hl2_ep2_content/materials/dev/dev_materialmodify.vmt

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"LightmappedGeneric"
{
"$basetexture" "Dev/water_normal"
"$surfaceprop" "water"
"Proxies"
{
"MaterialModify"
{
// fixme! This has to be here, or material loading barfs.
"dummy" 0
}
}
}