"WorldVertexTransition"
{
"$baseTexture" "de_cbble/grassfloor01"
"$basetexture2" "de_cbble/grounddirt"
"$surfaceprop" "dirt"
"$bumpmap" "de_cbble/grassfloor01_normal"
"$bumpmap2" "de_cbble/grounddirt_normal"
"%keywords" "cstrike"
}