"NPC_AntlionGuard.SniffFound" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/sniff_found1.wav" } "NPC_AntlionGuard.Shove" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "90,100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/shove1.wav" } "NPC_AntlionGuard.HitHard" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "pitch" "90,100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/shove1.wav" } "NPC_AntlionGuard.StepLight" { "channel" "CHAN_STATIC" "volume" "0.250, 0.500" "pitch" "70, 80" "soundlevel" "SNDLVL_85db" "rndwave" { "wave" "npc/antlion_guard/foot_light1.wav" "wave" "npc/antlion_guard/foot_light2.wav" } } "NPC_AntlionGuard.StepHeavy" { "channel" "CHAN_STATIC" "volume" "0.500, 0.750" "pitch" "70, 85" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/antlion_guard/foot_heavy1.wav" "wave" "npc/antlion_guard/foot_heavy2.wav" } } "NPC_AntlionGuard.Inside.StepLight" { "channel" "CHAN_STATIC" "volume" "0.250, 0.500" "pitch" "70, 80" "soundlevel" "SNDLVL_85db" "rndwave" { "wave" "npc/antlion_guard/foot_light1.wav" "wave" "npc/antlion_guard/foot_light2.wav" } } "NPC_AntlionGuard.Inside.StepHeavy" { "channel" "CHAN_STATIC" "volume" "0.500, 0.750" "pitch" "70, 85" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/antlion_guard/foot_heavy1.wav" "wave" "npc/antlion_guard/foot_heavy2.wav" } } "NPC_AntlionGuard.Anger" { "channel" "CHAN_VOICE" "volume" "0.850, 1.000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "npc/antlion_guard/angry1.wav" "wave" "npc/antlion_guard/angry2.wav" "wave" "npc/antlion_guard/angry3.wav" } } "NPC_AntlionGuard.GrowlHigh" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100db" "wave" "npc/antlion_guard/growl_high.wav" } "NPC_AntlionGuard.GrowlIdle" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_80db" "wave" "npc/antlion_guard/growl_idle.wav" } "NPC_AntlionGuard.BreathSound" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_75db" "wave" "npc/antlion_guard/growl_high.wav" } "NPC_AntlionGuard.Confused" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_90db" "wave" "npc/antlion_guard/confused1.wav" } "NPC_AntlionGuard.Roar" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "npc/antlion_guard/angry1.wav" "wave" "npc/antlion_guard/angry2.wav" "wave" "npc/antlion_guard/angry3.wav" } } "NPC_AntlionGuard.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "npc/antlion_guard/antlion_guard_die1.wav" "wave" "npc/antlion_guard/antlion_guard_die2.wav" } } "NPC_AntlionGuard.Fallover" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "50,60" "soundlevel" "SNDLVL_110dB" "wave" "physics/body/body_medium_break2.wav" }