"WorldVertexTransition"
{
"$basetexture" "nature/milground011"
"$basetexture2" "nature/milground002"
"%tooltexture" "nature/milground011_2_tooltexture"
//"%detailtype" "compound_gravelgrass"
"$surfaceprop" "dirt"
"$surfaceprop2" "grass"
}