"lightmappedGeneric"
{
"$baseTexture" "cs_italy/cobble03"
"%keywords" "cstrike"
"$surfaceprop" "brick"
"$bumpmap" "cs_italy/cobble03_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" 1
}