hl2_ep2_content/materials/editor/flatnocull.vmt

13 lines
188 B
Plaintext

"UnlitGeneric"
{
// Original shader: vertexcolor
// "$basetexture" "editor/flat"
"%tooltexture" "editor/flat"
"$vertexcolor" 1
"$vertexalpha" 1
"$nocull" 1
"$no_fullbright" "1"
}