css_content/materials/nature/blendmilground011_rock2b.vmt

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"WorldVertexTransition"
{
"$basetexture" "nature/milrock002b"
"$basetexture2" "nature/milground011"
//"$bumpmap" "nature/milrock002b_normal"
//"$envmap" "env_cubemap"
//"$normalmapalphaenvmapmask" "1"
"%tooltexture" "nature/milground011_rock2b_tooltexture"
"$surfaceprop" "rock"
}