"WorldVertexTransition"
{
"$basetexture" "nature/milground008"
"$basetexture2" "nature/milground002"
"%tooltexture" "nature/milground008_2_plants_tooltexture"
"%detailtype" "militia_leaves_grass"
"$surfaceprop" "grass"
//"$surfaceprop2" "rock"
}