// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "NPC_Barney.FootstepLeft" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/tile1.wav" "wave" "player/footsteps/tile2.wav" } } "NPC_Barney.FootstepRight" { "channel" "CHAN_BODY" "volume" "1.000000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/tile3.wav" "wave" "player/footsteps/tile4.wav" } } "NPC_Barney.RunFootstepLeft" { "channel" "CHAN_BODY" "volume" "0.750000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/combine_soldier/gear1.wav" "wave" "npc/combine_soldier/gear3.wav" "wave" "npc/combine_soldier/gear5.wav" } } "NPC_Barney.RunFootstepRight" { "channel" "CHAN_BODY" "volume" "0.750000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/combine_soldier/gear2.wav" "wave" "npc/combine_soldier/gear4.wav" "wave" "npc/combine_soldier/gear6.wav" } } "npc_barney.ba_allclear" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_allclear.wav" } "npc_barney.ba_bringiton" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_bringiton.wav" } "npc_barney.ba_catchmybreath" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_catchmybreath.wav" } "npc_barney.ba_clearfornow" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_clearfornow.wav" } "npc_barney.ba_comehere01" { "channel" "CHAN_VOICE" "volume" "0.630000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_comehere01.wav" } "npc_barney.ba_comehere02" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_comehere02.wav" } "npc_barney.ba_covermegord" { "channel" "CHAN_VOICE" "volume" "0.660000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_covermegord.wav" } "npc_barney.ba_damnit" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_damnit.wav" } "npc_barney.ba_danger01" { "channel" "CHAN_VOICE" "volume" "0.580000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger01.wav" } "npc_barney.ba_danger02" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger02.wav" } "npc_barney.ba_danger03" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger03.wav" } "npc_barney.ba_danger04" { "channel" "CHAN_VOICE" "volume" "0.450000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger04.wav" } "npc_barney.ba_danger05" { "channel" "CHAN_VOICE" "volume" "0.570000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_danger05.wav" } "npc_barney.ba_downyougo" { "channel" "CHAN_VOICE" "volume" "0.850000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_downyougo.wav" } "npc_barney.ba_duck" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_duck.wav" } "npc_barney.ba_followme01" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme01.wav" } "npc_barney.ba_followme02" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme02.wav" } "npc_barney.ba_followme03" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme03.wav" } "npc_barney.ba_followme04" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme04.wav" } "npc_barney.ba_followme05" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_followme05.wav" } "npc_barney.ba_getaway" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_getaway.wav" } "npc_barney.ba_getdown" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_getdown.wav" } "npc_barney.ba_getoutofway" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_getoutofway.wav" } "npc_barney.ba_goingdown" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_goingdown.wav" } "npc_barney.ba_gordonhelp" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gordonhelp.wav" } "npc_barney.ba_gotone" { "channel" "CHAN_VOICE" "volume" "0.750000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gotone.wav" } "npc_barney.ba_grenade01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_grenade01.wav" } "npc_barney.ba_grenade02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_grenade02.wav" } "npc_barney.ba_gurgle01" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gurgle01.wav" } "npc_barney.ba_gurgle02" { "channel" "CHAN_VOICE" "volume" "0.350000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gurgle02.wav" } "npc_barney.ba_gurgle03" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_gurgle03.wav" } "npc_barney.ba_haletsdoit" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_haletsdoit.wav" } "npc_barney.ba_headcrabs01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_headcrabs01.wav" } "npc_barney.ba_headcrabs02" { "channel" "CHAN_VOICE" "volume" "0.800000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_headcrabs02.wav" } "npc_barney.ba_headhumpers" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_headhumpers.wav" } "npc_barney.ba_healed01" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed01.wav" } "npc_barney.ba_healed02" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed02.wav" } "npc_barney.ba_healed03" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed03.wav" } "npc_barney.ba_healed04" { "channel" "CHAN_VOICE" "volume" "0.550000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healed04.wav" } "npc_barney.ba_healme01" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healme01.wav" } "npc_barney.ba_healme02" { "channel" "CHAN_VOICE" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healme02.wav" } "npc_barney.ba_healme03" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_healme03.wav" } "npc_barney.ba_hereitcomes" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hereitcomes.wav" } "npc_barney.ba_heretheycome01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_heretheycome01.wav" } "npc_barney.ba_heretheycome02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_heretheycome02.wav" } "npc_barney.ba_hurry01" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurry01.wav" } "npc_barney.ba_hurry02" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurry02.wav" } "npc_barney.ba_hurry03" { "channel" "CHAN_VOICE" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurry03.wav" } "npc_barney.ba_hurryup" { "channel" "CHAN_VOICE" "volume" "0.650000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_hurryup.wav" } "npc_barney.ba_imwithyou" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_imwithyou.wav" } "npc_barney.ba_incoming01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_incoming01.wav" } "npc_barney.ba_incoming02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_incoming02.wav" } "npc_barney.ba_laugh01" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh01.wav" } "npc_barney.ba_laugh02" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh02.wav" } "npc_barney.ba_laugh03" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh03.wav" } "npc_barney.ba_laugh04" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_laugh04.wav" } "npc_barney.ba_letsdoit" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_letsdoit.wav" } "npc_barney.ba_letsgo" { "channel" "CHAN_VOICE" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_letsgo.wav" } "npc_barney.ba_littlehelphere" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_littlehelphere.wav" } "npc_barney.ba_lookout" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_lookout.wav" } "npc_barney.ba_losttouch" { "channel" "CHAN_VOICE" "volume" "0.600" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_losttouch.wav" } "npc_barney.ba_no01" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_no01.wav" } "npc_barney.ba_no02" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_no02.wav" } "npc_barney.ba_ohshit01" { "channel" "CHAN_VOICE" "volume" "0.550" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohshit01.wav" } "npc_barney.ba_ohshit02" { "channel" "CHAN_VOICE" "volume" "0.550" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohshit02.wav" } "npc_barney.ba_ohshit03" { "channel" "CHAN_VOICE" "volume" ".55" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohshit03.wav" } "npc_barney.ba_ohyeah" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_ohyeah.wav" } "npc_barney.ba_oldtimes" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_oldtimes.wav" } "npc_barney.ba_openfiregord" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_openfiregord.wav" } "npc_barney.ba_overhere01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_overhere01.wav" } "npc_barney.ba_overhere02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_overhere02.wav" } "npc_barney.ba_pain01" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain01.wav" } "npc_barney.ba_pain02" { "channel" "CHAN_VOICE" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain02.wav" } "npc_barney.ba_pain03" { "channel" "CHAN_VOICE" "volume" ".3" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain03.wav" } "npc_barney.ba_pain04" { "channel" "CHAN_VOICE" "volume" "0.500" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain04.wav" } "npc_barney.ba_pain05" { "channel" "CHAN_VOICE" "volume" "0.500" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain05.wav" } "npc_barney.ba_pain06" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain06.wav" } "npc_barney.ba_pain07" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain07.wav" } "npc_barney.ba_pain08" { "channel" "CHAN_VOICE" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain08.wav" } "npc_barney.ba_pain09" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain09.wav" } "npc_barney.ba_pain10" { "channel" "CHAN_VOICE" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_pain10.wav" } "npc_barney.ba_regroup" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_regroup.wav" } "npc_barney.ba_run01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_run01.wav" } "npc_barney.ba_run02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_run02.wav" } "npc_barney.ba_soldiers" { "channel" "CHAN_VOICE" "volume" ".7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_soldiers.wav" } "npc_barney.ba_thatwasclose01" { "channel" "CHAN_VOICE" "volume" ".43" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_thatwasclose01.wav" } "npc_barney.ba_thatwasclose02" { "channel" "CHAN_VOICE" "volume" ".45" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_thatwasclose02.wav" } "npc_barney.ba_thisisbad01" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_thisisbad01.wav" } "npc_barney.ba_thisisbad02" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_thisisbad02.wav" } "npc_barney.ba_turret" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_turret.wav" } "npc_barney.ba_uhohheretheycome" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_uhohheretheycome.wav" } "npc_barney.ba_wounded01" { "channel" "CHAN_VOICE" "volume" ".43" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_wounded01.wav" } "npc_barney.ba_wounded02" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_wounded02.wav" } "npc_barney.ba_wounded03" { "channel" "CHAN_VOICE" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_wounded03.wav" } "npc_barney.ba_yell" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/Barney/ba_yell.wav" } "npc_barney.die" { "channel" "CHAN_VOICE" "volume" "0.500" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vo/npc/Barney/ba_ohshit03.wav" "wave" "*vo/npc/Barney/ba_pain03.wav" "wave" "*vo/npc/Barney/ba_pain10.wav" } }