css_content/materials/de_cbble/cstldr2big.vmt

10 lines
207 B
Plaintext

"lightmappedGeneric"
{
"$baseTexture" "de_cbble/CstlDr2Big"
"$surfaceprop" "wood"
"$bumpmap" "de_cbble/CstlDr2Big_normal"
"$envmap" "env_cubemap"
"%keywords" "cstrike"
"$normalmapalphaenvmapmask" 1
}