"LightmappedGeneric"
{
"$basetexture" "concrete/concretewall041d"
"$surfaceprop" "concrete"
"$bumpmap" "concrete/concretewall041d_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}