9 lines
225 B
Plaintext
9 lines
225 B
Plaintext
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"LightmappedGeneric"
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{
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// Original shader: BaseTimesLightmapAlphaBlend
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// Uncomment this if you add an alpha channel to the base texture
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// "$translucent" 1
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"$basetexture" "props/metalstainless01"
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"$surfaceprop" "metal"
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}
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