
case 155: return "Warriv";
|
|
case 148: return "Akara";
|
|
case 244: return "DeckardCain";
|
|
case 210: return "Meshif";
|
|
case 175: return "Warriv";
|
|
case 199: return "Elzix";
|
|
case 198: return "Greiz";
|
|
case 177: return "Drognan";
|
|
case 178: return "Fara";
|
|
case 201: return "Jerhyn";
|
|
case 202: return "Lysander";
|
|
case 176: return "Atma";
|
|
case 200: return "Geglash";
|
|
case 331: return "Kaelan";
|
|
case 245: return "DeckardCain";
|
|
case 264: return "Meshif";
|
|
case 255: return "Ormus";
|
|
case 252: return "Asheara";
|
|
case 254: return "Alkor";
|
|
case 253: return "Hratli";
|
|
case 297: return "Natalya";
|
|
case 246: return "DeckardCain";
|
|
case 251: return "Tyrael";
|
|
case 338: return "DeadCorpse";
|
|
case 367: return "Tyrael";
|
|
case 521: return "Tyrael";
|
|
case 257: return "Halbu";
|
|
case 405: return "Jamella";
|
|
case 265: return "DeckardCain";
|
|
case 520: return "DeckardCain";
|
|
case 512: return "Anya";
|
|
case 527: return "Anya";
|
|
case 515: return "Qual-Kehk";
|
|
case 513: return "Malah";
|
|
case 511: return "Larzuk";
|
|
case 514: return "Nihlathak Town";
|
|
case 266: return "navi";
|
|
case 408: return "Malachai";
|
|
case 406: return "Izual";
|
|
}
|
|
return "";
|
|
}
|
|
|
|
/*public bool IsDeadBody(int txtFileNo)
|
|
{
|
|
if (txtFileNo == 338)
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}*/
|
|
|
|
|
|
// certain NPCs we don't want to see such as mercs
|
|
public int HideNPC(int txtFileNo)
|
|
{
|
|
switch (txtFileNo)
|
|
{
|
|
case 0: return 1; //UNKOWN
|
|
case 1: return 1; //Skeleton
|
|
//case 23: return 1; //WarpedFallen
|
|
case 149: return 1; //Chicken
|
|
case 151: return 1; //Rat
|
|
case 152: return 1; //Rogue
|
|
case 153: return 1; //HellMeteor
|
|
case 157: return 1; //Bird
|
|
case 158: return 1; //Bird2
|
|
case 159: return 1; //Bat
|
|
case 194: return 1; //Hadriel
|
|
case 195: return 1; //Act2Male
|
|
case 196: return 1; //Act2Female
|
|
case 197: return 1; //Act2Child
|
|
case 179: return 1; //Cow
|
|
case 185: return 1; //Camel
|
|
case 203: return 1; //Act2Guard
|
|
case 204: return 1; //Act2Vendor
|
|
case 205: return 1; //Act2Vendor2
|
|
case 227: return 1; //Maggot
|
|
case 268: return 1; //Bug
|
|
case 269: return 1; //Scorpion
|
|
// case 271: return 1; //Rogue2
|
|
case 272: return 1; //Rogue3
|
|
case 283: return 1; //Larva
|
|
case 293: return 1; //Familiar
|
|
case 294: return 1; //Act3Male
|
|
case 289: return 1; //ClayGolem
|
|
case 290: return 1; //BloodGolem
|
|
case 291: return 1; //IronGolem
|
|
case 292: return 1; //FireGolem
|
|
case 296: return 1; //Act3Female
|
|
case 318: return 1; //Snake
|
|
case 319: return 1; //Parrot
|
|
case 320: return 1; //Fish
|
|
case 321: return 1; //EvilHole
|
|
case 322: return 1; //EvilHole2
|
|
case 323: return 1; //EvilHole3
|
|
case 324: return 1; //EvilHole4
|
|
case 325: return 1; //EvilHole5
|
|
case 326: return 1; //FireboltTrap
|
|
case 327: return 1; //HorzMissileTrap
|
|
case 328: return 1; //VertMissileTrap
|
|
case 329: return 1; //PoisonCloudTrap
|
|
case 330: return 1; //LightningTrap
|
|
case 332: return 1; //InvisoSpawner
|
|
// case 338: return 1; //Guard or DEAD BODY!!!
|
|
case 339: return 1; //MiniSpider
|
|
case 344: return 1; //BoneWall
|
|
case 351: return 1; //Hydra
|
|
case 352: return 1; //Hydra2
|
|
case 353: return 1; //Hydra3
|
|
case 355: return 1; //SevenTombs
|
|
case 356: return 1; //??
|
|
case 357: return 1; //Valkyrie
|
|
case 359: return 1; //IronWolf
|
|
case 363: return 1; //NecroSkeleton
|
|
case 364: return 1; //NecroMage
|
|
case 366: return 1; //CompellingOrb},
|
|
case 370: return 1; //SpiritMummy
|
|
case 377: return 1; //Act2Guard4
|
|
case 378: return 1; //Act2Guard5
|
|
case 392: return 1; //Window
|
|
case 393: return 1; //Window2
|
|
case 401: return 1; //MephistoSpirit
|
|
case 410: return 1; //WakeOfDestruction
|
|
case 411: return 1; //ChargedBoltSentry
|
|
case 412: return 1; //LightningSentry
|
|
case 414: return 1; //InvisiblePet
|
|
case 415: return 1; //InfernoSentry
|
|
case 416: return 1; //DeathSentry
|
|
case 417: return 1; //ShadowWarrior
|
|
case 418: return 1; //ShadowMaster
|
|
case 419: return 1; //DruidHawk
|
|
case 420: return 1; //DruidSpiritWolf
|
|
case 421: return 1; //DruidFenris
|
|
case 422: return 1; //spiritofbarbs heartofwolverine
|
|
case 423: return 1; //HeartOfWolverine
|
|
case 424: return 1; //OakSage
|
|
case 425: return 1; //Druid Plague Poppy
|
|
case 426: return 1; //Druid Cycle of Life
|
|
case 427: return 1; //Druid Something
|
|
case 428: return 1; //DruidBear
|
|
case 430: return 1; //Necro Wolf
|
|
case 431: return 1; //Necro Bear
|
|
case 543: return 1; //BaalThrone
|
|
case 559: return 1; //Baal Crab at portal
|
|
case 562: return 1; //Baal spawned legs on ground
|
|
case 563: return 1; //Baal spawned legs on ground
|
|
case 564: return 1; //Baal spawned legs on ground
|
|
case 565: return 1; //BaalThrone Something...
|
|
case 566: return 1; //Baal spawned legs on ground
|
|
case 567: return 1; //InjuredBarbarian
|
|
case 568: return 1; //InjuredBarbarian2
|
|
case 569: return 1; //InjuredBarbarian3
|
|
case 570: return 1; //Baalclone
|
|
case 574: return 1; //BaalThrone Something...
|
|
case 711: return 1; //DemonHole
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
}
|