hl2_ep2_content/materials/composite/citymap002d.vmt

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"LightmappedGeneric"
{
// Original shader: BaseTimesLightmapSelfIllum
"$basetexture" "Composite/citymap002d"
"$selfillum" 1
"%keywords" "c17citadel"
"$surfaceprop" "concrete"
}