using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace app { public class NPCStruc { Form1 Form1_0; public void SetForm1(Form1 form1_1) { Form1_0 = form1_1; } public string getTownNPC(int txtFileNo) { switch (txtFileNo) { case 146: return "DeckardCain"; case 154: return "Charsi"; case 147: return "Gheed"; case 150: return "Kashya"; case 155: return "Warriv"; case 148: return "Akara"; case 244: return "DeckardCain"; case 210: return "Meshif"; case 175: return "Warriv"; case 199: return "Elzix"; case 198: return "Greiz"; case 177: return "Drognan"; case 178: return "Fara"; case 201: return "Jerhyn"; case 202: return "Lysander"; case 176: return "Atma"; case 200: return "Geglash"; case 331: return "Kaelan"; case 245: return "DeckardCain"; case 264: return "Meshif"; case 255: return "Ormus"; case 252: return "Asheara"; case 254: return "Alkor"; case 253: return "Hratli"; case 297: return "Natalya"; case 246: return "DeckardCain"; case 251: return "Tyrael"; case 338: return "DeadCorpse"; case 367: return "Tyrael"; case 521: return "Tyrael"; case 257: return "Halbu"; case 405: return "Jamella"; case 265: return "DeckardCain"; case 520: return "DeckardCain"; case 512: return "Anya"; case 527: return "Anya"; case 515: return "Qual-Kehk"; case 513: return "Malah"; case 511: return "Larzuk"; case 514: return "Nihlathak Town"; case 266: return "navi"; case 408: return "Malachai"; case 406: return "Izual"; } return ""; } public string getNPC_ID(int txtFileNo) { switch (txtFileNo) { case 156: return "Andariel"; case 211: return "Duriel"; case 229: return "Radament"; case 744: return "Radament2"; case 242: return "Mephisto"; case 243: return "Diablo"; case 250: return "Summoner"; case 256: return "Izual"; case 267: return "Bloodraven"; case 333: return "Diabloclone"; case 365: return "Griswold"; case 526: return "Nihlathak"; case 544: return "Baal"; case 570: return "Baalclone"; case 702: return "BaalThrone"; case 704: return "Uber Mephisto"; case 705: return "Uber Diablo"; case 706: return "Uber Izual"; case 707: return "Uber Andariel"; case 708: return "Uber Duriel"; case 709: return "Uber Baal"; case 745: return "CubeNPC"; case 271: return "roguehire"; //case 338: return "act2hire"; case 359: return "act3hire"; case 560: return "act5hire1"; case 561: return "act5hire2"; case 289: return "ClayGolem"; case 290: return "BloodGolem"; case 291: return "IronGolem"; case 292: return "FireGolem"; case 363: return "NecroSkeleton"; case 364: return "NecroMage"; case 417: return "ShadowWarrior"; case 418: return "ShadowMaster"; case 419: return "DruidHawk"; case 420: return "DruidSpiritWolf"; case 421: return "DruidFenris"; case 423: return "HeartOfWolverine"; case 424: return "OakSage"; case 428: return "DruidBear"; case 357: return "Valkyrie"; //case 359: return "IronWolf"; case 0: return "Bonebreak"; case 5: return "Corpsefire"; case 11: return "Pitspawn Fouldog"; case 20: return "Rakanishu"; case 24: return "Treehead WoodFist"; case 31: return "Fire Eye"; case 45: return "The Countess"; case 47: return "Sarina the Battlemaid"; case 62: return "Baal Subject 1"; case 66: return "Flamespike the Crawler"; case 75: return "Fangskin"; case 83: return "Bloodwitch the Wild"; case 92: return "Beetleburst"; case 97: return "Leatherarm"; case 103: return "Ancient Kaa the Soulless"; case 105: return "Baal Subject 2"; case 120: return "The Tormentor"; case 125: return "Web Mage the Burning"; case 129: return "Stormtree"; case 138: return "Icehawk Riftwing"; case 160: return "Coldcrow"; case 276: return "Boneash"; case 281: return "Witch Doctor Endugu"; case 284: return "Coldworm the Burrower"; case 299: return "Taintbreeder"; case 306: return "Grand Vizier of Chaos"; case 308: return "Riftwraith the Cannibal"; case 312: return "Lord De Seis"; // case 345: return "Council Member"; // case 346: return "Council Member"; // case 347: return "Council Member"; case 362: return "Winged Death"; case 402: return "The Smith"; case 409: return "The Feature Creep"; case 437: return "Bonesaw Breaker"; case 440: return "Pindleskin"; case 443: return "Threash Socket"; case 449: return "Frozenstein"; case 453: return "Megaflow Rectifier"; case 472: return "Anodized Elite"; case 475: return "Vinvear Molech"; case 479: return "Siege Boss"; case 481: return "Sharp Tooth Sayer"; case 494: return "Dac Farren"; case 496: return "Magma Torquer"; case 501: return "Snapchip Shatter"; case 508: return "Axe Dweller"; case 529: return "Eyeback Unleashed"; case 533: return "Blaze Ripper"; case 540: return "Ancient Barbarian 1"; case 541: return "Ancient Barbarian 2"; case 542: return "Ancient Barbarian 3"; case 557: return "Baal Subject 3"; case 558: return "Baal Subject 4"; case 571: return "Baal Subject 5"; case 735: return "The Cow King"; case 736: return "Dark Elder"; case 146: return "DeckardCain"; case 154: return "Charsi"; case 147: return "Gheed"; case 150: return "Kashya"; case 155: return "Warriv"; case 148: return "Akara"; case 244: return "DeckardCain"; case 210: return "Meshif"; case 175: return "Warriv"; case 199: return "Elzix"; case 198: return "Greiz"; case 177: return "Drognan"; case 178: return "Fara"; case 201: return "Jerhyn"; case 202: return "Lysander"; case 176: return "Atma"; case 200: return "Geglash"; case 331: return "Kaelan"; case 245: return "DeckardCain"; case 264: return "Meshif"; case 255: return "Ormus"; case 252: return "Asheara"; case 254: return "Alkor"; case 253: return "Hratli"; case 297: return "Natalya"; case 246: return "DeckardCain"; case 251: return "Tyrael"; case 338: return "DeadCorpse"; case 367: return "Tyrael"; case 521: return "Tyrael"; case 257: return "Halbu"; case 405: return "Jamella"; case 265: return "DeckardCain"; case 520: return "DeckardCain"; case 512: return "Anya"; case 527: return "Anya"; case 515: return "Qual-Kehk"; case 513: return "Malah"; case 511: return "Larzuk"; case 514: return "Nihlathak Town"; case 266: return "navi"; case 408: return "Malachai"; case 406: return "Izual"; } return ""; } /*public bool IsDeadBody(int txtFileNo) { if (txtFileNo == 338) { return true; } return false; }*/ // certain NPCs we don't want to see such as mercs public int HideNPC(int txtFileNo) { switch (txtFileNo) { case 0: return 1; //UNKOWN case 149: return 1; //Chicken case 151: return 1; //Rat case 152: return 1; //Rogue case 153: return 1; //HellMeteor case 157: return 1; //Bird case 158: return 1; //Bird2 case 159: return 1; //Bat case 194: return 1; //Hadriel case 195: return 1; //Act2Male case 196: return 1; //Act2Female case 197: return 1; //Act2Child case 179: return 1; //Cow case 185: return 1; //Camel case 203: return 1; //Act2Guard case 204: return 1; //Act2Vendor case 205: return 1; //Act2Vendor2 case 227: return 1; //Maggot case 268: return 1; //Bug case 269: return 1; //Scorpion // case 271: return 1; //Rogue2 case 272: return 1; //Rogue3 case 283: return 1; //Larva case 293: return 1; //Familiar case 294: return 1; //Act3Male // case 289: return 1; //ClayGolem // case 290: return 1; //BloodGolem // case 291: return 1; //IronGolem // case 292: return 1; //FireGolem case 296: return 1; //Act3Female case 318: return 1; //Snake case 319: return 1; //Parrot case 320: return 1; //Fish case 321: return 1; //EvilHole case 322: return 1; //EvilHole2 case 323: return 1; //EvilHole3 case 324: return 1; //EvilHole4 case 325: return 1; //EvilHole5 case 326: return 1; //FireboltTrap case 327: return 1; //HorzMissileTrap case 328: return 1; //VertMissileTrap case 329: return 1; //PoisonCloudTrap case 330: return 1; //LightningTrap case 332: return 1; //InvisoSpawner // case 338: return 1; //Guard or DEAD BODY!!! case 339: return 1; //MiniSpider case 344: return 1; //BoneWall case 351: return 1; //Hydra case 352: return 1; //Hydra2 case 353: return 1; //Hydra3 case 355: return 1; //SevenTombs // case 357: return 1; //Valkyrie // case 359: return 1; //IronWolf // case 363: return 1; //NecroSkeleton // case 364: return 1; //NecroMage case 366: return 1; //CompellingOrb}, case 370: return 1; //SpiritMummy case 377: return 1; //Act2Guard4 case 378: return 1; //Act2Guard5 case 392: return 1; //Window case 393: return 1; //Window2 case 401: return 1; //MephistoSpirit case 410: return 1; //WakeOfDestruction case 411: return 1; //ChargedBoltSentry case 412: return 1; //LightningSentry case 414: return 1; //InvisiblePet case 415: return 1; //InfernoSentry case 416: return 1; //DeathSentry // case 417: return 1; //ShadowWarrior // case 418: return 1; //ShadowMaster // case 419: return 1; //DruidHawk // case 420: return 1; //DruidSpiritWolf // case 421: return 1; //DruidFenris // case 423: return 1; //HeartOfWolverine // case 424: return 1; //OakSage // case 428: return 1; //DruidBear case 543: return 1; //BaalThrone case 567: return 1; //InjuredBarbarian case 568: return 1; //InjuredBarbarian2 case 569: return 1; //InjuredBarbarian3 case 711: return 1; //DemonHole } return 0; } } }