// ATTN_NONE 0.0f // ATTN_NORM 0.8f 75dB // ATTN_IDLE 2.0f 60dB // ATTN_STATIC 1.25f 66dB // ATTN_RICOCHET 1.5f 65dB // ATTN_GUNFIRE 0.27f 140dB // SNDLVL_50dB = 50, // 3.9 // SNDLVL_55dB = 55, // 3.0 // SNDLVL_IDLE = 60, // 2.0 // SNDLVL_TALKING = 60, // 2.0 // SNDLVL_60dB = 60, // 2.0 // SNDLVL_65dB = 65, // 1.5 // SNDLVL_STATIC = 66, // 1.25 // SNDLVL_70dB = 70, // 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, // 0.8 // SNDLVL_80dB = 80, // 0.7 // SNDLVL_85dB = 85, // 0.6 // SNDLVL_90dB = 90, // 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, // 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, // 0.27 // SNDLVL_140dB = 140, // 0.2 // SNDLVL_150dB = 150, // 0.2 // ******************************************************************************* // ***************** Kleiner's Lab ***************** "eli_01_lab_main_1" { "dsp" "9" // lab ambience "playlooping" { "volume" "0.1" "wave" "ambient/atmosphere/captain_room.wav" "pitch" "100" "attenuation" "ATTN_IDLE" } // position0 - goo tubes "playlooping" { "volume" "0.05" "wave" "ambient/water/water_in_boat1.wav" "pitch" "100" "attenuation" "0.7" "position" "0" } "playrandom" { "time" "0.25, 2.0" "volume" "0.05,0.1" "pitch" "80,120" "position" "0" "rndwave" { "wave" "physics/flesh/flesh_bloody_impact_hard1.wav" "wave" "physics/flesh/flesh_bloody_impact_hard1.wav" "wave" "physics/flesh/flesh_bloody_impact_hard1.wav" } } // position1 - computers on desk "playlooping" { "volume" "0.05" "wave" "ambient/levels/labs/equipment_beep_loop1.wav" "pitch" "100" "attenuation" "0.7" "position" "1" } // position2 - elevatorshaft "playlooping" { "volume" "0.15" "wave" "ambient/atmosphere/elev_shaft1.wav" "pitch" "100" "attenuation" "0.7" "position" "2" } // position3 - vortmachine "playlooping" { "volume" "0.15" "wave" "HL1/ambience/labdrone2.wav" "pitch" "100" "attenuation" "0.7" "position" "3" } } "eli_01_elevator_1" { "dsp" "18" // elevatorshaft "playlooping" { "volume" "0.3" "wave" "ambient/atmosphere/elev_shaft1.wav" "pitch" "100" "attenuation" "0.7" } } "eli_01_upperhall_2" { "dsp" "18" // upper hallway 2 "playlooping" { "volume" "0.3" "wave" "ambient/atmosphere/tunnel1.wav" "pitch" "100" "attenuation" "ATTN_IDLE" } "playrandom" { "time" "3.0, 10.0" "volume" "0.02,0.08" "pitch" "80,120" "position" "0" "rndwave" { "wave" "ambient/materials/metal_rattle1.wav" "wave" "ambient/materials/metal_rattle3.wav" "wave" "ambient/materials/metal_rattle4.wav" "wave" "ambient/water/rain_drip1.wav" "wave" "ambient/water/rain_drip2.wav" "wave" "ambient/water/rain_drip3.wav" "wave" "ambient/voices/cough1.wav" "wave" "ambient/voices/cough2.wav" } } } "eli_01_upperhall_1" { "dsp" "3" // upper hallway 1 "playlooping" { "volume" "0.3" "wave" "ambient/atmosphere/ambience5.wav" "pitch" "100" "attenuation" "0.7" } } "eli_01_lowerlab_hall_1" { "dsp" "5" // outside lab hall "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/tunnel1.wav" "pitch" "100" "attenuation" "ATTN_IDLE" } // position0 - engine room "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/engine_room.wav" "pitch" "100" "attenuation" "0.7" "position" "0" } "playrandom" { "time" "1.0, 5.0" "volume" "0.04,0.1" "pitch" "80,120" "position" "0" "rndwave" { "wave" "ambient/materials/metal_rattle1.wav" "wave" "ambient/materials/metal_rattle3.wav" "wave" "ambient/materials/metal_rattle4.wav" "wave" "ambient/water/rain_drip1.wav" "wave" "ambient/water/rain_drip2.wav" "wave" "ambient/water/rain_drip3.wav" "wave" "ambient/voices/cough1.wav" "wave" "ambient/voices/cough2.wav" } } } "eli_01_lower_corridor_1" { "dsp" "3" // lower hallway 1 "playlooping" { "volume" "0.3" "wave" "ambient/atmosphere/ambience5.wav" "pitch" "100" "attenuation" "0.7" } } "eli_01_lower_ravenhall_1" { "dsp" "19" // lower raven hall "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/Drone2LP.wav" "pitch" "100" "attenuation" "0.7" } "playrandom" { "time" "3.0, 