"WorldVertexTransition"
{
"$basetexture" "nature/milground016"
"$basetexture2" "nature/milground008"
"%tooltexture" "nature/milground016_8_tooltexture"
//"%detailtype" "compound_gravelgrass"
"$surfaceprop" "rock"
"$surfaceprop2" "grass"
}