"WorldVertexTransition"
{
"$baseTexture" "ground/snow01"
"$baseTexture2" "ground/snowgrass01"
"$surfaceprop" "snow"
"$lightwarptexture" "ground\snow_warp"
"$envmap" "env_cubemap"
"$basealphaenvmapmask" "1"
"%keywords" "dod"
"$nodecal" "1"
}