"WorldVertexTransition"
{
"$basetexture" "nature/milground010"
"$basetexture2" "nature/milground013"
"%tooltexture" "nature/milground010_13_tooltexture"
//"%detailtype" "compound_gravelgrass"
"$surfaceprop" "gravel"
"$surfaceprop2" "rock"
}