css_content/materials/de_aztec/swampground_blend.vmt

40 lines
1.0 KiB
Plaintext

"WorldVertexTransition"
{
"$baseTexture" "de_aztec/swampground01a"
"$basetexture2" "de_aztec/swampdirt01"
$normalmapalphaenvmapmask 1
// "$basealphaenvmapmask" "1"
// "$envmap" "environment maps/borealis_003"
// "$envmapsaturation" "[.0001 .0001 .0001]"
// "$envmaptint" "[ 0.6 0.6 0.75]"
// "$envmapcontrast" ".01"
"$envmap" "env_cubemap"
"$envmaptint" "[ .81 .81 .81]"
"$envmapcontrast" "1"
"$bumpmap" "de_aztec/swampground01a_normal"
"$bumpmap2" "de_aztec/swampdirt01_normal"
"%keywords" "cstrike"
"%tooltexture" "de_aztec/tooltextures/swampground_blendtool"
"$surfaceprop" "dirt"
"$surfaceprop2" "mud"
}
//"WorldVertexTransition"
//{
// "$basetexture" "nature/mudfloor005a"
// "$basetexture2" "nature/dirtfloor012b"
// "%tooltexture" "nature/dirtfloor012b"
// "%keywords" "wasteland"
// "$surfaceprop" "mud"
// "$bumpmap" "nature/mudfloor005a_normal"
// "$normalmapalphaenvmapmask" 1
// "$envmapcontrast" 1
// "$envmapsaturation" 1
// "$envmaptint" "[ .75 .75 .75]"
// "$envmap" "env_cubemap"
// "$bumpbasetexture2withbumpmap" "0"
//}