"WorldVertexTransition" { "$basetexture" "nature/milrock002" "$basetexture2" "nature/milground008" //"$bumpmap" "nature/milrock001_normal" "%tooltexture" "nature/milrock002_ground008_tooltexture" //"%detailtype" "compound_gravelgrass" "$surfaceprop" "rock" "$surfaceprop2" "grass" }