"WorldVertexTransition" { "$baseTexture" "de_aztec/ground01grass" "$basetexture2" "nature/dirtfloor012a" // "$envmap" "env_cubemap" // "$envmaptint" "[ .75 .75 .75]" // "$envmapcontrast" "1" "%tooltexture" "de_aztec/tooltextures/ground01_blendtool" "$surfaceprop" "dirt" "%keywords" "cstrike" }