hl2_ep2_content/materials/decals/combineballfade2.vmt

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"UnlitGeneric"
{
// Original shader: DecalSelfIllumVertexAlphaBlend
"$translucent" 1
"$vertexcolor" 1
"$vertexalpha" 1
"$decal" 1
"$basetexture" "decals/plasmaglowalpha"
"$decalscale" 2.00
"$decalfadeduration" 2.00
"$decalfadetime" 0.00
"$color" "{0 27 255}"
}