"lightmappedGeneric"
{
"$baseTexture" "ground/cobble07"
"%keywords" "dod"
"$surfaceprop" "brick"
"$bumpmap" "ground/cobble07_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" 1
}