6.0" "volume" "0.04,0.2" "pitch" "80,120" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } } "eli_01_lower_ravenhall_2" { "dsp" "19" // lower raven hall "playlooping" { "volume" "0.8" "wave" "ambient/explosions/battle_loop2.wav" "pitch" "100" "attenuation" "0.7" } "playrandom" { "time" "3.0, 6.0" "volume" "0.06,0.2" "pitch" "80,120" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" "wave" "ambient/explosions/exp1.wav" "wave" "ambient/explosions/exp2.wav" "wave" "ambient/explosions/exp3.wav" } } } "eli_02_lowerlab_hall_1" { "dsp" "5" // outside lab hall "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/tunnel1.wav" "pitch" "100" "attenuation" "ATTN_IDLE" } "playrandom" { "time" "1.0, 6.0" "volume" "0.1,0.2" "pitch" "80,120" "rndwave" { "wave" "ambient/materials/metal_rattle1.wav" "wave" "ambient/materials/metal_rattle3.wav" "wave" "ambient/materials/metal_rattle4.wav" "wave" "ambient/explosions/exp1.wav" "wave" "ambient/explosions/exp2.wav" "wave" "ambient/explosions/exp3.wav" "wave" "ambient/explosions/exp4.wav" } } // position0 - engine room "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/engine_room.wav" "pitch" "100" "attenuation" "0.7" "position" "0" } } "eli_02_lower_corridor_1" { "dsp" "3" // lower hallway 1 "playlooping" { "volume" "0.5" "wave" "ambient/atmosphere/ambience5.wav" "pitch" "100" "attenuation" "0.7" } "playrandom" { "time" "1.0, 6.0" "volume" "0.1,0.3" "pitch" "80,120" "rndwave" { "wave" "ambient/materials/metal_rattle1.wav" "wave" "ambient/materials/metal_rattle3.wav" "wave" "ambient/materials/metal_rattle4.wav" "wave" "ambient/explosions/exp1.wav" "wave" "ambient/explosions/exp2.wav" "wave" "ambient/explosions/exp3.wav" "wave" "ambient/explosions/exp4.wav" } } } "eli_02_ravenshaft_1" { "dsp" "19" // lower raven hall "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/Drone2LP.wav" "pitch" "100" "attenuation" "0.7" } "playrandom" { "time" "3.0, 6.0" "volume" "0.06,0.2" "pitch" "80,120" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } } "eli_02_ravenshaft_2" { "dsp" "19" // lower raven hall "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/Drone2LP.wav" "pitch" "100" "attenuation" "0.7" } "playlooping" { "volume" "0.4" "wave" "ambient/water/drip_loop1.wav" "pitch" "100" "attenuation" "0.7" } "playrandom" { "time" "3.0, 6.0" "volume" "0.06,0.2" "pitch" "80,120" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } "playrandom" { "time" "3.0, 8.0" "volume" "0.08,0.25" "pitch" "80,120" "position" "0" "rndwave" { "wave" "ambient/materials/rock2.wav" "wave" "ambient/materials/rock5.wav" "wave" "ambient/materials/wood_creak1.wav" "wave" "ambient/materials/creak5.wav" "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } } "eli_02_scrapyard_1" { "dsp" "24" // first scrap area "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/cave_outdoor1.wav" "pitch" "100" "attenuation" "0.7" } "playrandom" { "time" "8.0, 16.0" "volume" "0.1,0.2" "pitch" "80,120" "rndwave" { "wave" "ambient/atmosphere/hole_hit1.wav" "wave" "ambient/atmosphere/hole_hit2.wav" "wave" "ambient/atmosphere/hole_hit3.wav" "wave" "ambient/atmosphere/hole_hit4.wav" "wave" "ambient/atmosphere/hole_hit5.wav" } } } "eli_02_scrapyard_2" { "dsp" "25" // second scrap area 2 "playlooping" { "volume" "0.3" "wave" "ambient/wind/wasteland_wind.wav" "pitch" "100" "attenuation" "0.7" } // second scrap area 2 "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/cave_outdoor1.wav" "pitch" "100" "attenuation" "0.7" } "playrandom" { "time" "8.0, 16.0" "volume" "0.1,0.2" "pitch" "80,120" "rndwave" { "wave" "ambient/atmosphere/hole_hit1.wav" "wave" "ambient/atmosphere/hole_hit2.wav" "wave" "ambient/atmosphere/hole_hit3.wav" "wave" "ambient/atmosphere/hole_hit4.wav" "wave" "ambient/atmosphere/hole_hit5.wav" } } }