Update reset time checking
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@ -35,7 +35,10 @@ local strategyFunctions
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-- RISK/RESET
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function Strategies.getTimeRequirement(name)
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return Strategies.timeRequirements[name]()
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local timeCalculation = Strategies.timeRequirements[name]
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if timeCalculation then
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return timeCalculation()
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end
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end
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function Strategies.hardReset(reason, message, extra, wait)
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@ -116,7 +119,7 @@ function Strategies.overMinute(min)
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if type(min) == "string" then
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min = Strategies.getTimeRequirement(min)
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end
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return Utils.igt() > (min * 60)
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return min and Utils.igt() > (min * 60)
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end
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function Strategies.resetTime(timeLimit, explanation, custom)
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@ -131,16 +134,11 @@ function Strategies.resetTime(timeLimit, explanation, custom)
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end
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function Strategies.setYolo(name, forced)
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if not forced and not RESET_FOR_TIME then
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local minimumTime = Strategies.getTimeRequirement(name)
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if not minimumTime or (not forced and not RESET_FOR_TIME) then
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return false
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end
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local shouldYolo
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if BEAST_MODE then
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shouldYolo = true
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else
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local minimumTime = Strategies.getTimeRequirement(name)
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shouldYolo = Strategies.overMinute(minimumTime)
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end
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local shouldYolo = BEAST_MODE or Strategies.overMinute(minimumTime)
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if Control.yolo ~= shouldYolo then
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Control.yolo = shouldYolo
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Control.setYolo(shouldYolo)
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@ -319,10 +317,7 @@ function Strategies.completedMenuFor(data)
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return true
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end
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local count = Inventory.count(data.item)
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if count == 0 or (not data.all and status.startCount and count < status.startCount) then
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return true
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end
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return false
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return count == 0 or (not data.all and status.startCount and count < status.startCount)
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end
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function Strategies.closeMenuFor(data)
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@ -495,12 +490,6 @@ function Strategies.completeCans()
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local px, py = Player.position()
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if px == 4 and py == 6 then
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local trashcanTries = status.tries + 1
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local timeLimit = Strategies.getTimeRequirement("trash") + 1
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if Combat.inRedBar() then
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timeLimit = timeLimit + 0.5
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end
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local prefix
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local suffix = "!"
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if trashcanTries <= 1 then
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@ -522,6 +511,10 @@ function Strategies.completeCans()
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Bridge.trashResults(trashcanTries)
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local timeLimit = Strategies.getTimeRequirement("trash") + 1
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if Combat.inRedBar() then
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timeLimit = timeLimit + 0.5
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end
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if Strategies.resetTime(timeLimit, "complete Trashcans") then
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return true
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end
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@ -1153,9 +1146,6 @@ Strategies.functions = {
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Bridge.moonGuesses(true)
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Control.canDie(true)
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end
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if not Control.canCatch() then
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return true
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end
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local caught = Pokemon.inParty("pidgey", "spearow")
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if Battle.isActive() then
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if Memory.double("battle", "our_hp") == 0 then
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@ -1183,6 +1173,9 @@ Strategies.functions = {
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end
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birdPath = {{32,startY}, {32,11}, {34,11}}
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elseif px == 37 then
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if not Control.canCatch() then
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return true
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end
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if py == 10 then
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py = 11
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else
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